View Full Version : Devastation Upgrade!!!!
<div><font color="#ffff00">Just wanted to reiterate that Devastation needs to be upgraded in the next patch. I was taking it for granted that It was with spells every 14 levels in all BUT Devasation never had a predecessor and was just the lvl 50 spell. </font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">In fact, im thinking I would like it if they made it a <strong>LVL 70 spell</strong> with ridiculous stats and not some 25-30% upgrade at lvl 64. And at least make it <strong>more than 5 enemies</strong>.</font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">I think this would fix the problem of us having some weak Corrupt gift like spell. As it is right now with spells every 14 levels once we hit the "Coveted" lvl 70 we will get ........tada... Curse of Nothingness update.</font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">Now wouldnt you really want your best spell at lvl 70 as a big reward and goal. Some who dont level fast might disagree but just my thoughts.</font></div>
D-lirium
01-24-2006, 03:12 PM
Next patch? You mean next expansion pack I guess?I don't agree with you btw and think Devastation's upgrade should follow the same cycle other spells get so it gets an upgrade at 64, another plus-side to that it gets yet another upgrade in next expansion. Oh, and you do know Devastation already hits more than 5 targets I hope? (since you ask so specifically for that).Anyway, I don't think what you or I want will mean anything, the developers will implement the upgrade to Devastation (if there is one) as they see fit. There's a whole lot of other class defining spells from other classes that would have to follow the same way and that might imbalance combat alot...<div></div>
Geoff
01-25-2006, 02:53 AM
<div></div><blockquote><hr>Sevman wrote:<div><font color="#ffff00"> As it is right now with spells every 14 levels once we hit the "Coveted" lvl 70 we will get ........tada... Curse of Nothingness update.</font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">Now wouldnt you really want your best spell at lvl 70 as a big reward and goal. Some who dont level fast might disagree but just my thoughts.</font></div><hr></blockquote><p>Actually, Curse of Nothingness is a very important spell, that Cast every 90 seconds against every single named on a raid...</p><p> </p><p>I truly hope they keep to the 14 level progression, as we bit the bullet on the last expansion, as three of our bread and butter spells were not upgraded. We should reap the rewards on the next two...</p>
Araxes
01-25-2006, 03:28 AM
The curse spells are actually quite useful. As for an upgrade to Devastation - no doubt it will be the one for which you can choose the M2 upgrade at level 64. If not that then it may get an upgrade to its spell line somewhere between 60-70.Personally I'd rather see entirely <b>new </b>spells rather than more upgrades - but that's just me. I never liked the spell line / upgrade system to begin with.<div></div>
OperationsX
01-25-2006, 03:52 AM
<div></div><div></div><p>You shoulda been smart and predicted this, spells only get upgraded if they had had versions of the previous tier. Do you see something like devastation in T4? T3? T2? Thanks.</p><p>Also wizards could make a post and say OMG Ice Comet Upgrade!!! We need it!</p><p>Conjurors could say OMG Blazing Presence Upgrade, WE need it!</p><p>Furies could say OMG porcupine upgrade , we NEED it!</p><p>I think you get my point, I'm glad not EVERYTHING is made obsolete with a new expansion (5 months later!!) , raiders and crafters are already complaining about their stuff they finally got in T6 being worthless, you don't need to make the problem worse. So get those spells ad3 / master cuz they will most likely never be replaced till maybe lvl 100 or something, and then it would probably be something entirely different. Drive through plz, thanks.</p><p>Message Edited by OperationsX on <span class="date_text">01-24-2006</span><span class="time_text">02:54 PM</span></p>
Geoff
01-25-2006, 12:11 PM
<div></div><div></div><blockquote><hr>OperationsX wrote:<div></div><div></div><p>You shoulda been smart and predicted this, spells only get upgraded if they had had versions of the previous tier. Do you see something like devastation in T4? T3? T2? Thanks.</p><p>Also wizards could make a post and say OMG Ice Comet Upgrade!!! We need it!</p><p>Conjurors could say OMG Blazing Presence Upgrade, WE need it!</p><p>Furies could say OMG porcupine upgrade , we NEED it!</p><p>I think you get my point, I'm glad not EVERYTHING is made obsolete with a new expansion (5 months later!!) , raiders and crafters are already complaining about their stuff they finally got in T6 being worthless, you don't need to make the problem worse. So get those spells ad3 / master cuz they will most likely never be replaced till maybe lvl 100 or something, and then it would probably be something entirely different. Drive through plz, thanks.</p><p></p><hr></blockquote><p>Well there was no previous tier of the level 40 Bony Grasp either, yet it was upgraded. Without a knowledge of the subject you're discussing, I'd refrain from inferring other people are lacking. Thanks</p><p> </p><p>P.S. I'd be willing to bet there willl be an upgrade to Devastation. The only question in my mind is if the level gained will be 64, or level 70. </p><p>Message Edited by Geoff77 on <span class="date_text">01-25-2006</span><span class="time_text">02:12 AM</span></p><p>Message Edited by Geoff77 on <span class="date_text">01-25-2006</span><span class="time_text">02:12 AM</span></p>
