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View Full Version : Agi AA line, am I missing something?


I
05-24-2006, 01:39 PM
So lastnight I dinged lvl 21AA, and I chose to fill Chronology to level 8, this is supposed to increase my cast speed from my understanding of the description, but Stroke has been at .9 cast time since near the first updates of the spell, and at 10% faster casting it is still .9, which is OK as 10% of 1 =.1 etc.  I figured that out than wondered how much faster Id cast with Chronosiphoning(level 4) on, I had'nt used it all since I got it as Ive been using 2h weapons.  Anyways I goto temple street Chronosiphon a rat and this should technically increase how fast I cast by 21%+10%=31%, when I do this, it still displays as .9 casting for Stroke, so I figure [Removed for Content] maybe theres a cap, I go down and try Mindbend one of our longer casting time spells, and I don't see an update in my Knowledge book, nor do I see a visual increase in the casting bar.So is this just a display bug and Im tired and noticing the casting bar moving faster, or is the Agi AA line broken?<div></div>

Jonaroth
05-24-2006, 08:09 PM
I dont think it affects the display at all But im like 99% positive it is working, just cast sonic boom and notice how long it takes to cast, then use the Chronology, and cast sonic boom again, it seems to cast a LOT faster <div></div>

Tanatus
05-24-2006, 11:13 PM
<DIV>Yes you missing 1 thing</DIV> <DIV> </DIV> <DIV>In order to Chronosiphoning work you need enemy to attack with it. Once you stick it - watch you casting time <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> it WILL drop by 21% (4 points)</DIV> <DIV>Chronology pretty useless unless you going for Perpentuality, Chronomotion on counter extremely helpfull - I am still considering myself maxing it out (instead of 0.5s cool down you will reduce it to 0.3s and this is HUGE - if you spell resisted and you need it recast ...)</DIV>

ootpek
05-25-2006, 06:38 PM
You like Chronomotion Tan?  I hate it myself.  I can't see how .2 of a second will ever make that much of a difference to me.  Also annoys me that for every rank it only gives you 0.025 less cooldown...that doesn't even register on the displays! <div></div>

Tanatus
05-25-2006, 09:25 PM
<DIV>You will learn to love this AA if you solo a lot <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> worst what can happend with you then you solo named is initial root cast resist or initial mez resist...</DIV> <DIV>Basically how things work: - you have pet thus casting Beholder Eye immideatly trigger Perpentuality 2 (24% spell haste) then you cast root on target (Perpentuality 3 active now) ... now imagine root been resisted ... W/o AA you need around 1.5s to cast root second time and thats hell a lot of time for mob to get in close and personal contact with you. Now with Perpentuality 3 you shrink casting on root down to 0.6s and with Chronomotion 4 cool down timer been shrinked down to 0.35s... So those 0.5s that you won with your AA can make a difference between been interupted or not - been winner or loser</DIV>

Aranieq
05-25-2006, 11:30 PM
<DIV>if i get a root/controll resist im allready casting confoundment on the run.  I also use focus for pull often just to have the quick cast root open if it misses... not that I am looking to dog AGI but this was one of my deciding factors for respecing yet again away from it... I just didnt feal i needed the speeded casting with the exception of off the wall occurences.</DIV>

Tanatus
05-26-2006, 12:50 AM
Heh good luck with landing Confoundment on Ancient Abomination or Tyrant  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Cylence
05-26-2006, 09:04 PM
<DIV>I notice Chronosiphoning the most on Sonic boom, Confoundment, and transfer essence...</DIV> <DIV> </DIV> <DIV>Because it does speed up my cast timers.  A lot.  I only took it to 4, trying to max out agi to match my sta line (mmm, perpetuality), but sometimes I wonder what it caps at with 8...</DIV> <DIV> </DIV> <DIV>Of course...</DIV> <DIV> </DIV> <DIV>I'd go down my intel tree first<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />  Before I did that.</DIV>

Tanatus
05-27-2006, 09:53 PM
<DIV>Basically I notice several trends how high-end coercer lineup AA</DIV> <DIV> </DIV> <DIV>Probably most popular for mostly raiding coercer (no solo) - INT 4/4/4/8 STA 4/4/8 AGI 4/8/1</DIV> <DIV>For person who would solo a lot but also raid AGI 4/4/4/4/1 STA 4/4/8 INT 4/4/1</DIV> <DIV>For solo/group no raid INT 8/4/4/8 AGI 4/8/8/4/1 </DIV> <DIV> </DIV> <DIV>In general you want to have STA if you raid (Touch of Emphaty + Empathic Aura) and you want to have AGI (Chronomotion+Perpentuality) if you solo a lot... Rest point? well everyone distribute accoring to own taste - INT for petless DPS, WIS for some extra spell Mitigation, STR? I guess for smithing or just to be different from others lol no other practical use</DIV>

