View Full Version : lvl 50 spells to be fixed?
Sondr
02-06-2005, 11:24 AM
<DIV>psychic wail and demoralizing gaze do exactly the same (ae stun).. have been like that forever, been bugreporting for that over a month. a fix would be nice sometime <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV>
Well I for one wouldn't mind to have 2 AE stuns instead of a pretty bad AE Dmg Spell (at least the prior versions were) if they are not on the same timer. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Nevergone
02-07-2005, 12:44 AM
Unfortunately they share the same timer, and have exactly the same effect. It seems that the majority of level 50 spells have this problem, at least for the mage archtype.
<DIV>Lame Lame Lame , just like our level 33-43 spells .... Tyrannical mind , perplexity , seizure , despair are all worthless spells .... I dont use these spells , the ones i had prior do more dmg/or last just as long... Beguile NEVER works unless im soloing , even then you have to hurt the mob before casting it ! Still waiting for an upgrade since 28 am i ever gonna get one?</DIV> <DIV> </DIV>
Sondr
02-07-2005, 02:04 AM
<DIV>i use seizure as secondary nuke.</DIV> <DIV>despair on pretty much every mob.. its our slow after all</DIV> <DIV>and tyrannical mind.. well i would use it if i didnt have despotic mind on master1. our best nuke and gives a thoughstone</DIV> <DIV>im pretty satisfied with the coercer spells but psychic wail needs a fix.</DIV> <DIV> </DIV> <DIV>edit: although, since we are on it..</DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=2025" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=2025</A></DIV> <DIV>seems like the stun/mez stacking issue has been fixed for illusionists.. but not for us <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Sondrax on <span class=date_text>02-06-2005</span> <span class=time_text>01:17 PM</span>
Nevergone
02-07-2005, 08:26 AM
<blockquote><hr>Sondrax wrote:</DIV><DIV>edit: although, since we are on it..</DIV><DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=2025" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=2025</A></DIV><DIV>seems like the stun/mez stacking issue has been fixed for illusionists.. but not for us <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Sondrax on <span class=date_text>02-06-2005</span> <span class=time_text>01:17 PM</span><hr></blockquote>Have you played since the patch? The stun/mez stacking issue effects coercers just as much as illusionists.
Sondr
02-07-2005, 08:37 AM
<DIV>yeah i did.. just tested it today again. stunned a mob with earie focus, then mez. and when the stun wore off, the mez went with it.</DIV> <DIV>thats only me?</DIV> <DIV>using earie focus adept1 and enthrall app3</DIV>
Ramir
02-07-2005, 11:20 AM
<DIV> <P><FONT size=3><EM>Well I for one wouldn't mind to have 2 AE stuns instead of a pretty bad AE Dmg Spell (at least the prior versions were) if they are not on the same timer.</EM></FONT></P> <P><FONT size=3>In addition, the effect they actually do have is terribly disproportionate to the costs involved. Illusionists get the same spell, 7 levels earlier, costing a third the power and casting in a third the time. I honestly believe that the current effect for Psychic Wail/Discomfiting Gaze is the wrong effect for either spell.</FONT></P> <P><FONT size=3><EM>yeah i did.. just tested it today again. stunned a mob with earie focus, then mez. and when the stun wore off, the mez went with it. </EM></FONT></P> <P><FONT size=3>Actually, the mez dropped as soon as Eerie Focus ticked it's power drain over time. Power drain kills mez in EQ2. Try testing this with Perplexity instead.</FONT></P></DIV>
Those two AE stuns at 50 are on the same timer. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> So its really one spell with two icons...
Tanatus
02-07-2005, 08:54 PM
<DIV>Well... its problem for all mages...</DIV> <DIV>Look on this</DIV> <DIV>Despotic Mind at Master 1 ~558 per pop Tyrnical Mind at Adept 3 ~591 a pop (at lvl 47 I yet to see hit over 600) now look on power cost....</DIV> <DIV>Muddled Thinking at Master 1 ~240 per pop max Seizure at Adept 1 barely can brake mark 200 (at lvl 47) not to say anything about power cost </DIV> <DIV>Anguish Master 1 ~110 damage per tic, Torment at Adept 3 do 103 damage (+3 damage per tic per lvl)</DIV> <DIV>Melancholy Adept 3 ~81 damage per tic, Despair Adept 3 ~101 damage per tic (+4 damage per tic per lvl) with a lot more power cost</DIV> <DIV>Button line - Master 1 spells for lvl 20-30s spells far superior over adept 1 lvl 40-50 spells, Adept 3 for lvl 20-30s spells practically identical to Adept 1 for lvl 40-50s spells</DIV>
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