View Full Version : Updates - Can a Dev please toss us a bone?
Nibbl
03-08-2005, 10:10 PM
<DIV>New updates from patch:</DIV> <DIV> </DIV> <DIV><STRONG>Coercer changes:<BR></STRONG> - Demoralizing Gaze should now function correctly.</DIV> <DIV><FONT color=#ff3333>A level 50 fix... now if they actually lowered the the stun cast times at lower levels</FONT></DIV> <DIV><FONT color=#ff3333></FONT><BR> - Bewilder's prose text should no longer have any grammar errors.</DIV> <DIV><FONT color=#ff3300>This truely is what was wrong with coercers...</FONT></DIV> <DIV><BR> - Torment is now called Coercer: Torment to prevent confusion with the Inquisitor and Assassin versions of this spell.</DIV> <DIV><FONT color=#ff3300>Was anyone actually confused by this?</FONT></DIV> <DIV><BR> - Mind's Eye, Dreadful Thoughts, and Consuming Thoughts have had their power reduction reduced to be more in line with that of Illusionists.</DIV> <DIV><FONT color=#ff3300>When other mage classes were going to be "looked into", I figured we would be going in the positive direction...</FONT></DIV> <DIV><BR> - Psychic Wail's effects now match its description.</DIV> <DIV><FONT color=#ff3300>And yes... another lvl 50 fix (ok this one is good for those who have reached 50)</FONT></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I appoligize for the flippent tone above but can we get someone to address any real issues with our class? </DIV> <DIV> </DIV> <DIV><FONT color=#ffff00><U><STRONG>Give us a single dev post</STRONG> </U></FONT>on this board and let us know what you are looking at and maybe ask for suggestions...</DIV> <DIV> </DIV> <DIV>It seems that the chanegs to the coercer are being pulled outta thin air and it is kinda sad...</DIV>
Sekhau
03-08-2005, 11:02 PM
<DIV>/agreed wholeheartedly</DIV> <DIV> </DIV> <DIV>a Dev post, please</DIV>
Kazora
03-08-2005, 11:19 PM
<DIV>From the regen amounts the coercer in my guild is saying, they totally over did it with the minds eye reduction. This is a real bad example of sony going to the extreme the other way. Hope this gets fixed in a sensible manner.</DIV>
any numbers?@NibblesSorry to say but this post if useless. Devs don't really read here and if you want some copy&paste answerpost to bug reports search for Moorgard/Blackguard
Knightma
03-09-2005, 01:11 AM
<DIV>Mind's Eye has been changed on the Test server as follows.</DIV> <DIV> </DIV> <DIV>Power pool increase 10</DIV> <DIV>Regen 8 per 4.5 seconds.</DIV> <DIV> </DIV> <DIV>Nyco Tine</DIV> <DIV>50 Coercer</DIV> <DIV>Permafrost</DIV>
Knightma
03-09-2005, 01:24 AM
<DIV>Devouring Thoughts</DIV> <DIV>Decrease target power by 39</DIV> <DIV>Decrease target power by 47 per 4.8 secs.</DIV> <DIV>Increase target encounter power by 14</DIV> <DIV>Increase target encounter power by 11 per 4.8 secs.</DIV> <DIV> </DIV> <DIV>Consuming thoughs</DIV> <DIV>Decrease target power by 30</DIV> <DIV>Decrease target power by 38 per 4.8 secs</DIV> <DIV>Increase target encounter power by 10</DIV> <DIV>Increase target encounter power by 9 per 4.8 secs.</DIV> <DIV> </DIV> <DIV>This is what is currently on the test server for these spells as well.</DIV> <DIV> </DIV> <DIV>Nyco Tine</DIV> <DIV>50 Coercer</DIV> <DIV>Permafrost</DIV>
outputrotati
03-09-2005, 01:31 AM
<DIV>I wonder if we can get new spells now that those ones are useless?</DIV>
Wow 17 mana per 4.5sec tic instead of 81. Well done <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />This is really a bit beyond acceptable for playing a coercer. Well I will be maybe come back to EQ2 when the class gets fixed and devs manage to name our spells right <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
I know I will get one star for this but still...With adept 3s of clarity and mind's eye all groups, including raid groups, had hard time getting under 80% power... That was just wrong. Not to mention that I stopped using any drinks, why bother...I think bards get something like 16 regen every 6 sec, and that's it. We still have clarity as our main power regen buff, and mind's eye is there to make it only even stronger. I was expecting change ever since they increased buff duration to 10 and 15 minutes, but my guess was that clarity and mind's eye would not stack as a change. And even with this change, I still think that we have upper hand compared to illusionists.
