View Full Version : int cap
Woodturn
12-01-2005, 12:41 AM
<DIV>It seems every other mage class has some sort of int boost spell except warlocks, when soloing my int is barely above 200 at level 47 and my spell cap is much higher, using potions constantly is not cost effective. Why can't we have an int boost as well?</DIV>
Ziffna
12-01-2005, 02:54 AM
Unfortunitly for us SOE has decided that warlocks are to be blessed with our lovely soul line of spells that increase our casting # which is nice if your in a situation where your fighting yellow to red con mobs all the time as apposed to things your own level.
Tanatus
12-01-2005, 04:51 AM
<P>Relax by lvl 60 during raid you will curse SOE because they set cap so low and you have to much int</P> <P>You will pick up int very fast upon leveling from 50 to 60 my warlock went from ~217 selfbuffed at lvl 50 to 380 selfbuffed at lvl 60</P>
Ziffna
12-02-2005, 03:32 AM
<P>Why on earth would we want the int cap higher getting higher int with the current mechanics don't do anything for you except reqire you to have much higher int so that you can get full effect out of your spells.</P> <P>I could see wanting to have a higher int cap if it ment doing more damage atm tho at level 50 the int cap is 350 if you can get your int up to this point your doing as much damage as you can now doing nothing but leveling your charictor to level 60 your int cap is now 420 and you are now doing significantly less damage then when you were level 50 with the same int. and if you were able to keep your int maxed at the 420 int cap then at level 60 you are still doing the same damage that you were doing at level 50 great idea there.</P> <P>Now if you were able to increase the damage you could do from the level 50 cap of 350 to the level cap at 60 of 420 i would be all for it but all that matters as far as doing damage at this point with the way the cap was implemented as you doing a damage proportionaly to the % int you have for the int cap to do maximum damage i could care less if the int cap was 200 at least then we could do max damage for our spells rather then chasing the int cap as we level up just so our spells don't lose damage.</P> <P>If they ever fix the how the int cap works so that we are able to do more damage the higher our int was rather then doing less damage becaues our int isn't at the cap i would be all for changing the int cap so that we could use the higher int that is available but untill that time i just assume keep the int cap as low as possible because all it does is hurt ourselves as we level up especially with the fact that we don't have a self int buff</P>
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