View Full Version : Why did you make a Coercer?
Krewlryali
03-22-2005, 01:51 AM
<DIV>Please do not flood this post with rants about why a coercer should or shouldn't do DPS, CC, BUFF BOT blah blah blah. This is a simple post that is trying to recognize why the majority of coercers out there chose said class.</DIV> <DIV> </DIV> <DIV>Personally I chose coercer because of crowd control. I love being a huge contributer to saving lives.</DIV> <DIV> </DIV> <DIV>Again please no argumentative posts. Just say why you chose coercer.</DIV> <DIV> </DIV> <DIV>Standings so far:</DIV> <DIV> </DIV> <DIV>Crowd Control: 33%</DIV> <DIV>Charm: 31%</DIV> <DIV>Other: 36%</DIV> <DIV> </DIV> <DIV>Some answers were a little vague but these are the best figures I can come up with.</DIV> <DIV> </DIV> <DIV>I will keep this post updated for 1 month.</DIV><p>Message Edited by Krewlryality on <span class=date_text>04-15-2005</span> <span class=time_text>09:04 AM</span>
Azmode
03-22-2005, 01:53 AM
Charm Spell...Beguile
fadsfadfadsfd
03-22-2005, 02:20 AM
Crowd control primarily. I chose Coercer over Illusionist because they appeared to have better single-target mez and better power regen. I played an EQ1 chanter for years, but it appears that most of what I found enjoyable has been stripped away from the class.
Tanatus
03-22-2005, 02:41 AM
<DIV>100% beguile</DIV>
mckayormac
03-22-2005, 03:06 AM
<DIV>I chose enchanter because I like to CC, because if your good then everyone likes you. I became Coercer only because I am freeport lol. anyways CC,although not important to every encounter is still used depending on your grp make-up. </DIV> <DIV> </DIV> <DIV>I also chose Coercer because of mana regen. sooner or later there is going to be an armmagedon between mana regen items and all enchanters, and we will battle for 7 days on top of the claymore hill in antonica as all of norath squinches at the destruction of developer egos and cancelled acounts . eventually i think we will lose though, as mana regen items will have far superior #'s. </DIV> <DIV> </DIV> <DIV>so what the [expletive ninja'd by Faarbot] am i talking about anyways. im saying you cant really ask Coercer's for an opinion right now, as most the time it will be jaded. we are in a transition that Soe is in control of. although they have shown alot of great respone to customer feedback, so im not to worried. all in all i am having a blast in this game because i have a good guild, and i think thats all the matters in mmorpg heh.</DIV> <DIV> </DIV> <DIV>-edit- chose Coercer without even knowing we had a charm spell lol.</DIV> <P>Message Edited by mckayormacky on <SPAN class=date_text>03-21-2005</SPAN> <SPAN class=time_text>02:06 PM</SPAN></P><p>Message Edited by mckayormacky on <span class=date_text>03-21-2005</span> <span class=time_text>02:09 PM</span>
<DIV>power regen , beguile</DIV>
To feel unique and special.
<P>Beguile</P> <P>It's the ONLY reason I picked this class over a warlock. I was led to believe that we would have decent CC and the ability for a risky, yet rewarding, high DPS option.</P> <P> </P> <P>Josza</P> <P>The Walking Dead</P> <P>Lucan D'Lere</P> <P> </P>
Zephyrus1
03-22-2005, 09:12 AM
<DIV>My big chars since creation, are Coercer and Troub. I chose them because out of all the classes chanters and bards seemed to require the most thought... not just button mashing.</DIV>
Galen
03-22-2005, 11:57 AM
The reason I made a coercer (enchanter) was because after playing a SK for 33 levels I realized that the only way to ensure that I will always have enchanter in a group - is to play one. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Let's face it, with all the problems, issues, bug and etc. one thing is still true: life expectancy of a group as a hole with enchanter in a group is increased twicefold. I never played EQ and my fist major exposure to MMORPG was SWG, wich thouse of you who played that game know, is not a very group oriented game. This game is all about a group (at least for me) and outside of playing a healer class (which I refuse to do), enchenter is the next best thing (if not the first best thing). So, for me it's (1) CC (2) stuns/stifles (3) mana regen. Have not had a valuable exposure to charms, so can't comment on that since I have no point of reference.
