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Mode
10-25-2005, 10:45 PM
<DIV>Quick Question to the higher end guild warlocks. What would you say are the top three equipment upgrades are for a Warlock and how are they obtained.</DIV> <DIV> </DIV> <DIV>Example: These where the Pre-DOF items imo...</DIV> <DIV> </DIV> <DIV>1. Prismatic -- Deception Quest completion</DIV> <DIV>2. GEB's -- Saving Souls Heritage Quest completion</DIV> <DIV>3. Robe of the Invoker - Rock Quest or rare mob drop quest  in Ferrott</DIV> <DIV> </DIV> <DIV> </DIV>

Kalel
10-26-2005, 01:13 AM
If you dont have an Invoker you need to pick up an Imbued Cambric Blouse. The Int on that robe is super nice and its hard to find robes that have decent INT on it. Also get an Battlement of the Mind item. There are several out there but the most common is probably the Tablet of the Cryptkeeper and Ring of the Nightblood.

Crono1321
10-26-2005, 01:45 AM
I think prismatic is still the best mage weapon in the game.  I'd also say to get an imbued pearl int. ring, they give 32 to int and some other nice stats (9 to sta I think).  Pearl earrings are very nice too. Invoker isn't that great of a robe now that regen is capped, get a cambric blouse if you don't have an Ancient Rallosian Gown.  In fact, all of the t6 rare crafted VLA is extremely nice, you'll need a mixture of cambric and "producers" pieces, they all come with +20 int I believe.  I would get the entire set but I'm waiting to see some mage fabled armor drop in these new raid areas. <div></div>

Tanatus
10-26-2005, 02:32 AM
<DIV>Prismatic - yes</DIV> <DIV>GEB- yes</DIV> <DIV>Invoker - no need</DIV> <DIV>Something with fortitude of body effect - either bracer or neck or heck even ring of removal will do it. sacroficing for this effect like 16int worth it imo</DIV> <DIV>something with battlement of mind - ring/offhander/belt from dara/dracotas - again sacroficing some int for it worth it</DIV> <DIV>Intuition effect - again worth imo</DIV>

Nerga
10-26-2005, 02:42 AM
<DIV>LOL</DIV> <DIV> </DIV> <DIV>Invoker not needed? LOLLLLLLLLLLLLLLLL</DIV> <DIV> </DIV> <DIV>Do the math how much power per minute you get then tell us its not needed.</DIV> <DIV> </DIV> <DIV>Funny that only that item isnt needed...why cause you cant get it? LOL</DIV> <DIV> </DIV> <DIV>I had 4 in my possassion (and could get many more) across my toons,you seem to be stuck at one lol.</DIV> <DIV> </DIV> <DIV>Last post on this thread,just wanted to make sure you know how uber you are.</DIV>

Tanatus
10-26-2005, 04:22 AM
<P>Dude FT7 is good to have but if you know how to play warlock you would new that lion share of power regeneration for warlock comes from canibalization</P> <P>So you want do a math? let do it....</P> <P>FT7 7power/6s .... 70power per min ya right .... you need 2 min to recover power for 1 Nul Dist cast... alternatively lets look on Adept 3 Ghastly contract 233 power/459 health ... every 20s... Still want to do a math? Bear in mind that you are out of combat 7power/6s is much less then nothing... within combat troubadur + coercer will put you at cap....</P> <DIV>Dude Robe of Invoker is for sell on most of servers 10-12pp at max....its dont have spectacular stats only FT7 and in my eyes FT7 not worth to keep (and btw it happens I do have it lol just I dont use it ....) What is really priceless - Fortitude of Body - its complement canibalization and if you havent figured that canibalization is the only and best way to fuel up (in broad aspect which include "manastone" type items) I feel sorry for you</DIV>

