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View Full Version : Adept versions of Mesmerize/Fascinate spells.


Fendrak
01-07-2005, 05:00 PM
Greetings everyone,I would like to know if anyone here got an Adept III version of the spell Fascinate. I wonder whether the Adept III version will allow Fascinate to stick on higher level mobs (the cap is at 25 for App. III I believe) or if I should trash it forever.On a side note, I crafted myself an Adept III version of Mesmerize and I must admit that I have not seen the difference yet. Same recast, same power usage, same duration. Perhaps the resist rate has changed but I did not have many resists with App. III either.Also, anyone here has an idea of the interest of an Adept III breeze spell (over Adept I) ?Best regards.

LudaChr
01-07-2005, 07:05 PM
I have read in atleast 3 posts that any Breeze higher than Adept I doesnt have any added effect =I could be wrong, but I just went ahead and stuck with Adept I.

Nibbl
01-07-2005, 07:54 PM
<DIV>I can confirm that Master I Fascinate does not improve cast time, power, or starting length time.</DIV> <DIV> </DIV> <DIV>I say starting length because all that I can tell is that when you cast fascinate, you get the mob mezzed for 39 seconds. All mezzs have a chance of breaking prioor to the 39 second times being up. With Master I, you pretty much stick it to every mob for the full duration.</DIV> <DIV> </DIV> <DIV>As for max level, it caps out around 25 or 26 I think... no real change.</DIV> <DIV> </DIV> <DIV>Overall, I am real dissapointed at this spell and would have rather sold it for cash instead and bought some adept III nukes and DoT's</DIV>

Tanatus
01-07-2005, 11:01 PM
<DIV>Mez duration actually 42.0s</DIV> <DIV>Cap of spells wont change upon upgrade btw....</DIV> <DIV>Fascinate - capped at 25</DIV> <DIV>Mesmerize - capped at 41</DIV><p>Message Edited by Tanatus on <span class=date_text>01-07-2005</span> <span class=time_text>01:02 PM</span>