View Full Version : A few questions about illusionist
<DIV>Is there a hotkey/command/macro to target next encounter ?</DIV> <DIV> </DIV> <DIV>How effective is our melee debuff line? Any test done on that ?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
Ardnahoy
10-29-2006, 09:53 PM
<BR> <BLOCKQUOTE> <HR> fy2006 wrote:<BR> <DIV>Is there a hotkey/command/macro to target next encounter ? <HR> </DIV></BLOCKQUOTE> <P>No.<BR></P> <BLOCKQUOTE> <HR> <DIV>How effective is our melee debuff line? Any test done on that ?<BR> <HR> </DIV></BLOCKQUOTE> <P>I always use it. If you notice, it is the only spell we have that will advance the AoE HO without leaving a DoT on the creature. This is critical when you are killing those hard named ^^^ heroics using the mez tactic.</P> <P>As for its effectiveness, I have only done a casual observation and it does seem to keep my pet alive a little longer when the mob is debuffed, but I haven't parsed it or anything. I use it on adds before sending in the construct pet, and it does seem to keep it alive longer. It doesn't take too much power, and lasts a long time, so I use it regularly.</P> <P>If HO's are a regular staple of your gameplay, the melee debuff line is used if only to complete the uncommon AoE HO's.<BR></P>
<blockquote><hr>Ardnahoy wrote:<BR> <BLOCKQUOTE> <HR> fy2006 wrote:<BR> <DIV>Is there a hotkey/command/macro to target next encounter ? <HR> </DIV></BLOCKQUOTE> <P>No.<BR></P> <BLOCKQUOTE> <HR> <DIV>How effective is our melee debuff line? Any test done on that ?<BR> <HR> </DIV></BLOCKQUOTE> <P>I always use it. If you notice, it is the only spell we have that will advance the AoE HO without leaving a DoT on the creature. This is critical when you are killing those hard named ^^^ heroics using the mez tactic.</P> <P>As for its effectiveness, I have only done a casual observation and it does seem to keep my pet alive a little longer when the mob is debuffed, but I haven't parsed it or anything. I use it on adds before sending in the construct pet, and it does seem to keep it alive longer. It doesn't take too much power, and lasts a long time, so I use it regularly.</P> <P>If HO's are a regular staple of your gameplay, the melee debuff line is used if only to complete the uncommon AoE HO's.<BR></P><hr></blockquote> Both our stun lines and our stifle line advance the Star HO without leaving DoTs.
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