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Cowdenic
08-15-2006, 06:54 AM
<DIV>Where do you, my fellow warlocks, feel we should be in DPS compared to other DPS classes. </DIV> <DIV> </DIV> <DIV>This is in regards to single target and multi target DPS.</DIV> <DIV> </DIV> <DIV>Think comparatively to assassins, wizards, rangers, swashbucklers, conjurors, necros, brigands.</DIV> <DIV> </DIV> <DIV>I have my own opinions but I would love to see yours.</DIV> <DIV> </DIV> <DIV>I am also curious as to improvements you would like to see for our class, please cite specific spell lines you would like to see improved.</DIV>

Keitho
08-15-2006, 07:22 AM
I think as casters  SIngle target we should be near top 3 or 4....Aoe   #1  .( since we are a cloth class we have chosen that for a reason #1 dps)   For Wizard Single target #1 and AOE top 3 or 4.   We are aoe based so we sohuld be number 1 while wizards DD based so they should be #1<div></div>

MilkToa
08-15-2006, 07:50 PM
If a well played and well equipped warlock can't consistantly parse in the top 5 and compete for the the top spot (with predators and wizards) on single target mobs then they aren't worth playing. The AE specialist role is a joke - if you're a DPS class you have to be able to do top tier DPS when it matters.

Banshye
08-15-2006, 08:22 PM
<P>The AE focus is a luxury leveling up but when you reach the so-called end-game and are raiding T7, the warlock AE focus is more of a liability. Warlock AE damage out-distances the MT AE-taunts even with very conservative AE casting - and it only takes one swipe from a raid mob to end your parse early. </P> <P>Suggested fixes are 1) Better AE taunts for tanks 2) Better deaggro for warlocks 3) A Hate Transfer 4) More DD capability. At this point, any of those fixes would be a welcome consideration.</P> <P>So far, the Devs are unresponsive. In fact, they've not even posted in this forum since Nov 2005.</P>

Keitho
08-15-2006, 10:05 PM
<div><blockquote><hr>Banshye wrote:<div></div> <p>The AE focus is a luxury leveling up but when you reach the so-called end-game and are raiding T7, the warlock AE focus is more of a liability. Warlock AE damage out-distances the MT AE-taunts even with very conservative AE casting - and it only takes one swipe from a raid mob to end your parse early. </p> <p>Suggested fixes are 1) Better AE taunts for tanks 2) Better deaggro for warlocks 3) A Hate Transfer 4) More DD capability. At this point, any of those fixes would be a welcome consideration.</p> <p>So far, the Devs are unresponsive. In fact, they've not even posted in this forum since Nov 2005.</p><hr></blockquote>agree</div>

Magic
08-26-2006, 05:18 AM
I feel that we should be number one since we gave up physical mitigation for it.  If I am equal to a non-mage class in DPS, then I consider myself to be nerfed.

Mastire
08-26-2006, 06:01 AM
<BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <DIV>Where do you, my fellow warlocks, feel we should be in DPS compared to other DPS classes. </DIV> <DIV> </DIV> <DIV>This is in regards to single target and multi target DPS.</DIV> <DIV> </DIV> <DIV>Think comparatively to assassins, wizards, rangers, swashbucklers, conjurors, necros, brigands.</DIV> <DIV> </DIV> <DIV>I have my own opinions but I would love to see yours.</DIV> <DIV> </DIV> <DIV>I am also curious as to improvements you would like to see for our class, please cite specific spell lines you would like to see improved.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>As I have had arguments with other warlocks on this forum on this Warlocks will parce from 1-6 Depending on the fight, some figths we will win a parce some fights we will come in last. All DPS classes<cept assasins> are close now. And you might complain saying look we have no Utility, and the Dev's said we are supose to be T1 DPS. </P> <P>Since then Dev's have stated that they regret every making the DPS teiring system. </P> <P>Utility Rangers/Assasins get less then us. Wizzards are about the same,<the group power transfer is not bad now that it is a 3 sec cast and no Nil crystal req. I would say better then evac>. Conj's are about equal as well. Brigs get some Major Debuffs. but nothing else. Necro's have an advantage in this department but they use there utility they lose DPS and if there pet dies there DPS drops alot.</P> <P>So what I'm saying is all classes have there benifits and downfall's, Don't compare us to other classes since we are a different class. I don't want to be a wizzard and I don't want to be a necro.  I want to be a warlock and that is it. If you want to complain about how another class is better then ours to what victicius<sp> did and leave the class, and live with that class's flaws. We don't want you.</P>

