PDA

View Full Version : Chanter DPS


DavidJay
09-22-2005, 12:54 AM
<DIV>Why is it that every enchanter I speak to in game thinks there dps is lacking and everyone who posts thinks its very good?? Prior to the BETA nerf our dps was very good but they took that away /sigh. On my server Mistemoore there is a hella lack of enchanters, I even had a good friend of mine on beta delete his 50 illusionist/50 woodworker (who was his main) to make room for other classes after the nerf. We should all be telling SoE we need our dps increased back to what it was and especially need a raid breeze, maybe lv 60 or something anyways. Ive posted on this issue before but it seems the forum posters arent in line with the rest of us who play?? Maybe we could stack our breezes or something? i dont know I just find my class slightly better at soloing though I used to solo just fine if i wanted to, the thing is I dont want to,  you dont become a chanter because you want to solo, you become a chanter because you want to be able to boost the groups capability, I also thought enchanters had decent dps when I made them but now more than ever I find us lacking. Just a few tweaks would help us along nicely. currently my alts dont invite enchanters to the group ever Id get someone with dps instead like a troub or dirge. Am i all alone here?</DIV> <DIV> </DIV> <DIV>Sylindril-50 Illusionist-Tribe of the Seven Moons-Mistmoore</DIV>

Padi
09-22-2005, 01:12 AM
<P>If you aren't finding your DPS increased by at least 50%, then you probably are doing something wrong.</P> <P>I will say this.  I don't think our DPS increase compared to the other classes is as big as many people are saying.  My personal DPS is up about 3 times what it used to be, but many other classes had their DPS nearly doubled as well.  We did gain on everyone, and we can solo a LOT easier now, but we are still doing about the same DPS as many of the DPS minded fighters (ones who try to DPS).</P> <P>I also find I buff my group as well if not better than before in terms of melee buffs, and while breeze is weaker now, I don't have to worry about rebuffing at all either.  (Dynamism on each melee and or caster helps a groups dps as much as haste and dynamism did prior if not more).</P> <P>Over the course of an evening, my DPS is usually around 230 not counting buffs, pet or construct (I don't normally use a pet in groups considering the average fight lasts 8 seconds with those I play with).  I've had that number as high as 298 for a few hours.</P>

Malle
09-22-2005, 03:14 AM
<DIV>Well I really don't think many people could argue our DPS hasn't gone up considerably if they got combatstats and started some parses. I know parses don't tell the whole story, but as the previous poster attests my DPS hovers around 250-300 on average against ^^^'s now I know what I'm doing, and sometimes spikes for more. I can give the Rangers I usually group with a run for their money on occasion, although I obviously have to work harder and things need to be just right. That's really not a bad figure, considering the other goodies we got to help with damage mitigation. Personally, I love the choice of role we can have- DPS, Damage mitigation with the stuns and stifles and debuffs, crowd control with our improved mezzes or a mixture of all 3 as required. This, frankly,  is the role as I imagined it when I picked the class and while there's things I'd wish for (lower power usage and Invis in line with Swashie's group sneak ability for starters) I really am overjoyed with the revamp. I never played in the Beta test of DoF so I can't comment on our DPS pre-nerf then, but based on my personal experiences I'd have a hard time justifying an increase in direct DPS while maintaining our current control skills and stifles.</DIV> <DIV> </DIV> <DIV>Where there may be some confusion is in the allocation of the DPS from Dynamism to the target rather than the Chanter. If people are buffing other's then the game seems to log that as their DPS as it shows on logs as 'XTargetsX Dynamism'. I'm not 100% sure on this if anyone can disprove it, but I sure do notice my personal DPS go right down if I get rid of the Duplicate and cast Dynamism instead. It's a trade off, but it can lead us to believe we're not contributing as much as we'd like.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

