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Venzule
08-28-2006, 12:58 AM
<DIV>1.  This spells is no more effective than my Coerce Adept I  spell.    </DIV> <DIV>2.  Master I,   best you can get,  4 fights,  4 breaks in Charm within the 1st min of the fight.</DIV> <DIV>3.  No more HP's for the pet.   Probably normal.</DIV> <DIV>4.  I dont see my pets doing any more damage at all.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Example:</DIV> <DIV> </DIV> <DIV>1.  A level 19 charm fighting a level 20 mob  with the Adept I spell.    The pet holds it own but needs alot of support.</DIV> <DIV>2.  A level 19 charm fighting a level 20 mob with Master I spell.   The pet holds it own but needs alot of support.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>5X more damage than Adept  I  ????   PPPPFFFFSSSTTT!!     unless it doesnt start working until im 21 there is no more damage or not 5X</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I paid 24 gold so im no that upset,  but going by the hype with Master I charm I could be "OWNING!!"</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Anyone else find this spell to be utter disapointment considering all the hype?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Venzule
08-28-2006, 01:07 AM
<DIV>6 for 6 now....  </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Im level 20,   The Shriller in the Nek forest is 20.     6 charms  6 breaks within the first min.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Outerspace
08-28-2006, 03:02 AM
<div></div>I have Master 1 Domination, and I am "owning".A common misconception is that heroic mobs are better pets when charmed.Another common thought or assumption from new coercers is that pets are crap because they charmed a melee pet and expected it to tank encounters on its own and win. SOE put another two classes in the game for that. I can't believe you are complaining that your pet needs support. What do you want, to just send it in and sit there doing nothing?The way of the coercer is not to charm a pet, use it as a tank and expect it to be a killing machine for heroics, although from the tells I have had recently enquiring about the class you would be surprised how many people believe thats what coercer is like.Upgrading your charm quality to Master simply improves the damage of the combat arts used by your pet.Edit: if you're charming nameds and wonder why they break charm all the time, maybe the one you are using has uniquely high mental resists.<div></div><p>Message Edited by Outerspace on <span class=date_text>08-27-2006</span> <span class=time_text>04:05 PM</span>

Korpo
08-28-2006, 04:08 AM
<div><blockquote><hr>Venzule wrote:<div>1.  This spells is no more effective than my Coerce Adept I  spell.<font color="#ff0000">Yes it is, depending on the mob you charm.</font>    </div> <div>2.  Master I,   best you can get,  4 fights,  4 breaks in Charm within the 1st min of the fight.<font color="#ff0000">Is your subj skill capped? I know I had problems with that at low levels.</font></div> <div>3.  No more HP's for the pet.   Probably normal.<font color="#ff0000">Yup, normal.</font></div> <div>4.  I dont see my pets doing any more damage at all.</div> <div> <font color="#ff0000">You're charming the wrong pets. Mages and priests will do a ton more damage. Tanks will not.</font></div> <div> </div> <div>Example:</div> <div> </div> <div>1.  A level 19 charm fighting a level 20 mob  with the Adept I spell.    The pet holds it own but needs alot of support.</div> <div>2.  A level 19 charm fighting a level 20 mob with Master I spell.   The pet holds it own but needs alot of support.</div> <div> </div> <div><font color="#ff0000">Charmed pets have like 0 mitigation and 0 avoidance. They need you to keep them alive.</font></div> <div> </div> <div>5X more damage than Adept  I  ????   PPPPFFFFSSSTTT!!     unless it doesnt start working until im 21 there is no more damage or not 5X</div> <div> <font color="#ff0000">Actually more like 3x, assuming you're using the right pets.</font></div> <div> </div> <div>I paid 24 gold so im no that upset,  but going by the hype with Master I charm I could be "OWNING!!"</div> <div> </div> <div><font color="#ff0000">Good spells doesn't make up for a bad player. Having a M1 pet doesn't let you mow through everything in your path any more than having a M1 nuke with a wizard or a M1 stance with a tank.</font></div> <div> </div> <div>Anyone else find this spell to be utter disapointment considering all the hype?<font color="#ff0000">No.</font></div><hr></blockquote></div>