Kalel
10-26-2005, 04:40 AM
<BR> <BLOCKQUOTE> <HR> Tanatus wrote:<BR> <P>Dude FT7 is good to have but if you know how to play warlock you would new that lion share of power regeneration for warlock comes from canibalization</P> <P>So you want do a math? let do it....</P> <P>FT7 7power/6s .... 70power per min ya right .... you need 2 min to recover power for 1 Nul Dist cast... alternatively lets look on Adept 3 Ghastly contract 233 power/459 health ... every 20s... Still want to do a math? Bear in mind that you are out of combat 7power/6s is much less then nothing... within combat troubadur + coercer will put you at cap....</P> <DIV>Dude Robe of Invoker is for sell on most of servers 10-12pp at max....its dont have spectacular stats only FT7 and in my eyes FT7 not worth to keep (and btw it happens I do have it lol just I dont use it ....) What is really priceless - Fortitude of Body - its complement canibalization and if you havent figured that canibalization is the only and best way to fuel up (in broad aspect which include "manastone" type items) I feel sorry for you</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>So what your telling us is that we cant have a RoI, have a BotM item, a Fortitude of the body item AND use ghastly contract? Your arguement is moot.... why wouldnt you wear your RoI? Your making it sound like he cant wear his RoI and use ghastly contract at the same time... </P> <P>Who is gonna have the incredible luck to have an ENC and a Bard in group at the same time. Prolly not the class that can canni like sorcs. We will have a Troub in the group at best. So thats 37 regen at Ad3. Add Prismatic - 12, GEBs - 5, BoTM - 7, lvl 60 common regen - 6, 10 regen from traits = 77 In combat regen.. Add a Robe of the Invoker in there and you are right at the cap. So your gonna unequip it for no reason at all. So you would be wasting the regen of an enchanter is this group anyway even without RoI...</P> <P>RoI power regen is in-combat also. </P> <p>Message Edited by Kalel22 on <span class=date_text>10-25-2005</span> <span class=time_text>05:54 PM</span>

hylozoist
10-26-2005, 06:11 AM
<P>If you are scrounging for cash or don't have time to hunt for rares, an alternative to the saguaro/cambric is the non-rare tier 6 very light armor (sandcloth) which provides +16 int for robe and pants, and +10 for cuffs.  This is only 4 less int per piece than the respective rare versions and can be found for very cheap.  It costs approximately 5-6g to make, and sells for 8-10g on my server.  Even if you do find the rares you need, it makes good backup armor as 16 int matches the 2nd highest intelligence chestpiece currently out in circulation (although there are probably t6 fabled with more, somewhere).  </P>

Nerga
10-26-2005, 09:40 AM
<DIV>HAHA</DIV> <DIV> </DIV> <DIV>Exacly ,listen to Kal Im too tired to preaching to you.</DIV> <DIV> </DIV> <DIV>Every mage in my guild have GEB/slippers/prisy/invoker/botm/fotidute items.And several of each (of the none lore of course) as backup items in case its new content and you die alot from learning the encouter or they just went wild on dps and went splat too much <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>I actualy dont remember any mage robe that have foritude so why not have invoker??? See even if we do listen to you then your point dont stand.</DIV> <DIV> </DIV> <DIV>From the top of my head a mage can have fortidute on jewelry only,so your "facts" would stand valid againt using the nightblood ring only.</DIV> <DIV>But even then I see no reason to nod do ALL togther just as Kal said.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I got all the regen effects there are and I still use contract and guess what....I also use endow energy...yes...you can use it on yourself incase you didnt know,and manastonre too remember that one?</DIV> <DIV> </DIV> <DIV>I use ALL my tools ,im not cheap and save 10pp for god knows what. BTW I bought my last invoker for less then 1pp.And the highest I ever paid was lower then 10pp.Not our fault you get f00ked on the prices.</DIV>

Mode
10-26-2005, 07:22 PM
<P>So I guess T6 is still relatively unexplored then or just offers little in the way of pure upgrades for us Warlocks as you all think the same items from pre DoF are the top three items still today. I was hoping that some DoF items would have been found that were must haves.....</P> <P> </P> <P></P>

Kalel
10-26-2005, 07:36 PM
<P>Not really. Nothing with effects for T6 yet that I know of. </P> <P>There is a nice off hand book that you can get pretty easily. Tome of Esoteric Power has 20 Int and around 60 Power. </P> <P></P>

Synd
10-26-2005, 09:06 PM
<P><BR></P> <BLOCKQUOTE> <HR> Kalel22 wrote:<BR> <P>Not really. Nothing with effects for T6 yet that I know of. </P> <P>There is a nice off hand book that you can get pretty easily. Tome of Esoteric Power has 20 Int and around 60 Power. </P> <P></P><BR> <HR> </BLOCKQUOTE> <P><BR></P>Where do you get this item?

