View Full Version : Mana Flow.....
MrDiz
02-22-2006, 03:19 PM
Dudes... seriously .... like .... huh?
Anisha
02-22-2006, 04:15 PM
<div>its trash.</div>
MrDiz
02-22-2006, 04:42 PM
Trash I can handle. Trash I can ignore. But Mana Flow is just simply bizarre! its not just useless, its positivly destructive because I spend half my time looking at it mid fihgts thinking ... huh? What on earth were they thinking??? Were they thinking? How did that even become an idea, and once it did, who signed off on it and thought "yeah thats a good idea".....Any of you found yourself casting like a maniac mid fights and not drinking in a strange attempt to actualy get yourself to the point you can use it.... and have your tank say "errr .. what the hell are you doing? Want to mez these?" ... and you reply "CANT, need to cast buffs and [expletive haxx0red by Raijinn] , must cast lots and lots ... have to try out new spell .....ARRGGGGG!!"
WAPCE
02-22-2006, 05:46 PM
Perhaps we shouldn't complain about this one. Who knows what designer may start thinking "Well, if you're never below 10% power, that's a problem, and we need to take another look at your other power regen capabilities."
MrDiz
02-22-2006, 07:08 PM
Even if I did drop to below 10% im still not sure what id be doing with this skill <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I cant even figure out if it drains power from a mob to me, or from a friend to me ....
Etillchou
02-22-2006, 07:35 PM
It has some use when you just died but that's about it.It drains from whoever you cast it upon.. so either yourself or someone in your group. Its well with some fantasy a usefull spell every now and then
Mihos
02-22-2006, 08:07 PM
<div>I hate it. At least I can ignore it.</div><div> </div><div>Mihos</div>
Lolthinae
02-22-2006, 09:21 PM
<div>The sky is falling, the sky is falling!!!!!!! even Dizzi is finally getting upset :smileywink:</div><div> </div><div>I liked this post:</div><div> </div><div><div><font color="#ffcc00">I found a use for Manaflow.</font></div><div><font color="#ffcc00"></font> </div><div><font color="#ffcc00">I hit sprint between each fight and ran circles around my exp grind group so that I used up all my power (needed to be below 10%). This enabled me to cast this spell on the mobs we pulled. It didn't give me an noticable amounts of power when I used it but at least I could cast it.</font></div><div> </div><div>Oh my, this is so hilarious it's actually funny :smileyvery-happy:</div><div> </div><div>/hugs Dizzi - no offense intended</div></div>
Manyak
02-22-2006, 09:21 PM
<div>at least the effects look cool :smileyvery-happy:</div><div> </div><div>but um, did any1 else get a bug after using it where they would be stuck in combat? i did today, but then again maybe it was just coincidence that the 2 times i used it were the 2 times i got stuck, lol</div>
TheMightyTaco
02-23-2006, 01:35 AM
<div></div>Did I read something wrong? I looked at the Achievement page today and swore it said it draws mana from your targeted enemy. Am I wrong?Oh I see, the description says enemy but the target says group friend. Hmmm.<div></div><p>Message Edited by MisterCode on <span class="date_text">02-22-2006</span><span class="time_text">03:39 PM</span></p>
Belizarius
02-23-2006, 04:49 AM
<div></div><div></div><p>I swear there can't be a single dev who actually plays this class.</p><p>Maybe there's a message in there somewhere...</p><p>Message Edited by Belizarius on <span class="date_text">02-22-2006</span><span class="time_text">03:51 PM</span></p>
Dr_Cyr
02-23-2006, 08:02 AM
Here's how to fix it.Make it castable ANY TIME - like the Sorc's familair and his deaggro buff.Make it castable ONLY on enemies (makes NO sense to drain group members - thtats NOT beneficial at all).And get rid of the HP.In other words, bring back the original entry AA.What was wrong with it? It was fair, it fit the classes, and it worked and was not overpowering.<div></div>
ScamprinSlippy
02-23-2006, 09:49 AM
<div></div><p>to put it simply, we don't need the ability to feed ourselves more power.</p><p>if we have a healer around to toss us a tiny group heal every so often, we have unlimited power through sacrificing our health. besides we don't want to be known as those guys who never run out of power, we are enchanters, the guys who make sure that the other people are ok on power.</p><p>the mana flow that was on beta at the end was nice because it fit, it was something useful and enchanter-like. its cool to know that we could select one person and feed them power, while losing the same amount of power from our own power pool. not only was the amount not too high, but if they really really felt that it was too high, they could have lowered the impact of it somehow rather than trash it and give us something that just makes no sense.</p><p>on a related note, phase is pretty stinkin useless. it sounds really interesting and fun, but it is utterly useless considering how many highly effecient crowd control spells we already have.</p><p>what gets me is that things were changing daily on beta, and once it goes live things crawl. how hard would it be to change mana flow to something that isnt insulting? they were changing it like it was nothing a week ago.</p>
Impetus
02-23-2006, 10:10 AM
<span><blockquote><hr>ScamprinSlippy wrote:<p>to put it simply, we don't need the ability to feed ourselves more power.</p><p>if we have a healer around to toss us a tiny group heal every so often, we have unlimited power through sacrificing our health. besides we don't want to be known as those guys who never run out of power, we are enchanters, the guys who make sure that the other people are ok on power.</p><p>the mana flow that was on beta at the end was nice because it fit, it was something useful and enchanter-like. its cool to know that we could select one person and feed them power, while losing the same amount of power from our own power pool.</p><hr width="100%" size="2"></blockquote>Well said. Summed up how most of us feel about this perfectly.</span><span><blockquote><hr width="100%" size="2">what gets me is that things were changing daily on beta, and once it goes live things crawl. how hard would it be to change mana flow to something that isnt insulting? they were changing it like it was nothing a week ago.<hr></blockquote>Another good point. And that's the main reason why people complain so loudly when things they don't like hit the test server or the beta server. Because once it goes live, it'll be like that for a loooong time.</span><div></div>