MugnMo
01-25-2006, 07:46 PM
<div></div><p>Outside of the first couple of tiers (cause spells get upgraded frequently there), all spells are upgraded every 14 levels. However, all classes get new skills that that didn't have previously. For example, at 40 warlocks got bony grasp, at 50 we got devestation, at 52 we got dark infestation, at 55 we got null carress, at 58 we got nertherous realm. All of these are new spell lines that we didn't have before, but I suspect they will all get upgraded in 14 level increments. </p><p>It's not a 10 level cycle so you're not going to get an upgrade every tier (look at the absolution line -- 20, 34, 48, probably 62). </p><p>Here is a chart that shows ranger skills and is a great visual tool to see spell progressions and the fact that we get new spell lines as you level up. The person that put this together has done it for many classes, but unfortunately not for warlocks.</p><p><a href="http://whisperlands.homedns.org:336/Games/EQ2/ranger-skilltable-screenshots.html" target="_blank">http://whisperlands.homedns.org:336/Games/EQ2/ranger-skilltable-screenshots.html</a> </p>
Crono1321
01-25-2006, 07:52 PM
I seriously doubt Devastation will be upgraded, as it is our "special spell"; there was nothing before level 50 and there will be nothing after level 50. You are always learning new spell lines, healers don't get their other emergency heal until they get to their low 40's, same with their Divine Intervention line...<div></div>
VeraIkonica
01-25-2006, 08:10 PM
From what I hear..not gonna say where I hear it from.....the next tier of upgrades is completely different from all other tiers. The spell advancement system is more like the special training system where each advancement you get to choose one out of a few different spells.<div></div>
D-lirium
01-26-2006, 01:41 AM
<div></div><p>Message Edited by D-lirium on <span class="date_text">01-29-2006</span><span class="time_text">02:40 AM</span></p>
OperationsX
01-26-2006, 04:04 AM
<div></div><div></div><blockquote><hr>Crono1321 wrote:I seriously doubt Devastation will be upgraded, as it is our "special spell"; there was nothing before level 50 and there will be nothing after level 50. You are always learning new spell lines, healers don't get their other emergency heal until they get to their low 40's, same with their Divine Intervention line...<div></div><hr></blockquote><p>Exactly, and to above poster those are called 'ancient' spells, of course they are new, and they wont be upgraded either. and to above above poster Bony grasp is T5, so its upgrading in T6 still follows what I have said.</p><p>If you think I don't know what I"m talking about go research the following specials spells, look for a lower version you wont find anything like it, its a "special" 50 spell that wont ever be upgraded.</p><p>Devastation -warlock</p><p>Blazing Presence -conjuror</p><p>Porcupine - Fury</p><p>Ice comet - wizard</p><p>Heirophantic genesis - warden</p><p>Color Shower - Illusionist</p><p>Lich -Necromancer</p><p>My god if you dont get the point then I'm sorry, but its common sense. But go right ahead, look for these in the next level increase to 80, you wont find upgrades to em.</p><p> </p><p>Message Edited by OperationsX on <span class="date_text">01-25-2006</span><span class="time_text">03:04 PM</span></p>
Geoff
01-26-2006, 10:12 AM
<div></div><div></div><blockquote><hr>OperationsX wrote:<div></div><div></div><blockquote><hr>Crono1321 wrote:I seriously doubt Devastation will be upgraded, as it is our "special spell"; there was nothing before level 50 and there will be nothing after level 50. You are always learning new spell lines, healers don't get their other emergency heal until they get to their low 40's, same with their Divine Intervention line...<div></div><hr></blockquote><p>Exactly, and to above poster those are called 'ancient' spells, of course they are new, and they wont be upgraded either. and to above above poster Bony grasp is T5, so its upgrading in T6 still follows what I have said.</p><p>If you think I don't know what I"m talking about go research the following specials spells, look for a lower version you wont find anything like it, its a "special" 50 spell that wont ever be upgraded.</p><p>Devastation -warlock</p><p>Blazing Presence -conjuror</p><p>Porcupine - Fury</p><p>Ice comet - wizard</p><p>Heirophantic genesis - warden</p><p>Color Shower - Illusionist</p><p>Lich -Necromancer</p><p>My god if you dont get the point then I'm sorry, but its common sense. But go right ahead, look for these in the next level increase to 80, you wont find upgrades to em.</p><p> </p><p>Message Edited by OperationsX on <span class="date_text">01-25-2006</span><span class="time_text">03:04 PM</span></p><hr></blockquote>what are you basing your intel on? Bony Grasp was a "special" level 40 spell, and it was upgraded.... You have absolutely not basis for your opinion. It's not common sense... It's pure speculation on your part. <p>Message Edited by Geoff77 on <span class="date_text">01-26-2006</span><span class="time_text">12:13 AM</span></p>
