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View Full Version : AGI AA line worth it?


hoosierdaddy
05-04-2006, 07:28 PM
<DIV>Hate to make a new thread about this, but we've all had a lil time to experiment now and I was wondering others opinions.</DIV> <DIV> </DIV> <DIV>I went 4/4/4/7/1 down AGI line, but have been experiencing buyer's remorse ever since. I just don't see that big of a difference between 4 seconds and 3.7 seconds. Maybe I've had it long enough to forget the difference, but I still just as often get the *target is already dead* message. Maybe we'll get lucky and devs will improve this line, but I'm not holding my breath.</DIV> <DIV> </DIV> <DIV>I <EM>can</EM> have a problem with hate if Im not grouped with a Pally, but the guild realized a long time ago that it's in all our best interests for me to be always be grouped with one on raids to maximize my potential dmg while keeping me alive. Still sort of bitter about being required to have Ameds in order to parse below Summoners doing more dmg than me, but that's another matter...Basiclaly, Int line doesn't seem worth it for the deaggro alone.</DIV> <DIV> </DIV> <DIV>Except for the last ability, Str line seems pretty nice for the crits. Have you people that have gone Str line noticed a considerable difference in crit rates? And, as a result, have you noticed increased aggro?</DIV> <DIV> </DIV> <DIV>Wis line seems nice too, but I'm afraid the dmg increase to all my spells would be minimal.</DIV> <DIV> </DIV> <DIV>So, what's the consensus?</DIV> <DIV> </DIV> <DIV>-Kai</DIV> <DIV> </DIV>

Tomanak
05-04-2006, 07:45 PM
<BR> <BLOCKQUOTE> <HR> hoosierdaddy wrote:<BR> <DIV>Hate to make a new thread about this, but we've all had a lil time to experiment now and I was wondering others opinions.</DIV> <DIV> </DIV> <DIV>I went 4/4/4/7/1 down AGI line, but have been experiencing buyer's remorse ever since. I just don't see that big of a difference between 4 seconds and 3.7 seconds. Maybe I've had it long enough to forget the difference, but I still just as often get the *target is already dead* message. Maybe we'll get lucky and devs will improve this line, but I'm not holding my breath.</DIV> <DIV> </DIV> <DIV>I <EM>can</EM> have a problem with hate if Im not grouped with a Pally, but the guild realized a long time ago that it's in all our best interests for me to be always be grouped with one on raids to maximize my potential dmg while keeping me alive. Still sort of bitter about being required to have Ameds in order to parse below Summoners doing more dmg than me, but that's another matter...Basiclaly, Int line doesn't seem worth it for the deaggro alone.</DIV> <DIV> </DIV> <DIV>Except for the last ability, Str line seems pretty nice for the crits. Have you people that have gone Str line noticed a considerable difference in crit rates? And, as a result, have you noticed increased aggro?</DIV> <DIV> </DIV> <DIV>Wis line seems nice too, but I'm afraid the dmg increase to all my spells would be minimal.</DIV> <DIV> </DIV> <DIV>So, what's the consensus?</DIV> <DIV> </DIV> <DIV>-Kai</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P>I actually started down the AGI line and respeced and switched over to the Str line. At the moment Im 5 points into the increased crit damage skill which IIRC is an increase of 7% (?) to cast a crit. To me it seems to help and when Apocalyse is a critical hit and procs 5 critical hits its pretty sweet <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>As to the aggro I dont really notice any big change, but my main tank is a pally so I rarely have aggro issues and when I do, he's pretty good at getting it back. </P> <P>I, like you, decided that a 0.3% increase in casting speed is pretty much pointless. I even changed my pet from the lowered cast times pet to the increase crit pet. Rift takes 5 seconds to cast..I just dont see how reducing that to 4.5 seconds really makes that much of a difference. Id rather do more damage per hit.....now change it to where Rift drops down to a 3 second cast time and I may consider it <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><BR></P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Tomanak on <span class=date_text>05-04-2006</span> <span class=time_text>08:48 AM</span>

Astery
05-09-2006, 09:23 AM
AGI line goes with WIS. the faster you cast your spells, the more power you drain. to compensate you need WIS line to reduce spell power costs.STR is nice for the crits. i also respeced from AGI line, and planning to take the INT points (since warlocks not good at INT buffs), then the remaining points havent decided yet.STR line is also good, since with the gear i'm using (mainly INT/STA and some AGI/WIS based) makes my STR 22 points <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)))) with the STR line's 4 mandatory points its back at reasonable level, so i'm able to loot again without slowing down <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><p>Message Edited by Astery on <span class=date_text>05-09-2006</span> <span class=time_text>08:26 AM</span>

