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Windowlicker
11-09-2006, 01:47 AM
<DIV>Anyone know specifics about how the new port system will work?  Are we able to port to specific location from anywhere?  Or will it purely be point to point porting?</DIV> <DIV> </DIV> <DIV>Also, any idea if we'll require items to make this happen? (Ala - Nil Crystals)</DIV> <DIV> </DIV> <DIV>Thanks in advance, </DIV>

Silmawyn
11-09-2006, 05:18 AM
<P>the ports work in this way...you get the scrolls from the spires in Antonica, Commonlands and Gfay....you go back to Gfay spire and turn em in and you get the ttanslocate spells one set is group/raid friend the other is single target and you NEED to buy the translocate stones in order to use the spells. They are on short timers which is nice and if you are working on something that requires you to go to CL and then Ant you can do so and if you wanna head back to Gfay its faster than getting back to neck docks or ts docks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>

TheStateFish
11-09-2006, 06:17 AM
<BR> <BLOCKQUOTE> <HR> Silmawyn wrote:<BR> <P>the ports work in this way...you get the scrolls from the spires in Antonica, Commonlands and Gfay....you go back to Gfay spire and turn em in and you get the ttanslocate spells one set is group/raid friend the other is single target and you NEED to buy the translocate stones in order to use the spells. They are on short timers which is nice and if you are working on something that requires you to go to CL and then Ant you can do so and if you wanna head back to Gfay its faster than getting back to neck docks or ts docks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P><BR> <HR> </BLOCKQUOTE><BR>Currently on beta, if you talk to the Teleport trainer in either SQ, NFP or Gfay, you automatically get the Gfay spire port spells. You still must inspect a scroll at both Ant, and CL spires to obtain quests, which end when you speak with the Teleport trainer again and obtain the port spells. The price of the component needed to cast the spells has had its price change, and it may not be final but currently costs 30s. You get a group/raid  single target that gives an accept box, and a group spell that acts as an evac.

Inebriation
11-10-2006, 10:24 AM
<DIV>Confused with the port system.. is this part of our AAs or just a new ability we get?</DIV>

pharacyde
11-10-2006, 07:55 PM
<DIV>It's a quest and you get a new spell basicly. The quest is very easy and can be done at any level. If you want a spoiler send me a private message. </DIV>

EpokSilvermo
11-10-2006, 07:57 PM
OMG I'm so looking forward to this! <span>:smileyvery-happy:</span><div></div>

Uumuuanu
11-17-2006, 04:08 AM
<DIV>At this point ALOT of people have them, so the easiest way is to get in a group with someone who has them and have them port you to Gfay, then CL and Ant.    Once you are there Call home and go to your cities mage tower for turn in.</DIV> <DIV> </DIV> <DIV>From a ~I didnt have mine yet~ point -   You are looking for a quest given by searching a scroll by the base of the Spires in CL, ANT and GFay.  They will be a large scroll on the ground that appears to have puffs of smoke coming from them.</DIV> <DIV> </DIV> <DIV>From Freeport (or Q)  run/ride/walk to the spires in CL (or Antonica) and get your first rune, Wait there and beam up to TT in KoS.  Immediately turn around and choose to go to Antonica (or CL) and get your 2nd rune.then continue on and go to the docks in Nek (or TS).  Ride the boat to BB mtns,  run up the hill and straight through to Gfay.  The spires are in the center bottom of the map and are VERY bigg (think 3-4x as large as the CL/Ant ones).  Get the rune for your 3rd port here.   Call home,  run to the mages tower and hail the NPC once for each of the runes (you have to go through the motions 3 times).  You will recieve a solo targetable and a group AE port for each Spire.</DIV> <DIV> </DIV> <DIV>Total time if you can find the Gfay spires,  less then 20 minutes.  Also a decent chunk of AA exp at any level.</DIV> <DIV> </DIV> <DIV>Good luck.</DIV> <DIV> </DIV> <DIV> </DIV>

GuardianKing
11-18-2006, 03:42 AM
Is there a level requirement?<div></div>

Uumuuanu
11-18-2006, 03:58 AM
<BR> <BLOCKQUOTE> <HR> GuardianKing wrote:<BR>Is there a level requirement?<BR><BR> <BR> <HR> </BLOCKQUOTE><BR>The quests DO have a level requirement.  I believe it will not even give you the quest until level 25.   We tried to get the ports for a 14 warlock in our guild, he couldn't click on the scrolls.