Dabbie
01-26-2006, 11:13 AM
So... what some people are saying here is that since Devastation was new at lvl 50, it's just going to gray out and that's that? I'm sorry, but I highly doubt that a class defining spell is going to become useless. I'm sure there will be an upgrade. As to how much of an upgrade, that is arguable. Could be only 100 points of damage or something. At any rate, it's no use speculating until we can see the new spell line up.<div></div>
Shelywen
01-26-2006, 11:53 AM
<div></div>Hmm it would be pretty nice if there will be an update for devastation but i also think that there wont be an update.... hihi we got many damage spells and this is not the onliest one... cool down dudes <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
OperationsX
01-27-2006, 06:44 AM
<div></div><blockquote><hr>Geoff77 wrote:<div></div><div></div><blockquote><hr>OperationsX wrote:<div></div><div></div><blockquote><hr>Crono1321 wrote:I seriously doubt Devastation will be upgraded, as it is our "special spell"; there was nothing before level 50 and there will be nothing after level 50. You are always learning new spell lines, healers don't get their other emergency heal until they get to their low 40's, same with their Divine Intervention line...<div></div><hr></blockquote><p>Exactly, and to above poster those are called 'ancient' spells, of course they are new, and they wont be upgraded either. and to above above poster Bony grasp is T5, so its upgrading in T6 still follows what I have said.</p><p>If you think I don't know what I"m talking about go research the following specials spells, look for a lower version you wont find anything like it, its a "special" 50 spell that wont ever be upgraded.</p><p>Devastation -warlock</p><p>Blazing Presence -conjuror</p><p>Porcupine - Fury</p><p>Ice comet - wizard</p><p>Heirophantic genesis - warden</p><p>Color Shower - Illusionist</p><p>Lich -Necromancer</p><p>My god if you dont get the point then I'm sorry, but its common sense. But go right ahead, look for these in the next level increase to 80, you wont find upgrades to em.</p><p> </p><p>Message Edited by OperationsX on <span class="date_text">01-25-2006</span><span class="time_text">03:04 PM</span></p><hr></blockquote>what are you basing your intel on? Bony Grasp was a "special" level 40 spell, and it was upgraded.... You have absolutely not basis for your opinion. It's not common sense... It's pure speculation on your part. <p>Message Edited by Geoff77 on <span class="date_text">01-26-2006</span><span class="time_text">12:13 AM</span></p><hr></blockquote><p>Bony grasp is not a 'special' level 40 spell, there is no special class defining, one time, no upgrades up or down spells *that can be upgraded* besides the lvl 50 ones and ancients that were introduced. Bony grasp was an addition, just like we all got, in the great combat revamp, nothing special about it only that it didn't exist before hand, like Truss for wizards (which probably will get upgraded as well)</p><p>Mark my words, all 'special' level 50 spells like I just mentioned there will most likely never get upgraded, if it would be it would be lvl 100. Its 'common sense' to point out things that wont be upgraded. Like clerics special 55 immunity spell - what would you need an upgrade for that for?</p><p>The only thing im speculating is that ancient spells that are below the planned 14 level increase (52,55) probably wont get upgraded, or at least I am hoping, but mark my words, lvl 50 class defining spells wont get upgraded in KoS or beyond.</p>
Dabbie
01-27-2006, 09:52 AM
If there isn't an upgrade for Devastation, how it is at the moment, the spell will gray out at lvl 64 and become useless at 70. How would this spell again be used until lvl 100? it doesn't scale. We would just lose that entire spell line. So you're basically saying, lets look forward to being even suckier dps since we'll only have 3 aoes.And no, I for one don't think your logic is "obvious".Just wait until they release the spell list. There really is no point in getting into a war over something that will shortly be verified or torn down.<div></div>
pharacyde
01-27-2006, 08:59 PM
<div></div><div>It's not because a spell is grey that you can not use it ... On my ranger i still use cheap shot which is a lvl 6 stun to solo. I never got an upgrade for that and it still works fine on mobs around my level.</div><p>Message Edited by pharacyde on <span class="date_text">01-27-2006</span><span class="time_text">08:01 AM</span></p>
Dajuuk
01-27-2006, 09:28 PM
