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View Full Version : Spellshield needs to be replaced with a new spell. Suggestions ?


Darmash
12-07-2005, 02:27 PM
As it is currently, Spellshield is completely useless in whatever case, and is a waste of room on the spell bars. If the devs ever start to fix our class, this would be a good start to replace this spell with something they are able to control. I guess a DD spell, as we do nothing to epic mobs but little damage, and our buffs are useless, it would be logical to give us the same dps than wizards if we are to be balanced with them. Or anyone has ideas about new spells that would not be nerfed within 6 weeks after release ? <div></div>

Barobra
12-07-2005, 10:06 PM
I don't want to do extreme damage im an Illusionist not a Wizard. And it would not be logical because then the wizard would need group invis, mana regen and stuns? This is a good question though. Spellshield as it is, just is not needed in any situation it just makes certain situations easier. I hope they find a way to make it so you can't do 400k dmg to a mob with it and make it reflect alot of the epic spells again. As far as a replacement? Maybe a spell that works on epics only. Perhaps a nice DPS decrease. <div></div>

SunT
12-07-2005, 10:14 PM
<P>They should just make it a Spell Ward for 1500 with no expiration and the same one min reset and make it raid castable.</P> <P>Or make it spell absorbtion for three spells so they dont have to worry about the unintentional effects of reflect.</P> <P>Or better yet, return it to what it was and fix the ONE 'exploitable' spell so it is not effected.</P>

Manyak
12-07-2005, 10:18 PM
<DIV>I say make spellshiled only reflect control spells (stun/mezz/stifle/fear/root/charm/memwipe) of any type, both profession spells and mob-specific spells, and even reflect them if they are AoEs. Then give the spell a 2.5 minute recast timer, make it raid castable, then give it only a 75% chance to reflect at adept 3. This would create some crazy strategies on those mobs with aoe stun and such, and maybe even have it so that 2 or 3 (or even more) illus would have to coordinate with each other to get the full reflection effect. This way when solo or in groups the spell isnt really that powerful, but it has some very good uses in a raid if the players are skilled enough.</DIV><p>Message Edited by DaMutation on <span class=date_text>12-07-2005</span> <span class=time_text>09:24 AM</span>

SunT
12-07-2005, 10:23 PM
<BR> <BLOCKQUOTE> <HR> DaMutation wrote:<BR> <DIV>I say make spellshiled only reflect control spells (stun/mezz/stifle/fear/root/charm/memwipe) of any type, both profession spells and mob-specific spells, and even reflect them if they are AoEs. Then give the spell a 2 minute recast timer instead of the 1 min. This would create some crazy strategies on those mobs with aoe stun and such.</DIV><BR> <HR> </BLOCKQUOTE><BR>That would work too.  However, SOE views strategic use of skills as Trivializing encounters.  So don't get your hopes up.

Manyak
12-07-2005, 10:27 PM
<DIV>lol you caught me before i edidted the post to make it look better =)</DIV> <DIV> </DIV> <DIV>But ya im not getting my hopes up or anything. Just wish that this was the kind of gameplay we had in this game.</DIV>

jun
12-07-2005, 10:53 PM
<P>I agree with the spell absorbtion idea.  I also like the idea of reflects.  Great ideas you two!</P> <P>What if the *new* spell shield were to absorb mob spells that were intended for DPS, and reflected only spell intended as debuffs, mez's, stuns, and stifles.  Of course with the percentages of success adjusted to where it doesn't absorb or reflect 100% of the time successfully, but to a dependable degree one way or another.  Something like that would be very useful.</P> <P>It would absorb the dps instead of reflecting it back on the mob, eliminating the instances where 400k damage was assessed on the mob.  It would reflect magical/mental attacks (cuz we are masters of mind control) and should be able to ward raid members from such attacks with a good degree of success.</P> <P>I think you guys are right on track with a solid revamp on this spell!</P> <P> </P> <P>VR,</P> <P>Kailen - 60 Illusionist Faydark</P>

Jaxidi
12-08-2005, 06:52 AM
<DIV>I'd be happy if they gave me a Group Gnome Illusion that /hideillusion wouldn't counteract.  I would LOVE such an upgrade to Spellshield!!</DIV>

Nupr
12-08-2005, 07:14 AM
<BR> <BLOCKQUOTE> <HR> <BR>I don't want to do extreme damage im an Illusionist not a Wizard. And it would not be logical because then the wizard would need group invis, mana regen and stuns?<BR> <BR> <HR> </BLOCKQUOTE> <P>It's this kind of narrow minded thinking that keeps us down.  I'm not saying that I don't think mana regen is great, but wizards have evac, they have stuns, they have stifles, they have AE roots, they can mana dump, they have an infinitely more useful line of resist spells.  They're not a pure DPS class, they have their own utility.  And while I regard our utility as greater, I don't think it warrants the huge DPS gap.  </P> <P>I really won't complain much about our DPS though until they change Prismatic Havoc.  While not a consistant high damage spell it can be really fun occasionally.</P> <P>The end game is raiding, and our raid utility comes down to mana regen.  The only thing that doesn't seem to make raiding trivial is damage so we may as well ask for it.<BR></P>

Azamien-Dermorate
01-13-2006, 10:26 PM
<div></div>good suggestions ... lets see if anyone will notice them now