DavidJay
09-22-2005, 06:33 AM
<DIV>I take it as serious insult if you say I.m doing something wrng, I am one of the best enchanters Eq2 has ever seen. So have said many people, instead I would argue you were previously doing something wrong. I use to be able to 7-way dot I can longer lay down 7 dots only 2, dynamism did get a decent upgrade as well as power drains. but overall our dps has fallen ill say by 1/2 at least, how you may ask, breezing an entire raid thus allowing everyone to get off more dmg spells than without =) at 50 I can solo 4 lv 54 herioc guards in Maj Dul, thats not my point my point is our dps needs to be upped and I dont understand why most of the enchanters on the boards think otherwise? I believe they had us near perfect in Beta before the dps nerf /shrug its okay because im good enough to play a gimpy class and play it well I just feel bad for the less fortunate enchanters lacking my uberness</DIV>

Volka
09-22-2005, 08:14 AM
<span> <span><blockquote><hr>DavidJay wrote:<div>I take it as serious insult if you say I.m doing something wrng, I am one of the best enchanters Eq2 has ever seen. So have said many people, instead I would argue you were previously doing something wrong. I use to be able to 7-way dot I can longer lay down 7 dots only 2, dynamism did get a decent upgrade as well as power drains. but overall our dps has fallen ill say by 1/2 at least, how you may ask, breezing an entire raid thus allowing everyone to get off more dmg spells than without =) at 50 I can solo 4 lv 54 herioc guards in Maj Dul, thats not my point my point is our dps needs to be upped and I dont understand why most of the enchanters on the boards think otherwise? I believe they had us near perfect in Beta before the dps nerf /shrug its okay because im good enough to play a gimpy class and play it well I just feel bad for the less fortunate enchanters lacking my uberness</div><hr></blockquote></span>:smileyvery-happy: I think you should just remove yourself from the boards altogether. We clearly cannot even comprehend your leet uberness. </span><div></div>

Malle
09-22-2005, 11:04 AM
<BR> <BLOCKQUOTE> <HR> DavidJay wrote:<BR> <DIV>I take it as serious insult if you say I.m doing something wrng,<STRONG> I am one of the best enchanters Eq2 has ever seen. So have said many people</STRONG>, instead I would argue you were previously doing something wrong. I use to be able to 7-way dot I can longer lay down 7 dots only 2, dynamism did get a decent upgrade as well as power drains. but overall <STRONG>our dps has fallen ill say by 1/2 at least</STRONG>, how you may ask, breezing an entire raid thus allowing everyone to get off more dmg spells than without =) at 50 I can solo 4 lv 54 herioc guards in Maj Dul, thats not my point my point is our dps needs to be upped and I dont understand why most of the enchanters on the boards think otherwise? I believe they had us near perfect in Beta before the dps nerf /shrug its okay because im <STRONG>good enough to play a gimpy class and play it well I just feel bad for the less fortunate enchanters lacking my uberness</STRONG></DIV><BR> <HR> </BLOCKQUOTE>Based on the highlighted sections I'm going to now assume this post is a joke. Our DPS went from 90-100 (Vs single targets) on a good day to 300 and you say it's fallen because when we raid we can't breeze anyone outside our group? Nice one, you almost had me thinking you were serious.<BR>

zit
09-22-2005, 02:51 PM
<BR> <BLOCKQUOTE> <HR> Mallevi wrote:<BR> <DIV>Well I really don't think many people could argue our DPS hasn't gone up considerably if they got combatstats and started some parses. <FONT color=#ccff00>I know parses don't tell the whole story, but as the previous poster attests my DPS hovers around 250-300 on average against ^^^'s</FONT> now I know what I'm doing, and sometimes spikes for more. I can give the Rangers I usually group with a run for their money on occasion, although I obviously have to work harder and things need to be just right. That's really not a bad figure, considering the other goodies we got to help with damage mitigation. Personally, I love the choice of role we can have- DPS, Damage mitigation with the stuns and stifles and debuffs, crowd control with our improved mezzes or a mixture of all 3 as required. This, frankly,  is the role as I imagined it when I picked the class and while there's things I'd wish for (lower power usage and Invis in line with Swashie's group sneak ability for starters) I really am overjoyed with the revamp. I never played in the Beta test of DoF so I can't comment on our DPS pre-nerf then, but based on my personal experiences I'd have a hard time justifying an increase in direct DPS while maintaining our current control skills and stifles.</DIV> <DIV> </DIV> <DIV>Where there may be some confusion is in the allocation of the DPS from Dynamism to the target rather than the Chanter. If people are buffing other's then the game seems to log that as their DPS as it shows on logs as 'XTargetsX Dynamism'. I'm not 100% sure on this if anyone can disprove it, but I sure do notice my personal DPS go right down if I get rid of the Duplicate and cast Dynamism instead. It's a trade off, but it can lead us to believe we're not contributing as much as we'd like.</DIV> <DIV> </DIV> <DIV> <HR> </DIV></BLOCKQUOTE> <P>250-300 dps on average?? my parser must be broke or i am hunting in very different groups and locations. or maybe i dont know how to play my class.</P> <P>i can reach 250-300 dps on rare occasions, but not on average. the mobs die way too fast. 10 seconds max for one kill. usually i must be glad to break 200 on a single ^^^. On group encounter its better - if i have Color Shower up, but thats only the case every second pull.</P> <P>Really would like to hear some advice how to get 250-300 dps <U>on average</U>. </P> <P>Is this with troubador in group? Wwith figuring in all Dynamism procs of other classes as well? With pet or without? How much int? And what quality of spells?</P>