Ugho
05-11-2006, 08:23 PM
<DIV>So far I have done the int line myself</DIV> <DIV> </DIV> <DIV>8/4/4/4/almost there</DIV> <DIV> </DIV> <DIV>I did this mainly because I need int to be closer to my cap when soloing alot.  Pretty soon when I finish upgrading my gear, and don't need the extra int, then I'll probably reset that and do 4/4/4/4/4 and then move to the AGI line.</DIV> <DIV> </DIV> <DIV>I felt INT was import for 2 reasons, I needed the INT to be closer to the cap, and I like the decrease in Hate.  Quite often I have always been one of the first to die in raids and groups, because of so much DPS, so have Hate decrease everytime you cast is nice.</DIV> <DIV> </DIV> <DIV>Next for me will be AGI, because I feel a slight reduce in timers, will help alot in raids/groups during long fights, and when soloing ^^ and ^^^ mobs.</DIV>

Xede
05-12-2006, 05:08 PM
<DIV>I honestly dont see a .3 reduction in cast times or timers worth it so I went with int line 4/4/4/8 as i see concussive blasts useless and not worth the AA to get. I then went down the STR line and went 4/4/4/8 as i dont see Catalyst useful either. With the 8 in crit % I crit prolly about 75-85% of the time. so an extra 15% chance and HP taken away isnt worth it IMHO. my last 9 I will probably go with 4/4/1 or 4/5 into the WIS line.</DIV> <DIV> </DIV> <DIV>EDIT: also keep in mind i'm usually with a troubador that also has a crit % chance song as well as the Mark of Awakening neck piece</DIV><p>Message Edited by Patrix513 on <span class=date_text>05-12-2006</span> <span class=time_text>06:12 AM</span>

enrique_to
05-22-2006, 06:28 PM
I'll give a chance to Agi line since LU 24 cause they are going to give a burst to this line <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Warlocks have two mayor Issues. Agroo and Cast times. May be I'll try Agi and Int lines to counter both Issues. <div></div>

emagine
05-23-2006, 01:54 AM
I have 50 aa's and went Str/Wis line, Str 4,4,4,8,0 and Wis 4,4,4,4,1 and the extra points i had left over i put 5 in the int to give me a lil more for when solo.... doin this i maxed out my crit chance, and my dps got bumped wayyyyyy up! and with the wisdom line and the reduced mana, each raid mob i save alot of mana, and dont go oom anymore... (in raid usually have like 8k+ power, still have alot of regen items too.) but in the long run, this was the best combination I found... I tried them all <div></div>

Tanatus
05-23-2006, 09:33 PM
<P>Guys you missing anyhow final AGI skill .... -12% to RECAST and we do have a lot spells with LONG recast</P> <P>Lets see</P> <P>Apocal with full AGI line should have recast 37second instead of 45</P> <P>Void Abs with full AGI down to 13s recast instead of 15s</P> <P>Well my question is does 12% RECAST reduction better then 12% Chance to crit? Wisdom choice is kinda obvious for me</P> <P> </P>

emagine
05-23-2006, 09:42 PM
well lets put it this way, there are a couple of warlocks in the guild... after testing the lines, i went str/wis, and one of the others went agi (thinking he would get more spells off) and he went int.... I ate him up in dps by like 350+more dps... with the agi linie, its not really helpful, warlocks have enough spells, in which you can rotate between spells and keep your dps up... then having lower recast times to cast the bigger ones more often you would cut out some other dmg spells.... basically what im tryin to point out is you can have agi line or no agi line and maintain the same dps.... or you can go the str line and put 8 pts in your crit chance and watch your dps improve alot... all in all the other warlock ended up matchin my aa lines, and we parse the same again.<div></div>

pharacyde
05-23-2006, 11:43 PM
<DIV>I know the wis line is a huge boost in dps. So I went the wis line. I tried the Agi line also, thinking it would be a nice line, but I am not very fond of it.</DIV> <DIV> </DIV> <DIV>I guess i'll try Wis/str <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV>

Fat T
05-24-2006, 12:28 AM
<DIV>I was originally going down INT line, didn't finish it wasn't really bad, but I wasn't doing enough dps to pull aggro in raids anyway.  So I respected STR/WIS and I wasn't impressed there, so now I'm giving STR/INT a try.  Since I'm criting a huge amount of spells between AA's, MoA and second sight potions I figured it couldn't hurt to get some passive deaggro from the INT line.</DIV> <DIV> </DIV> <DIV>So I plan going STR 4-4-4-8-0 and INT 4-8-4-8-0 and unsure about the remaining 6.</DIV>

Mastire
05-24-2006, 10:19 AM
<BR> <BLOCKQUOTE> <HR> Patrix513 wrote:<BR> <DIV>I honestly dont see a .3 reduction in cast times or timers worth it so I went with int line 4/4/4/8 as i see concussive blasts useless and not worth the AA to get. I then went down the STR line and went 4/4/4/8 as i dont see Catalyst useful either. With the 8 in crit % I crit prolly about 75-85% of the time. so an extra 15% chance and HP taken away isnt worth it IMHO. my last 9 I will probably go with 4/4/1 or 4/5 into the WIS line.</DIV> <DIV> </DIV> <DIV>EDIT: also keep in mind i'm usually with a troubador that also has a crit % chance song as well as the Mark of Awakening neck piece</DIV> <P>Message Edited by Patrix513 on <SPAN class=date_text>05-12-2006</SPAN> <SPAN class=time_text>06:12 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>lol you may crit a few spells a fight. But your closer to criting 15% of the time. no 3 out of 4 spells cast are crit. Catalyst is probably one of the most usefull AA abilities of all of them available. Criting Apoc when I want to is a huge DPS inrease.