Raidi Sovin'faile
08-28-2006, 04:28 AM
<P>There are many factors as to why it might break early:</P> <P>- Resists of the creature. If it has naturally high mental resists, it won't last as long compared to others. Priest class (cleric especially), and mental based creatures can have rather high resists. However, I've still been able to charm for an average time of 10 minutes+ with my Beguile Master 1, and this on mobs that are 70+.</P> <P>- The mob's level compared to YOUR level. If you try and charm something yellow or orange, it will have higher chance to break than even a white mob. Blue and green tend to stay a long time, even if it has a naturally high resist. Above all other factors, level is the biggest determining factor. You can have all the +subjugation and master quality in the world, but it's nothing like moving a couple levels difference.</P> <P>- Your subjugation skill. While having +'s might not account for much against yellow/orange, and only helps a little against white and lower... not having maxed skill is as bad as a fighter not having maxed slashing. At the lower levels, especially if you attempted to skip a little by carrying over some collection quest items and jump ahead 10 levels, then your subjugation skill being off can be a HUGE factor in early breaks.</P> <P>Every try playing a scout or fighter and do that? You'll notice that you have zero avoidance compared to your current level until you get at least within 8 points of your max rank. You can't be more than two levels behind in skills before it sucks so bad that you are basically useless. The same applies to subjugation (and really any other skill).</P> <P> </P> <P>As for the damage your pet is doing, it's been said before (many a time), and I'll say it again... it only applies to <STRONG>combat arts and spells</STRONG>.</P> <P>Master 1 quality has <EM>absolutely nothing</EM> to do with hitpoints, defense, autoattack, or power. Charm will also reduce the hitpoints and defense of a heroic mob to a non-arrow mob (as has been stated many a time before as well). At best, you can keep the power pool, which is rarely an issue. So how long a charmed pet can survive against something <U>will not change</U> with the quality of charm, at best you might be able to watch the pet kill it faster than it can be killed if it's the kind of pet that uses it's abilities instead of sitting there with autoattack 90% of the time.</P> <P> </P> <P>Since they've changed so much lately, I'm not sure about the mobs anymore at that level... but if you can find priest or mage classed mob (maybe an orc or brigand in commonlands, as the mobs in nek are mostly animal, plant or undead, and therefore hard to determine what class), then you can see an outright massive increase in damage on it's spells/arts.</P> <P>I'm sure you read my <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=27&message.id=14114#M14114" target=_blank>post</A> where I did my testing... you can see the parsed info directly and calculate how much more damage it's doing for the <STRONG>exact same spell</STRONG>.</P> <P>The only problem you are facing, like the other posts that seem to filter in these days from new coercers, is that you can't go and charm just any old mob and expect it to tank, autoattack, and survive <EM>all by itself</EM> just because you have a Master. <EM>No one</EM> who has Master charm and posted about it's effectiveness made any kind of claim like that.</P> <P> </P> <P>I'm sure you didn't intend to insult anyone specifically with your post, and it was probably made in a bad mood because you are being told one thing, and discover another in play. I'll ignore that you are basically calling me a liar (x5 damage comes directly from my post linked above), even though my proof is directly in the same post, and chalk it up as simply that you don't have a full understanding of the situation.</P> <P>I would implore that you take a moment and go over exactly the scenario you've been experiencing and see if it might have something to do with the reasons I've mentioned above, and finding and charming the correct pet before announcing that Master 1 is bunk.</P> <P>If, for some reason, you are still experiencing issues even after checking everything I've mentioned, then by all means post again and maybe we can figure out what's wrong.</P>

