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View Full Version : Charm Bug to Be Fixed


Toskrin
03-28-2006, 06:17 AM
<div></div><div>No, it wasn't our imagination and no, it wasn't a stealth nerf.</div><div> </div><div><a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=10334#M10334" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=10334#M10334</a></div>

Ulrick85
03-28-2006, 07:44 PM
<div>yey!!!</div>

arabprin
03-28-2006, 08:26 PM
<div>oops</div><p>Message Edited by arabprince on <span class="date_text">03-28-2006</span><span class="time_text">10:27 AM</span></p>

arabprin
03-28-2006, 08:26 PM
<div></div><div>And what does todays hotfix say?</div><div> </div><blockquote dir="ltr"><div>*** Combat ***- An issue that was causing charm spells to potentially break sooner than they should has been corrected.</div><div> </div></blockquote><div><a href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=207044109" target="_blank">Mazakala</a> - 61 Coercer<a href="http://eq2players.station.sony.com/en/guild.vm?guildId=795109" target="_blank">Death Before Dishonor</a><a href="http://eq2players.station.sony.com/en/server.vm?serverId=109" target="_blank">Lucan DLere</a></div><div> </div><div><a href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=334766120" target="_blank">Feggy</a> - 46 Brigand<a href="http://eq2players.station.sony.com/en/guild.vm?guildId=801120" target="_blank">Talisman</a><a href="http://eq2players.station.sony.com/en/server.vm?serverId=120" target="_blank">Nagafen</a></div>

Vak Mallek
03-28-2006, 08:38 PM
Woo hoo! <div></div>

Chrysostom
03-28-2006, 11:16 PM
Thank you devs for a timely fix for this issue.<div></div>

Natiel Desa
03-29-2006, 02:11 PM
<div></div><font color="#ff3300"><strong>I would also like to send a big thx to the Devs 4 taking care of this problem so fast. Thank you Devs this just shows that there are some of you guys looking out 4 our class=)</strong></font>