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Shinkc
06-10-2006, 11:48 AM
<div></div>How come some times when my pet dies I get experience from it and other times I do not?<div></div><p>Message Edited by Shinkceb on <span class=date_text>06-10-2006</span> <span class=time_text>12:48 AM</span>

Baynne
06-10-2006, 12:38 PM
<DIV>it's all in your head.. stop smoking your current stash and delete this thread.... *bug*</DIV><p>Message Edited by Baynne on <span class=date_text>06-10-2006</span> <span class=time_text>01:39 AM</span>

Baynne
06-10-2006, 12:38 PM
<DIV>oops double</DIV><p>Message Edited by Baynne on <span class=date_text>06-10-2006</span> <span class=time_text>01:38 AM</span>

Encantador
06-10-2006, 02:39 PM
<P>If this is a bug then it is one that has long been known about by the developers. I even remember a developer commenting in a thread that mentioned it (though I can't find the thread again).</P> <P>You get some experience when a charmed pet dies if you damaged the pet before you charmed it. Thus root it with Ego Torrent and then charm it = guarantee to get some exp whether pet dies or mob attacked does.</P> <P>It is a bit cheesy and several coercers consider it an exploit. Only time will tell whether they are right. If it gets changed we can assume it was a bug.  If a developer says it is a bug then we can discourage its use. Until then it must be assumed that it is perfectly valid way to play.</P> <P> </P>

ArcticZero
06-10-2006, 07:09 PM
consider it a bug then cause the next LU puts a stop to this. You no longer get xp when your pet dies.. or loot for that matter. Last I heard right as you pet dies it breaks the encounter( of you and the pet) so you get nothing.

Baynne
06-10-2006, 10:33 PM
what about this system i started working on to counter the impending fix... i have started breking charm toward the end of a fight now to finish off the pet myself then charming the rooted mob... breaking charm yourself before the mob breaks or timer wears off will not break the encounter?

Raidi Sovin'faile
06-11-2006, 02:09 AM
<P>Yeah, but it will fix the problem where you could simply chain charm ^^^ mobs and get full group xp from it with 2s work.</P> <P>Damage a ^^^ yellow.. charm it.. send it to die against another ^^^ yellow.. if it damaged that one even a little bit, then you can root/mez it as your pet dies (getting you full xp for that ^^^ yellow btw) and then charm the new one and send it against another.</P> <P>Yes, you can literally clear entire areas extremely fast and get the full xp for doing it... solo. How is that not an exploit?</P> <P> </P> <P>I did it for 5 minutes to see if it could be done because I didn't believe the Devs could leave such a crucial coding error in the game like this. Bammo, it's possible.. and my biggest problem (besides resists) was running out of mobs to kill!</P> <P>Definately considered exploit if you ask me, and I'd be very cautious about doing it. Rather not have someone report me for monopolizing content and then having some GM come in and suspending my account or some crap.</P>

Baynne
06-11-2006, 03:10 AM
<DIV>and if this is an issue that the devs have known about for so long and not fixed... i do not see that it could be an exploit, because they could fix it at any time.  if for some reason this bug has been around for ages and they didnt know about it... then yes it could be considered an exploit.  it all depends on what the devs know and do about it.</DIV>

Raidi Sovin'faile
06-12-2006, 09:42 AM
<DIV>Well, it's getting full xp for doing very little work (in fact, you need to do the opposite, LET the mob die)... so it's obviously not the intended result. A coercer shouldn't be able to single handedly take down heroic encounter areas faster than what a full group would do normally. There's no way that's intended.</DIV> <DIV> </DIV> <DIV>However, that doesn't mean we should get banned for doing it. The devs have to know about it (since it's been mentioned more than once on the boards, despite our being hush hush about it), and definately since they are now fixing it. They've made no announcement that it's some bannable offense to use it.</DIV> <DIV> </DIV> <DIV>The problem is, you can get reported for the side effects of doing it. Since you can clear the area fairly quickly with this tactic (even with yellow content), people could get quite upset from your monopolizing the content... which is a reportable offense according to their policy.</DIV> <DIV> </DIV> <DIV>I've always viewed this tactic as "use at your own risk".</DIV> <DIV> </DIV>