Dr_Cyr
02-23-2006, 10:33 AM
Be sure to post up in the "Spells Abils and Cbt aArts" forum - there is a good thread there going about the Chanter AAs. Coercer and Illus both pile on,they will not be able to ignore it without consequence.The thread is <a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=6774">here</a><div></div>
MrDiz
02-23-2006, 02:48 PM
<blockquote><hr>Lolthinae wrote:<div>The sky is falling, the sky is falling!!!!!!! even Dizzi is finally getting upset :smileywink:</div></blockquote>You must not follow my posts <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Im always getting my proverbial knickers in a twist about some idiotic idea Sony have had from death penalty chages to the loot changes. I even quit a lvl 60 character cos of the [Removed for Content] it got in DoF.I cant stand idiotic changes/nerf/improvements that seem to been born of some mix of player envy and hallucinagenic drugs....... and this one ... well this one takes the gold <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />SONY : STOP ADDING CONTENT AT THE SAME TIME AS ADDING GAME MECHANIC CHANGES! At least then we could all enjoy the new zones and levels without sitting around going "[expletive haxx0red by Raijinn] is this AA supposed to actually do!?"
WAPCE
02-23-2006, 08:20 PM
It was "fixed" today, though I can't imagine I'll ever use it in its current form.<i>- Enchanter: Mana Flow can now be used on enemies.</i>
Xanoth
02-23-2006, 08:26 PM
<div></div><p>i did find a use for it... constant adds when duoing, but thats beside the point, this spell is still a waste of time even then, as it lies to you</p><p>the spell says you drain power from your enemy and give it to yourself... wrong</p><p>it drains power from a group member (or yourself .. go figure how that works) and gives it to you. the numbers dont add up either.</p><p>if i am under 10%, taraget myself and cast it, i loose 1% power (no power cost, and no power draining buffs) and gain 3%, giving me a total of 2%.</p><p> </p><p>if i cast my construct of reason, and root my target letting my pet get agro, then use mana flow on the ENEMY, it says i can't, because its try to drain mana from the pet through the implied target of the enemy. you can only steal power from yourself or your group members. i alos tested it on my wife. she loose power i gain power.</p><p> </p><p>not only is the spell useless in 99% of your gaming time, its also gimped and doesn't do what it says.</p>
Xanoth
02-23-2006, 08:26 PM
<div>nm... still felt good to rant about it...</div>
Manyak
02-23-2006, 08:56 PM
<div>a lvl 20 enchanter can get the AA mana flow easy. and thats when 185 mana might have been useful. i think they just forgot to make this spell scale to lvl.</div>
<blockquote><hr>DaMutation wrote:<div>a lvl 20 enchanter can get the AA mana flow easy. and thats when 185 mana might have been useful. i think they just forgot to make this spell scale to lvl.</div><hr></blockquote>None of the AAs scale, which is quite funny. Because the Predator starter AA has the same issue. Their Bounty skill is so useless, I mean 6 silver from killing a level 65 heroic? Or 6 silver, from killing a Level 22 heroic? Hrm, sounds like they didn't work on any scaling at all.I also bet all the melee abilities are useful when you're level 20, as those damage numbers are quite high, considering.
Mongowth
02-23-2006, 09:37 PM
<div>Overall I don't particularly like this spell much as seems pretty lame to what I was getting all excited in preperation for using from test server to LU.</div><div> </div><div>If they scaled this to level or as the case might well be, make it upgradable by more rank points onto it, then surely by draining from a group member then surely pets are open to this?! Cast limited pet and drain away ofc only in an emergency situation as suggested above, multiple adds.</div><div> </div><div>The 10% power left is really harsh though as is suggested that is a rare situation. I would take a better stab at entire group on or below 25% and work on the group recharging or a member of the group of your choice to recharge.</div><div> </div><div>Plus the fact that 99.9% of other classes get theirs useable as and when they please.</div>
Manyak
02-24-2006, 05:18 AM
<div>read above.....it was 'fixed' to drain power from a mob, not a gorup member</div>
Belizarius
02-24-2006, 11:01 AM
<div></div><p>Even the 'fixed' version is pretty lame. I don't believe I will ever actually use it. It is completely superseded by our existing power tap and cannibalise lines, and as useful as testicles on your earlobes.</p><p>Being able to transfer some power to a group/raid friend, now that would have had some utility.</p>
JackAll
02-24-2006, 11:42 AM
<div></div><p>Yea, but it would be raid utility.</p><p>And we cant have that. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p> </p><p>I hated the mana pump idea, it was just like saying im not usefull but I can give all my mana to someone that is.</p><p>How fun is that?</p><p> </p>
<div></div>I much preferred the spell haste version of mana flow although it didn't really suit the name. The mana pump I though was fairly useless but now I regret talking trash about it and winding up with this. I think you get rezzed with more than 10% mana. Just give me a nice passive effect and I'll be happy. I hate useless clickies.