<div></div><blockquote><hr>pharacyde wrote:<div></div><div>It's not because a spell is grey that you can not use it ...<hr></div></blockquote><p>No its because of the flawed max damage implementation that a spell becomes useless. Devestation will continue to do less and less damage each level we go up by the time we reach 70 it would still be worth casting, but only because of the down time between casts of the other AOE's. It certainly won't be anything special anymore. Not that a spell 20 levels old should be impressive to equal level mobs. If its not upgraded Devestation will just be an AOE version of ice flame. Something still worth casting but only in between the really useful spells and since to date it is our single best and most useful damage spell if all we get are upgrades to our current lines we will fall further behind the dps curve then we already are.</p><p>Personally though I don't want to be a poison version of a wizard. I would really love to see us go more of our own direction. When I picked warlock I was envisioning something more like the eq1 necro without a pet. I would like to see more aoe dots and more dots in general. A mix of fast ticing high damage short duration ones, with some slower ticking lower damage but really long duration ones would be great and really help fill some gaps in our over all line up especially in those long fight raid situations. I would love to see is get a direct cast fear spell rather than something that procs off of root. The eq1 necro's dot/snare line would fit in perfectly with the roleplaying dark aspects of the warlock. Some kind of buff that slowly drains our health and replaces it with mana and a life tap to off set it would be nice. Feign death with a 3 second cast time would really help out too. I would really love to see all of our debuffs be spreadable to other npc's in the encounter. It would be nice to only have to cast them once on a raid and have the infection spread to the rest of the encounter and stay up. </p><p>I agree that there are a lot of cool differant directions that they can take this class in the next expansion that don't involve upgrading devestation. However, without something else cool to replace it seeing devestation continue to get nerfed with every ding is gonna be kinda sad. I think that warlocks are one of the most interesting and fun classes to play with alot of unique roleplaying aspects. </p><p> </p>
OperationsX
01-28-2006, 03:45 AM
<div></div><blockquote><hr>Dabbie wrote:If there isn't an upgrade for Devastation, how it is at the moment, the spell will gray out at lvl 64 and become useless at 70. How would this spell again be used until lvl 100? it doesn't scale. We would just lose that entire spell line. So you're basically saying, lets look forward to being even suckier dps since we'll only have 3 aoes.And no, I for one don't think your logic is "obvious".Just wait until they release the spell list. There really is no point in getting into a war over something that will shortly be verified or torn down.<div></div><hr></blockquote><p>Moorguard already stated they are aware of the int scaling thing and are going to try to fix it, no ETA, so don't just use that and the fact that its gray (Hmm I still use Swarm of Bats, lvl 35 special subclass defining spell as it wasn't upgraded ever either and its not useless)</p><p>So what your basically saying is because of a scaling bug and the fact it will gray out you should get an upgrade to devastation? Ok fine, I want my Blazing Presence upgrade and wizards would like their Ice comet upgrade too, can't have something without others following the same mechanics.</p><p>The way I'm saying, and will most likely be the way its gonna be unless they change design and consept (Possible, they love doing major changes to 'the way its suppose to be' type of things) will make it so you actually have MORE AE spells to use, instead of just using a devastation upgrade, you will use devastation with a NEW AoE line. How does that equate to less AE's?!</p><p>So yes, it is logic - sorry again if you dont' see it.</p>
OperationsX
01-28-2006, 03:55 AM
<div></div><div></div>Deleted: PM<p>Message Edited by OperationsX on <span class="date_text">01-27-2006</span><span class="time_text">02:55 PM</span></p>
Worrick
01-28-2006, 07:26 AM
<div></div><p>And why exactly can't they upgrade the 50 spells? You mention Ice comet, it can do around 4-5k damage quite an impressive nuke, what makes you think they can't upgrade it? Currently the level cap is 60 with plans on it eventually getting up to 200, 4-5k is good now but by level 200 you think they won't have stronger spells. 5k will likely be meaningless in the higher levels. Saying they won't upgrade our nice level 50 spells because they'd be too strong can easily be countered by if they don't upgrade them it'll be far too weak. And yes the level 35 spells have no upgrades, they are not part of the reguler progression, they were special spells introduced in the middle of the leveling scheme during an adventure pack. If you noticed there was also a spell added in with the splitpaw adventure pack, and that one is part of a spell line that upgrades.</p><p>If they don't upgrade devastation then the upgrade to the absolution line will out stripe it in damage and usefullness. As well as every otehr AE line as the level cap increases. If it had some type of unique effect then maybe I could see them not upgradeing, but that is not the case. The bloodlines spells did soemthign new thats why they are still sued. Devastation does AE damage, thats all, if it dosen't get upgraded or replaced with a new AE line then our relative DPS goes down.</p><p>You have no official information at all to back up your claim that they won't be upgraded, all you have is your own guess you are passing off as a fact. Your welcome to your own opinion, but don't act like yours is the only one that can be correct.</p>