K3mik4l
09-22-2005, 05:44 PM
Well, lets see....First of all Dynamism on self. Start with Prismatic Strife on the tank, followed by Wither Hope and Lobotomize. Then Color Shower, Psychotic Spectrum, Construct, Scorching Beam, Aneurysm, Scorching Beam, Prismatic Strife again.Sure felt like spamming the hotkeys <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />Combatstats measured my damage per second somewhere between 275-300. Was a bit higher in a group encounter <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />The damage is nice when there's no need for the stuns, the stifle and the mesmerizes. If CC is involved, the damage drops. Which is to be expected of course.edit:The mobs that die fast... noone really gets high numbers with those <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><p>Message Edited by K3mik4l on <span class=date_text>09-22-2005</span> <span class=time_text>04:46 PM</span>

Padi
09-22-2005, 06:23 PM
<P>I fight in a group that kills ^^^ in about 8-15 seconds and 250+ dps is actually easier to achieve than when the fight is drawn out.  Just load the tank up with prismatic strife, then nuke, wither hope and nuke again, anuerysm, nuke, then I'll land my other dot.</P> <P>On fast fights, the key is not your dots, but putting prismatic strife on prior to the pull and getting off as many nukes as possible.</P>

zit
09-22-2005, 06:29 PM
<DIV>i see.</DIV> <DIV> </DIV> <DIV>my problem here just is that the mobs would be dead already by the time you suggest to cast Construct. </DIV> <DIV>maybe i need to look for groups that kill slower.  :smileywink:</DIV>

Padi
09-22-2005, 06:47 PM
<P>I don't believe I suggested you to cast contstruct.  I left that out intentially.</P> <P>The key is loading the tank up with prismatic strife and getting off as many nukes as possible and maybe throw in a dot while waiting on recast timers.</P> <P>I save Color shower for the AE fights if I know there is one coming up.</P> <DIV>NOTE:</DIV> <DIV>If you are using combatstats, your DPS may appear lower when your tank pulls because the timer starts when he pulls the mobs and ticks away.</DIV><p>Message Edited by Padien on <span class=date_text>09-22-2005</span> <span class=time_text>07:50 AM</span>

Malle
09-22-2005, 08:25 PM
<P>Aye, we were fighting those orange ^^^ cyclops in Pillars of Flame when I was measuring it. They tended to die a little slower than other mobs, which meant Lobotomize (at Master I) could finish ticking and I got a few more casts of Prismatic strife in. </P> <P>My offensive Masters are- Lobotomize, Scorching beam (training Master II), Psychotic spectrum, Construct of Logic. Prismatic Strife and Dynamism are Ad III's, as is the Personae (which I had up as I was the only caster). I soon realised that stuns and stifles were a waste of time in the group I was in as we had two healers and were really not in need of the damage limitation, so I just spent all my time on killing stuff faster. I didn't overly spam HO's, but I did throw a couple in here and there.</P> <P>*Edit- group was Pally MT, Ranger, Warden, Mystic and myself. Only 5, so it slowed it down a little more.*</P><p>Message Edited by Mallevi on <span class=date_text>09-22-2005</span> <span class=time_text>09:29 AM</span>