Raidi Sovin'faile
08-28-2006, 04:40 AM
<BR> <BLOCKQUOTE> <HR> korpo53 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Venzule wrote:<BR> <DIV> </DIV> <DIV>5X more damage than Adept  I  ????   PPPPFFFFSSSTTT!!     unless it doesnt start working until im 21 there is no more damage or not 5X</DIV> <DIV><BR><FONT color=#ff0000>Actually more like 3x, assuming you're using the right pets.</FONT><BR></DIV> <HR> </BLOCKQUOTE></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>The spell or art will be 5x stronger. However, since they will not be using spells or combat arts 100% of the time, overall the pet's effectiveness will not be the full 5x in strength either.</P> <P>It really, really depends on the pet you charm. The more autoattack they do per fight, the further it will be from the value I've posted in my previous testing.</P> <P>Example...</P> <P>Corpse Candles in Bonemire can be used to nuke, step back, nuke, step back. That way you don't have to send it to tank and watch it die in two hits (or 10 if fighting a non-heroic). In this case, since it's <STRONG>only </STRONG>doing Spell damage, it's effectiveness is fully 5x greater going from adept 1 to master 1.</P> <P>If you were to say, charm a Blackscale droag skeleton, you'll see that it's going to be doing autoattack for most of the fight, in which case you'll only see a fraction of the increase.</P> <P> </P> <P>Some tank/melee mobs can still become effective at master 1 quality. Take Halls of Fate as an example... the Centurions are mostly melee, but have a massive AE CA that does enough damage at master 1 to cut a group of mobs' health down by one third to one half. This means the fight goes by even quicker, and that one ability makes up for the autoattack it does the rest of the time. Same with those scout ones that slam things with a dot that does 7k damage per tic.</P> <P>It's all about finding the right mob that works best with Charm.</P>

Venzule
08-28-2006, 05:06 AM
<BR> <BLOCKQUOTE> <HR> Outerspace wrote:<BR> I have Master 1 Domination, and I am "owning".<BR><BR>A common misconception is that heroic mobs are better pets when charmed.<BR><BR>Another common thought or assumption from new coercers is that pets are crap because they charmed a melee pet and expected it to tank encounters on its own and win. SOE put another two classes in the game for that. I can't believe you are complaining that your pet needs support. What do you want, to just send it in and sit there doing nothing?<BR><BR>The way of the coercer is not to charm a pet, use it as a tank and expect it to be a killing machine for heroics, although from the tells I have had recently enquiring about the class you would be surprised how many people believe thats what coercer is like.<BR><BR>Upgrading your charm quality to Master simply improves the damage of the combat arts used by your pet.<BR><BR>Edit: if you're charming nameds and wonder why they break charm all the time, maybe the one you are using has uniquely high mental resists.<BR> <P>Message Edited by Outerspace on <SPAN class=date_text>08-27-2006</SPAN> <SPAN class=time_text>04:05 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P>ok... in response to this semi flame post ...  I guess mine was bait.</P> <P> </P> <P> </P> <P>1. I said nothing about Heroic mobs.</P> <P>2. I never said anything about my pet doing all the work.  I was simply using the pet as a tank and seeing how long it would survive without assistance to see the difference in pet strength.</P> <P>3. Im not charming named mobs.</P> <P> </P> <P>I guess I just expected a bigger difference in pet strength.  After reading other posts ive learned its not the Melee strength that goes up but the spells as you have stated above.</P> <P> </P> <P>Thank you</P> <P> </P> <P> </P> <P> </P> <P> </P>