Mastire
08-26-2006, 06:09 AM
<BR> <BLOCKQUOTE> <HR> Aljola wrote:<BR> I feel that we should be number one since we gave up physical mitigation for it.  If I am equal to a non-mage class in DPS, then I consider myself to be nerfed.<BR> <HR> </BLOCKQUOTE> <P><BR>Like this complaint I used to think this way. But you can solo better then a ranger/Assasin/Brig/swash. Trust me I have a 70 Brig and a 70 warlock. Mit doesn't mean nothing. As well You pull agro as a ranger lets say, you may live 2 secs longer on a raid mob over the warlock. All less mit means is you have to be more carful when in groups, not to pull agro and soloing, to make sure the mobs are rooted.</P> <P>And for complain about Well necro's get pets. There pets can't stand up to anything that isn't solo. Put theer pet agenst a ^^^ mob and it dies in seconds. Wizzards solo a ^^^ better then warlocks, but warlocks can solo groups of ^ mobs like a king. IE level 60 the large groups of epic x 2 monks, were soloable by a single warlock. That can't happen anymore but still ^ groups of mobs are a warlocks favorite solo target.</P>

Selpone
08-26-2006, 10:26 PM
I'm happy with warlocks with the way they are. 

Inebriation
08-27-2006, 04:57 AM
To your amazement, I actually do better with single-target encounter than I do with group-encounter as far as VS. other classes. I usually come #1/2 on the parse near the necromancer or brigand with his friggen double attack AA. <div></div>

Xede
08-27-2006, 07:42 AM
<DIV>As of right now i am extremely unhappy with the class reguarding our DPS in AE damage.</DIV> <DIV> </DIV> <DIV>We parse below necros, conjurors, zerkers and a couple other classes as well. Single target I dont expect much because we are suppose to be AE class not single target. So having 1k to 1500 on single target i am happy.</DIV> <DIV> </DIV> <DIV>with that said any suggestions to any of our spells and for our class please post it in the sticky so i can update that post as often as i can.</DIV>

MilkToa
08-27-2006, 08:50 AM
LU13 was a huge mistake since AE specialist is not a viable class in EQ2. As far as I'm concerned our DPS is the best when it matters the least. That being said, we're a pure DPS class so unless we're regularly competing for the top DPS spot  when fighting the important raid/instance mobs then the warlock class is broken. I'm talking about performance relative to comparably equip and skilled players of other classes.

Mastire
08-27-2006, 09:48 AM
<BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> LU13 was a huge mistake since AE specialist is not a viable class in EQ2. As far as I'm concerned our DPS is the best when it matters the least. That being said, we're a pure DPS class so unless we're regularly competing for the top DPS spot  when fighting the important raid/instance mobs then the warlock class is broken. I'm talking about performance relative to comparably equip and skilled players of other classes.<BR> <HR> </BLOCKQUOTE> <P><BR>I think you need to learn to play your class. Warlocks do reguarly parce comarable to all other DPS classes. Some fights Warlocks win Some figths we come in 6th. But an overall parce of any raid will show that all DPS classes<cept assasins> normaly parce 100DPS within eachother. And if you want to be able to nuke for 10k there is a betrayal quest that lest you switch classes. Do it and find out the grass isn't greener on the other side.</P>