Espyderman
09-22-2005, 11:23 PM
DPs is fine to me, mind you we arent the highest in the world, but its not about being the biggest or baddest as a chanter its about making your group bigger and badder. I find the damage output fine, and not detrimental to gameplay by any means. Maybe post an issue with some merit and people would get behind you more.

kaeleth
09-23-2005, 01:19 AM
<DIV>Must you all be reminded to not feed the trolls.....ignore his "uberness"  I bet his mom tells him he is the best little boy every day.</DIV>

Manyak
09-25-2005, 02:48 AM
<DIV>our dps HAS gone up. but....our effectiveness has gone down in raids. haveing 24 people getting 60 points of mana per tick ends up with a much higher effectiveness rating than a few extra dps on one person. it makes everyone able to mash abilities without worrying about mana. tank taunts better, healers heal better, and evry1 else DPSs better. this results in a much higher DPS rating overall....which i would definately prefer over my personal DPS. chanter was always supposed to be a support class anyway.</DIV>

Padi
09-25-2005, 02:51 AM
<BR> <BLOCKQUOTE> <HR> DaMutation wrote:<BR> <DIV>our dps HAS gone up. but....our effectiveness has gone down in raids. haveing 24 people getting 60 points of mana per tick ends up with a much higher effectiveness rating than a few extra dps on one person. it makes everyone able to mash abilities without worrying about mana. tank taunts better, healers heal better, and evry1 else DPSs better. this results in a much higher DPS rating overall....which i would definately prefer over my personal DPS. chanter was always supposed to be a support class anyway.</DIV><BR> <HR> </BLOCKQUOTE><BR>Look at it this way.  We no longer have to buff like crazy, and since no one else can do it, you are still their best option.  Now instead of spending 90% of your time casting a single spell (button mashing as you put it), we can do other things such as DPS, stifle, dismay and mez'ing.  We can cast our devitalizing stare to gain more power for the group.  We can even keep mobs stifled 95% of the time if you use a combonation of your 2 stifles.

Manyak
09-25-2005, 03:00 AM
<DIV>with casting more than one breeze:</DIV> <DIV> </DIV> <DIV>breeze one person. 15 sec free to debuff/stifle/DoT mob</DIV> <DIV>breeze next person. 15 sec free blah blah</DIV> <DIV>..</DIV> <DIV>..</DIV> <DIV>..</DIV> <DIV>breeze 24th person. 5 mins free to do whatevr</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>between allt he free time between breezes there was enough time to cast anything u wanted anyway. with all the chain casting, and with siphon self at master 1 doing 150pts of regen per tick, i used to be able to do all these thigns (stifle, drain mana, devit stare, dismay, DoT, all of that) while breezing and hasting as well. so its not like we gained the ability to do that at all. and when combined with the other classes stuns/stifles/interrupts, an epic mob was kept close to stifled anyway. so in effect, all that has been traded is raid-wide mana regen for personal DPS. reducing overall effectiveness.</DIV>

Zulsak
09-26-2005, 01:10 AM
<DIV>You can't honestly say you were happy being the breeze buff [Removed for Content] on a raid, can you? I think it makes way more sense to have 1 of the 3 mana regen capable classes in every group, and focus just on their group. This way, you are now able to add to dps, mezz adds, etc.</DIV> <DIV> </DIV> <DIV>Yeah, breeze is a little less effective than it was before the combat changes. But the tradeoff of actually having some dps and being able to do something else now far out-weighs it.</DIV> <DIV> </DIV> <DIV>And to the OP - You are just plain wrong. Our DPS has gone up significantly. I am having fun with my Illusionist for the first time in months.</DIV> <DIV> </DIV> <DIV>I sure hope that any Devs reading these threads have the sense to ignore the handful of ignorant complainers, and realize that 95% of us are happy with the changes.</DIV>