Nerga
10-26-2005, 09:41 PM
<P>The tome is from the Djinn master as a quest reward,I think you get it when you are ordered to capture Barakah.</P>

Tanatus
10-26-2005, 10:52 PM
<P>Lol ppl if you on raid using Invoker robe over Ishva or over robe of protection or lol even cryptic metallic robe you penalizing self. Look its about same like using nighblood ring at lvl 60 for battlement of mind effect - its not worth it. Look dude how long take longest contested fight? 15min? - all you gain with Invoker is ~1000power over 15 min is next to nothing heck its even less then that... I am perfectly aware about Endow energy as well as a necro life to power converting stones. You are as usual completing lacking math knowledge. </P> <P>At lvl 60 you in-combat regeneration (natural) is equal to 1% of your power pool out of combat 4% of your power pool - you did not know that Kalabus? roflmao dude how many month you need to play to learn this simple thing?. Toss in traits +10. So to start with you have ~60/tic. Coercer+troubadur in group will put you under cap w/o single FT items btw lol dude why you think SOE placed in-combat regeneration of power cap? M1 clarity 32/6, M1 Mind Eye 12/4.5s (or 16/6s), M1 Devouring Toughts (180/24s or 45/6s) and guess what? Coercer ALONG with M1 spell will place you WELL over cap (cap 75, coercer along give 83)</P> <P></P>

Kalel
10-26-2005, 11:07 PM
<P></P><BR> <BLOCKQUOTE> <HR> Syndro wrote:<BR> <P><BR></P> <BLOCKQUOTE> <HR> Kalel22 wrote:<BR> <P>Not really. Nothing with effects for T6 yet that I know of. </P> <P>There is a nice off hand book that you can get pretty easily. Tome of Esoteric Power has 20 Int and around 60 Power. </P> <P></P><BR> <HR> </BLOCKQUOTE> <P><BR></P>Where do you get this item?<BR> <HR> </BLOCKQUOTE><BR>Yep. Off of the Djinn Master's quest. You will need to have completed Poets Palace access and learn Djinn in order to start the quest. Its fairly easy up until the part where you will have to kill Barakah and Siyamak, but just before you are to take them out you get to choose a reward and the Tome is one of the items you can choose.

Kalel
10-26-2005, 11:18 PM
<P></P><BR> <BLOCKQUOTE> <HR> Tanatus wrote:<BR> <P>Lol ppl if you on raid using Invoker robe over Ishva or over robe of protection or lol even cryptic metallic robe you penalizing self. Look its about same like using nighblood ring at lvl 60 for battlement of mind effect - its not worth it. Look dude how long take longest contested fight? 15min? - all you gain with Invoker is ~1000power over 15 min is next to nothing heck its even less then that... I am perfectly aware about Endow energy as well as a necro life to power converting stones. You are as usual completing lacking math knowledge. </P> <P><FONT color=#ffff00 size=5><STRONG>At lvl 60 you in-combat regeneration (natural) is equal to 1% of your power pool out of combat 4% of your power pool - you did not know that Kalabus? roflmao dude how many month you need to play to learn this simple thing?</STRONG></FONT>. Toss in traits +10. So to start with you have ~60/tic. Coercer+troubadur in group will put you under cap w/o single FT items btw lol dude why you think SOE placed in-combat regeneration of power cap? M1 clarity 32/6, M1 Mind Eye 12/4.5s (or 16/6s), M1 Devouring Toughts (180/24s or 45/6s) and guess what? Coercer ALONG with M1 spell will place you WELL over cap (cap 75, coercer along give 83)</P> <P></P><BR> <HR> </BLOCKQUOTE> <P>/sigh.... im not gonna sit here and argue with you anymore bro. Its really mind numbing. Its like trying to speak to a 5 year old. Just for the sake of proving you wrong... AGAIN. Your regen in combat at 60 without any items or traits is 6 @ lvl 60. You get 1 regen per 10 lvls. Dont believe me? Strip down all your regen items and have a look for yourself. Go nuke something and check it out... This was a patch note a while ago that its no longer based on your power pool. I have tested this along with every other thing I post about. Thats the difference between you and me. I actually do these things I post about and you speculate. Truly sad. </P> <P> </P> <P>Your lack of knowledge on your own class and how it works is discouraging for someone who thinks they know so much about the game. With each ignorant, poorly informed post you make you are widening the gap between the simply unknowledgable warlock you once were to the absolutely silly. Save yourself the further embarassment will you? I think youve done enough damage to your credibility on these boards for a lifetime with these ridiculous, un-informed, and downright rude flaming posts. </P> <P> </P> <P><BR> </P> <P></P><p>Message Edited by Kalel22 on <span class=date_text>10-26-2005</span> <span class=time_text>12:22 PM</span>

