View Full Version : Construct of Order...?
<div></div>Just hit lvl32 and started messing with this spell. Anyone know if it's worth it or not? I was testing it on lvl27ish ^^^ giants in TS and it didn't seem to be doing much at all. (Although it was App1.)<div></div>
NG23985_01
03-14-2006, 07:35 PM
<div>When I was 30/31, I got lucky and found a M1 of this spell in ROV. Upgrade it to Ad1 at least - Construct is one of your most damaging spells.</div>
<div></div>Upto what level can I use this?
Sadaro
03-14-2006, 08:38 PM
The construct is an excellent damage spell for long fights. It's also effective at holding aggro, although it doesn't have many hit points. Definitely upgrade your construct. Tips on using your construct:-- Above all, remember that the longer the construct is alive and fighting, the more damage it does. It's really disappointing to cast the construct and see it die five seconds later-- While soloing solo mobs, start with your construct, then send in your personae, then start your DPS spells. You can see aggro start with you, immediately switch to the construct, eventually switch to the personae, then switch to you. If the construct is getting killed too quickly, either engage the personae when the mob is in melee range or engage the personae first. This will allow the mob to switch aggro from the construct to the personae earlier.-- When fighting solo grouped mobs, I'll toss my construct on one, my pet on the second, toss 1-3 DoT's/DD's on the third, then start the AoE spells. By waiting a little bit on the AoE spells, the pets hold aggro a little longer-- When fighting grouped mobs with a good AoE group, don't even bother with the construct. Your group will burn the mobs down too quickly.-- When fighting grouped mobs with a high single-target DPS group, send the construct on one of the secondary mobs. Ideally, your main tank works the adds in some order, and you can pick the last mob the main tank will target. The construct won't steel aggro from the main tank.-- When fighting heroic mobs solo, wait on casting your construct until your personae engages. Otherwise the heroic mob will kill the construct in 1-3 hits. Then use stuns/Illusory Allies to keep aggro off your personae.Sadari66 IllusionistMistmoore<div></div>
Methriln
03-14-2006, 08:58 PM
<div>Yup construct of order is defenilty a spell u need to upgrade i was lucky enough to get my lvl 60 1 m1 in courts the other night :smileyhappy:</div><div> </div><div> </div><div>Methriln 66 Illusionist</div><div>Everfrost server</div>
Barobra
03-14-2006, 09:08 PM
<div></div>I look for m1 reason allllll the time. And I have never seen it on the broker.....seems to be rare on crushbone for some reason.
<div></div><div>I keep hearing people say, "Interrupts" and "AoE damage spells." I can't help but notice those are both plural, yet I only have one AoE DoT and one interrupt, and it's the same spell. I assume I get more AoE damage options and interrupts later?</div><div> </div><div><3</div>
NG23985_01
03-15-2006, 06:51 AM
<div>You'll get Color Shower (another AE DoT) at level 50. It's quite a good spell. As for interrupts, you might be thinking of all the stuns and stifles instead.</div>
TheTenth6
09-19-2006, 03:33 PM
When you upgrade it at Adept or Master, does it last longer?
Banditman
09-19-2006, 07:12 PM
Stuns are "interrupts".Stifles are "interrupts".A Mez is an "interrupt".Interrupt is a rather loose term for an Illusionist. We can "interrupt" a caster in a variety of ways.<div></div>
<blockquote><hr>Banditman wrote:Stuns are "interrupts".Stifles are "interrupts".A Mez is an "interrupt".Interrupt is a rather loose term for an Illusionist. We can "interrupt" a caster in a variety of ways.<div></div><hr></blockquote>This is completely untrue. Stuns/Stifles/Mezes are NOT interrupts. If somebody is casting a long cast spell, and you mez/stun/stifle them, they will continue to cast their spell, however it will not go off, if they are still stuned/stifled/mezed when it ends. However, if they aren't at the end of the spell's cast time, it will go off.
Banditman
09-19-2006, 09:34 PM
I have never seen a situation where a Stifle or Stun failed to act as an interrupt.Your mileage may vary.Mine hasn't.<div></div>
I'm pretty sure its a Master II choice at 34, I went with it already having masters in some of the other choices - you will def notice the difference - but basically it's just a fancy DoT.... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><p>Message Edited by ximo on <span class=date_text>09-19-2006</span> <span class=time_text>09:32 PM</span>
Manyak
09-20-2006, 03:31 AM
<BR> <BLOCKQUOTE> <HR> Banditman wrote:<BR>I have never seen a situation where a Stifle or Stun failed to act as an interrupt.<BR><BR>Your mileage may vary.<BR><BR>Mine hasn't.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>This is what i like to call voluntary ignorance. Its one of the few things i still havent found a logical reason for.</P><p>Message Edited by DaMutation on <span class=date_text>09-19-2006</span> <span class=time_text>04:43 PM</span>
Banditman
09-20-2006, 04:53 PM
Wow - without that last post I don't think this thread would have any good information in it.<div></div>
Melmoth1820
09-27-2006, 10:16 AM
<EM>I have never seen a situation where a Stifle or Stun failed to act as an interrupt.<BR><BR></EM> <DIV>In pvp it happens all the time trying to stop evac. </DIV> <DIV> </DIV> <DIV>Person casts evac, cheap shot them, stun wears off, evac finishes casting.</DIV> <DIV> </DIV> <DIV>Enchanter stifle is longer than pretty much any spell's cast time so you won't see it fail to work as an interrupt very often, if ever.</DIV>
Scarrlette
09-28-2006, 01:41 AM
Please remain civil to each other.