Orki who Pos
03-22-2005, 01:33 PM
<P>I allways play a power-amplifier class, preferably dark side *shug*</P> <P> </P> <P> </P> <P>And having 3 seperate 3 minutes single target buffs wasnt for me, so coercer it was.</P>
Encantador
03-22-2005, 04:37 PM
<P>I chose <STRONG>Enchanter</STRONG> for crowd control and Coercer for charm. I expect all enchanters to be able to do CC.</P> <P>Anyone who says coercer for CC is being misleading since illusionists should have at least equal CC.</P> <P>So why did you choose Coercer over Illusionist?</P> <P> </P>
xxalan
03-22-2005, 04:56 PM
<DIV>Every group i played with with my first character ran better with an enchanter, but i never understood why. I just saw the chanter flailing their arms and a lot of prety colors. So i made one just to see what the heck they were doing. Now that i have a lvl28 enchanter, and all my groups run smoother, I still wonder what the heck they are doing <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> So i guess i was just curious about the class</DIV>
xxalan
03-22-2005, 04:57 PM
Oh yeah and i chose coercer over illusionist because i saw that coercers can make people dance and worship them <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Scally W
03-22-2005, 06:27 PM
Crowd control. I like the chess-player aspect of CC. Only chose coercer because my circle of friends decided we'd all play evil chars in this game.
TeveLeezardba
03-22-2005, 06:32 PM
To feel mechanically powerful without sacrificing the nature of the game. Doing so using Charm, Power Taps, and smaller forms of DPS that branch from the extra power gained throughout. Currently I play a Necromancer, Coercer has been sapped of the fun I once had. <div></div>
Gilbert
03-23-2005, 12:37 AM
Charm
Zyvad
03-23-2005, 12:39 AM
charm
Sekhau
03-23-2005, 01:36 AM
<DIV>Charm</DIV>
Chath
03-23-2005, 04:22 AM
<DIV>I am an enchanter. That's what I do. It isn't about thinking or chess. It's about instinct.</DIV> <DIV> </DIV> <DIV>Coercer because illusionists are too prissy. *grin* Illusions. Bah. Real enchanters don't settle for fake enchantments.</DIV> <DIV> </DIV>
Kilferf 'U
03-23-2005, 04:30 AM
<P>I play the best CC wizard you've ever seen, no joke. :smileytongue:</P> <P> </P> <P>but i must be serious, it's not my job. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>so i made a coercer hahaha</P> <P> </P> <P>honestly, i cannot wait. My situational awareness compared to my hunting buddies..well....lets just say being a coercer will save everyone alot of headaches lol. I'm only a lil level 14 right now, but really..i'm very excited about it.</P> <P>Can't wait to join the ranks!</P> <P>/bow</P>
Bloodtoo
03-23-2005, 11:20 AM
charm<div></div>
I selected chanter primarily for CC. The peeps I was joining the game with wanted to go evil, so I ended up a Coercer. Didn't think that would be too bad since they got Charm (so charm is a secondary reason)
omegablivi
03-23-2005, 12:25 PM
The forced action abilities. They rock too hardcore. That and being a mana fountain without having to sing. Although I think that if our forced action spells are going to be resisted by people of the same level and higher, we should be able to cast them on people not grouped with us. If nothing else they should raise the resistance to people who con orange or above.