Azamien-Dermorate
09-27-2005, 12:21 AM
<DIV>The problem I have with my dps isnt that it didnt go up ... obviously it when up significantly.  My concern is that we still arent balanced.</DIV> <DIV> </DIV> <DIV>Remember when we were told :</DIV> <DIV> </DIV> <DIV> <HR> </DIV> <P><B>Steve "Moorgard" Danuser:</B> Without giving the precise DPS numbers we intend each class to have, I can list how the classes will relate to one another in damage output. There are basically five groupings that classes fall into, from highest amount of damage output to the lowest.<BR><BR>First group:</P> <UL> <LI>Wizard/Warlock</LI> <LI>Assassin/Ranger</LI></UL> <DIV><BR>Second group:</DIV> <UL> <LI>Conjurer/Necromancer (using damage pet)</LI> <LI>Brigand/Swashbuckler</LI></UL> <DIV><BR>Third group:</DIV> <UL> <LI>Coercer/Illusionist, Conjurer/Necromancer (using tank pet)</LI> <LI>Troubador/Dirge</LI> <LI>Bruiser/Monk</LI></UL> <DIV><BR>Fourth group:</DIV> <UL> <LI>Berserker/Shadowknight</LI> <LI>Paladin/Guardian</LI></UL> <DIV><BR>Fifth group:</DIV> <UL> <LI>Fury/Warden</LI> <LI>Defiler/Mystic</LI> <LI>Inquisitor/Templar</LI></UL> <P></P> <HR> <P>I read this and get that we as enchanters should recieve the lowest dps of all the mages, tied with the lowest dps of the scouts ... but still significantly better then every tank/healer. (with monk and bruisers being the only fighters comming close)</P> <P>This structure doesnt seem to hold true.  In fact it seems that, except when using thier defensive stances, nearly all fighters can put up similar or greater damage as us ... which leaves us right back where were before ... barely out dpsing healers.</P><p>Message Edited by Azamien-Dermorate on <span class=date_text>09-26-2005</span> <span class=time_text>04:22 PM</span>

MillsFairchild
09-27-2005, 12:37 AM
<span><blockquote><hr>Azamien-Dermorate wrote:<div></div> <div></div><p>In fact it seems that, except when using thier defensive stances, nearly all fighters can put up similar or greater damage as us ... which leaves us right back where were before ... barely out dpsing healers.</p><hr></blockquote>Are you trying to tell me that fighters are putting out 300+ DPS against a single mob?  Because that's what my 51 Illusionist can do. My 50 Berserker can put out slightly more than 200 if I'm offensive and really trying.  But to be honest, if my goal is DPS, no Guardian or Paladin is going to come close to me.  I haven't parsed enough monks/bruisers/shadowknights yet who's primary objective was DPS, so I can't really speak for them.  But I think you'd be hard pressed to see a tank going offensive and keeping up with a good Illusionist who's trying for DPS. And even if Monks/Bruisers can match us (maybe they can, /shrug), that's the amount they're supposed to be putting out according to Moorgard.</span><div></div>

Padi
09-27-2005, 12:54 AM
<P>I don't know about all the tanks, but I do know how guardians, berserkers and bruisers are doing.  I also have a level 50 dirge and now a 52 illusionist.  My dirge is dressed in a bit of fabled with his prismatic and my illusionist is basically in all treasured gear, but has adept 3 in his damage spells or master 2.</P> <P>Here's what I'm finding.  If a bruiser does not use his devistation, he slightly out damages me on ^^^ mobs and on AE fights I win.  However, the bruisers I've grouped with use their devistation often and they tend to do a mess load of damage all the time.</P> <DIV>Overall it seems the bruiser does out damage my illusionist by a small margin.</DIV> <DIV> </DIV> <DIV>Against zerkers, I almost always out DPS him on single targets and on group targets, he does more on AE targets.  We do very similar DPS (he does a little more atm, but he's 4 levels higher as well).  With coordination, we can both do more DPS than anyone I've seen.</DIV> <DIV> </DIV> <DIV>Nearly every fight I try, I can out DPS a guardian (full fabled and highly mastered guardians).</DIV> <DIV> </DIV> <DIV>This is not taking in account for our proc buffs and or haste.</DIV> <DIV> </DIV> <DIV>Now my dirge, which is quite well equipped, better so than my illusionist on equipment, less so on spells now, he can barely out dps healers.  His DPS did not get much of a boost at all, and his DPS was barely better than the illusionist prior to the revamp.</DIV> <DIV> </DIV> <DIV>Parsing against other bards (troubador and dirge), my illusionist wins hands down.  Only occationally do they keep up.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>When going outside the guild in pickup groups, I haven't found anyone who could out DPS me yet (I know there are plenty that can, just that the average pickup groups don't seem to).  However, within my guild, on an AE fight, I out DPS all but warlocks, rangers and occationally wizards (pretty even here) (I'm unsure on summoners on this department), and on single target fights, most all those classes beat me every time.  And the 3 highest DPS fights I've ever seen have been from my illusionist, with the zerker right with me side by side, but that requires very specific situations to achieve <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </DIV><p>Message Edited by Padien on <span class=date_text>09-26-2005</span> <span class=time_text>02:05 PM</span>

