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View Full Version : Buff duration, for those who missed it.


Valdaya
02-10-2005, 10:07 AM
<DIV>From Moorgard's post at <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=chars&message.id=5736" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=chars&message.id=5736</A>..</DIV> <DIV> </DIV> <DIV>"We have changed buff timers significantly. Short-duration group buffs will last 10 minutes instead of 3 minutes, and single-target buffs are being changed to last 15 minutes. This should provide increased utility to many buffs, both for soloing and group play."</DIV> <DIV> </DIV> <DIV>I'm not sure I agree with making that change, personally, but it should still come as a welcome relief to those who felt we were too much of a 'buffbot' class.  Our damage dealing will be under review too, but it likely won't see as much of a boost as the Sorceror subclasses are going to get.</DIV>

ericb1
02-10-2005, 09:32 PM
Where did you see that they are looking into upping our damage?The increase in the buff times is nice, but it seems with the changes going in (increased wizard/warlock damage, increased tanking abilities of tanks) that we've become even more just a buffbot. If no one's taking damage there may maybe so few situations for crowd control that you can almost put that spell away. In many cases it's not needed now. I kind of wonder what use we are. I'll still have fun playing I think, but it seems it would be nice if we could get something to define our class better than just breeze.Perhaps if something like our power draining were to become significant enough to actually effect the outcome of a fight. Maybe it does at higher levels but at level 28 there is no point. Any thoughts?

ericb1
02-10-2005, 09:41 PM
bah...wooops sorry thought your link went to the test server notes. I see in your link that they do talk about coercer damage uppage.<p>Message Edited by ericb100 on <span class=date_text>02-10-2005</span> <span class=time_text>08:42 AM</span>

Gnus
02-11-2005, 05:59 AM
I'm curious about konius glowing breeze (level 30 training)... In the spell description, it says that it has a longer duration than breeze.... Breeze will soon have a 15 minute duration.. does this mean the training skill will have a 20 minute duration?

mino
02-11-2005, 08:07 PM
<BR> <BLOCKQUOTE> <HR> Gnusha wrote:<BR>I'm curious about konius glowing breeze (level 30 training)... In the spell description, it says that it has a longer duration than breeze.... Breeze will soon have a 15 minute duration.. does this mean the training skill will have a 20 minute duration?<BR> <HR> </BLOCKQUOTE><BR> I would really hope they would make it give more mana rather than more time as at that point the difference between 15 and 20 is pretty negligible and I have pretty much wasted my level 30 choice <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Gnus
02-11-2005, 08:10 PM
<blockquote><hr>minobu wrote:<BR><BR>I would really hope they would make it give more mana rather than more time as at that point the difference between 15 and 20 is pretty negligible and I have pretty much wasted my level 30 choice <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><hr></blockquote>They have said they will do a training reset one more time. I can't help but hope this is one of the reasons they are holding off.. ie, they are still messing with spells. So we will get a chance to re-do it... And the way the response is going to this patch, I don't think it will hit the live servers anytime soon.. I bet 2 or 3 weeks

Dranlin19
02-12-2005, 12:31 AM
<blockquote>I would really hope they would make it give more mana rather than more time as at that point the difference between 15 and 20 is pretty negligible and I have pretty much wasted my level 30 choice <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><hr></blockquote>Its really not a wasted choice seeing as Glowing Breeze gives alot more power than regular breeze does.. Breeze caps at 18 regen a tick, glowing breeze caps at 38 I believe. Although if Refresh is going to last 15 minutes theres no real reason to cycle 2 anyway.

CappyFu
02-14-2005, 03:43 AM
<DIV>Glowing breeze and Refresh are on different timers so would be EASY to cover an enitre group. I just hate waiting for that annoying recast. :smileywink:</DIV>

Icewolf99
02-14-2005, 10:33 AM
Great news, so tired of bangin Breeze button over and over at level 28. Should be group spell anyway, sounds like I get one later one, I hope.Damage hopefully is being looked at. I get outnuked by over a hundred damage by healers, not good. Necros way outdamage me and have a tank pet, I watch them solo red con mobs non stop, they DON'T need help. We do. I'm ready to reroll this guy unless damage improves a lot very soon. I can't solo anything over low blues. Die to grey con group mobs way too often.