Swedemon
08-27-2006, 10:41 AM
As we all are quite aware the arsenal of the warlock is heavily aoe based. In order to do okay single target dmg we need to be able to use all our encounter Aoe spells. Both wizards and warlocks have minimal deaggro, we are highly dependent on some major deaggro from another class. Wizards have it tough but we warlocks actually have it considerably tougher, and this is why...Warlock compared to wizzie in an aoe fight... its a good match but the wizard has the benefit of being able to maximize single-target dmg where the aggro is well held... that is on the maintanks active target. The warlock spits out aoe after aoe after aoe to keep up on the dps. Here it is... when your tank is taunting and stuff, resists happen mobs evade or whatever, so while the warlock is aoe'ing like nuts he/she is really challenging the hate of all mobs collectively moreso than the wizzie. There is a good chance that one or two mobs in the encounter is actually not very well taunted due to resists/etc. Solution for the warlock, slow down on aoe dps... result wizard does more dmg. Second solution, keep aoe'ing and risk death and win parse.In other words, being heavily aoe based coupled with minimal deaggro equates to a very good chance of gaining aggro in multi-mob encounters due probability. Why, because the target of the main-tank has by far the most tank-aggro that has the most potential for dmg. A smart wizzie will utilize this advantage.On the other side of the spectrum Single target warlock vs. wizzie, the wizzie should always win.

Swedemon
08-27-2006, 10:55 AM
<blockquote><hr>MilkToast wrote:If a well played and well equipped warlock can't consistantly parse in the top 5 and compete for the the top spot (with predators and wizards) on single target mobs then they aren't worth playing. The AE specialist role is a joke - if you're a DPS class you have to be able to do top tier DPS when it matters.<hr></blockquote>/agreeThe challenging high end content often contains one or both of two things... mobs being mezzed and/or aggro wipes. We need apocalypse and DI to do good dps in Aoe or single target... very risky to cast these when mobs are mezzed, you really gotta make sure all the mobs that need to be mezzed are currently mezzed before using Apoc and using DI is out of the question. Regarding aggro wipes, Dots are very dangerous, apocalypse = dot, DI = dot. Instant dmg spells are ideal so often we gotta hold of on a couple of our primary spells.... or not use them at all and enjoy the gimped.So yeah, for topend content.. warlock sux. But hey, we can clear trash really well. Personally, its all good, I still enjoy playing my class when the light is green.

MilkToa
08-27-2006, 07:54 PM
<BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> LU13 was a huge mistake since AE specialist is not a viable class in EQ2. As far as I'm concerned our DPS is the best when it matters the least. That being said, we're a pure DPS class so unless we're regularly competing for the top DPS spot  when fighting the important raid/instance mobs then the warlock class is broken. I'm talking about performance relative to comparably equip and skilled players of other classes.<BR> <HR> </BLOCKQUOTE> <P><BR>I think you need to learn to play your class. Warlocks do reguarly parce comarable to all other DPS classes. Some fights Warlocks win Some figths we come in 6th. But an overall parce of any raid will show that all DPS classes<cept assasins> normaly parce 100DPS within eachother. And if you want to be able to nuke for 10k there is a betrayal quest that lest you switch classes. Do it and find out the grass isn't greener on the other side.</P> <P><BR></P> <P></P> <HR> <P>Lol, 1000 dps won't even put me in the top 8 on most raids encounters. My brigand parses 300+ DPS higher than my warlock on single target mobs (and that's being kind, it's often 500+). The better your raid DPS gets the worse a warlock's DPS looks.</P> <P><BR></P></BLOCKQUOTE><p>Message Edited by MilkToast on <span class=date_text>08-27-2006</span> <span class=time_text>09:01 AM</span>

GrinFaker
08-27-2006, 08:31 PM
suprise suprise milktoast whines again

Tanatus
08-27-2006, 08:49 PM
<DIV>As long as I have good agro management with raid I always come on top on any AOE encounters vs. any other classes </DIV> <DIV>Vs single targets I usually come 1-6 depending if Assasin have his Decup ready or not. On single target I am competing with necros, swashes and assasins, rarely wizards</DIV>

MilkToa
08-28-2006, 12:50 AM
<BR> <BLOCKQUOTE> <HR> GrinFaker wrote:<BR> suprise suprise milktoast whines again<BR> <HR> </BLOCKQUOTE> <P> </P> <P>Lol,  i'm hurt. If you think the warlock class is fine then say so and move on. I don't. I have a right to express my opinion and I do it without insulting and attacking other people.  My guild use to have 4 warlocks, now it has one who only plays part time (and complains about the class when he does). The rest stop playing a warlock because they were unhappy with the changes SOE has made to the class. Of course, I know they were probably all whiners who didn't know how to play a warlock too. </P> <P> </P>

drajev
08-28-2006, 06:38 PM
<P>Been trying this for some time now with my guild, so thought i'd post it to express my opinion on warlocks and raids in general. In aoe-packed zones like lab and lyceum i'm in second tank grp with pally and another dirge. In aoe encounters, i just nuke away with everything i have, healers know the pally will tank the adds as he'll take agro from aoe, named will be on MT, so they're assigned to each of them - result: everyone can go full out dps as ppl know i have the top aoe dps and wont bother backing off, fight is very smooth and much faster - this is even more valid on nameds like Gnillaw when adds hit pretty hard and need to be taken down asap, so this helps the raid not only my dps. </P> <P>Rather than complain about my class as Milk seems to do all the time, i talked a lot with raid leader and officers explaining how it's very hard to get the best out of me even with troub deagro spell, so we decided to do this to make the best out of me and help the raid in general, now it works out to perfection, there are no more agro issues and i do great dps, everyone's happy. Just a matter of coordination between healers. I'm happy too, but still it's obvious i'm pretty much dependant on the pally and what i suggest is all plate tanks get some amends-like art, just watch how precious we're going to be in the MT grp if this happens.</P>

Mastire
08-29-2006, 02:13 AM
<BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> <BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> LU13 was a huge mistake since AE specialist is not a viable class in EQ2. As far as I'm concerned our DPS is the best when it matters the least. That being said, we're a pure DPS class so unless we're regularly competing for the top DPS spot  when fighting the important raid/instance mobs then the warlock class is broken. I'm talking about performance relative to comparably equip and skilled players of other classes.<BR> <HR> </BLOCKQUOTE> <P><BR>I think you need to learn to play your class. Warlocks do reguarly parce comarable to all other DPS classes. Some fights Warlocks win Some figths we come in 6th. But an overall parce of any raid will show that all DPS classes<cept assasins> normaly parce 100DPS within eachother. And if you want to be able to nuke for 10k there is a betrayal quest that lest you switch classes. Do it and find out the grass isn't greener on the other side.</P> <P><BR></P> <P></P> <HR> <P>Lol, 1000 dps won't even put me in the top 8 on most raids encounters. My brigand parses 300+ DPS higher than my warlock on single target mobs (and that's being kind, it's often 500+). The better your raid DPS gets the worse a warlock's DPS looks.</P> <P><BR></P></BLOCKQUOTE> <P>Message Edited by MilkToast on <SPAN class=date_text>08-27-2006</SPAN> <SPAN class=time_text>09:01 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>30 second figths arn't good for a warlock. Those are fights we suck at. Those figths aren't what a true judge of DPS is based on. PARCE THE ENTIRE RAID AND SEE HOW CLOSE THE ACCUAL DPS IS!!!!! and please post some of your results you will see I'm right. You might not be #1 ever, but who care you will be comperable to all other DPS classes. </P> <P>And I have said this before and I'll say it again. If you don't liek teh class. LEAVE!! Sony gives you teh option now so, become a wizzard and [expletive haxx0red by Raijinn] on there forums how a warlock will beet you on single target figths 1/2 the time.</P> <P>Elria</P>

MilkToa
08-29-2006, 02:58 AM
<P>Mastire, </P> <P>I'm not sure what you're talking about since almost no T7 raid encounters last 30 seconds or less. Also, exactly in what T7 raid encounters do warlocks excel?</P>

Mastire
08-29-2006, 03:47 AM
<BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> <P>Mastire, </P> <P>I'm not sure what you're talking about since almost no T7 raid encounters last 30 seconds or less. Also, exactly in what T7 raid encounters do warlocks excel?</P><BR> <HR> </BLOCKQUOTE> <P><BR>Trash mobs, in a few raid zones last 30 secs. Most are under 1 min. Named mobs 2-3 min encounters we are good at. Most names in labs have 3 mobs. We are good at those. All fights in lycium we are good at. In DT we are = to a wizzard in most fights some figths they win some we win. </P> <P>We suck at drakes in Labs, they have restence to Poision, but that is one of the only mobs I seem to have trouble DPSing agenst. </P> <P>We are an average DPS class. We help raids clear zones faster and add average of 1kDPS to teh raid. Most DPS classes average arrnd 1kDPs for teh raid. but like I said </P> <P>PARCE THE ENTIRE RAID NOT JUST 1 ENCOUNTER!!!! you will see what I mean.</P> <P>Elria</P>

matinisback
08-29-2006, 07:35 AM
rfits pwn's all in pvp

Xede
08-29-2006, 05:39 PM
<BR> <BLOCKQUOTE> <HR> coltsfancolts wrote:<BR> rfits pwn's all in pvp<BR> <HR> </BLOCKQUOTE><BR>this game is based around PVE not PVP so we really dont care how it affects PvP that much.

TheSlashman
08-29-2006, 07:08 PM
I love it when I am going bonkers and an assassin is right on my heels on the parse.  This was based on 4-5 mobs at once.  I just crack up.  Must be nice to have hate transfer and go all out.  What are the cons in the assassin class if you can go ballz out and not worry about aggro?  I know sometimes you need to hit a mob on the back, but that isnt that difficult if you have a tank that usually has the mobs back to the raid <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Mastire
08-29-2006, 07:28 PM
<BR> <BLOCKQUOTE> <HR> TheSlashman wrote:<BR> I love it when I am going bonkers and an assassin is right on my heels on the parse.  This was based on 4-5 mobs at once.  I just crack up.  Must be nice to have hate transfer and go all out.  What are the cons in the assassin class if you can go ballz out and not worry about aggro?  I know sometimes you need to hit a mob on the back, but that isnt that difficult if you have a tank that usually has the mobs back to the raid <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR> <HR> </BLOCKQUOTE><BR>Assasin's are now the class of the month. Warlocks were 1st then rangers then Conj's and necros, now assasins. Don't worry they will be nerfed.

MilkToa
08-29-2006, 07:48 PM
<blockquote><hr>Mastire wrote:<BR><BLOCKQUOTE><HR>TheSlashman wrote:<BR>I love it when I am going bonkers and an assassin is right on my heels on the parse.  This was based on 4-5 mobs at once.  I just crack up.  Must be nice to have hate transfer and go all out.  What are the cons in the assassin class if you can go ballz out and not worry about aggro?  I know sometimes you need to hit a mob on the back, but that isnt that difficult if you have a tank that usually has the mobs back to the raid <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR><HR></BLOCKQUOTE><BR>Assasin's are now the class of the month. Warlocks were 1st then rangers then Conj's and necros, now assasins. Don't worry they will be nerfed.<hr></blockquote>It's not unique to assassins, all scout classes can go all out most of the time and not get aggro. De-aggro poisons plus other class specific de-aggro abilities make a huge difference.

Splatterpunk28
08-30-2006, 01:35 AM
<div></div><div></div><i>I believe it <u>should be</u>:</i><b>Single Target</b>:Short to medium length fight:  Wizard, Warlock, assassin/ranger, Necro/Conj.Long fight (where power becomes an issue, should be very rare occurance):   Ranger/Assassin, Necro/Conj, Wizard, Warlock.<b>AE:</b>  Warlock, Wizard, assassin/ranger, Necro/Conj.I feel it stays true to the dps ladder given by Moorgard and is consistent with our (current) class descriptions.  Additionally I don't think equipment or having all master spells should make such a significant difference that a class should be able to bump it's way to a higher tier of dps -- a significant difference, yes, but that big?  No.  I think there should be a significant difference in dps in similarly geared classes (ie, an uber raid geared warlock should not be able to out-dps an average geared wizard in single encounters, assuming both have equal skills in playing their characters)  Just my thoughts, though.<div></div><p>Message Edited by Splatterpunk28 on <span class=date_text>08-29-2006</span> <span class=time_text>06:20 PM</span>

Mastire
08-30-2006, 03:07 AM
<BR> <BLOCKQUOTE> <HR> Splatterpunk28 wrote:<BR><B>Single Target</B>:<BR>Short to medium length fight:  Wizard, Warlock, assassin/ranger, Necro/Conj.<BR>Long fight (where power becomes an issue, should be very rare occurance):   Ranger/Assassin, Necro/Conj, Wizard, Warlock.<BR><BR><B>AE:</B>  Warlock, Wizard, assassin/ranger, Necro/Conj.<BR><BR>I feel it stays true to the dps ladder given by Moorgard and is consistent with our (current) class descriptions.  Additionally I don't think equipment or having all master spells should make such a significant difference that a class should be able to bump it's way to a higher tier of dps -- a significant difference, yes, but that big?  No.  I think there should be a significant difference in dps in similarly geared classes (ie, an uber raid geared warlock should not be able to out-dps an average geared wizard in single encounters, assuming both have equal skills in playing their characters)  Just my thoughts, though. <BR> <HR> </BLOCKQUOTE> <P>Where did u get this from. Cuz its wrong.</P> <P>Short Fights 30 secs or less Warlocks suck. We have lower DD then most of the other classes, and longer casting times. </P> <P>MEd(30-180 secs) fitghs: Warlocks are good at. We have enough power to last this time, and are able to accualy start casting all our spells, and it allows our dots to tick to full length.</P> <P>Long Figths(180+) we are alot better then a wizzard, our spells use less power, and are more DoT oriented.</P> <P>But accualy classing this is kinda crap. Give a mob an AE Wizzards and warlocks get a boost. Most raid mobs now have an add or 5. Helping our DPS for the fight. But they don't live long enough to be a real AE fight. Some mobs are more resistent to some spells then others.</P> <P>So please don't try to make a DPS listing. And if you do Ranger/Assasin isn't a class they are 2 ranger is better at multi targets and range then asssasin. Assasin can deal more damage when they can positon a mob then a ranger <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />.</P> <P>And you left out swash and brig in your list.</P> <P><BR> </P>

Mastire
08-30-2006, 03:09 AM
<BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR><BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR><BR> <BLOCKQUOTE><BR> <HR> <BR>TheSlashman wrote:<BR><BR> I love it when I am going bonkers and an assassin is right on my heels on the parse.  This was based on 4-5 mobs at once.  I just crack up.  Must be nice to have hate transfer and go all out.  What are the cons in the assassin class if you can go ballz out and not worry about aggro?  I know sometimes you need to hit a mob on the back, but that isnt that difficult if you have a tank that usually has the mobs back to the raid <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR><BR> <HR> <BR></BLOCKQUOTE><BR>Assasin's are now the class of the month. Warlocks were 1st then rangers then Conj's and necros, now assasins. Don't worry they will be nerfed.<BR> <HR> </BLOCKQUOTE><BR><BR><BR>It's not unique to assassins, all scout classes can go all out most of the time and not get aggro. De-aggro poisons plus other class specific de-aggro abilities make a huge difference.<BR> <HR> </BLOCKQUOTE><BR>No but assasin's DPS >> ALL atm. Rangers go all out and tehy can't touch teh assasin. And you should be abel to go all out on single target mobs. If not get a new tank.

Cowdenic
08-30-2006, 09:31 AM
<BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> LU13 was a huge mistake since AE specialist is not a viable class in EQ2. As far as I'm concerned our DPS is the best when it matters the least. That being said, we're a pure DPS class so unless we're regularly competing for the top DPS spot  when fighting the important raid/instance mobs then the warlock class is broken. I'm talking about performance relative to comparably equip and skilled players of other classes.<BR> <HR> </BLOCKQUOTE> <P><BR>I think you need to learn to play your class. Warlocks do reguarly parce comarable to all other DPS classes. Some fights Warlocks win Some figths we come in 6th. But an overall parce of any raid will show that all DPS classes<cept assasins> normaly parce 100DPS within eachother. And if you want to be able to nuke for 10k there is a betrayal quest that lest you switch classes. Do it and find out the grass isn't greener on the other side.</P><BR> <HR> </BLOCKQUOTE><BR>Quite simply you are wrong.

Mastire
08-31-2006, 04:59 AM
<BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> LU13 was a huge mistake since AE specialist is not a viable class in EQ2. As far as I'm concerned our DPS is the best when it matters the least. That being said, we're a pure DPS class so unless we're regularly competing for the top DPS spot  when fighting the important raid/instance mobs then the warlock class is broken. I'm talking about performance relative to comparably equip and skilled players of other classes.<BR> <HR> </BLOCKQUOTE> <P><BR>I think you need to learn to play your class. Warlocks do reguarly parce comarable to all other DPS classes. Some fights Warlocks win Some figths we come in 6th. But an overall parce of any raid will show that all DPS classes<cept assasins> normaly parce 100DPS within eachother. And if you want to be able to nuke for 10k there is a betrayal quest that lest you switch classes. Do it and find out the grass isn't greener on the other side.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Quite simply you are wrong.</P> <P><FONT color=#ff0000>65 Warlock Befallen, Boom</FONT><BR></P> <P></P> <HR> </BLOCKQUOTE> <P><FONT color=#ff0000></FONT> </P> <P>enough said.</P> <P>Get to level 70 and master out before you comment on a raiding warlock plz<BR></P>

Xede
08-31-2006, 05:29 AM
<BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> LU13 was a huge mistake since AE specialist is not a viable class in EQ2. As far as I'm concerned our DPS is the best when it matters the least. That being said, we're a pure DPS class so unless we're regularly competing for the top DPS spot  when fighting the important raid/instance mobs then the warlock class is broken. I'm talking about performance relative to comparably equip and skilled players of other classes.<BR> <HR> </BLOCKQUOTE> <P><BR>I think you need to learn to play your class. Warlocks do reguarly parce comarable to all other DPS classes. Some fights Warlocks win Some figths we come in 6th. But an overall parce of any raid will show that all DPS classes<cept assasins> normaly parce 100DPS within eachother. And if you want to be able to nuke for 10k there is a betrayal quest that lest you switch classes. Do it and find out the grass isn't greener on the other side.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Quite simply you are wrong.</P> <P><FONT color=#ff0000>65 Warlock Befallen, Boom</FONT><BR></P> <P></P> <HR> </BLOCKQUOTE> <P><FONT color=#ff0000></FONT> </P> <P>enough said.</P> <P>Get to level 70 and master out before you comment on a raiding warlock plz<BR></P><BR> <HR> </BLOCKQUOTE> <P><BR>he's still right to an extent</P> <P> </P> <P>Warlocks parse way below other DPS classes(minus rangers)....tell your other DPS classes to learn how to play their class.</P>

Cowdenic
08-31-2006, 05:50 AM
<BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> <BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> MilkToast wrote:<BR> LU13 was a huge mistake since AE specialist is not a viable class in EQ2. As far as I'm concerned our DPS is the best when it matters the least. That being said, we're a pure DPS class so unless we're regularly competing for the top DPS spot  when fighting the important raid/instance mobs then the warlock class is broken. I'm talking about performance relative to comparably equip and skilled players of other classes.<BR> <HR> </BLOCKQUOTE> <P><BR>I think you need to learn to play your class. Warlocks do reguarly parce comarable to all other DPS classes. Some fights Warlocks win Some figths we come in 6th. But an overall parce of any raid will show that all DPS classes<cept assasins> normaly parce 100DPS within eachother. And if you want to be able to nuke for 10k there is a betrayal quest that lest you switch classes. Do it and find out the grass isn't greener on the other side.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Quite simply you are wrong.</P> <P><FONT color=#ff0000>65 Warlock Befallen, Boom</FONT><BR></P> <P></P> <HR> </BLOCKQUOTE> <P><FONT color=#ff0000></FONT> </P> <P>enough said.</P> <P>Get to level 70 and master out before you comment on a raiding warlock plz<BR></P><BR> <HR> </BLOCKQUOTE><BR>With the exception of 5 spells I have been mastered out since level 47. That being said, this is my 8th toon I have gotten to 70. Any other questions?

Cowdenic
08-31-2006, 05:52 AM
P.S. I have not updated that siggy in a long time. But whatever.

Mastire
08-31-2006, 06:05 AM
<BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> P.S. I have not updated that siggy in a long time. But whatever.<BR> <HR> </BLOCKQUOTE> <P><BR>67 warlock sorry</P> <P>Lieing saying that is your 8th char to level 70 is kinda funny though. eq2players.com shows all. So please go away, before you make yourself look stupid. Wait.. nevermind</P><p>Message Edited by Mastire on <span class=date_text>08-30-2006</span> <span class=time_text>07:08 PM</span>

Cowdenic
08-31-2006, 06:07 AM
<BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> Cowdenicus wrote:<BR> P.S. I have not updated that siggy in a long time. But whatever.<BR> <HR> </BLOCKQUOTE> <P><BR>67 warlock sorry</P> <P> </P><BR> <HR> </BLOCKQUOTE><BR>apology accepted.

Ziviel
08-31-2006, 08:34 PM
<div></div>"Where do you, my fellow warlocks, feel we should be in DPS compared to other DPS classes."I play a warlock because I like the "Big Booms" ....to answer your question, over time, for raw damage generating "caster" classes, over time we should have the same damage dealing potential...but maybe have an edge on AOE.... bottom line for me being...I think the current implementation is pretty good. As for DPS compared to say a swashbuckler...again, it should over time be similar but not the same, cloth casters should IMO alwasys be able to generate the most damage (thus the trade off of wearing cloth).... Also keep in mind over time that DPS and utility, such as resist types, the way DPS is generated (all up front or over time), and the subtle things like roots and stuns,  and HO opportunities make it what it is. all and all I'm pretty satisfied, thus I do think our roots break too easily at times.<div></div><p>Message Edited by Ziviel on <span class=date_text>08-31-2006</span> <span class=time_text>09:36 AM</span>

Niun01
08-31-2006, 08:51 PM
hmm.. Parsing in the top 5 consistently is nice, depending on the situation.We rule the roost in medium length multi-target fights like Labs or the Temple of Scale.Although not top of the parse, we  hold our own in single target as well.  So far no complaints.1k+ dps and i could care less what other classes are parsing...If your paying attention to what the other classes are doing while you are raiding, then you are not focusing on your own...Over all, I think our biggest problem is agro... But after respecing to the Intelligence line, I seem to be having less and less troubles.<div></div>

Tanatus
09-02-2006, 11:08 PM
<DIV>Foget about agro ... if you getting agro that mean only 1 thing your raid not properly set up</DIV>