<P>DPS reduction. I make boss mobs whimper like a whipped dog.</P> <P>Oh, and crowd control.</P> <P>Mana regen too.</P> <P>And less button-mashing (this one should be higher...#1 or #2)</P>
<P>Well, to be perfectly honest... I played a High Elf Paladin in eq1, and was sick of paying for KEI.</P> <P>So mana regen i guess... and the hope of getting rich... oh well <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>I also wanted a challange. An enchanter is a tough class, arguably the toughest to play well.</P> <P> </P><p>Message Edited by Erowen on <span class=date_text>06-08-2005</span> <span class=time_text>01:36 PM</span>
Zmokyn
03-24-2005, 12:32 AM
Crowd Control, then mana regen
CrimsonPetal
03-24-2005, 07:20 PM
<P><FONT color=#3333ff size=3><STRONG>I made an enchanter to have control over all situations that I come across. True supposedly all mages were going to have some kind of crowd control, but I knew it couldn't compare to that of an enchanter. Coercer was appealing to me because I thought charm was going to actually work and the power regen would be signifcant. I know this is not EQ live.... but if you went anywhere in EQ without a KEi you were slightly impaired. Now in EQ2 we have equipment that can offer the same ammount of power regen as our high end spells, making our ability to power regen subpar. :smileysad:</STRONG></FONT></P>
Verdemy
03-24-2005, 11:41 PM
<DIV>I chose enchanter because i like to manipulate mobs, serve them up on a platter to my group and love to save the day when the sheit hit the fan. (read crowd control)</DIV> <DIV> </DIV> <DIV>I chose coercer because i am an evil person.</DIV>
Auntee
03-25-2005, 12:32 AM
<DIV>I'm a former EQ1 Bard. Loved the swarm-kiting, so my answer <EM>HAS</EM> to be CHARM. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
TeveLeezardba
03-25-2005, 12:40 AM
Charm and Power Taps <div></div>
JohnJac
03-27-2005, 05:59 AM
CHARM, CHARM, and my wonderful spell that I got at 37...CHARM! oh wait it sux big fat monky ballz
nithrill
03-29-2005, 06:14 PM
<P>I picked a Coercer because of a story I heard while playing EQL, which inspired me to achieve the same thing.</P> <P>Friends of mine were raiding with a huge group of people (forget where), but they got wiped ... needless to say getting back to their corpses was nigh but impossible and they were all level 50 - 55.</P> <P>But fortunately they were able to call for some help.</P> <P>In comes a 65 level Necromancer that simply took over the zone for the time it required them to get their corpses and get out of there.</P> <P>After hearing this story, when ever I hear someone talking about [real] crowd control, I always see in my mind the following picture:</P> <BLOCKQUOTE dir=ltr> <P>A robe clad person sits in a damp cave, surrounded by various creatures who are all standing still. As one of the creatures falls over with a sigh he stands up, briefly glanses over his fallen comrads before pointing a finger at a comatose zombie, which immediatly starts to sigh ... just as if something was being sucked right out of it.</P> <P>He knows he has gotten everything under control, it's just a matter of maintaining his concentration ...</P></BLOCKQUOTE> <DIV>So, for me ...</DIV> <DIV>... the awe factor of being able to do something like that was the only reason I picked an enchanter as my main.</DIV> <DIV> </DIV> <DIV>This isn't possible with out crowd control, be it stun or mez ... so I guess I fall into that category :smileyhappy:.</DIV>
LumpusDaGno
03-30-2005, 12:46 AM
<P>I've always played melee and have always been at the wrong end of the nerf bat and ignore stick. I chose coercer this time around because I wanted to play a class that required more than pressing 2 or 3 buttons, that could solo effectively and was wanted/needed in groups/raids. Right up to level 30 I couldn't have been happier with the class. Loved it. Then Big Patch of Doom #3 came along and all that ended rather abruptly.</P> <P>I didn't choose the class to charm, breeze, haste or anything specific. I wanted a fun class and that's exactly what it was until SOE started in with the Nerf First, Ask Questions / Do Research LaterTM approach.</P> <P>My subscription is almost dead. Please keep up the fight as long as you can stand it. Perhaps they'll finally pull their heads out and see what's happening on our side of the fence.</P>
Drakonblayde
03-30-2005, 09:11 PM