OperationsX
01-28-2006, 10:51 AM
<div></div><blockquote><hr>Worrick wrote:<div></div><p>And why exactly can't they upgrade the 50 spells? You mention Ice comet, it can do around 4-5k damage quite an impressive nuke, what makes you think they can't upgrade it? Currently the level cap is 60 with plans on it eventually getting up to 200, 4-5k is good now but by level 200 you think they won't have stronger spells. 5k will likely be meaningless in the higher levels. Saying they won't upgrade our nice level 50 spells because they'd be too strong can easily be countered by if they don't upgrade them it'll be far too weak. And yes the level 35 spells have no upgrades, they are not part of the reguler progression, they were special spells introduced in the middle of the leveling scheme during an adventure pack. If you noticed there was also a spell added in with the splitpaw adventure pack, and that one is part of a spell line that upgrades.</p><p>If they don't upgrade devastation then the upgrade to the absolution line will out stripe it in damage and usefullness. As well as every otehr AE line as the level cap increases. If it had some type of unique effect then maybe I could see them not upgradeing, but that is not the case. The bloodlines spells did soemthign new thats why they are still sued. Devastation does AE damage, thats all, if it dosen't get upgraded or replaced with a new AE line then our relative DPS goes down.</p><p>You have no official information at all to back up your claim that they won't be upgraded, all you have is your own guess you are passing off as a fact. Your welcome to your own opinion, but don't act like yours is the only one that can be correct.</p><hr></blockquote><p>Whether you like to believe it or not Devastation is not part of your regular spell progression, oh and it also does a unique stun don't forget, your logic is flawed, your DPS wont go down cuz your bonus class defining spell didn't get upgraded, you will get a *NEW* AoE but you will still be using devastation! That's more DPS not less, 2 spells > 1.</p><p>Like I said, if you get a devastation upgrade they will have to upgrade every other classes 'special' lvl 50 spell, and I'd like to see them do that without overpowering PC's, that's why I am pretty sure its not just my opinion, its game mechanics.</p><p> </p>
NG23985_01
01-28-2006, 10:06 PM
<div>All spells except the Splitpaw spell and Concussive (which scale) get upgraded. Ice Flame also does not get upgraded because its a special case spell, but otherwise, all non-scaling spells upgrade every 14 levels. (Except in T1/2, they're a little messy there, but its necessary to get upgrades sooner than 14 lvls since you outgrow them so fast in the low lvls)</div><div> </div><div>Following the 14 level rule, and the rule that all spells that dont scale get upgraded (again, except Ice Flame), its possible to predict what spells we'll get in KoS. It is not possible, however, to predict brand new spells. I used some generic spell line names in this, sorry if its confusing.</div><div> </div><div>61: Boon of the Shadowed, Cower, Endow Energy</div><div>62: Absolution, Netheros</div><div>63: Gift of the Magi, Aura of Emptiness</div><div>64: Dark Nebula, Devastation</div><div>65: Distortion</div><div>66: Pillaging, Shadowed Pyre, Vulian Interference, Dark Infestation</div><div>67: Curse (HP/Power), Venomous Runes</div><div>68: Dark Seal, Bony Grasp</div><div>69: Grisly Contract, Anarchic Maelstrom, Null Caress (possibly NC wont be upgraded since there's nothing to upgrade, unless its stun or snare duration)</div><div>70: Curse (STR/INT), Boundless Fury</div><div> </div><div>In addition to those upgrades, we should get 3 or 4 brand new spells. I don't know why you're insisting that we wont get an upgrade to Devastation, OperationsX, but since it does not scale with level, and is upgradable by quality (Ad1, 3, M1, ect) it will be upgraded at level 64. I am 100% certain.</div><div> </div><div>Every tier grants a couple of new spell lines, and Devastation is no exception.</div><div>New spells by tier:</div><div>T3: Absolution, Nihilism, Distortion, Pillaging, both Curses, Aura</div><div>T4: Abhorrent Gift, Endow Energy</div><div>T5: Bony Grasp, Devastation, Netheros</div><div>T6: Dark Infestation, Null Caress, Netherous Realm</div><div> </div><div>I don't know if we'll get Devastation2.0 as one of our M2 choices at 64, but we will definately get Devastation2.0 at level 64.</div>
OperationsX
01-28-2006, 10:22 PM
