View Full Version : The State of the Game. AKA 'What is SoE smokin?'
Shagittari
03-14-2005, 09:26 PM
<DIV>Hey Guys,</DIV> <DIV> </DIV> <DIV> I've never posted a thread like this before but I'm finding it hard to believe what I'm reading on the forums from the devs. It seems that all they have at SoE are monkey's bangin on typewriters.</DIV> <DIV> </DIV> <DIV>So I have to ask...Has this game been outsourced? Are the original designers even still on this game? Did everyone quit and now frantically they are running around with new people who dont know the game let alone the code just willy nilly making changes they don't even know the full effects from. </DIV> <DIV> </DIV> <DIV>Do any of the people on the Dev team playing the game actually PLAY the game?</DIV> <DIV> </DIV> <DIV>Interesting posts I've read lately...</DIV> <DIV> </DIV> <DIV>A thread with a devloper breaking into a post about a male character with a female character voice and telling them, 'Thanks for the info fixing it right now', and then everyone posting about how they /bugged it back in decemeber.</DIV> <DIV> </DIV> <DIV>Moorguard posted about that he hasn't noticed a jumping issue. Everyone has something they do where they have noticed that the jump height has been reduced. How are we supposed to trust the Devs to make the right changes when they can't even recognize changes themselves?</DIV> <DIV> </DIV> <DIV>Coercer regen nerf...Do you think they even noticed that we can be outregened by items in the game? Do I think they care?</DIV> <DIV> </DIV> <DIV>Another huge problem is who they pick to listen to on the boards...most of the time its the WRONG people.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I just want to know what happened? To me it seems that the people running the game are not the people who designed or created it, and they are floundering big time. Its almost like the fresh outta school junior programmers are all the sudden running the ship beacuse everyone else left.</DIV> <DIV> </DIV> <DIV>Dunno...Its just getting pretty frustrating and I can't believe that there aren't mass problems on the EQ2 team for the game to be in the state its in.</DIV>
Shagittari
03-15-2005, 03:07 AM
<DIV>Its time to stop adding content now. Fix the content thats already there. I don't want another broken raid zone.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Fix all of our spells, finish up with class balance, then go about changing drop rates, crafting, etc.....</DIV> <DIV> </DIV> <DIV>Then when all thats done you can add new content. New content comes out people check it out and then they fix all the bugs in the new content, this doesn't seem to leave enough time for the old content to get any fixes.</DIV> <DIV> </DIV> <DIV>The games only been out 5 months but if the energy put into new content was put into getting the game into a balanced state it would be much further along.</DIV> <DIV> </DIV> <DIV> </DIV>
<BR> <BLOCKQUOTE> <HR> Shagittarius wrote:<BR> <DIV>Its time to stop adding content now. Fix the content thats already there. I don't want another broken raid zone.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Fix all of our spells, finish up with class balance, then go about changing drop rates, crafting, etc.....</DIV> <DIV> </DIV> <DIV>Then when all thats done you can add new content. New content comes out people check it out and then they fix all the bugs in the new content, this doesn't seem to leave enough time for the old content to get any fixes.</DIV> <DIV> </DIV> <DIV>The games only been out 5 months but if the energy put into new content was put into getting the game into a balanced state it would be much further along.</DIV> <DIV> </DIV> <HR> </BLOCKQUOTE>Different groups working new content and Bug fixes. That way when new items and zones get added their are even more bugs to fix :smileyvery-happy:<BR>
Shuddazul
03-15-2005, 11:45 AM
<DIV>I dont know, but at the moment it feels like they are trying to compete with WoW's easiness, makeing huge sweeping changes across the game, and yet havent taken the time to fix/analize the bugs and classes abilities. So much of what they do makes little to no sense to me, its like EQ2s right hand doesnt know what the left is doing and the brain keeps screaming about WoW's customer base, which is throwing everything into a state of confusion.</DIV> <DIV> </DIV> <DIV>At this point i dont think they have any set plan, or schedual, atleast not one that makes any sort of sense. I do get the feeling they are floundering with what to do, and are overwhelmed at the moment, which is rather scary.</DIV> <DIV> </DIV> <DIV>Dont get me wrong, i expect there to be bugs, i know MMOs will never be perfect (hell played enough of them to realize this), but with the sweeping changes they have made across the game without taking the time to try to do things more subtly (aka use a scalple not a battle axe) all while, not ballancing/fixing or outright breaking classes abilities/quests/events, nor paying attention to the numerous threads on app/adept/master scaling issues it concerns me. </DIV> <DIV> </DIV> <DIV>Hope they get their act together, im sure there was alot of heart and soul put into this game. It has the look of it.</DIV>
Ikikg
03-16-2005, 03:39 PM
<DIV>I think the problem is/was too much time is being spent dealing with fluff stuff (anyone download another 25megs of voice?) instead of dealing with the gameplay issues. There are 4 archtypes and they're all played the same, everyone casts spells and everyone does pretty much the same thing. Too many things were unfinished in beta and now they're afraid to make big changes and lose even more customers. I think though if they re-worked most of the classes entirely, more people would start playing than leave. Even if they'd start fixing the tons of gameplay related bugs it would help, but instead we get adventure packs etc. And dont tell me it's different people working on those packs, I don't care... those people should also be working on fixing all the [expletive ninja'd by Faarbot] issues that already exist. I think the main issue though is the company appears to be run by the marketing and accounting departments instead of the people who actually develop. More stuff on the box less stuff in the game. </DIV> <DIV> </DIV> <DIV>Oh and [expletive ninja'd by Faarbot] do they bring the servers down every night? It's my guess that the servers have a mem leak too and would blow up if they left them on over 24hrs so they need to reboot them all. </DIV>
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