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View Full Version : Enchanter DPS (DPS...? lol) and LU#24


FininCuthalion
07-07-2006, 04:07 PM
<div></div><div></div><div></div><div></div>Hi all,I'm looking for a little bit of information on (mainly) raiding DPS of Enchanters.I'm a level 70 Coercer and I'm mainly raiding over the week.Usually I've a DPS parser running to analyze the fights later on and to see...  how I was doing.Since LU 24, it's hard to find myself in this list... I've to scroll down... very far.- I mean, we've never been a strong DPS class, even if we are some kind of cloth wearing old frumb... but with LU24 my DPS dropped significantly. (And I wasn't using proc items before, because I had an different AA spec than speeding.)I did not change my fighting style. I'm using the same spells than before, in the same way. Which is basically chain-casting, which never was a huge problem, because there was always an assassin, monk, brigant, berserker, ranger and some wizard's in front of me.But now... ? Still chaincasting, even paladins outdamage me without any problem... I'm close to the healers dmg... if they have time to do damage instead of healing...Anyone else noticed that ...? Are we that much weaker than before (were we weren't strong at all), or are the others just bumped up with more DPS...?Even if I'm going to stun/stiffel the epics for those 1 to 2 seconds once a fight, I never get the aggro of the mob, because they don't recognice me at all... an other sign for very low DPS...<div></div><p>Nachricht bearbeitet von FininCuthalion am <span class=date_text>07-07-2006</span> <span class=time_text>02:11 PM</span>

Tanatus
07-07-2006, 06:21 PM
<DIV>Coercers DPS much like DPS of ALL casters depend on many factors</DIV> <DIV>Right group set up (aka presence troubadur in your group will boost your DPS by ~20-30%, presence illusionist will boost you up 10-15% or so). Presence or absence certain classes on raid aka with brigand on raid you will score on 40-50% more DPS then w/o one. Last but not least its also depend what else you do on raid can you afford to go full DPS or you have to hold and conserve mana for Chanell and Mana Flow. Your DPS in very large degree depend on your AA for max DPS you need to go with Int (4/4/4/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> and AGI (4/4/4/4/1). Check your gear too - damage procing gear contribute visible chunk of your damage too.</DIV> <DIV>After I had to respec from AGI/STA into INT/STA/WIS (Daydream priceless with new social agro and in expantion extra boost in resist worthed losing some DPS) I lost some DPS compare to LU23 but not horribly much (since on raids I am always in MT group). Before LU24 in petless mode I was normally clocking in upper 600s after LU24 in mid 500s</DIV>

Viohlen
07-07-2006, 08:31 PM
<DIV>Coercer DPS is almost directly related to how 'ardcore the mob you are fighting is.</DIV> <DIV> </DIV> <DIV>If the mob hits the tank more 3-5 times every 30 seconds we do DPS</DIV> <DIV>If the mob casts AOE's every 30 seconds we do DPS</DIV> <DIV> </DIV> <DIV>If the mob doesn't hit the tank we don't do DPS</DIV> <DIV>If the mob doesn't cast any spells we don't do DPS</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Try a Halls of Seeing raid, make sure to keep Spell Scourge and Auspex the entire time in addition to your normal DoT's/Nukes. </DIV> <DIV>You'll parse (depending on group/raid makeup) at 500-1000dps each trash encounter</DIV> <DIV> </DIV> <DIV>Try a Laboratory of Lord Vyemm raid, do whatever you can, throw the kitchen sink at them, doesn't matter hurt the mobs.</DIV> <DIV>You'll parse (depending on group/raid makeup) at 200-500dps each trash encounter</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>We do well against bosses, and any mob that hits fast and accurately, and especially well against mobs that hit fast, accurately and have fast casting AOE's.</DIV> <DIV> </DIV> <DIV> </DIV>

Wikod
07-08-2006, 12:26 AM
I have noticed the same as the original poster I also parse myself and there was a slip after lu24, Im not sure what the difference is but its lower dps. I have the same aa setup etc that i did before nothing changed except my dps dropped a bit /shrugI know there are ways to bring my dps up etc. just stating I am seeing the same thing, I was thinking with the stun/stifles etc. hitting epics even though short duration is having some effect since you or any chanter in the raid could stun then stifle and our reactives are not firing for that amount of time. On a 20 second fight if the mob has stun/stifle on it for 7 seconds (I cant remember the lengths on epics) you can see how or dps could drop.<div></div>