<div></div><div></div><blockquote><hr>NG23985_01 wrote:<div>All spells except the Splitpaw spell and Concussive (which scale) get upgraded. Ice Flame also does not get upgraded because its a special case spell, but otherwise, all non-scaling spells upgrade every 14 levels. (Except in T1/2, they're a little messy there, but its necessary to get upgrades sooner than 14 lvls since you outgrow them so fast in the low lvls)</div><div> </div><div>Following the 14 level rule, and the rule that all spells that dont scale get upgraded (again, except Ice Flame), its possible to predict what spells we'll get in KoS. It is not possible, however, to predict brand new spells. I used some generic spell line names in this, sorry if its confusing.</div><div> </div><div>61: Boon of the Shadowed, Cower, Endow Energy</div><div>62: Absolution, Netheros</div><div>63: <strong>Gift of the Magi</strong>, Aura of Emptiness <strong><font color="#ff0000">??? uhh isn't that every mages lvl 10 shield? why on earth do you think that will be upgraded? Would be nice tho!</font></strong></div><div>64: Dark Nebula, Devastation</div><div>65: Distortion</div><div>66: Pillaging, Shadowed Pyre, Vulian Interference, Dark Infestation</div><div>67: Curse (HP/Power), Venomous Runes</div><div>68: Dark Seal, Bony Grasp</div><div>69: Grisly Contract, Anarchic Maelstrom, Null Caress (possibly NC wont be upgraded since there's nothing to upgrade, unless its stun or snare duration)</div><div>70: Curse (STR/INT), Boundless Fury</div><div> </div><div>In addition to those upgrades, we should get 3 or 4 brand new spells. I don't know why you're insisting that we wont get an upgrade to Devastation, OperationsX, but since it does not scale with level, and is upgradable by quality (Ad1, 3, M1, ect) it will be upgraded at level 64. I am 100% certain.</div><div> </div><div>Every tier grants a couple of new spell lines, and Devastation is no exception.</div><div>New spells by tier:</div><div>T3: Absolution, Nihilism, Distortion, Pillaging, both Curses, Aura</div><div>T4: Abhorrent Gift, Endow Energy</div><div>T5: Bony Grasp, <strong>Devastation</strong>, Netheros <strong><font color="#ff0000">I stand in firm belief devastation wont be upgraded, but we will just have to see</font></strong></div><div>T6: <strong>Dark Infestation, Null Caress, Netherous Realm <font color="#ff0000">(These are all ancients, I predict they will not be upgraded as everyone will probably get 'new' ancients in T7, again old + new = better than new improved from old)</font></strong></div><div> </div><div>I don't know if we'll get Devastation2.0 as one of our M2 choices at 64, but we will definately get Devastation2.0 at level 64.</div><hr></blockquote><p>If you *DO* get a devastation upgrade it will not follow the 14 level progression and it will probably be a different designed spell, Devastation was your 'grats on hitting the big five zero' spell, everyone gets one, I'm tired of repeating lets just see what happens.</p><p>Also as a note I dont like this pattern, I do hope devastation gets upgraded, along with ice comet, blazing presence and everyone elses special 50 spells, mainly because i'm running out of hotbar space for all these dang new spells - if I'm right most will have to bust out hotbar # 4. Having a milllion spells is kinda annoying.</p><p>Also as another note, I am not trying to 'bring down teh warlock here' or troll on their best spell, don't get me wrong, I'd love to see you guys get REALLY awesome loving in the expansion that will once again put you in that #1 damage spot where you should be, you guys need some sick **new** AEs and spells that will do that, but devastation 2.0 wont be one of them, this SHOULD be a good thing, wouldn't you rather still be using devastation and have a new AE instead of just a new devastation?? You would think ..jez.</p><p>Message Edited by OperationsX on <span class="date_text">01-28-2006</span><span class="time_text">09:29 AM</span></p>
Dabbie
01-29-2006, 01:30 AM
Just out of curiosity, do you even play a high lvl warlock?<div></div>
OperationsX
01-30-2006, 09:02 AM
<div></div><div></div><blockquote><hr>Dabbie wrote:Just out of curiosity, do you even play a high lvl warlock?<div></div><hr></blockquote><p>This isn't about what class I play, infact its about spell progression, and being a former hardcore sage for over a year I know my share about spells, thanks for asking though.</p><p>Like I said time and time again, you get devastation upgrade , I want Blazing Presence upgrade, Wizards want Ice Comet upgrade, ect ect and so on. I don't get BP upgrade, you don't get dev upgrade, wizard doesn't get ice comet upgrade, call me crazy but thems spell mechanics Jack.</p><p>Message Edited by OperationsX on <span class="date_text">01-29-2006</span><span class="time_text">08:04 PM</span></p>
Dabbie
01-30-2006, 10:19 AM
No one said other classes couldn't get upgrades. I'm all for Ice Comet upgrade and all the other classes. Wizards probably need it more than warlocks do. And... this is, of course, the warlock forum... perhaps adament posts shouldn't be made unless the class is fully understood? At any rate, I'm shelving this thread, since it's pointless til the NDA is lifted.<div></div>
Korpo
02-01-2006, 03:08 AM
<div><span><blockquote><hr>Dabbie wrote:No one said other classes couldn't get upgrades. I'm all for Ice Comet upgrade and all the other classes. Wizards probably need it more than warlocks do. And... this is, of course, the warlock forum... perhaps adament posts shouldn't be made unless the class is fully understood? At any rate, I'm shelving this thread, since it's pointless til the NDA is lifted.<div></div><hr></blockquote>Knowing how basic game mechanics work has nothing to do with knowing a specific class.</span></div>