zit
09-27-2005, 03:08 PM
<P>the damage pyramide was a nice goal, but its still almost as much messed up as it was before combat change.</P> <P>this is not an illusionist only problem though.</P> <P>we are able to outdamage some of the fighters now and come at par with some others. while some still will outdamage us if they try to. </P> <P>overall this puts us in a slightly better situation than we were before combat changes. but the the gap between tier 2 and 3 seems so small that it blurs the line pretty fast, too fast IMO. lower tier fighter can reach our dps easy, while its almost impossible for us to reach higher tier dps classes. for expample - provided all know how to play their class and have similar equippment and upgrade - a zerker (tier 2) obviously comes very close to dps of an illusionist (tier 3). while an illusionist never will come anywhere close to a summoner (tier 4). </P> <P>if now the zerker is doing too much or the chanter is doing to little or the summoner doing way too much is a different question. and i am for sure very glad that its not my job to balance and adjust it but that i can just enjoy what i am able to do with my revamped illusionist now.</P>

Barobra
09-27-2005, 08:04 PM
I don't see the big deal with the revamp. I personally was kind of scared they would nerf us a little bit after the revamp. Since the revamp I have been soloing groups of level 51 heroics as a level 51. Our ae mez (at 51) is amazing. Does not stun you and lasts 45 seconds?! I don't see why people are whinning at all honestly with our increase in DPS and improved mezzing ability and utility. My master dismay lowers all melee skills by 36 (thats kind of like making a mob almost 4 levels lower). Too me we are doing just fine. <div></div>

Tuleri
09-27-2005, 10:08 PM
<P>I agree with the above poster.  Our revised spells have been very well done.  Pros striffe, dynamism and the pet in particular.  I certainly feel our dps has gone up, and now every single solo encounter isnt a long drawn out event.</P> <P><BR> </P> <BLOCKQUOTE> <HR> I am one of the best enchanters Eq2 has ever seen.<BR> <HR> </BLOCKQUOTE> <P>By the way, that is priceless!  I am going to copy that to my bio!</P>

Pins
09-27-2005, 10:24 PM
<blockquote><hr>Tulerine wrote: <P>I agree with the above poster.  Our revised spells have been very well done.  Pros striffe, dynamism and the pet in particular.  I certainly feel our dps has gone up, and now every single solo encounter isnt a long drawn out event.</P> <P><BR> </P> <BLOCKQUOTE> <HR> I am one of the best enchanters Eq2 has ever seen.<BR> <HR> </BLOCKQUOTE> <P>By the way, that is priceless!  I am going to copy that to my bio!</P><hr></blockquote>Maybe he should go fight gigas! MUHAHA <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

KaynanEmberwood
09-27-2005, 11:28 PM
<span><blockquote><hr>Pinski wrote:Maybe he should go fight gigas! MUHAHA <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><hr></blockquote> LOL That's exactly what I thought when I first read that post <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span><div></div>

Wargod1968
09-27-2005, 11:46 PM
<BR> <BLOCKQUOTE> <HR> Tulerine wrote:<BR> <P>I agree with the above poster.  Our revised spells have been very well done.  Pros striffe, dynamism and the pet in particular.  I certainly feel our dps has gone up, and now every single solo encounter isnt a long drawn out event.</P> <P><BR> </P> <BLOCKQUOTE> <HR> <FONT color=#ffff66><STRONG>I am one of the best enchanters Eq2 has ever seen.</STRONG></FONT><BR> <HR> </BLOCKQUOTE> <P>By the way, that is priceless!  I am going to copy that to my bio!</P><BR> <HR> </BLOCKQUOTE><BR> <DIV>That statement just smacks of a previous boast that made EQ1/ internet history a year or two ago.  DavidJay, are you sure you aren't <STRONG><FONT color=#ffffff>Ragz Deslicer</FONT></STRONG>?</DIV>