Deathspell
11-19-2006, 09:12 PM
Can someone explain to me the practical side of these ports?In what situation would you (or your group) wanna be ported to the backside of Antonica (or the other 2 zones)?Personally I don't see anything useful or coming in handy about it...<div></div>

Pilgrim Divine
11-19-2006, 11:47 PM
easy,im in QH, i join a group for an EoF instance, i port to GF. Saves masses of time.or if I want to go to KoS, I can just port directly to the spires.how can it not be useful?<div></div>

EpokSilvermo
11-20-2006, 06:06 AM
<div><blockquote><hr>Pilgrim Divine wrote:or if I want to go to KoS, I can just port directly to the spires.<div></div><hr></blockquote>I hope we do not have to wait too long until they open more spires. As my Warlock is 70 the Ant or CL spire are useful at times (saved loads of time on the Sol Ro deity quest LOL) but imagine how cool it would be to port ot any spire? Even in Loping Plains is a broken one. I hope the Erudites start their work there soon <span>:smileywink:</span></div>

Deathspell
11-20-2006, 09:22 PM
I think the idea is better then how they make it actually work at the moment.The ports to Antonica and Common Lands are useless, especially for higher level players. Nobody wants to port to the outback of Antonica, not even to go home.It's much quicker to call home and buy a tick in Qeynos Harbor.The port to Greater Faydark is nice, but again, only if you are low level. None of the highlevels I group with have/want something to do in Greater Faydark, which is a noob zone.As a T7 player I think it would be more interesting if you could bind that port to another location within EOF, e.g. a zone that matters compared to your level.Either that or add more ports to the list.<div></div>PS: and the porting should be costless.Just like Call of the Hero from Conjurors. You COTH 50 players and how many you think would give back a pearl?People I didn't even group with asking me to get ported to Greater Faydark... People are taking this for granted and that is wrong imo.Why not make them have the reagent ready or necesary pearl to accept the COTH/port?

Windowlicker
11-20-2006, 10:10 PM
<P>The ports are not useless if you understand why they've been put in place.</P> <P>Case in point:</P> <P>Your in an EoF zone and you've just picked up 3 new group members to fill some empty slots.  Two of those people are in Freeport, and the other is in Qeynos.</P> <P>You could either wait for all three to take the boat, and run through butcherblock.  Or you can zip over and pick all 3 up, and have the group together within a matter of minutes.</P> <P>That alone imho is more then cool enough.</P>

Uumuuanu
11-20-2006, 11:03 PM
<P>For those that are not high enough level or have not explored,  there are NUMEROUS other spires that have not be rebuilt yet.   I would guess that at some point these will be rebuilt and we will have access to port to them.  For example, there is a ruined spired in Loping Plains (one of the high level EoF zones) that hasnt even been rebuilt yet. This might mean that they will soon be adding ports to the currently rebuilt spires and make us rebuild the others at some point.  Druids have access to multiple zones for porting, its only a matter of time before we get this access as well.</P> <P> </P> <P> </P>

oyroy
11-23-2006, 07:54 PM
<blockquote><hr>Deathspell wrote:I think the idea is better then how they make it actually work at the moment.The ports to Antonica and Common Lands are useless, especially for higher level players.Nobody wants to port to the outback of Antonica, not even to go home.It's much quicker to call home and buy a tick in Qeynos Harbor.<blockquote><font color="FFFF00">What if your Call isnt up atm? Happens for me loads. From CL Spire to FP its like 3-4 mins? Never bothered me at least. Beats waiting 15-30 mins for call to finish reuse.Also saves you time to get to KoS when you can port right to the spire.</font></blockquote>The port to Greater Faydark is nice, but again, only if you are low level. None of the highlevels I group with have/want something to do in Greater Faydark, which is a noob zone.<blockquote><font color="FFFF00">If you're in FP, and going to Lopin Plains. What would be faster? Ticket (thats costs 2 times as much as the reagent) to BB, then walk though at least one more zone to get to Lopin Plains, or just port to Gfay, and zone into Lopin?I agree more zones would be nice, but you can get to most zones in EoF from Gfay, so its quite handy placed.</font></blockquote>As a T7 player I think it would be more interesting if you could bind that port to another location within EOF, e.g. a zone that matters compared to your level.Either that or add more ports to the list.<blockquote><font color="FFFF00">See my above. More zones would be nice, or maybe beeing able to port to bind point (tho Clerics have that already with Oddesy), but having a port between Gfay, CL an Ant is much better then having no ports at all.</font></blockquote><div></div>PS: and the porting should be costless.Just like Call of the Hero from Conjurors. You COTH 50 players and how many you think would give back a pearl?People I didn't even group with asking me to get ported to Greater Faydark... People are taking this for granted and that is wrong imo.Why not make them have the reagent ready or necesary pearl to accept the COTH/port?<blockquote><font color="FFFF00">30s int much at higher lvls. I know its more when you're lower lvl player, but its still just half the cost of taking the ferry to Nek or TS. If people want a port, you can ask for money if you feel like it. I've ported peops around when asked, as I have gotten help from others before, but noone says you HAVE to port someone if you dont want to.</font></blockquote></blockquote>