In EQ1, I was a ranger first, and then a warrior for a very long time. I used to quad box with my tank, cleric, druid, and chanter. I'd originally just made the chanter for mana regen and haste for my tank. But as I got familiar with the class, I began to play that toon when not raiding with the guild instead of just grinding xp or aa. I found I enjoyed the class, and I was damned good at it. I never fully made the transition to main in EQ1, but when EQ2 rolled around, I tried a ranger again. Found they still sucked, and I didn't really want to play a fulltime melee character again anyway. I made a Coercer #1: because I have evil tendancies. It was either Coercer or illusionist, and serving the happy happy goody goodies in Qeynos didn't appeal to me. I'm a dark elf, and I'm gonna act like one! #2 I like the fact that when I'm with a group, I'm almost always busy. Whether it's mez, refreshing dots on the mob, refreshing buffs, or finding time to actually toss a nuke, I'm never bored. Most groups in this game seem to default to a brute force method and play a game of attrition. I bring finesse to the table. When the kitty poo hits the fan and no one wants to evac (god, scouts with an itchy evac button irritate me to no end), I'm the one that bails folks out. When we're going up against a tough named and the healer runs short of mana (usually from having to heal my sorry behind), I'm the one that keeps the mob there staring peacefully into someones eyes while the healer takes a smoke break to regen mana. In short, I have a role, I have a purpose, and I'm a consummate professional, so I believe in doing the best job I can no matter what I'm doing, even if it's just playing a game. I'll admit, that I have seem some of the problems that y'all have mentioned, I just hit 30 last night though, and I imagine the high end game changes just a bit. For all intents and purposes though, this game is still in it's infancy. Enchanters were broke as all get out when EQ1 hit the shelves. They fixed 'em. They'll fix us. And if they don't, well, I can always fall back on my old career as a tank <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>
Kilferf 'U
03-30-2005, 10:27 PM
<P>Mmmmm last night at 4:20 AM EST a Coercer was born in Freeport, Neriak. </P> <P>I had so much fun getting those last 3 levels inside that place the Fallen Gate. I really got to shine in there with all of the pops and adds, not a single add got more than a swing off on anyone the whole time, it was just great. And this was in a pick up group! </P> <P>I was very disappointed with my mage progression quest/tasks, was incredibly easy..... they should make that more interesting, i didn't have to coerce anything or mez anything or do anything fancy, just kill 2 greens and a blue, seperately.... /stare</P> <DIV>Wooohooo! Can't wait to get home :smileytongue:</DIV>
Scally W
03-31-2005, 12:22 AM
Fallen Gate is one of the best places I experienced as far as being needed goes. Enjoy your time there!<BR> <BLOCKQUOTE> <HR> Kilferf 'Uhn wrote:<BR> <P>Mmmmm last night at 4:20 AM EST a Coercer was born in Freeport, Neriak. </P> <P>I had so much fun getting those last 3 levels inside that place the Fallen Gate. I really got to shine in there with all of the pops and adds, not a single add got more than a swing off on anyone the whole time, it was just great. And this was in a pick up group! </P> <P>I was very disappointed with my mage progression quest/tasks, was incredibly easy..... they should make that more interesting, i didn't have to coerce anything or mez anything or do anything fancy, just kill 2 greens and a blue, seperately.... /stare</P> <DIV>Wooohooo! Can't wait to get home :smileytongue:</DIV><BR> <HR> </BLOCKQUOTE><BR>
<P>Fallen Gate is definately a weed-out zone.</P> <P>-Good players may pass and go to Nek</P> <P>-Bad players DIE, over and over again</P> <P> </P><p>Message Edited by Erowen on <span class=date_text>06-08-2005</span> <span class=time_text>01:39 PM</span>
Kilferf 'U
03-31-2005, 12:57 AM
Haha, i actually got a little bored of CL (not many lfg, i dont know my way around either) prior to hitting 20 so i ventured over to Nek......lol. I tried to land on a few red cackling cadavers, but you know how well that went over. :smileytongue: I went back @ 20 and promptly proceeded to remove every cadaver i could find as they had all turned orange to me, muhahaha! :smileyvery-happy: I'm going to love this class, i'm already having so much fun controlling situations. /giddy
Kilferf 'U
03-31-2005, 01:00 AM
No i mean <EM>really</EM>, i'm having an absoloute blast with this character so far. :smileyvery-happy:
Gilbert
03-31-2005, 01:01 AM
Enjoy it while you can.
Orienne
03-31-2005, 03:28 AM
Crowd Control.
