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View Full Version : Dueling as a Coercer


ectoprata
06-11-2006, 11:58 AM
<DIV><STRONG>Dueling:</STRONG></DIV> <DIV>When my friends ask me to duel, I tell them lets head up to Bonemire and let me grab a pet, of course the response is: Forget that. It would be nice if we could have a stored perma pet just for dueling, since if we want to duel with 100% class efficiency, we need to head to somewhere in Bonemire. Being able to duel anywhere like everyone else would be great. Only way this could happen is if when we charm something, we can use an option that will create a stored copy of the charmed creature that only works when dueling. When both people accept to duel, you can make it come out if a pet isn't already in possession(charmed).</DIV> <DIV> </DIV> <DIV>Not an important Coercer subject, but an idea. What are your thoughts?</DIV>

Lader
06-11-2006, 12:17 PM
never tried dueling as a coercer...can you charm your opponent? i would think no, but mez/stun while you charm a nearby mob, they kill, repeat <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Tanatus
06-12-2006, 11:22 PM
<DIV>Heh try this ... Reek of Terror near edge of dueling circle <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV>P.S, Scratch this if you dueling any priest or lvl 70 person who have 3500+ mental</DIV>

Jonaroth
06-13-2006, 12:32 AM
Although it does suck like 90% of our duels I have to go without a pet, I dont think it really matters at all for me, if I can kill the person that Im dueling, I can kill them regardless if i have a pet or not.  What I mean by that is, if they can be mezzed, I can kill em, I pretty much win all my duels by mezzing them, stunning them, mezzing them, it sure does take a long time to kill someone, but the entire time they never can do anything, a pet never would help at all for that do you guys duel in another way?  I normally only cast 2 spells really in duels, Sonic Boom, Mez, Sonic Boom, Mez, Sonic Boom, Mez.. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Raidi Sovin'faile
06-13-2006, 04:22 PM
<P>Manastone doesn't break mez anymore (and the various other "hurt self" clickies)?</P> <P>How about charming something like the scrollbearer in barren sky. He still hits hard and has a massive health regen.</P> <P>Just park him someplace around a corner hidden (stay order), and then when in the duel call him over... muahahahaha!</P> <P> </P> <P>Err.. not that I've ever dueled like that.</P> <P>Hmm... insist on dueling in HoF and grab a Centurion or Zerker? Can't really ignore that kind of pet.</P> <P>I dunno... I only ever dueled with my Bruiser, who can make himself immune to all control spells and up to 3 nukes. ~25s immunity. Which is about 10s longer than it takes me to kill casters.</P> <P>Oh.. btw, don't duel Bruisers.</P>

Roriondesexiest
06-13-2006, 04:27 PM
<BR> <BLOCKQUOTE> <HR> Tanatus wrote:<BR> <DIV>Heh try this ... Reek of Terror near edge of dueling circle <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV>P.S, Scratch this if you dueling any priest or lvl 70 person who have 3500+ mental</DIV><BR> <HR> </BLOCKQUOTE> <P>Yep, then mez them while outside the circle....</P> <P>Only person I lost to in a duel was a wizard who got off ice comet and one shotted me.....</P> <P> </P> <P><BR> </P>

Jonaroth
06-13-2006, 08:08 PM
<blockquote><hr>dalessit wrote:<div></div> <p>Only person I lost to in a duel was a wizard who got off ice comet and one shotted me.....</p> <p> </p> <hr></blockquote>you ever duel monks and bruisers? or templars that are immune to stun/mez?<div></div>

Tanatus
06-13-2006, 10:20 PM
<P>First of all - ANY person who raided a bit in T7 is IMMUNE to our attacks COMPLETELY</P> <P>My guildies and we are not even near of the been top 3-4 raiding guilds on servers after advancing in QC quest sequel and moderate Labs/LoA farming pretty much running 6000 resist to all and guess what? - not a single spell lands ... but I have 1 happy dueling ground <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> in that place I beat crap out of bruisers and monks most of the time ... heh place have a name Hall of Fate </P> <P>Destoyers are brigands and more or less capable 1 shot-kill most of the classes</P>

Enil
06-14-2006, 05:23 PM
Lets see if that holds true after patch.<Quote test update notes:>- The combat abilities of some residents of the Halls of Fate have been reduced.<Quote ends><div></div>

Brew01
06-14-2006, 08:43 PM
<P>I'm not sure if there is a huge difference in PvP dueling and PvE dueling but if you look up my thread that says PvP tactics it gives you a discription of how to Duel on a PvP server I'm sure most of it can be used on a PvE server as well.  I'm now 54 and still use the tactics described and I win almost 80% of the fights that are 1v1.  This is with out a pet and typicaly the other 20% i lose due to being caught unaware.  Try what I wrote out perhaps you will be surprized and relize we are not dependent on a pet to win duels. </P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=27&message.id=11670" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=27&message.id=11670</A> <--- link to PvP tactics thread</P>

