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View Full Version : lvl 50 spells to be fixed?


Sondr
02-06-2005, 11:24 AM
<DIV>psychic wail and demoralizing gaze do exactly the same (ae stun).. have been like that forever, been bugreporting for that over a month. a fix would be nice sometime <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV>

Blub
02-06-2005, 10:31 PM
Well I for one wouldn't mind to have 2 AE stuns instead of a pretty bad AE Dmg Spell (at least the prior versions were) if they are not on the same timer. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Nevergone
02-07-2005, 12:44 AM
Unfortunately they share the same timer, and have exactly the same effect. It seems that the majority of level 50 spells have this problem, at least for the mage archtype.

Ol'b
02-07-2005, 01:34 AM
<DIV>Lame Lame Lame , just like our level 33-43 spells .... Tyrannical mind , perplexity , seizure , despair are all worthless spells .... I dont use these spells , the ones i had prior do more dmg/or last just as long...   Beguile NEVER works unless im soloing , even then you have to hurt the mob before casting it ! Still waiting for an upgrade since 28 am i ever gonna get one?</DIV> <DIV> </DIV>

Sondr
02-07-2005, 02:04 AM
<DIV>i use seizure as secondary nuke.</DIV> <DIV>despair on pretty much every mob.. its our slow after all</DIV> <DIV>and tyrannical mind.. well i would use it if i didnt have despotic mind on master1. our best nuke and gives a thoughstone</DIV> <DIV>im pretty satisfied with the coercer spells but psychic wail needs a fix.</DIV> <DIV> </DIV> <DIV>edit: although, since we are on it..</DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=2025" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=2025</A></DIV> <DIV>seems like the stun/mez stacking issue has been fixed for illusionists.. but not for us <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Sondrax on <span class=date_text>02-06-2005</span> <span class=time_text>01:17 PM</span>

Nevergone
02-07-2005, 08:26 AM
<blockquote><hr>Sondrax wrote:</DIV><DIV>edit: although, since we are on it..</DIV><DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=2025" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=2025</A></DIV><DIV>seems like the stun/mez stacking issue has been fixed for illusionists.. but not for us <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Sondrax on <span class=date_text>02-06-2005</span> <span class=time_text>01:17 PM</span><hr></blockquote>Have you played since the patch? The stun/mez stacking issue effects coercers just as much as illusionists.

Sondr
02-07-2005, 08:37 AM
<DIV>yeah i did.. just tested it today again. stunned a mob with earie focus, then mez. and when the stun wore off, the mez went with it.</DIV> <DIV>thats only me?</DIV> <DIV>using earie focus adept1 and enthrall app3</DIV>

Ramir
02-07-2005, 11:20 AM
<DIV> <P><FONT size=3><EM>Well I for one wouldn't mind to have 2 AE stuns instead of a pretty bad AE Dmg Spell (at least the prior versions were) if they are not on the same timer.</EM></FONT></P> <P><FONT size=3>In addition, the effect they actually do have is terribly disproportionate to the costs involved. Illusionists get the same spell, 7 levels earlier, costing a third the power and casting in a third the time. I honestly believe that the current effect for Psychic Wail/Discomfiting Gaze is the wrong effect for either spell.</FONT></P> <P><FONT size=3><EM>yeah i did.. just tested it today again. stunned a mob with earie focus, then mez. and when the stun wore off, the mez went with it. </EM></FONT></P> <P><FONT size=3>Actually, the mez dropped as soon as Eerie Focus ticked it's power drain over time. Power drain kills mez in EQ2. Try testing this with Perplexity instead.</FONT></P></DIV>

Acka
02-07-2005, 08:19 PM
Those two AE stuns at 50 are on the same timer. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> So its really one spell with two icons...

Tanatus
02-07-2005, 08:54 PM
<DIV>Well... its problem for all mages...</DIV> <DIV>Look on this</DIV> <DIV>Despotic Mind at Master 1 ~558 per pop Tyrnical Mind at Adept 3 ~591 a pop (at lvl 47 I yet to see hit over 600) now look on power cost....</DIV> <DIV>Muddled Thinking at Master 1 ~240 per pop max Seizure at Adept 1 barely can brake mark 200 (at lvl 47) not to say anything about power cost </DIV> <DIV>Anguish Master 1 ~110 damage per tic, Torment at Adept 3 do 103 damage (+3 damage per tic per lvl)</DIV> <DIV>Melancholy Adept 3 ~81 damage per tic, Despair Adept 3 ~101 damage per tic (+4 damage per tic per lvl) with a lot more power cost</DIV> <DIV>Button line - Master 1 spells for lvl 20-30s spells far superior over adept 1 lvl 40-50 spells, Adept 3 for lvl 20-30s spells practically identical to Adept 1 for lvl 40-50s spells</DIV>