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Synd
11-01-2005, 08:45 PM
<DIV>It looks like Lockjaw is immune to poison.......what are we as warlocks supposed to do? Do you have any suggestions on how to defeat him?</DIV>

pharacyde
11-01-2005, 11:14 PM
We had a lvl 52-60 raid team to defeat him, we had two warlocks in the team. I was 60 and the other was 58. TBH I only used 4 spells, Thwart and Ice spike for damage, the low level heat cold debuff with a little dot in it and Ice flame.  The trick is to still do ok damage is to have a troub and illusionist in your group. Their procs will add up. I saw Ice spike proc an extra 600damage a few times. Lockjaw isnt too hard. But the poison immune isnt fun for warlocks. <div></div>

Kalel
11-02-2005, 04:16 AM
<DIV>Word of Force ftw. </DIV>

Synd
11-02-2005, 06:45 AM
Isn't Word of Force lowbie Necro spell?

QQ-Fatman
11-02-2005, 07:02 AM
<BR> <BLOCKQUOTE> <HR> Syndro wrote:<BR> Isn't Word of Force lowbie Necro spell?<BR> <HR> </BLOCKQUOTE>All mage class can get it in splitpaw. It's a magic based dd (2sec cast, 3sec recast) and its damage scale with your level. At level 60 it does about 500 max dmg.<BR>

Kalel
11-02-2005, 07:11 AM
<BR> <BLOCKQUOTE> <HR> QQFatman wrote:<BR> <BR> <BLOCKQUOTE> <HR> Syndro wrote:<BR> Isn't Word of Force lowbie Necro spell?<BR> <HR> </BLOCKQUOTE>All mage class can get it in splitpaw. It's a magic based dd (2sec cast, 3sec recast) and its damage scale with your level. At level 60 it does about 500 max dmg.<BR><BR> <HR> </BLOCKQUOTE><BR>Yep. Just complete the Splitpaw line of quests (Very easy btw) and you can buy this spell of the merchant in splitpaw. Its really our only decent dmg spell on poison immune mobs. Pretty much a must have if you are going to raid, until they fix our spells.

Synd
11-02-2005, 07:27 AM
<DIV>hmm, you know what? I already have that spell, but never thought I would have to use it since it is a "lowbie" spell........thanks for the tip <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

maddawg138
11-02-2005, 07:44 AM
also dont forget flashfreeze/thwart as they are cold based spells and actually do land on him.....and all our other nukes when we were sorcerors as they are heat/cold based. <p>Message Edited by maddawg138 on <span class=date_text>11-01-2005</span> <span class=time_text>09:45 PM</span>

Maelwy
11-02-2005, 12:16 PM
<DIV>i still like icy flame as well.</DIV> <DIV> </DIV> <DIV>very functional spell in general for filling in gaps between cast timers - only draw back is short range</DIV> <DIV> </DIV>

Kalel
11-02-2005, 01:00 PM
All those other nukes are on the same timer as Word of Force though so that would be a problem. Cycle WoF and Blaze along with Freezing Whorl for some weak DoT dmg. Mix in Thrwart and Ice flame and tell your raid leader to put a troub and a wiz in your group :smileyhappy:

Synd
11-02-2005, 09:38 PM
I should probably also use Vivid Seal to get some int and str in return (I have Master1), insted of using Seal of Ebon Thought that does nothing for me.....how funny is that? I never thought I would have to use low level spells to defeat 60+ epic. We really need our disease / poison spells balanced.

Max122
11-02-2005, 09:40 PM
<DIV>Yeah and if there is encounter mobs that are immune to poison like the goo cubes in Living tombs raid instance.  I use master 2 of conflaguration too.  BTW those goos are also immune to disease making necros as useless as us on them.  So if they ever give us disease based damage spells we may still be out of luck on some encounters.</DIV> <DIV> </DIV> <DIV>P.S. On a side note though Lockjaw is really [Removed for Content] compared to most DoF raid mobs so just pump out what you can and all should be well.</DIV><p>Message Edited by Max122 on <span class=date_text>11-02-2005</span> <span class=time_text>08:44 AM</span>

Black_Mark
11-02-2005, 11:32 PM
<BLOCKQUOTE> <HR> Max122 wrote:<BR> <DIV> </DIV> <DIV>P.S. On a side note though Lockjaw is really [Removed for Content] compared to most DoF raid mobs so just pump out what you can and all should be well.</DIV> <P>Message Edited by Max122 on <SPAN class=date_text>11-02-2005</SPAN> <SPAN class=time_text>08:44 AM</SPAN><BR> <HR> </BLOCKQUOTE> <DIV>Sorry for the off topic...Any walk through for Lockjaw zone?  No reason to reinvent the wheel. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR></DIV>

Kalel
11-03-2005, 01:38 AM
<DIV><BR> <BLOCKQUOTE> <HR> Max122 wrote:<BR> <DIV>Yeah and if there is encounter mobs that are immune to poison like the goo cubes in Living tombs raid instance.  I use master 2 of conflaguration too.  <FONT color=#ffff00><STRONG>BTW those goos are also immune to disease making necros as useless as us on them</STRONG></FONT>.  So if they ever give us disease based damage spells we may still be out of luck on some encounters.</DIV> <DIV> </DIV> <DIV>P.S. On a side note though Lockjaw is really [Removed for Content] compared to most DoF raid mobs so just pump out what you can and all should be well.</DIV> <P>Message Edited by Max122 on <SPAN class=date_text>11-02-2005</SPAN> <SPAN class=time_text>08:44 AM</SPAN><BR> <HR> </BLOCKQUOTE>Necros have a pet and dumbfire pets to still do huge dmg. Those do slashing, crushing and piercing dmg. <BR></DIV>

Tanatus
11-03-2005, 02:19 AM
<DIV>Thwart, IceFlame, Word of Force also try Dark Investation for some wierd reason it might stick</DIV>

Mandaloran
11-03-2005, 08:37 PM
<P>I am not sure he is immune to poision, just HIGHLY resistant.  SOS and DI were landing on him.  Never really got any good debuffs on him, so none of my other spells landed.</P> <P> </P> <P>Did have Blaze M2 spell though !!!!!</P> <P> </P> <p>Message Edited by Mandaloran on <span class=date_text>11-03-2005</span> <span class=time_text>07:38 AM</span>

Tanatus
11-04-2005, 02:06 AM
<DIV>I dont want to see any nerf but I see several time that all other poison based spells bonce out of mob - DI stack ... well Devastation sometime also pierce resistance as well. Classical example Meathooks</DIV>

pharacyde
11-04-2005, 02:58 AM
Devastation and DI have secondary effects. You might check your log and see if the damage is actualy done or if it is just the other effect that landed. <div></div>