PDA

View Full Version : Warlocks buffing Aggression


Inebriation
12-21-2006, 12:43 AM
So now we have more use to the fighter/rogue type classes, this is interesting. For those of you who have no idea what the [expletive haxx0red by Raijinn] I am talking about: <p><font color="#ffffff">- We've added a new skill called "Aggression" that affects the resistability of Taunting* Guardians, Berserkers, Paladins, Shadowknights, Monks, Bruisers, Brigands, and Swashbucklers all start out with the Aggression skill. Their primary defensive stances also increase their Aggression skill.           * Conjurer and Necromancer Fighter pets use the Aggression skill, and their defensive stances also increase it.* Primary Single Target and Encounter taunts now use Aggression skill, along with Rescue, Taunt Procs, and any other taunting abilities.           * NPCs that taunt also use the Aggression skill.           * Fury: Irritating Swarm: Reduces Aggression skill.           * Warlock: Spellbinding Pact: Increases Aggression skill.           * Troubador: Magical Boon: Increases Aggression skill.           * Dirge: Hyran's Angry Sonata: Increases Aggression skill instead of Strength.           * Troubador: Demoralizing Processional: Reduces Aggression skill.</font></p> <div></div>

KabsReds
12-21-2006, 12:45 AM
aye tis a nice xmas pressie to get <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> should make us more useful on raids now as well <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>

Deathspell
12-21-2006, 02:11 PM
What does it mean if it "reduces" the skill with some classes?What happens if you are in a group and you have a class that increases and another class that reduces the skill?<div></div>

Phayli
12-21-2006, 04:10 PM
<DIV>The Fury spell is a mob debuff and I'm pretty sure the Troub one is also. </DIV> <DIV>So reduction of aggression skills won't affect the group just mobs.</DIV>

Araxes
12-22-2006, 01:37 AM
The Master 1 Seal buff is +33 to Ordination, Disruption, Subjugation, Aggression ... and one other one.  The point is it's a +33 group buff ... in my opinion 33 extra points isn't particularly significant at level 70 but it could help here and there I suppose.  This has been the argument against the Seal line all along, however - nothing new.  <div></div>

TheStateFish
12-22-2006, 01:46 AM
<BR> <BLOCKQUOTE> <HR> Vicontessa wrote:<BR>The Master 1 Seal buff is +33 to Ordination, Disruption, Subjugation, Aggression ... and one other one.  The point is it's a +33 group buff ... in my opinion 33 extra points isn't particularly significant at level 70 but it could help here and there I suppose.  This has been the argument against the Seal line all along, however - nothing new.  <BR><BR><BR><BR> <BR> <HR> </BLOCKQUOTE><BR>With the new combat revamp having max skill will reduce resists by 20%. That is useful on raids. The problem is that there are many other classes with buffs to oter things that benefit the raid more than +33 aggression and +15% to taunts, so we are last on the list for MT group setup. At least we are on the list now, I suppose, but definatly not a prefered member of the group. The buff is useless if not in the MT group (or off tank group if you use one). The trade off then is that you don't have buffs beneficial to your own dps. Less hate decrease, less int buffs, it just doesnt make sense currently to sit in the MT group unless the raid has no other choice.

Phineus
12-23-2006, 08:17 PM
 Our off tanks have needed the help so I think this will be good for us. Have the dirge troub buffs on the mt and a warlock with the off. The dirge and troub seem to be 25 each or thereabouts. The tank should be able to self buff by 15 or 20 also. Could buff the main tank to 450 or so in theory(if they all stack havent got to test it yet). Seems like it will help alot on the 72 and higher epics.

Hellswrath
12-23-2006, 09:42 PM
That's a good point about the off tank.  I think the general thought is that our Seal line should be helpful to every type of spell in the group, regardless of which group in the raid we end up in.  Since they are treating non-damage taunts as spells, that applies to them as well.  Also, with the changes to resist rate, I find myself with fewer resist problems than my wizzy guildies.  I think the recent changes have gone a long way towards making this spell a viable addition to our spell lineup.

TheStateFish
12-23-2006, 11:36 PM
<BR> <BLOCKQUOTE> <HR> MarquisDesade wrote:<BR>  Our off tanks have needed the help so I think this will be good for us. Have the dirge troub buffs on the mt and a warlock with the off. The dirge and troub seem to be 25 each or thereabouts. The tank should be able to self buff by 15 or 20 also. Could buff the main tank to 450 or so in theory(if they all stack havent got to test it yet). Seems like it will help alot on the 72 and higher epics.<BR> <HR> </BLOCKQUOTE><BR>Dirge is 30, I assume Troub is the same. A troub in the MT group is a waste unless you are lucky enough to have extra on the raid, or don't have a crusader and conjuror and cleric to give mit buffs, . My guild is lucky if we have 1 troub online each night.