Valdaya
02-14-2005, 11:42 AM
<BR> <BLOCKQUOTE> <HR> Icewolf99 wrote:<BR>Great news, so tired of bangin Breeze button over and over at level 28. Should be group spell anyway, sounds like I get one later one, I hope.<BR><BR>Damage hopefully is being looked at. I get outnuked by over a hundred damage by healers, not good. Necros way outdamage me and have a tank pet, I watch them solo red con mobs non stop, they DON'T need help. We do. I'm ready to reroll this guy unless damage improves a lot very soon. I can't solo anything over low blues. Die to grey con group mobs way too often.<BR> <HR> </BLOCKQUOTE><BR> <P>Do you have Despotic Mind yet?  Healers shouldn't be outnuking you.  Upgrade it to Adept 1 if you have it, and if you don't have it yet you'll get it right around the corner.</P> <P>I know that I'm lucky to have the Master 1 version of that spell, but it outputs damage similar to equivalent levelled wizards, just a bit less (but with a faster recast and less power cost to make up for it).  At Adept 1 you should do pretty good damage with Despotic Mind.</P>

Tanatus
02-14-2005, 10:09 PM
<DIV>Icewolf are you sure you playing coercer? Untill up to lvl 35 I did not knew any rival to my damage - I was outdamaging every single class in game.</DIV> <DIV>DM do at Ad3 ~490 damage</DIV> <DIV>MT do at Ad3 ~195 damage and at M1 ~240 damage</DIV> <DIV>Mel do at Ad3 ~81 damage a tic </DIV> <DIV>Ang do at Ad3 ~89 damage a tic at M1 ~110 damage a tic</DIV> <DIV>Gloom do at Ad3 ~50 damage a tic</DIV> <DIV>Ego Strike at Ad1 ~200 damage</DIV> <DIV>At lvl 46 I was easy solo orange cons, at lvl 47 since there is no orange cons for solo I can see only yellow cons</DIV>

Icewolf99
02-14-2005, 11:01 PM
Sorry mistype, i'm level 27, ok, I always use Gloom (40-50ish a tic)and Cerebal Spasm (25-40ish a tic) to start, then nuke with Ego strike (hits for 90-150, depending on level of mob), and Glyssa's scrable thoughts (hits for 80-140, depending on mob) Those are my highest damage nukes. my fury friend i group with nukes for 180-250 a pop, same level as me, same mobs. Necro's my level nuke for 290-380 a pop when I group with them. Wizards hit 400s easy. All of my spells are either Adept or App IV, no masters have been available on my server except Ego shock for ONE plat. I search everyday for Adept 3s, doesnt seem to be anyone on my server that can make them, or they never put them on the marketplace. Maybe in the low-mid 30s its better, I have no idea, I'm not that high.

Dranlin19
02-15-2005, 12:22 AM
There should be a lvl 28 sage by now. If you find one look for pristine indigo ink, or a palladium cluster. The cluster and 3 belladonna roots make the ink to make 20-29 adept 3s. The ink will usually cost you 20-25g, the cluster sometimes a little less.Thats how I got all my adept 3s. Its too expensive really for crafters to just make them and hope they sell.

Tanatus
02-15-2005, 01:25 AM
<DIV>Oh I see <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Icewolf problem is you are at the very edge of lvl then Coercer get major boost of power DPS wise</DIV> <DIV>Lvl 27.6 - Melancholy - your primary dot upgrade for Gloom and since its different skill (protean vs. enchantment) they stack</DIV> <DIV>Lvl 28 - Despotic Mind - your primary DD that you gona use all way up lvl 42 and if by some luck you'll get master 1 of it then you going to use it up to mid 40s</DIV> <DIV>Lvl 31 - Anguish - another primary dot</DIV> <DIV>Necro at those lvl still using Dust Blast that do laughtable damage you might be thinking about warlocks - those yes should out nuke you at every lvl</DIV>