View Full Version : Broken and missing?
Cozumel
02-04-2006, 09:36 AM
Anyone else notice that roots are breaking in 1-2 hits (regardless if you stack AOE+Single Target)?? And that Vivid Seal (yeah..its lowbie..but it was nice to have an INT+STR buf) is missing??<div></div>
Crowbar_Catspaw
02-04-2006, 09:44 PM
<div>Yes. On all items mentioned.</div>
DBozLizardman
02-04-2006, 11:19 PM
<font color="#3399ff">Yep, I particularly love how the int buff was replaced with a buff that increases disruption, subjugation etc. by an incredible 4.3!/endsarcasmI've also noticed my warlock's root breaking when I cast a simple debuff (no damage, just reduces disease/poison resist, forget the name, it's one of the new ones). [Removed for Content]?</font><div></div>
Schaestm
02-05-2006, 12:45 AM
<div></div><p>actually root has always been breaking from hostile actions of any kind (debuffs etc too)</p><p> </p><p>only thing that doesn't break with this is mez, so you should bring along a coercer have them mez the mob, debuff it, then cast roots and start nuking.. much better results <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Schaestm
02-05-2006, 12:53 AM
<div></div><p>oh and they also took tongue twist away, which was basically only useful for duelling because pacify doesn't work on people only on mobs, but I don't care about pvp so I won't whine about that one too much.</p><p> </p><p>The vivid seal thing is annoying though, was nice to be able to buff strength a bit when I have too much copper on me.. plus I have yet to see any spellcasting skill increases do anything at all as far as resists go. I should make a test of it some time to see if it does anything at all..</p>
Maelwy
02-05-2006, 01:10 AM
<div>and to top it off, our seal line at adept 3, at level 60 - buffs for less than a mid 30s bard can buff the same stats. Totally worthless</div>
<div></div><div>Skeletal grasp is breaking on contact for any spell from my experience</div><div>Wicked gift causing mass aggro .. and I mean MASS</div><div>It seemed Nethros Realm was creating additional aggro - too</div><div> </div><div>These are all I could tell that were not functioning as they had prior to the latest patches ... after multiple deaths in 10 mins on solo style mobs .... this warlock is done</div><div> </div>
<span><blockquote><hr>Cozumel wrote:Anyone else notice that roots are breaking in 1-2 hits (regardless if you stack AOE+Single Target)??<div></div><hr></blockquote>I think a lot of that is just bad luck. I have some nights like that where it seems like every other spell I cast will break root. Then other nights (like last night) I can root, cast devastation -> absolution -> whatever else and kill the mob before the first root breaks. Sometimes I think there's an invisible GM hovering over my shoulder and breaking roots on me for laughs. Then, just as the root breaks, he'll summon up an add that I'm positive wasn't behind me a second ago. But that's just me being paranoid (probably).</span><div></div>
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