Mastire
05-24-2006, 10:22 AM
<DIV><BR> <BLOCKQUOTE> <HR> emagine wrote:<BR>I have 50 aa's and went Str/Wis line, Str 4,4,4,8,0 and Wis 4,4,4,4,1 and the extra points i had left over i put 5 in the int to give me a lil more for when solo.... doin this i maxed out my crit chance, and my dps got bumped wayyyyyy up! and with the wisdom line and the reduced mana, each raid mob i save alot of mana, and dont go oom anymore... (in raid usually have like 8k+ power, still have alot of regen items too.) but in the long run, this was the best combination I found... I tried them all <BR> <BR> <HR> </BLOCKQUOTE><BR>STR 4,4,4,4,0 Wis 4,4,4,8,1 will increase your DPS. the overall DPS of 4% more per cast is accualy a better DPS increase. I would also switch the final ability to getting Catalyst. How often do you run out of power. Should be almost never unless you have no mana regn or in a 5 min fight.</DIV>

Gilgames
05-24-2006, 12:40 PM
STR and WIS are good for a pvp Warlock too?

Xede
05-24-2006, 04:55 PM
<BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> Patrix513 wrote:<BR> <DIV>I honestly dont see a .3 reduction in cast times or timers worth it so I went with int line 4/4/4/8 as i see concussive blasts useless and not worth the AA to get. I then went down the STR line and went 4/4/4/8 as i dont see Catalyst useful either. With the 8 in crit % I crit prolly about 75-85% of the time. so an extra 15% chance and HP taken away isnt worth it IMHO. my last 9 I will probably go with 4/4/1 or 4/5 into the WIS line.</DIV> <DIV> </DIV> <DIV>EDIT: also keep in mind i'm usually with a troubador that also has a crit % chance song as well as the Mark of Awakening neck piece</DIV> <P>Message Edited by Patrix513 on <SPAN class=date_text>05-12-2006</SPAN> <SPAN class=time_text>06:12 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>lol you may crit a few spells a fight. But your closer to criting 15% of the time. no 3 out of 4 spells cast are crit. Catalyst is probably one of the most usefull AA abilities of all of them available. Criting Apoc when I want to is a huge DPS inrease.<BR> <HR> </BLOCKQUOTE><BR>rofl i guess you see everything i see since you raid with me all the time...but since you dont believe me i will say this again, i do crit about 75% of the time...yah it may not be all from my AA's....but then again i guess you dont read much either as i said im with a troub and my mark of awakening plays a factor as well.

Mastire
05-24-2006, 06:13 PM
<BR> <BLOCKQUOTE> <HR> Patrix513 wrote:<BR> <BR> <BLOCKQUOTE> <HR> Mastire wrote:<BR> <BR> <BLOCKQUOTE> <HR> Patrix513 wrote:<BR> <DIV>I honestly dont see a .3 reduction in cast times or timers worth it so I went with int line 4/4/4/8 as i see concussive blasts useless and not worth the AA to get. I then went down the STR line and went 4/4/4/8 as i dont see Catalyst useful either. With the 8 in crit % I crit prolly about 75-85% of the time. so an extra 15% chance and HP taken away isnt worth it IMHO. my last 9 I will probably go with 4/4/1 or 4/5 into the WIS line.</DIV> <DIV> </DIV> <DIV>EDIT: also keep in mind i'm usually with a troubador that also has a crit % chance song as well as the Mark of Awakening neck piece</DIV> <P>Message Edited by Patrix513 on <SPAN class=date_text>05-12-2006</SPAN> <SPAN class=time_text>06:12 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>lol you may crit a few spells a fight. But your closer to criting 15% of the time. no 3 out of 4 spells cast are crit. Catalyst is probably one of the most usefull AA abilities of all of them available. Criting Apoc when I want to is a huge DPS inrease.<BR> <HR> </BLOCKQUOTE><BR>rofl i guess you see everything i see since you raid with me all the time...but since you dont believe me i will say this again, i do crit about 75% of the time...yah it may not be all from my AA's....but then again i guess you dont read much either as i said im with a troub and my mark of awakening plays a factor as well.<BR> <HR> </BLOCKQUOTE><BR>my bad 12% from AA... 8% from troub ... 2 % from MoA ... 4% from potion ... 26% is max... not 75%.... I had the exact same setup as you for a long time, you do crit often but not clsoe to 3 out of every 4 spells are crits.