<DIV align=center><STRONG>Why did you make a Coercer?</STRONG></DIV> <DIV align=center><STRONG>cuz i am fool <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></STRONG></DIV>
ReCur
04-01-2005, 05:45 PM
<DIV>because</DIV> <DIV> </DIV> <DIV>Started game with 8 friends, </DIV> <DIV> </DIV> <DIV>3 of them were gunna be mages, One chose Sorcerer, One chose Summoner, so i chose Enchanter. Not a clue what they did.</DIV> <DIV> </DIV> <DIV>I love the class (im lvl 47 atm), everyone loves our class, and if your response to that is 'no, they love your breeze', then you dont play Coercer properly and dont recognise your true potentials.</DIV> <DIV> </DIV> <DIV>Only downside i would say (which is for all mages) is there being next to no point to upgrading equipment, as none of it effects us that much, saying that tho, i still do.</DIV> <DIV> </DIV> <DIV>Also whats with all Maghe equipment looking so bisexual. Tier 5 vl armour rare is purple robe, Rolosain Gown is Purple, alot of the constructor clothes have blue/purple colours on them,</DIV> <DIV> </DIV> <DIV>I even bought a Tier 4 Master chest piece, called 'Shadow's Weave', thinking it would be black and shadowy, but NO, it was frikin Light Pink!!! I just use Troll illusion, is quite funny.</DIV> <DIV> </DIV> <DIV>Apart from that i'm enjoying it, once im 50 tho im starting a Monk alt to sideline him, as i want a char to spend vast amounts of cash on and actually see an improvement.</DIV> <DIV> </DIV> <DIV>ReCurve</DIV> <DIV>Coercer - RunnyEye - MidWinter</DIV> <DIV> </DIV>
Neric
04-05-2005, 06:42 AM
<P>I was an Enchanter in EQ1 and I liked the idea I was needed and still a bit rare. Also Enchanter was the hardest class to play. </P> <P>So I had to be an evil enchanter in EQ2, its just a shame that once you get to L40 you see all your L40 to L50 spells suck and you can not really solo</P>
Arithion
04-06-2005, 06:33 PM
<P>I spent 65 levels of EQ1 playing an enchanter. In pen and paper games, I have always played a psionic class, and an enchanter type is the closest I can come to that.</P> <P><STRONG>I chose Coercer because I wished for the crowd control and charm aspects that I love using when I play.</STRONG> I've never been as disappointed in a class in my life and am only still playing my Coercer in the hope that Sony realises we should be called Buffers because we're not living up to our names. But yeah, they were my reasons.</P>
Camul
04-06-2005, 06:55 PM
<DIV>To be honest I liked being a class that could contribute to a group. I also like the recognition that comes with other people seeing that I know how to play my class well, and in doing so allows us to tackle much more than the group would normally try.</DIV> <DIV> </DIV> <DIV>I can't get enough of..... "Nice F&*^in mezz man!! I thought I was dead for sure, thanks!", or "To hell with it...pull em. Cam can handle it." or "Oh hell this is gonna hurt!!...or not hehe Cam's already got em lined up for us". I love getting the tells after a group disbands asking if they can put me on friends list and guild invites and such. </DIV> <DIV> </DIV> <DIV>I love playing a Coercer, I think they are a very entertaining class to play and allow you to get immersed into the action much easier. Of course they can be a very unforgiving class to play if you're falling asleep at the keyboard too.....*ahem* not, that I have ever done that *ahem*.........</DIV> <DIV> </DIV> <DIV>So far though I have no regrets choosing my Coercer over my Defiler or SK.</DIV>
Orki who Pos
04-07-2005, 05:33 PM
<P>>So far though I have no regrets choosing my Coercer over my Defiler or SK.</P> <P> </P> <P><FONT size=5>LOL, ahahahaha... nice one.</FONT></P> <P> </P> <P><FONT size=3>Also, furies are allmost in that ballpark too... those two are worst tank and worst healer :o)</FONT></P> <P><FONT size=3></FONT> </P> <P> </P>
Jehat
04-07-2005, 07:51 PM
I chose the Coercer class before beta came out because back then SOE had everyone convinced that "all subclasses will fufill thier archetype and class roles equally." Well, they lied. I played one in beta but only got to level 20ish, before they're [Removed for Content]. At gold I played one to level 50 and found out that we don't gain any dps past level 30 =/ So, in short, I played it because I thought it would get a little more crowd control and a little less damage than other mages, and found out we have 0 damage and all crowd control. I suppose my first mistake was trusting SOE =/ <div></div>
Savara
04-13-2005, 10:07 PM
<DIV>After playing EQ1 and seeing how many groups depended on an enchanter so much, I decided to play one. Obviously I knew Eq2 would be different, but I knew crack (power regen) would still be in and usefull. Then after I decided to play an Enchanter I looked at the Illusionist and the Coercer. I saw that the Illusionist got no Group haste spells and no group crack (Minds Eye) so I decided to take the Coercer. I felt the class would be more suited to what I wanted to play. I'm currently 45 and rather dissapointed about Mind's Eye being nerfed, since that was a major factor in why I chose this class.</DIV>
beylanu
04-15-2005, 01:56 AM
<DIV>more special and unique!</DIV> <DIV> </DIV> <DIV>(unlike the thousands of guards, pallies, temps, and wizzies out there)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
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