Deathspell
11-23-2006, 08:12 PM
<div><blockquote><hr>oyroy wrote:<blockquote><hr>Deathspell wrote:I think the idea is better then how they make it actually work at the moment.The ports to Antonica and Common Lands are useless, especially for higher level players.Nobody wants to port to the outback of Antonica, not even to go home.It's much quicker to call home and buy a tick in Qeynos Harbor.<blockquote><font color="#ffff00">What if your Call isnt up atm? Happens for me loads. From CL Spire to FP its like 3-4 mins? Never bothered me at least. Beats waiting 15-30 mins for call to finish reuse.Also saves you time to get to KoS when you can port right to the spire.</font></blockquote>                <font color="#ff9933">                  I don't know what you do, but my call of qeynos and call of ro are always up. When you do an instance or quest, it's at least an hour.</font><font color="#ff9933"></font><font color="#ff9933">                  Also, I can't remember when someone said in group "my call isn't up".</font>The port to Greater Faydark is nice, but again, only if you are low level. None of the highlevels I group with have/want something to do in Greater Faydark, which is a noob zone.<blockquote><font color="#ffff00">If you're in FP, and going to Lopin Plains. What would be faster? Ticket (thats costs 2 times as much as the reagent) to BB, then walk though at least one more zone to get to Lopin Plains, or just port to Gfay, and zone into Lopin?I agree more zones would be nice, but you can get to most zones in EoF from Gfay, so its quite handy placed.</font></blockquote>                   <font color="#ffcc00">                   <font color="#ff9900">Nah, make a group, you port to Gfay and zone to LP, but then you still have to wait for other players... to travel the entire zones. From my experience people are scattered over the                    zones when you make a group.</font></font>As a T7 player I think it would be more interesting if you could bind that port to another location within EOF, e.g. a zone that matters compared to your level.Either that or add more ports to the list.<blockquote><font color="#ffff00">See my above. More zones would be nice, or maybe beeing able to port to bind point (tho Clerics have that already with Oddesy), but having a port between Gfay, CL an Ant is much better then having no ports at all.</font></blockquote><div></div><font color="#ff9900">                   So far I haven't had to port myself or anyone else to Antonica or CL....I'll tell you when that happens <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></font>PS: and the porting should be costless.Just like Call of the Hero from Conjurors. You COTH 50 players and how many you think would give back a pearl?People I didn't even group with asking me to get ported to Greater Faydark... People are taking this for granted and that is wrong imo.Why not make them have the reagent ready or necesary pearl to accept the COTH/port?<blockquote><font color="#ffff00">30s int much at higher lvls. I know its more when you're lower lvl player, but its still just half the cost of taking the ferry to Nek or TS. If people want a port, you can ask for money if you feel like it. I've ported peops around when asked, as I have gotten help from others before, but noone says you HAVE to port someone if you dont want to.</font></blockquote><font color="#ff9900">                      It's not the point whether the cost is a lot of money or not <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></font></blockquote><hr></blockquote></div>