AlkonTheWarrior
02-24-2006, 11:28 PM
<div></div><div></div><p>I've never once complained on this boards about classes or abilities or spells. I have always found a way for something to be useful, or if I couldn't, then I just wouldn't use it. All classes have some useless spells and what not. I've always tried to be unique and aggressive while playing my illusionist, and honestly, I've never had a complaint. True, I am only 50, but so far, I have loved the class and enjoyed it tremendously.</p><p>BUT (always a but...)</p><p>Mana flow has to be one of the most useless, thoughtless things I have ever seen. They give everyone some new eye candy and a little something special with the Achievement points, which is great, BUT, this spell is a joke. I mean, who came up with this?</p><p>If I have 3,000 mana, I can't use this until I have 300 or less, then I get a whopping 180 more? Is this a joke? I mean, seriously, did anyone even give this a second thought? I just don't get it at all. I seriously think that whoever came up with this (possibly the janitor at SOE?) should never be allowed to touch this class ever again.</p><p>If an illusionist ever, I mean EVER, gets under 10% mana, they really really suck, or whoever they are grouping with really sucks. I don't think I ever have been, nor will I ever be.</p><p>What a joke. Someone needs to answer for this. Do we have anyone at SOE who posts here that listens to the illusionist community? I really hate posting and complaining, but this is just too much of a joke not to.</p><p>Message Edited by AlkonTheWarrior on <span class="date_text">02-24-2006</span><span class="time_text">01:28 PM</span></p>
This spell should be a mana feed~ atleast imo. Its a waste of time to give this to us as is. We already have one mana conversion spell, that and a mana stone bah. I have been an ill since the game came out and this is honestly the first thing I am truly disappointed about.<div></div>
Woodcraft
02-25-2006, 11:56 PM
It is not for when you are at 10% of your power, but when you are down 10% of your maximum, ie 90% level. That is what the description says.<div></div>
<blockquote><hr>Woodcrafter wrote:It is not for when you are at 10% of your power, but when you are down 10% of your maximum, ie 90% level. That is what the description says.<div></div><hr></blockquote>Just because a spell says something in the description, doesn't mean it's right. I point you to Color Shower and Dazzling Array. "Epic targets have increased resistance to the stun duration or stifle effect." But hey who knows, the dev don't comment on illusionist stuff ever.
AlkonTheWarrior
02-26-2006, 06:46 PM
<div><blockquote><hr>Woodcrafter wrote:It is not for when you are at 10% of your power, but when you are down 10% of your maximum, ie 90% level. That is what the description says.<div></div><hr></blockquote>Well, when I try and use it, it doesn't let me use it until I am 10% of my power.</div>
<div></div><blockquote><hr>Woodcrafter wrote:It is not for when you are at 10% of your power, but when you are down 10% of your maximum, ie 90% level. That is what the description says.<div></div><hr></blockquote><p>The icon has never been clickable to me so I have yet to be able to cast it. I have been below 50 several times but not below 10 so I have to disagree with you here.</p><p>It is below 10. And an unusable skill imo.</p>
Impetus
02-27-2006, 12:48 AM
<blockquote><hr>AlkonTheWarrior wrote:<div><blockquote><hr>Woodcrafter wrote:It is not for when you are at 10% of your power, but when you are down 10% of your maximum, ie 90% level. That is what the description says.<div></div><hr></blockquote>Well, when I try and use it, it doesn't let me use it until I am 10% of my power.</div><hr></blockquote>You'd think that people would actually try it before making a statement like that.
Woodcraft
02-28-2006, 01:01 PM
Impetus said:<blockquote><hr>AlkonTheWarrior wrote:<div><blockquote><hr>Woodcrafter wrote:It is not for when you are at 10% of your power, but when you are down 10% of your maximum, ie 90% level. That is what the description says.<hr></blockquote>Well, when I try and use it, it doesn't let me use it until I am 10% of my power.</div><hr></blockquote>You'd think that people would actually try it before making a statement like that.---Actually Impetus he did try it.I did not have it at the time, so I was questioning it. Obviously their intent was to have it like the description says, when only down to 90% of your power. However it seems that a programing error made it work only at below 10% of power. I am sure communication is rare between those who design and those who program. This is an easy mistake to make, and one that makes more sense at 90% power than at less than 10% power.It needs to be /bug by every Illusionist.<div></div>
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