PluvianMi
07-08-2006, 12:42 AM
<DIV>Our dps has increased somewhat when in combat with multiple mob groups from the change of Ego to group damage rather than direct damage.</DIV> <DIV> </DIV> <DIV>I don't generally go all out on dps because (as Tanatus mentioned above) I generally want to make sure I have power to share with others via Channel and Mana Flow and using Gorging Thoughts whenever it is active.</DIV> <DIV> </DIV> <DIV>I also spend time making sure my debuffs are active on mobs.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>When we go back and do T6 raids where we don't have to worry much about power and debuffs on some of the junk mobs and there are a lot of mobs I've been able to get very close to 3K dps on numerous occasions</DIV> <DIV> </DIV> <DIV>Though, with that said the Wizards in the group were do 5K - 6K dps at the same time.   <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV>

Nupr
07-08-2006, 11:15 AM
<DIV>Well I'm new to being a coercer with LU24 but it seems odd to me that Auspex can time out without getting it's 3 procs.  That's saying a x4 mob can't hit our puny tank 3 times in 20 seconds.  It's definitely a big change from the illusionist version which relies on a PC to hit the mob.  It does it's 3 procs almost as soon as you finish casting.</DIV> <DIV> </DIV> <DIV>Cataclysmic thingy never seems to do anything but give me a thoughtstone in raids.  Spell Scourge seems great, especially with multiple mobs.  It times out much less than Auspex.  I'd guess Sonic Boom would help me out but I really don't like to get up close and I hate blue AEs in raids although sometimes I can't resist the big numbers!</DIV> <DIV> </DIV> <DIV>I generally parse about 450 as a coercer.  As an illusionist I parsed around 575.  This is with no combat AAs and the basic set of proc gear (Godking, char earring, bone girdle).  And no group enhancements to help DPS.  Most of my coercer spells are masters and the rest are adept 3.  Illusionist spells were all adept 3 because I knew I was gonna betray and didn't want to waste the masters.</DIV> <DIV> </DIV> <DIV>But I didn't betray for DPS so it's all good.  I feel I bring much more to a raid than an illusionist even with a worse parse.  I just wish I understood these quirky reactive damage spells better.</DIV>

Raidi Sovin'faile
07-08-2006, 02:17 PM
<P>I normally parse 280-420 while in the MT group (usually made up of tank, 3 or 4 healers, or a dirge or conjuror.. depending on the situation).</P> <P>However, when I'm told to charm a pet (since people can't just hit an aoe and break charm, or have a broodling run off and break it), the pet can do upwards to 1500.</P> <P>More in both if we have a brigand. Haven't parsed much in Halls of Seeing, but I'm only lvl 68, so I'd have a harder time landing spells, and that can cut my DPS quite a bit.</P> <P> </P> <P>I haven't played at all in raids anyplace but the MT group, so no clue what our DPS can be in that situation. Also, I currently have Sta 4, 4, 8 and Wis 4, 3 ... so my AA's aren't doing squat for my DPS. And I only have master 1 Ego and Auspex.. rest is adept-ish (some master 1s of lower levels that are slightly higher damage, like spell whip).</P>

ArcticZero
07-08-2006, 04:56 PM
<P>I have to agree with the above post.. I pulled up my last 4 raids and my dps from the MT group is from 250 to 550. Group is Normally a zerk a dirge and one of each of the healers.. If I don't worry about power and working my stuns and things in and just go all out crazy I can push the dps close to the 1k range but that is flat out spamming my spells. Keeping all dots and reactives up using master strike and spamming stroke between just about every other spell. </P> <P>Though that doesn't happen much cause I can't pay attention to peoples powers and work in mezes and all that jive if i'm just trying to spam the mob.. not to mention it taxes my own power to do it. </P>

Tanatus
07-09-2006, 02:08 AM
<P>Viohlence is rights I miss the important thing - our DPS DO depend on  type of mobs duration of fight and quality of tank <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> the [expletive haxx0red by Raijinn]ty tank you got the better DPS you get <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>

FininCuthalion
07-10-2006, 01:01 PM
Well, of course does our DPS depend on the encounter we fight - and the role you play in a raid.I'm also not doing the max possible damage output, because of other group/encounter needs during the raid, depanding on the situation.But compared to pre LU24, I'm doing pretty much the same things than before... but I lost DPS doing so, since LU24 is out. (And I don't believe those occasional stuns and mezzes make this big difference). (The last time I noticed a big difference was with... LU17?,  when they changed the mob skills - which made our Cataclystic Mind series bootless).I raid the same content with the same guys since pre LU 24, with pretty much the same staff and same AA spec, but still... I'm outdamaged by almost everything but healers... (until I stop doing enchanter jobs and just try to be a wizard... which I can never be, for sure.)I'm not sure, but it seems like our two other proccs (spell and asuspex line) do not proc everytime up to three times...? (of course, they are placed on "fitting mobs"... and not like "spell line" on "pure melee"...). I noticed yesterday, I had to refresh Asuspex not because it had used its three proccs already, but because the spell time was running out, whith some proccs left...?<div></div>