dudef
06-12-2006, 11:26 AM
Reported for monopolizing content??? thats insane.  Granted it is a bit cheap....but some of us were actually smart enough to figure it out and use it.  Not sure how long the devs have knownabout it as i am fairly new to the class...18 hours playing time and i am 43 <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />  Its not our fault that the devs havent fixed it and we can clear a field of ^^^ faster that a full group!<div></div>

PluvianMi
06-12-2006, 02:48 PM
<BR> <BLOCKQUOTE> <HR> Raidi Sovin'faile wrote:<BR> <DIV>Well, it's getting full xp for doing very little work (in fact, you need to do the opposite, LET the mob die)... so it's obviously not the intended result. A coercer shouldn't be able to single handedly take down heroic encounter areas faster than what a full group would do normally. There's no way that's intended.</DIV> <DIV> </DIV> <DIV>However, that doesn't mean we should get banned for doing it. The devs have to know about it (since it's been mentioned more than once on the boards, despite our being hush hush about it), and definately since they are now fixing it. They've made no announcement that it's some bannable offense to use it.</DIV> <DIV> </DIV> <DIV>The problem is, you can get reported for the side effects of doing it. Since you can clear the area fairly quickly with this tactic (even with yellow content), people could get quite upset from your monopolizing the content... which is a reportable offense according to their policy.</DIV> <DIV> </DIV> <DIV>I've always viewed this tactic as "use at your own risk".</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P><BR>If LU24 actually does make it so that having your charmed mob die results in no experience that doesn't do anything to actually prevent coercers from still taking down heroic encounter areas faster than full groups could do the same.</P> <P>All the change does if prevent the coercer from gaining experience, however, it will still be a useful tactice for quickly clearing an area of those heroics for harvesting or easier access to other areas before they respawn.</P> <P> </P> <P>The ability to take down the heroic mobs is a direct result of charming the up arrow heroic mobs being mostly nerfed into being normal mobs and unless that is changed the ability to quickly clear areas of lots of the heroic mobs will not go away.</P> <P> </P> <P>I believe the ability to get experience from the clearing by first damaging the mobs before charming them has been in place since shortly after the release of T7 / KoS, while the nerfing of the heroic mobs (and thus the ability to quickly clear areas of the up arrow heroics) has been around significantly longer.</P>

Andu
06-12-2006, 03:45 PM
<P>The devs have known about it for a long time, so this change was/is inevitable.</P> <P>However, I have still not seen anyone confirm for certain that the change is in on Test, nor have I seen anything in the release notes to date. Not that it would be a surprise if this is stealthed in at some point.</P>

Vorlak
06-14-2006, 09:36 PM
same thing happens in eq1

Cer
06-14-2006, 10:47 PM
Just tested this on a solo mob after LU24 patch and did not get xp, so it has been fixed.

Shinkc
06-14-2006, 10:50 PM
So does that mean now if you are attacked in a group by two ^^^ and you charm one instead of mezzing it, does that pet then become essentially worth 0 xp?<div></div>

ElanieGi
06-14-2006, 10:59 PM
<BR> <BLOCKQUOTE> <HR> Shinkceb wrote:<BR>So does that mean now if you are attacked in a group by two ^^^ and you charm one instead of mezzing it, does that pet then become essentially worth 0 xp?<BR> <BR> <HR> </BLOCKQUOTE><BR>As i understand it, if it dies while charmed, you get no experience. if you break charm and kill it, it will net exp.

Fiercemind
06-17-2006, 09:53 AM
<DIV>Its finally fixed the way it should be.  You will no longer get xp.</DIV> <DIV> </DIV>