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View Full Version : From Test: Change to Reek Of Terror (ROFL!)


Dr_Cyr
03-09-2006, 09:59 PM
<font color="#ffcc00"><b>Coercer changes:</b></font><font color="#ffcc00"></font><font color="#ffcc00">- Reek of Terror now has no power cost, a 5 minute reuse timer instead of 15, is no longer a reactive spell, and casts a point blank AoE hate reduction and fear.</font>At least they took the reactive and cost off it.  Thats a start.Take the fear part off, make it a 15 sec root with a 5 sec pacification, keep the hate reduction and you have something useable.Thats just enough time for the coercer to run like mad since we dont have FD or evac like almost all the other classes do.ROFL - I can see that one now in a raid or tight instance - lets AOE fear a group of mobs in Sanctum (or on one of the air islands), and train the whole dungeon down on us!This is funny stuff!  Didn't use it before, will not use it now.  <div></div>Any of you ever actually use this now?

Aranieq
03-09-2006, 10:13 PM
<div></div><blockquote><hr>Dr_Cyrus wrote:<font color="#ffcc00"><b>Coercer changes:</b></font><font color="#ffcc00"></font><font color="#ffcc00">- Reek of Terror now has no power cost, a 5 minute reuse timer instead of 15, is no longer a reactive spell, and casts a point blank AoE hate reduction and fear.</font>At least they took the reactive and cost off it.  Thats a start.Take the fear part off, make it a 15 sec root with a 5 sec pacification, keep the hate reduction and you have something useable.Thats just enough time for the coercer to run like mad since we dont have FD or evac like almost all the other classes do.ROFL - I can see that one now in a raid or tight instance - lets AOE fear a group of mobs in Sanctum (or on one of the air islands), and train the whole dungeon down on us!This is funny stuff!  Didn't use it before, will not use it now.  <div></div>Any of you ever actually use this now?<hr></blockquote><p>yeah... This would be much better than what it is..</p><p>I reserve mine as last chance agro redux on a single named or ^^^ when ive pulled far toomuc agro or the tank is too far below me to taunt it off with it being PBAE I'd love to see how well it works in sync with psychic wail.. the 5 min timer is the big difference.  As is stands we need more ae stun ability for AE groups... I'd like to play around with its use in this manner.</p>

Zzen
03-10-2006, 03:44 AM
<div></div>never use it, might try it when the changes are live LOL

laddich
03-10-2006, 06:24 AM
<div></div>I actually tried to to use this spell, but deemed it utterly useless. Not worth having in any hotbar. Ever. SOE dev are so daft at times

Argan
03-12-2006, 08:45 AM
<div>This spell has saved me a few times hehe</div>