<b>And even with this change, I still think that we have upper hand compared to illusionists.</b>Actually umm no. If you mean powerregen illusionists have 53 per 6 sec tick and we 52.5 per 6 sec tick (clarity 40 and minds eye together 12,5). Not to speak from all the other stuff.But anyway if you have still fun with your coercer thats nice <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I feel bad when I get gimpier with every level I get (and powerregen is the only reason coercers do get groups outside of your guild). I shouldn't post anymore tho, just felt I need to correct this <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Nibbl
03-09-2005, 02:11 AM
<DIV>I dont feel this was a useless post... I am just trying to ask for some sort of involvment from the developers of the game. We pull together lists of issues upon issues and all we get is a "thanks for the list" comment and nothing more.</DIV> <DIV> </DIV> <DIV>I can not understand why the dont have 1 person or a few people from the company discuss class issues on the class boards instead of keeping us in the dark on everything. All it takes it would take would be ~10 mins a day to read up on the latest positings and maybe give a response every 2 weeks or so as to what is being worked on and what their thoughts are on the issues at hand.</DIV> <DIV> </DIV> <DIV>Do they feel that we were overpowered in power regen? if yes, please explain</DIV> <DIV> </DIV> <DIV>Do the feel that we need more damage output? if yes or no, please explain</DIV> <DIV> </DIV> <DIV>All we seem to do is go back and forth between eachotehr on why we *think* they did this or that and we never have any real clue; Just a bunch of patch notes that tell how they are fixing grammer in the game...</DIV>
<blockquote><hr>Blubby wrote:<b>And even with this change, I still think that we have upper hand compared to illusionists.</b>Actually umm no. If you mean powerregen illusionists have 53 per 6 sec tick and we 52.5 per 6 sec tick (clarity 40 and minds eye together 12,5). Not to speak from all the other stuff.But anyway if you have still fun with your coercer thats nice <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I feel bad when I get gimpier with every level I get (and powerregen is the only reason coercers do get groups outside of your guild). I shouldn't post anymore tho, just felt I need to correct this <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><hr></blockquote>Hmmm ok. I am still glad to give away that 0.5 per 6 sec regen for group haste <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Anyhow, coercers and illusionists will still get groups for power regen, and that won't change. After all mind's eye is lvl 48 spell not something we get at lvl 22 to make all that big getting groups difference.
TeveLeezardba
03-09-2005, 03:09 AM
You should post in the "Spells and Combat Arts" section if you want to be heard - I never see Devs in these parts of the boards.
Kazora
03-09-2005, 03:59 AM
<DIV>Clarity at adept3 is not 40/tick it should be more. Atleast the coercer i know told me Clarity at adept1 now is 40/6 sec tick. The insight regen u posted of 53/6sec tick is for adept3. Insight at adept1 is 48/6sec tick. So Clarity + Mind's eye is slightly better than Insight, if we are talking same skill level of spells. But across groups Illu regen is better.</DIV> <DIV> </DIV> <DIV> Also im not sure what the devouring thoughts/consuming thoughts recast timer is, but if its faster than 3 minute, its better than devitalizing stare (the illusionist mana tap which was also nerfed this patch). Does the 8/tick for minds eye not change with adept3 vs app etc? </DIV> <DIV> </DIV> <DIV>and acka is right these changes are far more significant for end game and coercers in a raid setting. In an xp group i seriously doubt u'd often need the xp regen from minds eye ontop of clarity. And the change is on a lvl 48 spell. I still find it to be on the extreme side</DIV> <P>Message Edited by rozakk on <SPAN class=date_text>03-08-2005</SPAN> <SPAN class=time_text>03:02 PM</SPAN></P> <P>Message Edited by rozakk on <SPAN class=date_text>03-08-2005</SPAN> <SPAN class=time_text>03:07 PM</SPAN></P><p>Message Edited by rozakk on <span class=date_text>03-08-2005</span> <span class=time_text>03:08 PM</span>
Nibbl
03-09-2005, 04:20 AM
In response o posting it on eth enew board is looks like it has been allready and apprently u only get "heard" when a ton of people post under it...So with that in mind, I am coercing everyone to post under this thread and get our voices heard:http://eqiiforums.station.sony.com/eq2/board/message?board.id=spellart&message.id=31496we shall be silent no more!
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