Venzule
08-28-2006, 05:10 AM
<BR> <BLOCKQUOTE> <HR> Raidi Sovin'faile wrote:<BR> <P>There are many factors as to why it might break early:</P> <P>- Resists of the creature. If it has naturally high mental resists, it won't last as long compared to others. Priest class (cleric especially), and mental based creatures can have rather high resists. However, I've still been able to charm for an average time of 10 minutes+ with my Beguile Master 1, and this on mobs that are 70+.</P> <P>- The mob's level compared to YOUR level. If you try and charm something yellow or orange, it will have higher chance to break than even a white mob. Blue and green tend to stay a long time, even if it has a naturally high resist. Above all other factors, level is the biggest determining factor. You can have all the +subjugation and master quality in the world, but it's nothing like moving a couple levels difference.</P> <P>- Your subjugation skill. While having +'s might not account for much against yellow/orange, and only helps a little against white and lower... not having maxed skill is as bad as a fighter not having maxed slashing. At the lower levels, especially if you attempted to skip a little by carrying over some collection quest items and jump ahead 10 levels, then your subjugation skill being off can be a HUGE factor in early breaks.</P> <P>Every try playing a scout or fighter and do that? You'll notice that you have zero avoidance compared to your current level until you get at least within 8 points of your max rank. You can't be more than two levels behind in skills before it sucks so bad that you are basically useless. The same applies to subjugation (and really any other skill).</P> <P> </P> <P>As for the damage your pet is doing, it's been said before (many a time), and I'll say it again... it only applies to <STRONG>combat arts and spells</STRONG>.</P> <P>Master 1 quality has <EM>absolutely nothing</EM> to do with hitpoints, defense, autoattack, or power. Charm will also reduce the hitpoints and defense of a heroic mob to a non-arrow mob (as has been stated many a time before as well). At best, you can keep the power pool, which is rarely an issue. So how long a charmed pet can survive against something <U>will not change</U> with the quality of charm, at best you might be able to watch the pet kill it faster than it can be killed if it's the kind of pet that uses it's abilities instead of sitting there with autoattack 90% of the time.</P> <P> </P> <P>Since they've changed so much lately, I'm not sure about the mobs anymore at that level... but if you can find priest or mage classed mob (maybe an orc or brigand in commonlands, as the mobs in nek are mostly animal, plant or undead, and therefore hard to determine what class), then you can see an outright massive increase in damage on it's spells/arts.</P> <P>I'm sure you read my <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=27&message.id=14114#M14114" target=_blank>post</A> where I did my testing... you can see the parsed info directly and calculate how much more damage it's doing for the <STRONG>exact same spell</STRONG>.</P> <P>The only problem you are facing, like the other posts that seem to filter in these days from new coercers, is that you can't go and charm just any old mob and expect it to tank, autoattack, and survive <EM>all by itself</EM> just because you have a Master. <EM>No one</EM> who has Master charm and posted about it's effectiveness made any kind of claim like that.</P> <P> </P> <P>I'm sure you didn't intend to insult anyone specifically with your post, and it was probably made in a bad mood because you are being told one thing, and discover another in play. I'll ignore that you are basically calling me a liar (x5 damage comes directly from my post linked above), even though my proof is directly in the same post, and chalk it up as simply that you don't have a full understanding of the situation.</P> <P>I would implore that you take a moment and go over exactly the scenario you've been experiencing and see if it might have something to do with the reasons I've mentioned above, and finding and charming the correct pet before announcing that Master 1 is bunk.</P> <P>If, for some reason, you are still experiencing issues even after checking everything I've mentioned, then by all means post again and maybe we can figure out what's wrong.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Thanks for the information.  Im not casting insults at anyone,  I was just frustrated after about 6 breaks in a row that I wasnt getting with my Adept I  spell.</P> <P> </P> <P>Ive tried other mobs (Spell casting mobs) and have been very impressed by the results.   </P> <P> </P> <P>Thank you</P>

Outerspace
08-28-2006, 05:20 AM
I wasn't flaming so sorry if you think I was - I did get into rant mode! Just there's tons of posts like this on the forums (and yes I probably made one myself when I was levelling <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)I assumed "The Shriller" was a named, but I guess it's not.<div></div>

Mushimo
08-28-2006, 04:47 PM
<DIV>I still use master coerce and the spell works as advertised.  The key as everyone noted is selecting the right mob.  At lvl 20-23, in Thundering Steppes, try charming a Siren.  They're in the ocean by the the crabs and can go on land.  At lvl 22 to 28, go by the entrance to Varsoon and charm some of the Varsoon Apprentice, evokers and you'll see a huge diff.  Mobs will go down within 7 secs w/o requiring any assistance.  Try these pets out and redo your analysis.</DIV>

Venzule
08-28-2006, 06:39 PM
<BR> <BLOCKQUOTE> <HR> Outerspace wrote:<BR>I wasn't flaming so sorry if you think I was - I did get into rant mode! Just there's tons of posts like this on the forums (and yes I probably made one myself when I was levelling <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)<BR><BR>I assumed "The Shriller" was a named, but I guess it's not.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>All cool.   Yeah,  I probably wrote is wrong.   I meant  "The Shriller in Nek Forest"     Not,  "The Shriller" in nek forest.</P> <P> </P> <P>Shrillers come in a couple of forms there,  Ash Shrillers and Shrillers,  maybe a couple of other.   They are casters and cast lifetap an a nice rate when attacking.  Pretty much  using their entire power bar in one volley.</P> <P> </P> <P>I went back and at level 20 was charming level 23 Ash Shrillers with better results.  I guess these have lower resistances.  With this pet 3 levels above me I was able to tear through level 20 (My Level) mobs easily and this mob held charm for almost the full duration.</P> <P> </P> <P>Ive heard rumors that the buff  (Cant think of the name)  the one that gives the group magic resistances is bad to keep up while charming.  Any confirmation on this?</P> <P> </P> <P>Also,  Does the recklessness (?)  haste spell effect charmed mobs?</P> <P> </P> <P> </P>