<div>I just found out the answer to my initial question but wont post the answer due to NDA violations. Im not in beta but no someone who is - just ask someone in beta.</div>
Yeah, I'm not in Beta but I heard it gets upgraded to Apocalypse.But until I see it for myself, don't take my word on it.<div></div>
Crono1321
02-01-2006, 06:55 PM
Like others have said, you're going to get more powerful spells that *are not* on the devastation progression track. You might get a spell at 70 that does something completely different, but better than Devastation ( which I doubt, as that spell just dominates everything other spell and combat art in the game). Also, Wizards, Warlocks, and Wardens get group root, so there's nothing class specific there...ours even does less than the other two. <div></div>
OperationsX
02-02-2006, 04:43 AM
<div></div><blockquote><hr>korpo53 wrote:<div><span><blockquote><hr>Dabbie wrote:No one said other classes couldn't get upgrades. I'm all for Ice Comet upgrade and all the other classes. Wizards probably need it more than warlocks do. And... this is, of course, the warlock forum... perhaps adament posts shouldn't be made unless the class is fully understood? At any rate, I'm shelving this thread, since it's pointless til the NDA is lifted.<div></div><hr></blockquote>Knowing how basic game mechanics work has nothing to do with knowing a specific class.</span></div><hr></blockquote><blockquote><hr>Crono1321 wrote:Like others have said, you're going to get more powerful spells that *are not* on the devastation progression track. You might get a spell at 70 that does something completely different, but better than Devastation ( which I doubt, as that spell just dominates everything other spell and combat art in the game). Also, Wizards, Warlocks, and Wardens get group root, so there's nothing class specific there...ours even does less than the other two. <div></div><hr></blockquote>Thank you Korpo and Crono and no I have been the only one constantly saying this, glad someone with basic knowledge of game/spell mechanics finally chimed in :smileytongue:
md134
02-02-2006, 07:33 PM
<div></div><p>Actually, I wish we would get totally different spells every level. I have a whole book full of spells I dont use because they are useless to me unless I mentor. Now that spells will scale when you mentor, I will never see those lower level spells again. I don't like the 14 level progression and like I said, I would like to see more variety in spells, maybe more debuffs or buffs, or even evac maybe? Sure Devastation is a great spell but it's not the only one we have. I use almost all of my T6 spells during combat, and am pretty happy with the damage we do. (although I dont understand why conjurers DPS is so high).</p><p>I would like to see the old spells scale up with levels instead of having a whole book full of useless spells and just creating a new version of the same old spell. Give me something different!</p><p> </p>
Korpo
02-03-2006, 03:00 AM
The problem with giving totally new spells all the time is that eventually you'll have everything. For example, instead of getting 5 versions of Nox Bolt, if we got evac and a run speed increase and a single target debuff and a hate reducer, what are we going to get for the extra versions of Nil Abs? Nil Dist? I suppose everyone could just get less spells, like only one per level, but you'd still have 60 spells on your bar. That's a lot of spells.<div></div>
OperationsX
02-12-2006, 05:33 AM
<div></div><div></div><div></div><div></div><p>Well I guess I can officially eat my words, you got devastation upgraded, not in the traditional 14 level progression since I am still right that its a 'special' class defining level 50 spell, but you get it upgraded at level 70, along with Conjurors get Blazing presence upgraded at lvl 70 and Wizards Ice comet upgrade, ect ect.</p><p>So no, I guess its wise to avoid spending your life fortune on that Devastation Master I. I was shut up, and proven wrong - hey it happens.</p><p>Don't ask me for stats either, I'm not in beta. Someone posted it in beta oh wait and I guess here too nice lol</p><p>Message Edited by OperationsX on <span class="date_text">02-11-2006</span><span class="time_text">04:35 PM</span></p>
OperationsX
02-12-2006, 05:42 AM
<div></div>Oh but I still told you all that ancients wouldn't get upgraded - still get in the last words HA
Senen74
02-12-2006, 11:45 AM
<div>Next expansion they will when we go from 71-80 *)</div>
NG23985_01
02-12-2006, 03:52 PM
<div>I bet the only reason Apocalypse comes at Level 70 (as opposed to the standard 14 level rule, level 64) is because lots of people (myself included) complained that there was no good spell at Level 60 to look foward to. So instead of giving these important class-unique spells at 64, they bumped them up to 70. A bad decision, IMO. <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /></div>
OperationsX
02-12-2006, 07:44 PM