oyroy
11-23-2006, 08:39 PM
<blockquote><hr>Deathspell wrote:<div><blockquote><hr>oyroy wrote:<blockquote><hr>Deathspell wrote:I think the idea is better then how they make it actually work at the moment.The ports to Antonica and Common Lands are useless, especially for higher level players.Nobody wants to port to the outback of Antonica, not even to go home.It's much quicker to call home and buy a tick in Qeynos Harbor.<blockquote><font color="#ffff00">What if your Call isnt up atm? Happens for me loads. From CL Spire to FP its like 3-4 mins? Never bothered me at least. Beats waiting 15-30 mins for call to finish reuse.Also saves you time to get to KoS when you can port right to the spire.</font></blockquote>           <font color="#ff9933">            I don't know what you do, but my call of qeynos and call of ro are always up. When you do an instance or quest, it's at least an hour.</font><font color="#ff9933"></font><font color="#ff9933">                  Also, I can't remember when someone said in group "my call isn't up".</font><blockquote><font color="FFFF00">Questing, with running back and forth, meeting others to trade, group disolves for some reason etc. There's plenty of reasons why I wont be at the same place for an hour. And I dont have Call of Ro (know its my fault, but never been much in MajDul. Started playing after KoS came out, so never done much quests there), so it saves me alot of time.</font></blockquote>The port to Greater Faydark is nice, but again, only if you are low level. None of the highlevels I group with have/want something to do in Greater Faydark, which is a noob zone.<blockquote><font color="#ffff00">If you're in FP, and going to Lopin Plains. What would be faster? Ticket (thats costs 2 times as much as the reagent) to BB, then walk though at least one more zone to get to Lopin Plains, or just port to Gfay, and zone into Lopin?I agree more zones would be nice, but you can get to most zones in EoF from Gfay, so its quite handy placed.</font></blockquote>             <font color="#ffcc00">             <font color="#ff9900">Nah, make a group, you port to Gfay and zone to LP, but then you still have to wait for other players... to travel the entire zones. From my experience people are scattered over the                    zones when you make a group.</font></font><blockquote><font color="FFFF00">Well, that isnt always how it is for me. Often people have teamed up, and need a last one, or someone drops and you can pick up last one quick instead of waiting. Makes you also able to gather the rest of group if they are close to a spire. Costs a little, but the maybe 1.5g it takes to get a group together and save 15-20 mins of travel you usually get back in 2-3 mobs worth of vendor trash.</font></blockquote>As a T7 player I think it would be more interesting if you could bind that port to another location within EOF, e.g. a zone that matters compared to your level.Either that or add more ports to the list.<blockquote><font color="#ffff00">See my above. More zones would be nice, or maybe beeing able to port to bind point (tho Clerics have that already with Oddesy), but having a port between Gfay, CL an Ant is much better then having no ports at all.</font></blockquote><div></div><font color="#ff9900">             So far I haven't had to port myself or anyone else to Antonica or CL....I'll tell you when that happens <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></font>PS: and the porting should be costless.Just like Call of the Hero from Conjurors. You COTH 50 players and how many you think would give back a pearl?People I didn't even group with asking me to get ported to Greater Faydark... People are taking this for granted and that is wrong imo.Why not make them have the reagent ready or necesary pearl to accept the COTH/port?<blockquote><font color="#ffff00">30s int much at higher lvls. I know its more when you're lower lvl player, but its still just half the cost of taking the ferry to Nek or TS. If people want a port, you can ask for money if you feel like it. I've ported peops around when asked, as I have gotten help from others before, but noone says you HAVE to port someone if you dont want to.</font></blockquote><font color="#ff9900">               It's not the point whether the cost is a lot of money or not <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></font><blockquote><font color="FFFF00">Why should others have to pay for ferry ticket etc? If everything in the game was free, where would the fun be? Free repairing armor, free travel, free items. I have no problem having to pay 30s each time I use port. So far its costed me less then 10g, and I have gained much more then that from the time I've saved not having to run through loads of zones/waiting for boat etc. Some might disagree, tho for me it isnt a problem. Oddesy costs cash, CoH costs cash, ferry to Nek/TS costs cash. Whatever. Why would you need money if everything was free?I know druids dont pay for portals, but so what. Differences in classes. Beats having one class that did everything. Would much rather have port and pay for it, then nothaving it at all</font></blockquote></blockquote></blockquote></div></blockquote>

Deathspell
11-24-2006, 02:56 PM
<div><blockquote><blockquote><div><blockquote><blockquote>Why should others have to pay for ferry ticket etc? If everything in the game was free, where would the fun be? Free repairing armor, free travel, free items. I have no problem having to pay 30s each time I use port. So far its costed me less then 10g, and I have gained much more then that from the time I've saved not having to run through loads of zones/waiting for boat etc. Some might disagree, tho for me it isnt a problem. Oddesy costs cash, CoH costs cash, ferry to Nek/TS costs cash. Whatever. Why would you need money if everything was free?</blockquote></blockquote></div></blockquote></blockquote>Because ferry tickets are equal to all players. So are mender costs.But, you just write things so they favor your arguments, lol. Now you start referring to yourself and its usage.Ofcourse I don't have a problem paying 30 myself to port myself. I don't think any player would have a problem paying for himself.Stop wandering off.</div>

oyroy
11-24-2006, 06:38 PM
<blockquote><hr>Deathspell wrote: Because ferry tickets are equal to all players. So are mender costs.But, you just write things so they favor your arguments, lol. Now you start referring to yourself and its usage.Ofcourse I don't have a problem paying 30 myself to port myself. I don't think any player would have a problem paying for himself.Stop wandering off.</blockquote>But, you only have to pay for yourself if you dont wanna pay for others. No rules say you have to port other people, so it up to you. If everyone though it was ok to pay 30s for themself, why this post? Your not required to port anybody else...

Pilgrim Divine
11-24-2006, 09:09 PM
regardless of how long it takes everyone else to zone to loping plains for a T7 instance, i like to able to port directly fromQH to GF and zone to Loping Plains.so,. for me, and many others, its not useless. Once im at entrance, i then have time to make a nice cup of tea whilst everyone takes the long way around.i like tea breaks so it works for me <span>:smileyvery-happy:</span><div></div>