Aranieq
05-29-2006, 09:04 PM
<DIV>raider here but but only a secondary MT coercer ussually in dps mode-</DIV> <DIV>INT 4/8/8/8/8</DIV> <DIV>STA 5</DIV> <DIV>STR 8</DIV> <DIV> </DIV> <DIV>Solo or duo a lot in off time.</DIV> <DIV>up to 8k hp and up to 360str</DIV> <DIV>Avoidance average 40%</DIV> <DIV>raid dps <STRONG><FONT color=#ff9900>average</FONT></STRONG> 500dps</DIV> <DIV> </DIV> <DIV>With this set up I find I can self tank solo with or without pet faster than trying to maintain agro on a pet or root chain stun method.  This allows me to clear deep into a zone like SoS a lot faster than just charm kill methods ... IMO</DIV> <DIV>In raids the 8k hp is great to survive AE waves and I can convert power via manastone and transfer potential the entire fight if channel is expected.</DIV> <DIV>when str is at this 350+ range I can melee fairy well with 200-500 per hit.  (low for a melee but decent mage and priest)</DIV> <DIV>I carry 2-3 boxes (And of course HQ and quested bags) as I'm a harvester and artisan and I can have 3 full sets of gear that keep me at 510 int with any resists and extra mitigation set for mobs like vym ext...</DIV> <DIV>with so many box slots I can carry 2 stacks of all wards and cures  spare repair kits and extra food and drink of all stats depending weather i want extra wis, sta ect ect... </DIV> <DIV>I prefer the extra variables and options having more gear and potions food ect availble on me and the added melee dps the str gives me as aposed to the IMO small tradeoff of swappingin a different weapon to detaunt someone.   </DIV> <DIV> </DIV> <DIV>This is my reasoninsing for my AA selections.</DIV>

Astaroth_PoD
05-30-2006, 02:26 PM
<DIV>For raiding, I'm surprised noone has mentioned the wis line. I put 4 into every category down to the resist one, which gives me 801 to all resists maxed out. No puny dps'ing or fast casting will make up for that IMO (although AGI line is where the rest of the points go).</DIV>

Tanatus
05-30-2006, 11:24 PM
<P>Resist in T7 easy to come by.... Look in DPS gear I have more or less 3K resist to all with spike 5.5k resist to heat... If I want to I can put on my resist gear which will boost +2-3k resist to each element. Look completing err advancing in Quenos Claimore quest will net for you nearly 1000 resist to all gear + around 300-500 extra phisical mitingation. Look on average raiding legendary T7 gear (or fabled) we talking about 700+ x2-x4 and a little phisical mitingation on each piece. So imo wis line is waste...</P> <P>About DPS - once I completed my full set of master attacks - I have zero problem in susteining infinitive 400DPS on single target in MT group and go upward 1000DPS on group targets with AGI + proc items.</P> <P>Here is a trade off - then you do AGI line you losing "of hand" item which is hell a lot stats and resist, you have to pick every single piece of gear that have offensive proc. Beacause of blazing fast casting speed you items will proc A LOT more then for person who dont have perpentuality and its add ups - each item on average will net you +50DPS. But its just a side effect - you main reason to have Perpentuality is ability of perfection in Crowed Control (essential then you charming on raid because the first thing your pet do after it brake lose it goes after healers)</P>

Astaroth_PoD
05-31-2006, 12:52 PM
<div></div><div></div><div></div><div></div><div></div>Proper resists aren't that easy, and you'll have to trade off much of your gear to get high enough.Many of the T7 mobs, Tarinax, DT snake, MO, Hurri, require high resist and a high power pool and regen. I can break 9K in most resists without sacrificing much else now, and it's a pure neccessity in the harder encounters... There's no AA I'd swap the 800 to all for no matter how high resists my gear would get me... Resists don't have a cap as far as we know yet so the more the better. The rest of the AA's, especially the int line, are fluff for a raiding coercer in my opinion. The agi line however, is nice on some raid encounters like you say (well, one). But of course, each to their own - just my suggestion.ChronoDefiant CoercerRunnyeye<p>Message Edited by Astaroth_PoD on <span class=date_text>05-31-2006</span> <span class=time_text>10:59 AM</span>

Tanatus
05-31-2006, 11:03 PM
<P>Unfortunally resists DO have cap and its equal to 80% Mit (..... 6000 resist vs. lvl 70 mob 6800 resist vs. lvl 74 mob) everything above that? waste.</P> <P>Frankly I dont have enouth statistic to definite say that maxed resistance provide any extra protection.... I can survive 1 hit of AoEs, I can most of the time survive 2-3 tics of AoE dots but - I WILL be killed by second wave of AoE if I am not healed and AoE dot WILL kill me eventurally if I not get cured</P>

Pins
05-31-2006, 11:29 PM
I find it funny people worry about resists vs. Taranix and Cruor. You shouldn't get hit with the AoE from Taranix, it's frontal-cone! And cruor's AoE cannot be mitigated.

Aranieq
06-01-2006, 12:26 AM
<BR> <BLOCKQUOTE> <HR> Tanatus wrote:<BR> <P>Unfortunally resists DO have cap and its equal to 80% Mit (..... 6000 resist vs. lvl 70 mob 6800 resist vs. lvl 74 mob) everything above that? waste.</P> <P>Frankly I dont have enouth statistic to definite say that maxed resistance provide any extra protection.... I can survive 1 hit of AoEs, I can most of the time survive 2-3 tics of AoE dots but - I WILL be killed by second wave of AoE if I am not healed and AoE dot WILL kill me eventurally if I not get cured</P><BR> <HR> </BLOCKQUOTE> <P><BR>Resist cap of 80% is against a mob of your level when you see it reach that 80% (6kish at lvl 70) but if you are going against higher lvl mobs such as tarinax who is orange... higher resists will take effect even though you will only see it cap at 80% because it does not reflect the resistablilty towards mobs higher than u.</P> <P>And I'm only using tarinax as an example because i couldnt think of another orange mob... fact i did my last run gainst em neked and didnt get hit =)</P><p>Message Edited by Aranieq on <span class=date_text>05-31-2006</span> <span class=time_text>04:27 PM</span>