Outerspace
08-28-2006, 06:44 PM
The mental buff is supposed to be fixed but there are mixed reports about whether it's actually working or not.You can buff your pet using any of your spells, and if you are grouped, other people can also buff your pet.<div></div>

Roriondesexiest
08-28-2006, 06:54 PM
<P>Ok which response do I bring out.</P> <P>RTFM</P> <P>or</P> <P>Yes, you are right and the rest of us are wrong...</P>

Outerspace
08-28-2006, 07:59 PM
What am I wrong about?<div></div>

Venzule
08-28-2006, 08:04 PM
<BR> <BLOCKQUOTE> <HR> Outerspace wrote:<BR>What am I wrong about?<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I think he was responding to my first post.     He read it,  read no more and hit reply.   <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P> </P> <P> </P>

Roriondesexiest
08-29-2006, 04:22 AM
<BR> <BLOCKQUOTE> <HR> Venzule wrote:<BR> <BR> <BLOCKQUOTE> <HR> Outerspace wrote:<BR>What am I wrong about?<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I think he was responding to my first post.     He read it,  read no more and hit reply.   <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P> </P> <P> </P><BR> <HR> </BLOCKQUOTE> <P>Correct and good that you saw the light.  Sorry there have been quite a few posts lately where people have come in and said, "you guys don't know what you're talking about, Master 1 isn't any better than Adept 1 charm"</P> <P>We have a pretty good FAQ at the top which lists all this stuff.<BR></P>

Korpo
08-29-2006, 05:10 AM
<div><blockquote><hr>Raidi Sovin'faile wrote:<div></div> <blockquote> <hr> korpo53 wrote: <div> <blockquote> <hr> Venzule wrote: <div> </div> <div>5X more damage than Adept  I  ????   PPPPFFFFSSSTTT!!     unless it doesnt start working until im 21 there is no more damage or not 5X</div> <div><font color="#ff0000">Actually more like 3x, assuming you're using the right pets.</font></div> <hr> </blockquote></div> <hr> </blockquote> <p>The spell or art will be 5x stronger. However, since they will not be using spells or combat arts 100% of the time, overall the pet's effectiveness will not be the full 5x in strength either.</p> <p>It really, really depends on the pet you charm. The more autoattack they do per fight, the further it will be from the value I've posted in my previous testing.</p>...<hr></blockquote>Yeah, I'm referring to grabbing a pet and sending it out to fight and just watching, maybe stunning or whatever. I generally see about 3x more DPS out of it rather than 5x, but it does depend a lot on the mob. DPS is Damage Per Second, after all, not Damage Per Nuke. It does depend a lot on the mob though.</div>

ca
08-30-2006, 08:14 PM
<P>The FAQ is great but when I read that CA and spell damage is increased I thought that a scout pet would be great then, got one with master 1 coerce and shocker it stunk, I know that I for one got a little irritated until I checked the log fight and saw that the pet only used one debuffing CA, went and charmed a mage and was shocked, he cast two spells and the damage was fantastic, I spoke to a few high level coercers and they said that melee pets use very few CAs, more at high level but at pre-lvl 40 they barely come out of auto attack so I guess all those mean looking dual weilding dark elfs are off limits in nek forest but anything at all that casts is great, especially on the rare occurance that you find a necro to charm, they are awsome!</P> <P>I did the collection quest jumping for 4 levels, 14-18, then grouped to 23 rather quickly, went out and charmed some defilers in splitpaw and became super frustrated at the constant breaks untill I noticed how low my skills were, i worked on getting those up as fast as possible and sure enough as soon as I got within a few points of capping the charm stopped breaking constantly. I also noticed that healers seem to break the charm more frequently than mages, logged on my 40 defiler and sure enough his mental resists seem naturally high so I imagine this translates to NPC mobs too, fun though, really keeps you on your toes and nothing better than having your pet heal itself during a tough fight.</P>

nscragg
08-30-2006, 08:47 PM
Have patience young Skywalker and choose the right pets.  It's not the class that "owns" mobs, it's the player.<div></div>