DavidJay
09-28-2005, 12:15 AM
<P>WOW just came to check responses and am very suprised to see how many people are absolute jerks?? I mean come on guys were all friends here, in short my basic complaint is I thought according to 2 weeks prior to release our dps would be better then it is, like some posters have said if the fight lasts long enough(as its always been for me anyways) and I can cycle off some dots and have them last full duration then yeah our dps is by no means horrible, that said and having played another week and gotten more used to the changes I am finding us to better than originally thought(I posted in haste yes) but please dont be jerks about it, we are all Illusionists here, I only want whats best for all of us, I still think Pyshotic Spectrum could use a tweak along with our regen( just a bit o tweakage).</P> <P>This post was originally meant for serious consideration and yes I did mean the comment about us losing dps due to not being able to breeze an entire raid, thats fact isn't it? I am enjoying the class again, Im also not going to say we got the longest end of the stick( hheh I dont want to get the nerf axe) but dont we all think that our pyshc spec could use a boost along with regen?</P> <P>And lastly I am a very modest person, and say with all honesty I personally by others and my own accounts am one of the best illusionists that I have seen again the keyword is I afterall how many Illusionists group with other Illusionists, I just know what group/guildmates tell me and my own findings with alts, I'm sure all the Illusionists that post here are as leet and uber as I,</P> <P>I just havent been fortunate enough to group with you guys=)</P> <P>Anyways more feedback or lashings which ever you good for would be appreciated=) </P> <P>Also I dont know much about our lv 52-60 spells maybe our dps does move up a notch in t6, BTW what do you guys think about the double? Ive posted elsewhere I wish he would mimic our spells and thus possibly increase our duration on non dmg spells such as stifle,mezzes, and stuns, any one want to call me names for that?(obviously not double the duration heheh, or dmg, and still with the possiblilty to get resisted just like us) Also note im not complainging that our double doesnt fare well, just personally I would like a little more control over him=)</P>

Barobra
09-28-2005, 01:34 AM
You say your the best enchanter EQ2 has ever seen and you expect people to not be jerks about that? <span>:smileyvery-happy:</span> <div></div>

SunT
09-28-2005, 01:35 AM
<P>I thought I was the best?</P> <P>I am the Slayer of Gigas after all...</P>

DavidJay
09-28-2005, 08:43 AM
<P>Interesting point, again not really what what I wanted this thread to be about, so I ask should I instead lay claim to being the worst enchanter? hehe Im not, but like i said in my previous post, I am the best ive seen and BTW pretty sure i said one of the best, Ill have to look back.</P> <P>Tonight I did a little PvP and I semi recant my first post, I kicked the hell out of warlocks and wizards all a lv above me was a good time. sorry everyone took my first post the wrong way=) Im going to run some more parses been mixing things up a bit in groups and checking it out=) and yea I exspect people to be adults about things=) </P>

bonesbro
09-29-2005, 07:46 AM
Was doing 48 ^^^ spiders yesterday with a 51 Monk, 51 Illusionist, and 51 Fury.  The Illusionist averaged 350-375 DPS, I averaged 250-275 DPS (tanking in balanced stance, which has some offensive buffs), and the Fury averaged 100-120 going all out nuking.  This was consistent over about 3-4 hours. <div></div>