<div></div><div></div><blockquote><hr>NG23985_01 wrote:<div>I bet the only reason Apocalypse comes at Level 70 (as opposed to the standard 14 level rule, level 64) is because lots of people (myself included) complained that there was no good spell at Level 60 to look foward to. So instead of giving these important class-unique spells at 64, they bumped them up to 70. A bad decision, IMO. <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /></div><hr></blockquote><p>Good decision, now spell/skill makers can still make some money off em from the T7 crowd, unless you like going through all the levels just to avoid spending a little less than a plat on Adept III of those unique spells for some stupid reason.</p><p>And Good decision on ancients, some people spent alot of time/money on those scrolls to be able to make em.</p><p>Message Edited by OperationsX on <span class="date_text">02-12-2006</span><span class="time_text">06:45 AM</span></p>
NG23985_01
02-13-2006, 03:37 PM
<div></div><div>What in the world do you mean by "spell/skill makers can still make some money off em from the T7 crowd, unless you like going through all the levels just to avoid spending a little less than a plat on Adept III of those unique spells for some stupid reason" ?I'm a Sage, so I make all of my own spells at fuel-cost-only anyway, and I've got 80 plat in the bank so its not like I cant afford the rares (although I will avoid buying rares right after KOS is out until the prices fall down to something realistic instead of 30p per). I think it was irresponsible to make the old L50 class spells wait to upgrade until level 70. Devastation is already feeling quite weak at level 60, what's it going to be like at 69? And by the way, every single one of my damage spells is Adept 3 or Master 1. I've invested quite a bit of time and money into acquiring all of them. The only spells I dont have Ad3/M1 are those silly Curse spells, Pillaging, that worthless buff Seal of Ebon Thought, and a couple of scattered others that I rarely use. (like Virulent Grasp line)</div><div> </div><div>EDIT: Added following paragraph...</div><div> </div><div>Oh yea, do you know how much Rubies cost on Befallen right now? They're ridiculously cheap - everyone and their brother seems to have all the old T5 spells at Adept 3 already. So even though lots of new people will fly through the 60's and might be tempted to skip getting their T5 spells adept 3, once they find out they need to wait til 70, its not like Rubies are expensive anymore anyway... Since the T7 rare will be the same, regardless of wether the "unique" spells are level 64 or level 70, that wont impact the market any either.</div><p>Message Edited by NG23985_01 on <span class="date_text">02-13-2006</span><span class="time_text">02:39 AM</span></p>
OperationsX
02-18-2006, 09:31 AM
<div></div><blockquote><hr>NG23985_01 wrote:<div></div><div>What in the world do you mean by "spell/skill makers can still make some money off em from the T7 crowd, unless you like going through all the levels just to avoid spending a little less than a plat on Adept III of those unique spells for some stupid reason" ?I'm a Sage, so I make all of my own spells at fuel-cost-only anyway, and I've got 80 plat in the bank so its not like I cant afford the rares (although I will avoid buying rares right after KOS is out until the prices fall down to something realistic instead of 30p per). I think it was irresponsible to make the old L50 class spells wait to upgrade until level 70. Devastation is already feeling quite weak at level 60, what's it going to be like at 69? And by the way, every single one of my damage spells is Adept 3 or Master 1. I've invested quite a bit of time and money into acquiring all of them. The only spells I dont have Ad3/M1 are those silly Curse spells, Pillaging, that worthless buff Seal of Ebon Thought, and a couple of scattered others that I rarely use. (like Virulent Grasp line)</div><div> </div><div>EDIT: Added following paragraph...</div><div> </div><div>Oh yea, do you know how much Rubies cost on Befallen right now? They're ridiculously cheap - everyone and their brother seems to have all the old T5 spells at Adept 3 already. So even though lots of new people will fly through the 60's and might be tempted to skip getting their T5 spells adept 3, once they find out they need to wait til 70, its not like Rubies are expensive anymore anyway... Since the T7 rare will be the same, regardless of wether the "unique" spells are level 64 or level 70, that wont impact the market any either.</div><p>Message Edited by NG23985_01 on <span class="date_text">02-13-2006</span><span class="time_text">02:39 AM</span></p><hr></blockquote><p>Exactly what I mean, and btw you contridicted yourself, if you were a really good sage you would know how to prepare and plan ahead. You contridicted yourself by saying T5 rares will be nothing in cost to a T7 adventurer, mere pocket change right? Well, keep doing that and doing that and doing that while no one is going back to T5 and just mining those uber T7 rares and then guess what happens? Oh just A little something called inflation, might wanna look it up if you plan on having more than that 80p and being a successful brokering sage, meanwhile I'll just get ahead like usual.</p><p>All about opportunity junior, keep up or get left behind.</p>
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