Rayvne2
09-28-2006, 08:39 AM
Forum mod comments a week after the flame posts, lol.Better late then never, I guess.
Scarrlette
09-28-2006, 10:04 AM
Yeah..it was just reported. I can't read ALL the posts! You guys are suppose to inform me!
Rayvne2
09-28-2006, 12:12 PM
<blockquote><hr>Scarrlette wrote:Yeah..it was just reported. I can't read ALL the posts! You guys are suppose to inform me!<hr></blockquote>If that was enough to warrant a comment I hate to think what you mods discuss regarding the PvP server boards.Probably something like, "I feel like I need a shower. I just had to moderate the PvP boards."
slyva
09-28-2006, 08:17 PM
Here's somthing intresting...I was doing the trial of harclave the other night about the fight the spore king. He's basically a coercer boss. I lead off with my mez and begain casting my hex doll debuff. He casted fasinate on me and i'm pretty sure I was interupted. so /shrug<div></div>
Rayvne2
09-28-2006, 11:43 PM
<BR> <BLOCKQUOTE> <HR> slyvana wrote:<BR>Here's somthing intresting...<BR><BR>I was doing the trial of harclave the other night about the fight the spore king. He's basically a coercer boss. I lead off with my mez and begain casting my hex doll debuff. He casted fasinate on me and i'm pretty sure I was interupted. <BR><BR>so /shrug<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Am I missing something here?</P> <P>How could he have cast fascinate on you if you had him mezzed will hexing?</P> <P>so /shrug</P>
Yeah, Coercers can cast their mez even while stunned/mezzed.
slyva
09-29-2006, 02:58 AM
<div></div><div></div><p><font color="#ffff00"><strong><span>Coercer CC spells</span></strong><span></span></font></p> <span> </span><span>Mesmerize (MEZ) pacifies the target for a short duration or until it receives a direct hit. In addition it also prevents area of effect damage (AE) to the target unless the target is selected directly as the recipient of the AE.</span> <p><b><span>Coercers are very focused and can thus use spells from this spell line even when they are stunned, stifled or mesmerized themselves. This spell line is the only one that allows this.</span></b><span></span></p> <blockquote dir="ltr"> <p><strong><u><span><font face="Courier New" size="2"><span><a href="http://img86.imageshack.us/my.php?image=slumberbo8.jpg" target="_blank"><img src="http://img203.imageshack.us/img203/517/mesmerize1rb.jpg"><img src="http://img51.imageshack.us/img51/5363/heroicstaffbent9kc.jpg"></a></span></font></span></u></strong></p> <p><strong><u><span><font face="Courier New" size="2">lvl spell ct rc dur pwr con maint trg</font></span></u></strong><b><u><span></span></u></b><font face="Courier New"><font size="2"><span> 1 Slumber 1.5 6 15 4 - 200% 112 <strong><span><font color="#ffff00">Fascinate</font></span></strong><font face="Courier New"><font size="2"><span> 1.5 6 20 40 - 267% 1</span></font></font></span></font></font><font face="Courier New"><font size="2"><span>24 <strong><span><font color="#ffff00">Mesmerize</font></span></strong><span><font face="Courier New" size="2"> 1.5 6 25 72 - 333% 138 Enthrall 1.5 6 30 108 - 400% 152 <strong><span><font color="#ffff00">Spellbind</font></span></strong><span> 1.5 6 35 145 - 467% 1<span><span>66 Enrapture<strong><span></span></strong><span> 1.5 6 40 182 - 533% 1</span></span></span></span></font></span></span></font></font></p></blockquote><div></div><p>Message Edited by slyvana on <span class="date_text">09-28-2006</span> <span class="time_text">04:07 PM</span></p><p>Message Edited by slyvana on <span class=date_text>09-28-2006</span> <span class=time_text>04:08 PM</span>
Dalden
09-29-2006, 04:37 PM
<div><blockquote><hr>slyvana wrote:<div></div><div></div><span></span> <p><b><span>Coercers are very focused and can thus use spells from this spell line even when they are stunned, stifled or mesmerized themselves. This spell line is the only one that allows this.</span></b><span></span></p> <hr></blockquote>And this is why I hate duelling Coercers!</div>
Manyak
09-29-2006, 05:41 PM
<DIV><BR> <BLOCKQUOTE> <HR> Dalden wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> slyvana wrote:<BR> <BR><SPAN></SPAN> <P><B><SPAN>Coercers are very focused and can thus use spells from this spell line even when they are stunned, stifled or mesmerized themselves. This spell line is the only one that allows this.</SPAN></B><SPAN></SPAN></P> <HR> </BLOCKQUOTE><BR>And this is why I hate duelling Coercers!<BR><BR></DIV><BR> <HR> </BLOCKQUOTE><BR>/shrug, just spellshield urself and cap ur mental resist and go buck wild on damage lol</DIV>
Mobs in Niz can still cast AE whilst mezzed so i guess thats a case of and interupt not stopping a mob from casting
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