Tuleri
09-29-2005, 06:16 PM
<P>Whos Gigas!!!??</P> <P>:smileymad:</P> <P> </P> <P>I have been duoing with a Coercer recently, and I must say we put up some nice DPS numbers.  COlor shower and keeping a pet bufed with pris strife is very effective.  I am quite satissfied with our DPS boost considering that our Mezz is much more effective as well.  As far as breeze, ehh I wont miss casting it on an entire raid.  </P> <P>Also, grouped with another Illusionist (heya Kais!!) and we were able to split up buff duties so that everyone who needed haste or dynamism had one or both.  If I recall the group was tearing through things very quickly.  SO dont be afraid to bring 2 illusionist to a group.</P> <P> </P> <P>However, I am finding that I have to reeducate people on what enchanters can do now.  People dont realize we can actually DPS now, especially with AOE casts</P> <P> </P><p>Message Edited by Tulerine on <span class=date_text>09-29-2005</span> <span class=time_text>10:18 AM</span>

KaynanEmberwood
09-29-2005, 08:21 PM
/wave Tulerine  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <span> <blockquote><hr>Tulerine wrote: <p>Whos Gigas!!!??</p><hr></blockquote>Gigas is another person who posts on the boards, but claims to be "the best" as opposed to "one of the best".  His sig reads as follows: "</span> Gigas The Best Illusionist there is worldwide, Ill take any challenge". /shrug I posted about our dual illusionist group <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=26&message.id=7699" target=_blank>here</a>, and yea, it was a lot of fun.  I've since grouped with a coercer as well and I think we all stack quite nicely in a single group. <div></div>

Barobra
09-30-2005, 05:38 PM
<span><blockquote><hr>Tulerine wrote:<div></div> <div></div> <p>Whos Gigas!!!??</p> <p>:smileymad:</p> <p>I have been duoing with a Coercer recently, and I must say we put up some nice DPS numbers.  COlor shower and keeping a pet bufed with pris strife is very effective.  I am quite satissfied with our DPS boost considering that our Mezz is much more effective as well.  As far as breeze, ehh I wont miss casting it on an entire raid.  </p> <p>Also, grouped with another Illusionist (heya Kais!!) and we were able to split up buff duties so that everyone who needed haste or dynamism had one or both.  If I recall the group was tearing through things very quickly.  SO dont be afraid to bring 2 illusionist to a group.</p> <p>However, I am finding that I have to reeducate people on what enchanters can do now.  People dont realize we can actually DPS now, especially with AOE casts</p> <p>Message Edited by Tulerine on <span class="date_text">09-29-2005</span> <span class="time_text">10:18 AM</span></p><hr></blockquote>Never really thought of this. Does the Coercer and Illusionist breeze stack?</span><div></div>

Manyak
09-30-2005, 05:39 PM
<DIV>Tried it just the other day actually cuz i was wondering the same thing.....and it doesnt =(</DIV>

KaynanEmberwood
09-30-2005, 06:11 PM
<span><blockquote><hr>DaMutation wrote:<div>Tried it just the other day actually cuz i was wondering the same thing.....and it doesnt =(</div><hr></blockquote> Yea, they don't.  And fortunately they've set it up so that one will overwrite the other this time so there's no confusion.</span><div></div>

SunT
09-30-2005, 06:51 PM
<BR> <BLOCKQUOTE> <HR> Barobrain wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> Tulerine wrote:<BR> <P>Whos Gigas!!!??</P> <P>:smileymad:</P> <P> </P> <P>I have been duoing with a Coercer recently, and I must say we put up some nice DPS numbers.  COlor shower and keeping a pet bufed with pris strife is very effective.  I am quite satissfied with our DPS boost considering that our Mezz is much more effective as well.  As far as breeze, ehh I wont miss casting it on an entire raid.  </P> <P>Also, grouped with another Illusionist (heya Kais!!) and we were able to split up buff duties so that everyone who needed haste or dynamism had one or both.  If I recall the group was tearing through things very quickly.  SO dont be afraid to bring 2 illusionist to a group.</P> <P> </P> <P>However, I am finding that I have to reeducate people on what enchanters can do now.  People dont realize we can actually DPS now, especially with AOE casts</P> <P> </P> <P>Message Edited by Tulerine on <SPAN class=date_text>09-29-2005</SPAN> <SPAN class=time_text>10:18 AM</SPAN><BR></P> <HR> </BLOCKQUOTE>Never really thought of this. Does the Coercer and Illusionist breeze stack?<BR></SPAN> <BR> <HR> </BLOCKQUOTE><BR>My understanding is the Primary does not but the secondary, our DS and thier equivalent does.