Tanatus
06-14-2006, 11:06 PM
<DIV>Bud <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> accept simple fact SOE as usual [expletive haxx0red by Raijinn]ed up PvP resistance thing.... You just to low level to notice that... Once your opponents start run at 3500 mental you will start have 1 hell of time to win, once your opponents brake mark 5500 mental - you out of luck with landing ANY spells. Your best bet would be a pet capable 1 shot-kill enemy </DIV>

Brew01
06-15-2006, 08:05 AM
<P>Tanatus its nice to see that you just give a blanket statement about how resistance mess things up and I should just face up to it. Thanks for that constructive input.</P> <P>First off I never claim to know what PvP is like at end game and in fact have stated that resistance will probably screw a lot of our ability to pvp / duel, HOWEVER until that moment when I get resisted 50% of the time comes I will still say we can solo Duel with out a pet. </P> <P>Just today I ran across a grp of lvl 70s fighting another grp of lvl 70s so I jumped in and tossed my reactives on the Monk and Ranger guess what even at lvl 54 I was able to land these spells WITH OUT DEBUFFing mental and since the evil grp had no Coercer I'm sure they weren't debuffing mental either.  SO either I was very lucky or its not totally impossible to use our reactives against people in a fight.</P> <P>Sooner or later SOE will fix the resistance problems, this I know because they typically fix issues people complain about constantly and Resistance is always on the forums as an issue. I have faith that eventually SOE will fix this issue.</P> <P>The information I posted might not be useful to you, however I'm sure some coercer out there can relate with what I've described and add my tips to there pvp / dueling bag of tricks. </P> <P>So Bud why don't you accept the fact that some people enjoy to Duel / PvP with a Gasp Coercer at all lvls and perhaps give some constructive information on how to do it succesfully with or with out a pet. </P>

Tanatus
06-15-2006, 08:24 PM
<P>Bud I have played SOE game since EQ1 release and guess .... NOTHING EVER been fixed about PvP resistance... Enjoy while you can fact that economy on PvP servers not yet mature aka ppl still running at low resistance.... but once ppl start raiding - you done.... not a single spell will lands....</P> <P>Let me explain you something: once person have lvl 70 they have nothing better to do in order to advance in game but gear themself up.... Mental resistance aren't hardest to come (Nox is hardest to get). Completing SoS and PoA part of QC quest sequel give you rougly +3000 resist to all (belt, ring, shoulders, shield, range). Now pay attention Lab of Lord Viemm arent the hardest raiding zone and yet it drop plenny of relics EACH relic have 2200 combine resistance (usually vs 3 element). I dont geared to the end yet (havent finished PoA part of QC) but I am pretty much immune to any heat attacks of players and cold/magic do next to nothing to me in PvP. I glad you have faith in SoE but problem is they cannt do any major changed in PvP w/o screwing up PvE .... like it happend with resent CC nerf in LU24 (thank to PvPers whine)</P>

Jonaroth
06-15-2006, 08:32 PM
I dont know man, I'm a t7 raider, my whole guild is pretty much all done with claymore quests and have all that sweet resist gear, just about everyone is in full relic armor, and although yes, resists are a [expletive haxx0red by Raijinn] and I do see a lot of them when dueling, you can still land a lot, and all it takes is 1 stun to land for you to win. once he is stunned, lay down the mez and debuff him, once he is mezzed lay down the sonic boom, if it doesnt land, keep casting it untill it does land, once it does he will be stunned for 10 seconds, just keep casting mez over and over till it lands and then you have 60 seconds to recovery till the next sonic boom is up, keep doing mez and sonic boom and eventuiallty you'll win <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Tanatus
06-16-2006, 12:56 AM
<DIV>Jonaroth ,,,, its not work even in theory <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> all CC spells in PvP suffer 66% duration reduction and you not only not able to land virutally anything on person with 3500 Mental you also aren't gona be able keep em stunned or mezed long enouth to recast your damage spells (which WILL be resisted anyway). </DIV> <DIV>I have ALL masters but Sonic Boom - the ONLY CC spell that at rare occassion (once in a blue moon) stick on target in PvP is AoE mez which lasts in PvP 8s with recast timer on it 15s... Marred Psyche at Master 1 tend to bonce out of person with as little as 1500 Mental so debuffing aren't help ya. To be entierly honest 1 spell usually DO work <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Reek of Terror</DIV> <DIV>Also bear in mind ALL CA have cast timer 0.2-0.5s and executable on the run ... so with losing our uninteruptiable stun we sitting even in deeper [expletive haxx0red by Raijinn] then we been before LU24</DIV>