Korpo
08-31-2006, 12:17 AM
<div><blockquote><hr>cavv wrote:<div></div> <p>The FAQ is great but when I read that CA and spell damage is increased I thought that a scout pet would be great then, got one with master 1 coerce and shocker it stunk, I know that I for one got a little irritated until I checked the log fight and saw that the pet only used one debuffing CA, went and charmed a mage and was shocked, he cast two spells and the damage was fantastic, I spoke to a few high level coercers and they said that melee pets use very few CAs, more at high level but at pre-lvl 40 they barely come out of auto attack so I guess all those mean looking dual weilding dark elfs are off limits in nek forest but anything at all that casts is great, especially on the rare occurance that you find a necro to charm, they are awsome!</p> <hr></blockquote>Good scout pets are few and far between. The infiltrators in HoF are dirges and do really well, plus there's a few scattered brigands around. Furies, wizards, and warlocks are fairly common and rock the house. Necros are good too, but necro mobs aren't all that common.</div>

Aoi
08-31-2006, 01:00 AM
<BR> <BLOCKQUOTE> <HR> korpo53 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> cavv wrote:<BR> <P>The FAQ is great but when I read that CA and spell damage is increased I thought that a scout pet would be great then, got one with master 1 coerce and shocker it stunk, I know that I for one got a little irritated until I checked the log fight and saw that the pet only used one debuffing CA, went and charmed a mage and was shocked, he cast two spells and the damage was fantastic, I spoke to a few high level coercers and they said that melee pets use very few CAs, more at high level but at pre-lvl 40 they barely come out of auto attack so I guess all those mean looking dual weilding dark elfs are off limits in nek forest but anything at all that casts is great, especially on the rare occurance that you find a necro to charm, they are awsome!</P> <HR> </BLOCKQUOTE>Good scout pets are few and far between. The infiltrators in HoF are dirges and do really well, plus there's a few scattered brigands around. Furies, wizards, and warlocks are fairly common and rock the house. Necros are good too, but necro mobs aren't all that common.<BR></DIV><BR> <HR> </BLOCKQUOTE> <P>Oh yah, Dirge pets are great...especially in Nizara, but are hard to find otherwise.</P> <P>If you can find a ^^ Dirge in Nizara that gives the group buff AND does the Flame Claw attack, it's a keeper.</P> <P>~ishi Praetor's do some serious damage as well, but like most have posted abut that zone, it is usually a better idea to just charm per fight and kill immediately.</P> <P>I've seen a few Brigands in Nizara as well, which is great if you can get one that does Dispatch frequently.</P> <P>With Necro mobs, has anyone else noticed that a charmed Necro won't attack with his pet unless the pet gets hit?  Bug or feature?</P> <P>Of course, the theme here is find a mob that doesnt just do auto attack heh, regardless of class.</P> <P>Cyene<BR></P>

ca
08-31-2006, 02:15 AM
<DIV>I have a bit to hit 70 with my coercer but I have heard of some of the melee mobs that do fantastic damage, in splitpaw I found a dirge pet, was neat but got resisted a bit, basically I don't think melee pets are very good at lower levels so they should be kept out of the game until level 40, cant wait to get some of those melees in HoF after the pounding their AOE has given my necro.</DIV>

Korpo
09-02-2006, 12:04 AM
<div><blockquote><hr>Aoine wrote:<p>With Necro mobs, has anyone else noticed that a charmed Necro won't attack with his pet unless the pet gets hit?  Bug or feature?</p><hr></blockquote>I figure you're telling the mob to attack, and it's just not telling its pet to attack. I don't usually worry about it though, as their pets don't do all that much damage in the grand scheme of things.</div>

Norrsken
09-04-2006, 07:27 PM
<BR> <BLOCKQUOTE> <HR> korpo53 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Aoine wrote:<BR> <P>With Necro mobs, has anyone else noticed that a charmed Necro won't attack with his pet unless the pet gets hit?  Bug or feature?</P><BR> <HR> </BLOCKQUOTE><BR>I figure you're telling the mob to attack, and it's just not telling its pet to attack. I don't usually worry about it though, as their pets don't do all that much damage in the grand scheme of things.<BR></DIV><BR> <HR> </BLOCKQUOTE>Not too hard to make the pet attack anyhow. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />