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Jorel7
06-19-2006, 12:46 PM
<DIV>Hello all,</DIV> <DIV>I just dinged 40 and was very excited about getting my first group root. When I scribed my newly bought master I was really disappointed though. Now, my understanding was that before LU24 the spell had a duration of 45secs. I also know all rootspells durations was lowered. Now, here's the problem: The duration of Bony Grasp is 15 seconds, while the recast is 20 seconds! I thought I read somewhere that the duration was supposed to be 2.5secs, but maybe that was just the higherlvl root?</DIV> <DIV> </DIV> <DIV>Anyway, with the duration being 5secs shorter then the recast, could anyone help me find a good use for this spell? I've tried it out a couple of times now, but with the long castingtimes of our dmgspells, I don't really see how this spell could help? When fighting singletarget mobs I usually use root, debuff(1sec cast), Aura of Darkness(1sec cast), Null Absolution(4sec), Nil Dist(3sec cast) and Flashfreeze(2sec) followed by a reroot, then Strength of Void(4sec cast) and Invite Void(2sec cast) to regain some mana. Then start new cycle.</DIV> <DIV> </DIV> <DIV>I understand that when fighting a group of mobs an AE dmgspell would be likely to cause at least some of the targets to break root, thereby making the AE dmgspells(mainly Null Absolution) too dangerous. </DIV> <DIV> </DIV> <DIV>So, when I tried this out vs a group my idea was to go something like this: </DIV> <DIV> </DIV> <DIV>Spellorder  --  Duration on AE root  --  Time til recast<BR>--------------------------------------------------------------------------------<BR>1. Grouproot  --  15 sec left  --  20 sec left</DIV> <DIV>2. Groupdebuff(1sec cast)  --  14 sec left  --  19 sec left<BR>3. Aura(1 sec cast)  --  13 sec left  --  18 sec left<BR>4. Single target root(2sec cast)  --  11 sec left  --  16 sec keft<BR>5. Nil Distortion(3sec cast)  --  8 sec left  --  13 sec left<BR>6. Noxious Bolt(2sec cast)  --  6 sec left  --  11 sec left<BR>7. Flashfreeze(2sec cast)  --  4 sec left  --  9 sec left<BR>8. Wait 1sec  --  3 sec left  --  8 sec left<BR>9. Group AE dmg with stun(3sec cast)  --  0 sec left  --  5 sec left<BR>10.Wait 1sec  --  1sec stun left  --  4sec left<BR>11.Vulian Interference(1sec cast)  --  0 sec left of AE stun  --  3 sec left<BR>12.Vulian runs out  --  0 root, 0 stun, 0 pacify  --  1 sec left</DIV> <DIV> </DIV> <DIV>Then what? Hope that the mobs wont kill me until I get my AE root off again? Also, the example above requires no rootbreak from the mob I'm hitting with single target nukes and also a perfect continous casting without any delays.</DIV> <DIV> </DIV> <DIV>Thoughts?</DIV> <DIV> </DIV> <DIV><BR>/Jorella, 40th lvl Warlock, MM</DIV>

vorek
06-19-2006, 05:00 PM
<P>The root would have broken long before duration runs out in that scenario.</P> <P> </P> <P>Warlocks have a pretty decent mitigation for a squishy. You can take quite a bit. </P> <P> </P> <P>Root, Distortion, Nebula, PB AoE, reroot and repeat as needed. </P>

Zombo611
06-19-2006, 06:25 PM
<DIV>You have 2 times when you are just sitting there. Do not base the rest of the game off of a Group Root. Unload on them. If you are attacking a group and have Aura up hit them with AE's. dont worry about the root unless you need it. </DIV> <DIV>1 Pull with Group Debuff</DIV> <DIV>2 Aura</DIV> <DIV>3 AE Stun</DIV> <DIV>4 Group Root</DIV> <DIV>5 PBAoe</DIV> <DIV>6 Pick a mob single DD him if group root breaks on him single him out with single root</DIV> <DIV>7 AE Stun</DIV> <DIV>8 Group Root Rinse repeat.</DIV>

Jorel7
06-19-2006, 07:30 PM
<P>Ah, I'm doing just fine on single and doubletarget encounters(solo and heroic). Was just asking the general question of how useful Bony Grasp really is post-LU24, I mean other then to doubleroot a mob.</P> <P>I'll play around with it some more and see if I can work out some kind of strategy vs groups of 3 or more mobs.</P> <P>Thx for your input, please add more if you like =)</P> <P> </P> <P>/Jorella, 40th lvl Warlock, MM</P>

CoLD MeTaL
06-19-2006, 07:31 PM
My Bony Grasp post Live Nerf 24 breaks on first nuke, then i die.but it is better than nothing.In my low 40s i could take down a group of yellow three down arrow no problem. now a blue single 1 down arrow kills me. Thanks SOE.

Tanatus
06-19-2006, 08:46 PM
<DIV>Let me put this way - root nerf bits a lot its brakes 2X easy that it use to be before LU24 (15% chance vs. 8% chance) and in a sence it not intend nowdays to hold mobs while you cooking em down.....</DIV> <DIV>Here is what you ..... You use your strongest AoE on pull (Apocal or Absolution line) then stop mobs with AoE Daze (mobs AI prevent em from casting Spells/CA on the run) and once you landed Daze use you Grasp root line. Or if you feel particular comfortable with taking some beating before using Daze hit Chaostorm line spell for extra panch of damage and! mob interuption then use Daze then Grasp then back off and you are ready to load your next AoE attack</DIV>

vorek
06-19-2006, 09:21 PM
<BR> <BLOCKQUOTE> <HR> Tanatus wrote:<BR> <DIV>Let me put this way - root nerf bits a lot its brakes 2X easy that it use to be before LU24 (15% chance vs. 8% chance) and in a sence it not intend nowdays to hold mobs while you cooking em down.....</DIV> <DIV>Here is what you ..... You use your strongest AoE on pull (Apocal or Absolution line) then stop mobs with AoE Daze (mobs AI prevent em from casting Spells/CA on the run) and once you landed Daze use you Grasp root line. Or if you feel particular comfortable with taking some beating before using Daze hit Chaostorm line spell for extra panch of damage and! mob interuption then use Daze then Grasp then back off and you are ready to load your next AoE attack</DIV><BR> <HR> </BLOCKQUOTE> <P>This is not true....</P> <P>The break chance is only on DAMAGE now....debuffs do not break root. Therefore....it may break a little more frequently when doing damage, but the overall % chance to break is actually better than it was because debuffs do not affect it.<BR></P>

Nizmar
06-19-2006, 09:30 PM
I find this spell not nearly as useful as it used to be, and it should be more powerful seeing this is our only defense soloing.

Ether
06-19-2006, 10:14 PM
<P>Vorek, you sound like one of the typical Warlock fanboys that has rarely played another class and constantly defends the class despite nerf after nerf.</P> <P> </P> <P>The root duration change is a MAJOR nerf for an already very difficult class to play. If you enjoy this great, but by assaulting those that would complain you are reducing the chance that we would get a boost.</P> <P> </P> <P>I however have defected and am now the proud owner of an adept III Ice comet. I just soloed my first even con triple up Giant in SS. Couldnt do that with a warlock.</P>

CoLD MeTaL
06-19-2006, 10:19 PM
I just do not understand "learn to play your class" posts, when before update was soloing fine, after update can't solo hardly anything.heavy handed SOE just nerfs everything with one slice, no attention to detail.Bony grasp WAS useful, but it IS not useful now.

vorek
06-19-2006, 10:42 PM
<P>You are incorrect.</P> <P>I have 2 primary play toons, both 55+ one warlock and one bruiser. I have no trouble admitting the bruiser solos better but the warlock levels faster. He can kill groups 2 to 3 times faster than my bruiser...and he gets more xp for it.</P> <P>At 52, my bruider could kill Desert Tartantulas solo (they are 47^^^) and my warlock couldn't even at 56. However, my warlock has no fear when pulling groups of 4-5 no arrow heroic groups. It is a trade off.</P> <P> </P> <P>However, this entire discussion is about people complaining about pushing the limits of the class and not liking the limits when they find them. Personally, and I have stated this before, I dislike ANY class having the power to solo ^^^ mobs before they are gray....period. I think a group mob should require a group (and I solo 90% of the time unless it is guild stuff).</P> <P> </P> <P> </P> <P>**And the "Learn to play" bits come from the fact that I have NEVER EVER EVER found a SINGLE encounter that was yellow or lower that DIDN'T say HEROIC that I couldn't kill solo with my Warlock (or my Bruiser)....therefore, everything is working as SoE advertised it would. Solo mobs can be soloed and heroics need a friend or 2. Why is that "nerfing"? Sounds like "fixing" to me.</P>

CoLD MeTaL
06-19-2006, 10:46 PM
<blockquote><hr>vorek wrote:<div></div><p>**And the "Learn to play" bits come from the fact that I have NEVER EVER EVER found a SINGLE encounter that was yellow or lower that DIDN'T say HEROIC that I couldn't kill solo with my Warlock</p><hr></blockquote>I would have made that statement prio to this Live Nerf.

vorek
06-19-2006, 10:56 PM
<BR> <BLOCKQUOTE> <HR> CoLD MeTaL wrote:<BR> <BLOCKQUOTE> <HR> vorek wrote:<BR> <BR><BR> <P>**And the "Learn to play" bits come from the fact that I have NEVER EVER EVER found a SINGLE encounter that was yellow or lower that DIDN'T say HEROIC that I couldn't kill solo with my Warlock</P><BR> <HR> </BLOCKQUOTE><BR><BR><BR>I would have made that statement prio to this Live Nerf.<BR> <HR> </BLOCKQUOTE><BR>I am making it after. Still holds true, 100%.

CoLD MeTaL
06-19-2006, 11:02 PM
Well vorek post you uber tactics so we can all learn.Because roots breaking after 1 nuke, and no root available = 1 dead warlock.And the group root is just laughable, now.

Tanatus
06-20-2006, 12:08 AM
<P>Vortec .. you totaly miss the point...</P> <P>Before root nerf you could stack 2 roots on +++ or simply AoE root sothing (group of 4-5 no arrow up mobs) then get distance nuke with Apocal (stun in the end), nuke with Nebula (stun) and finish off group with Void Absolution and even if for some dump reason you did not killed outright group you always had option of Chaostorm to make cup de grace. Reason why you was been doing it relative stability of root - (root was able survive 2-3 tics of Apocal)... Nowdays you CANNT do this because Root S T A B I L I T Y been nerfed. No way in hell root will survive 5 tics of Apocal (I have master 1 AoE if its matter)</P> <P>Before LU24 nerf we were able TIME out spells so group killing was not a problem... Nowdays? well ANYTHING that cons for 1 arrow up = death sentence for warlock solo</P> <P>Dont get me wrong overall DPS been improved slightly - because Nebula recircle faster, because Darkinvestation proc always Broodling and they stay always 24s AoE nuking encounter because now even if your target died before you got your AoE spell off spell STILL go off and hit rest of encounter - that all GOOD changes. But face fact ability to solo for warlocks been severely nerfed in LU13 and completely RUINED at LU24</P>

latrocin
06-20-2006, 01:52 AM
<P><SPAN><FONT color=#ffffff>I can still solo a group of 2 down arrow yellows pretty easy and i can take ^^^ up green even after the nerf. I am not sure what you guys are doing different than my wife and I who both play warlocks and even after the new patch have no issues solo'ing.. we are both on different servers and she started maybe 3 months ago playing off and on she only solo's and is almost 52. I agree the nerf sucks but it is not a class breaker or even close to one IMO..</FONT></SPAN></P>

CoLD MeTaL
06-20-2006, 02:06 AM
Well the 'tears grifters' quests in a maj'dul residence end in my death more often than not, because the mobs are chain stunning/stifling/resisting me, and roots break so fast that i can't get away to a safe corner. And these are supposed to be solo instances, with blue and white at most.Before The Root Nerf, I was going in there every chance I could get to get the tokens, mostly i lived, but most usually in the red before before mob went down.So please post your tactics/strategy, and how you can still handle yellow mobs.Prior to the nerf, I could solo a group of 5 yellow con 3 arrow down mobs without getting hurt much at all.

Ether
06-20-2006, 11:24 AM
<P>Vorek,</P> <P> </P> <P>I dont think you need to have uber tactics to take out groups of two-down or less mobs. This much I admit (one devastation and one group DD usually does it). But there are two major NERFS that just got handed to warlocks who were already in the minority and taking far more dirt naps than any other class.</P> <P> </P> <P>1) Group root - essentially useless now</P> <P>2) Vulian interference - 2 seconds? from what.. like 6.8 a while back? Its just gotten neutered and neutered more. </P> <P> </P> <P>Warlocks have no real means of dealing with a messy situation. And by being a group encounter class, warlocks are meant to constantly be in messy situations.</P>

latrocin
06-20-2006, 04:07 PM
<DIV>Cold I do the same tactic I have always done. Open with our damage stun follow up with devastation and then maybe 2 more nukes and they are down (also add some debuffs and dots while I wait for timers).. I mainly fight the groups in POF and the Sinking sands. I have noticed the guys in POF even if there are 2 they can be a pain so I open with Rooting the guy and then Nuke devastation the dog then I reroot the guy with bony grasp or our other root can't think of the name now and nuke with stun ( the stun should be up by now since I did not waste it on the dog) and in a few hits he will drop (and again add dots and debuffs where you can). for the ^^^green mobs I go to CT in ferrot and start with a root followed by devastation then I do bone grasp then nuke when I nuke it normaly breaks his root so I follow my power hit with another root This somtimes fails and I start geting beat on so I follow it up with bony grasp so he has 2 roots and another devastation and then stun nuke and he goes down (and the same here add dots and debuffs mid timers). The ^^^ geen I will agree is much harder to do now that the nurf came out but it is still doable I normaly end those fights with maybe 1khp but I would say now that I have kinda got it down I can do it pretty easy I would say 3-5 I win the others I run out the door of CT (I cast from the steps by the door so if it starts going bad I can bail without death). From my experance the ^^^green is not worth the time because the down time sucks. The yellow/blue/white down arrow group guys are still just as easy as they where before the patch (atleast the guys in sinking sands are). (few things to add I am an INT [Removed for Content] I have maxed int on every peice of armor I can get I think I am almost at 300 most items I have are atleast +10 or higher) I only have adept 1 spells for most of my damage skills I asume if I upgraded to adept 3 or masters I would have an even easier time... I hope this helps.. All an all I changed nothing when the patch came out but I do find some of the matches that use to be cake to be much harder now with the reduced stun and root.. But I stand by what I said it is still very easy to solo with my warlock even at higher levels..</DIV>

CoLD MeTaL
06-20-2006, 05:42 PM
<blockquote><hr>latrocinor wrote:<DIV>Cold I do the same tactic I have always done. Open with our damage stun follow up with devastation and then maybe 2 more nukes and they are down (also add some debuffs and dots while I wait for timers).. I mainly fight the groups in POF and the Sinking sands. I have noticed the guys in POF even if there are 2 they can be a pain so I open with Rooting the guy and then Nuke devastation the dog then I reroot the guy with bony grasp or our other root can't think of the name now and nuke with stun ( the stun should be up by now since I did not waste it on the dog) and in a few hits he will drop (and again add dots and debuffs where you can). for the ^^^green mobs I go to CT in ferrot and start with a root followed by devastation then I do bone grasp then nuke when I nuke it normaly breaks his root so I follow my power hit with another root This somtimes fails and I start geting beat on so I follow it up with bony grasp so he has 2 roots and another devastation and then stun nuke and he goes down (and the same here add dots and debuffs mid timers). The ^^^ geen I will agree is much harder to do now that the nurf came out but it is still doable I normaly end those fights with maybe 1khp but I would say now that I have kinda got it down I can do it pretty easy I would say 3-5 I win the others I run out the door of CT (I cast from the steps by the door so if it starts going bad I can bail without death). From my experance the ^^^green is not worth the time because the down time sucks. The yellow/blue/white down arrow group guys are still just as easy as they where before the patch (atleast the guys in sinking sands are). (few things to add I am an INT [Removed for Content] I have maxed int on every peice of armor I can get I think I am almost at 300 most items I have are atleast +10 or higher) I only have adept 1 spells for most of my damage skills I asume if I upgraded to adept 3 or masters I would have an even easier time... I hope this helps.. All an all I changed nothing when the patch came out but I do find some of the matches that use to be cake to be much harder now with the reduced stun and root.. But I stand by what I said it is still very easy to solo with my warlock even at higher levels..</DIV><hr></blockquote>Well, those are exactly the tactics i use. Of course, my INT is only 266(I am basically poor and suffer from severe alt-itis), and i generally have at best App IV, few adept 1, couple adept 3. It was already challenging before the update, but now is nearly impossible. I will attempt to push my INT up, i guess, see if that helps. Was kind of wanting to wait until 50 to get the new gear, which now is only 1 level.What I can tell you, is that i COULD solo prior to the update, and now I CAN'T. Does that make me a bad player? Perhaps.The combination of root nerf, major increase to social aggro, increased timers, among other stealth nerfs have dramatically changed the results i get with those very same tactics.<p>Message Edited by CoLD MeTaL on <span class=date_text>06-20-2006</span> <span class=time_text>09:34 AM</span>

MugnMo
06-20-2006, 07:42 PM
<BR> <BLOCKQUOTE> <HR> CoLD MeTaL wrote:<BR> <BLOCKQUOTE>Well, those are exactly the tactics i use. <BR><BR>Of course, my INT is only 266(I am basically poor and suffer from severe alt-itis), and i generally have at best App IV, few adept 1, couple adept 3. It was already challenging before the update, but now is nearly impossible. I will attempt to push my INT up, i guess, see if that helps. Was kind of wanting to wait until 50 to get the new gear, which now is only 1 level.<BR><BR>What I can tell you, is that i COULD solo prior to the update, and now I CAN'T. Does that make me a bad player? Perhaps.<BR><BR>The combination of root nerf, major increase to social aggro, increased timers, among other stealth nerfs have dramatically changed the results i get with those very same tactics.</BLOCKQUOTE> <P>Message Edited by CoLD MeTaL on <SPAN class=date_text>06-20-2006</SPAN> <SPAN class=time_text>09:34 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>Once you get to level 50, you are going to get devestation...that makes everything easier.</P> <P>As for getting more int, I'd say forget that for now and get some adept 3s.  If you buy the rares, they are kind of pricy, but you could spend a few hours harvesting and get a few of your key spells at adept 3.  The difference in going from App4 / Adept 1 to Adept 3 is going to be a 20% upgrade in damage not to mention the spells become harder to resist.  <BR></P>

Zombo611
06-20-2006, 07:58 PM
<DIV>I have not seen any difference with play. I was fighting down arrow yellow mobs in groups of 2 and 3 no noticable change. I will also say that I soloed a ^^^ yellow. ( I had Pally and Shadowknight with me.) Shadow Died shortly after pull and the Pally Ran, mob still had 3/4 HP and I Locked and Rocked him dead.  I know that I could not have done it by myself but I know that I can still take a ^^^ blue maybe an even con, I have not tried yet. </DIV>

CoLD MeTaL
06-20-2006, 08:07 PM
<blockquote><hr>Zombo611 wrote:<DIV>I have not seen any difference with play. I was fighting down arrow yellow mobs in groups of 2 and 3 no noticable change. I will also say that I soloed a ^^^ yellow. ( I had Pally and Shadowknight with me.) Shadow Died shortly after pull and the Pally Ran, mob still had 3/4 HP and I Locked and Rocked him dead.  I know that I could not have done it by myself but I know that I can still take a ^^^ blue maybe an even con, I have not tried yet. </DIV><hr></blockquote>Are you in full fabled/legendary, with masters/adept3s?(Having a pally and shadownight with you DOES NOT = solo)Please get fraps and post a video of u soloing a ^^^ blue even. Until then I won't believe it.

Jorel7
06-21-2006, 01:21 PM
<P>I can tell you how I do when I solo yellow ^^^. Here's my setup:</P> <P>Lvl40 Warlock, 220 INT (buffed with a T3 potion)</P> <P>Paralyzing Fear(M1), Steal Breath(M1), Aura of Darkness(M1), Null Absolution(M2), Nil Distortion(AD3), Flashfreeze(M1), Noxious Bolt(M1), Strength of Void(M1), Invite Void(M1).</P> <P>My tactics for a lvl41^^^ Heroic Single target mob:</P> <P>1. Stand at max distance and cast Paralyzing Fear</P> <P>2. Cast Steal Breath</P> <P>3. Cast Aura of Darkness</P> <P>4. Cast Null Absolution, have finger on Flashfreeze incase nuke breaks root.</P> <P>5. If root isn't broken, Cast Nil Distortion</P> <P>6. Cast Flashfreeze</P> <P>7. Cast Paralyzing Fear</P> <P>8. Cast Strength of Void</P> <P>9. Cast Invite Void</P> <P>10. Repeat from beginning all over until mob is dead. Remember to always back up to max distance as soon as/if root breaks.</P> <P> </P> <P>Has worked for me since lvl33 until now, both pre and post LU24. Only difference is that pre-LU24 I could solo named ^^^ 3lvls above me(aka Chomper, lvl37 ^^^ and Shydra the Wicked, ^^^ lvl37 in EL when I was lvl34) and now I can only do it to mobs 1 or MAYBE 2lvls above me.</P> <P>/Jorella</P>

Zombo611
06-21-2006, 04:51 PM
<BR> <BLOCKQUOTE> <HR> CoLD MeTaL wrote:<BR><BR> <BLOCKQUOTE> <HR> Zombo611 wrote:<BR> <DIV>I have not seen any difference with play. I was fighting down arrow yellow mobs in groups of 2 and 3 no noticable change. I will also say that I soloed a ^^^ yellow. ( I had Pally and Shadowknight with me.) Shadow Died shortly after pull and the Pally Ran, mob still had 3/4 HP and I Locked and Rocked him dead.  I know that I could not have done it by myself but I know that I can still take a ^^^ blue maybe an even con, I have not tried yet. </DIV><BR> <HR> </BLOCKQUOTE><BR><BR><BR>Are you in full fabled/legendary, with masters/adept3s?<BR><BR>(Having a pally and shadownight with you DOES NOT = solo)<BR><BR><FONT color=#ff3300>Please get fraps and post a video of u soloing a ^^^ blue even. Until then I won't believe it.<BR></FONT> <HR> </BLOCKQUOTE>Masters and Adept3 on the spells that count. not fabled gear. like I said the Pally and Shadowknight got the HP down to what they were, I said that I could not have done it with out them, but I stood my ground and locked the ^^^ yellow and Finished the mob off Shadowknight at my feet waiting for a  rez, Pally took off yelling for help. I will see about this Fraps movie soon.<BR>

latrocin
06-22-2006, 03:05 PM
<P>CoLD MeTaL once you hit 50 you will get a spell called devastation this will help you ALOT and as for my gear its all legendary maybe a few peices not.. I got all my cash from solo'ing as I fight I harvest and get rares/books ext.. I sell them on the broke I make about 20-50g a night on a good night 1-2p (if I harvest a few rares) I am on a RP server so It just may be easier on my server since there are more players to sell things.. And HELLS no it does not make you a bad Warlock. The changes take some getting use to.. Hit 50 and then come back and post you will notice things get alot easier with your new best friend devastation in the picture..</P> <P> </P> <P> </P> <P>-Madness</P><p>Message Edited by latrocinor on <span class=date_text>06-22-2006</span> <span class=time_text>04:09 AM</span>

CoLD MeTaL
06-22-2006, 05:32 PM
<blockquote><hr>latrocinor wrote:<P>CoLD MeTaL once you hit 50 you will get a spell called devastation this will help you ALOT and as for my gear its all legendary maybe a few peices not.. I got all my cash from solo'ing as I fight I harvest and get rares/books ext.. I sell them on the broke I make about 20-50g a night on a good night 1-2p (if I harvest a few rares) I am on a RP server so It just may be easier on my server since there are more players to sell things.. And HELLS no it does not make you a bad Warlock. The changes take some getting use to.. Hit 50 and then come back and post you will notice things get alot easier with your new best friend devastation in the picture..</P><P> </P><P> </P><P>-Madness</P><p>Message Edited by latrocinor on <span class=date_text>06-22-2006</span> <span class=time_text>04:09 AM</span><hr></blockquote>Will let ya know in 20%.

latrocin
06-23-2006, 09:06 PM
<DIV>PRE GRATS!!! on 50 my friend.. please post once you get devastation and Make sure to try to pick up atleast the adept</DIV>

matinisback
06-24-2006, 02:46 PM
<BR> <BLOCKQUOTE> <HR> CoLD MeTaL wrote:<BR>My Bony Grasp post Live Nerf 24 breaks on first nuke, then i die.<BR><BR>but it is better than nothing.<BR><BR>In my low 40s i could take down a group of yellow three down arrow no problem. now a blue single 1 down arrow kills me. Thanks SOE.<BR> <HR> </BLOCKQUOTE><BR>it's true : (

Inebriation
06-24-2006, 10:03 PM
Jorel, I'm not sure if that's how it's always been for the lower level root, but as of now, the t7 version is 22.5 second duration with 20 seconds recast, so it is indeed effective! <div></div>

SvipOman
06-25-2006, 01:53 PM
<div><blockquote><hr>CoLD MeTaL wrote:I just do not understand "learn to play your class" posts, when before update was soloing fine, after update can't solo hardly anything.heavy handed SOE just nerfs everything with one slice, no attention to detail.Bony grasp WAS useful, but it IS not useful now.<hr></blockquote>OMG Whine Whine Whine . I have no problem solo after LU24 Bony works fine 4 me .  we still have alot of roots/stuns just use it right boys </div>

Vulking
06-26-2006, 07:28 PM
<DIV>As a new convert to the Warlock class(betrayed wizard), I have found bony grasp very useful.  I cast both roots, group and single target on a mob,  I then unload.  The second root is an insurance policy on the first root.  Works great.  BTW, I am loving the warlock class.  Wizards are over-rated.</DIV>

latrocin
06-28-2006, 10:38 PM
Cold: any updates post 50 just curious if you can solo better now..

CoLD MeTaL
06-28-2006, 11:46 PM
Not soloing any better, but haven't done it much either.Been soloing ^^^ heroic named with my conjuror, now i see why there are so many conjurors/necros.And I loved my warlock so much. Oh well so it goes.I did hit 51 due to the large amount of grouping i was doing, and I am gonna try and stick it out for a bit. Now that the 'increased social aggro' has really sunk in a bit.Upgraded some of my spells, even one master.I did try and solo "The Creator" at level 51 for the Ghoulbane, that didn't go well, I got lucky on the third try, now that is a level 35 ^^^ named, but still very grey.Devastation does not seem to do much, it is supposed to daze/stun but if it does I can't tell, and of course I have only found the adept 1, need an adept 3. And of course it gets resisted A LOT by green solo mobs.I am gonna try to solo some stuff, tonight or tomorrow night in maj'dul see what happens. But bony grasp is still quite useless, breaks in less than a second on grey mobs. Sometimes when no damage is being put to the mobs.

CoLD MeTaL
07-03-2006, 05:36 PM
Well, I dropped the plat, got my level 50 spells adept 3'd (I hope they aren't the level 54 master 2 choices, ugh), and I got another 60 points of INT in armor, etc.That is certainly making things easier.I haven't been out really solo yet, and I am almost 53. I expect the changes to help 'despite' the changes, i need to upgrade bony grasp to adept 3 and see if that helps it.Despite the lack of solo ability (from my perspective), and the major lack of aggro management, and the great possibility of dieing due to pulling aggro, I have found my true home, I am a Warlock. I love this class.

latrocin
07-03-2006, 08:01 PM
Glad to haer it COLD!!

latrocin
07-03-2006, 08:04 PM
<P>Here is the gear I have and with this and just adept spells I have no problems </P> <P> </P> <P><A href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=501936109" target=_blank>http://eq2players.station.sony.com/en/pplayer.vm?characterId=501936109</A></P>