Brew01
06-16-2006, 07:32 AM
<P>Tantus, please look over your post once before submitting it, I had to read each one a few times to understand what you were saying.</P> <P>Why would you even compare your knowledge of EQ1 with your back ground playing EQ2 which if you know anything about these games have NOTHING to do with each other. (BTW I also played both EQ1 and EQ2 from start)</P> <P>I still say SOE will fix the problem EQ2 is now the front runner for sony and they will fix problems here before any other game. What server are you on btw? I would just like to know where your expertise comes from.</P> <P>The other poster specifically said he is in a RAIDING guild with tons of Relic items. So what other UBER gear is there that he doesn't have? He said he is able to land most of his spells and does not have a problem winning duels. If this is true then you must be doing something wrong / suck at dueling and need to learn your class. </P> <P>Last but not least LU24 HURT PvPers more then helped them. Personally I don't mind the changes however your statement about PvP whiners bringing about the CC changes is totally false. </P>

Tanatus
06-16-2006, 09:22 PM
<DIV>Was way to much whine about how CC ability disbalance PvP as a result ALL classes suffered sever nerf in Stuns/Mez/Stifles/Roots.... Spare me bull that this change was done to adjust it to Epics it have nothing to do with this... You dont want epic been mezed for longer then 8s? no problem instead of 33% of original duration make it 25% hell make it 10% of original duration... On top of it - not a single enchanter EVER asked about been able mez.stun.stifle epics - all we asked is adjust our DPS so we can outdamage Berserkers on a raid who supposely Tier FIVE DPS according to Moorgard (can we say rofl?) and match DPS of necros with tanking pets who supposely Tier TREE DPS. ALL raiding ecounter were more then doable without any form of CC as long as raiding guild had good enouth MT group and hight enouht raid wide DPS score</DIV> <DIV> </DIV> <DIV>Bud I am saying that I have my fair share of dueling and with ALL master spells and 50 AA I cannt land a single spell on any person with mental resist 5500+ and have hell a lot hard time land 1 on person with mental resist 3500+</DIV> <DIV>Low level dueling (like yourself) is all together different story.... In high-end game the only chance for coercer win is having pet that can 1 shot-kill opponent</DIV>

Brew01
06-16-2006, 09:49 PM
<DIV>I would like to see these PvPers posts asking for a change in CC because it was too powerful. I have seen posts from enchanters asking for a boost and for some odd reason SOE used this as a way to Nerf everyone across the boards and toss us a bone by letting us mez epics.  You laying blame on the PvPers is misdirected or in the least you give way to much credit for the change to PvPers I'm sure SOE had there own reasons for doing this change and it sure wasn't because a few whiners were upset because they couldn't win a pvp fight due to Stuns.</DIV> <DIV> </DIV> <DIV>Like i said before the other coercer with probably the same amount of AA / Gear said he is able to land spells / win fights. </DIV> <DIV> </DIV> <DIV>I am sure resists play a huge factor in the game later in lvl and don't dispute you might have experienced what you say but as you stated in your post Pre End game dueling is total different. So you at least agree that for 69 lvls we can win duels and for the lvl 70 enchanters its still up in the air if we are as gimped as you point us out to be. </DIV> <DIV> </DIV> <DIV>It seems to me that you are a whiner and you probably should take a break from your coercer and reroll a scout.</DIV>

Tanatus
06-17-2006, 12:12 AM
<P>Lol dude the only compain I really have about LU24 is my already weak petless DPS nerf..... Well toss here losing secondary root that somethat affect my farming abilities</P> <P>As for stuns? well guess what I still able keep mob perma stuned Mind Bend 12s, Deep Focus 8s, Confoundment 6s, Sonic 5s, Harrowing 14s stifle and Ego 8s daze = 45s which give mob 6s for autoattack and that all</P>

Lleinen
06-18-2006, 11:14 PM
<DIV>lol I got to the point where I dont duel people if they are wearing their resist gear.  I tell them I will wear my normal gear if you do, thats the only way I will duel you, because honestly at the end game...people buff their resistances up to 10k its crazy...mez is resisted a lot, my debuff is resisted a lot, and hardly any chance of getting my hex doll on.</DIV> <DIV> </DIV> <DIV>Normally though I mez, do marred psyche and try to get my hex doll, then I do Sonic Boom and Breakdown right off the bat that way I have 3 debuffs in, then stun and throw all my reactives on and then stifle and nuke...</DIV> <DIV> </DIV> <DIV>If I have a pet, its over quick, but for some reason the ranger wont let me...says it overpowers me....*cough</DIV> <DIV> </DIV> <DIV>and no, I dont duel bruisers, lol</DIV>