Synd
10-26-2005, 11:18 PM
<P>Thanks guys, I'll get this done tonight <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Another nice item to have is a Crocodile Tooth Earring with Flowing Thought 3 applied. 10 wis, 10 int, 32 health, 60 power, 300 disease, 180 divine, 240 poison. Drops off of a Lockjaw.</P>

Kalel
10-26-2005, 11:27 PM
<P></P><BR> <BLOCKQUOTE> <HR> Syndro wrote:<BR> <P>Thanks guys, I'll get this done tonight <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Another nice item to have is a Crocodile Tooth Earring with Flowing Thought 3 applied. 10 wis, 10 int, 32 health, 60 power, 300 disease, 180 divine, 240 poison. Drops off of a Lockjaw.</P><BR> <HR> </BLOCKQUOTE><BR> <P>Nice!! I will have to pick that up.</P>

Synd
10-26-2005, 11:44 PM
<P><IMG src="http://www.dark-blue.se/pictures/cadre/raids/earring.jpg"></P> <P> </P> <P>Here it is <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>

Crono1321
10-27-2005, 12:02 AM
The reason I said Invoker Robe isn't needed is because power regen is capped now.  It is 1.5 x level, aka a level 60 can get 90 mana per tick.  You automatically regen 1% of your power.  If you have 5000power ( very low for a raid, I normally have 5500 in a good group), that is 50 per tick automatically.  Now add in a troubador's mana regen song.  That is 33 points of mana back per tick.  You are 83.  Add in prismatic weapon of +12, you have 95 already.  But wait, mana is capped at 90?  Already without the other things you are capped.  So adding GEB, Invoker, BOTM, etc is just wasted.  Add in an enchanter, you are getting another 30-35 per tick.  This is why power regen items are wasted in raids.  Mana regen from utility class is all you need in raid.  <p></p>

Kalel
10-27-2005, 12:47 AM
<BR> <BLOCKQUOTE> <HR> Crono1321 wrote:<BR>The reason I said Invoker Robe isn't needed is because power regen is capped now.  It is 1.5 x level, aka a level 60 can get 90 mana per tick.  <FONT color=#ffff00><STRONG><U>You automatically regen 1% of your power.</U></STRONG></FONT>  If you have 5000power ( very low for a raid, I normally have 5500 in a good group), that is 50 per tick automatically.  Now add in a troubador's mana regen song.  That is 33 points of mana back per tick.  You are 83.  Add in prismatic weapon of +12, you have 95 already.  But wait, mana is capped at 90?  Already without the other things you are capped.  So adding GEB, Invoker, BOTM, etc is just wasted.  Add in an enchanter, you are getting another 30-35 per tick.  This is why power regen items are wasted in raids.  <BR><BR>Mana regen from utility class is all you need in raid.  <BR> <P></P><BR> <HR> </BLOCKQUOTE>Nope. Its 1 point of regen per 10 lvls. So at 60 you only regen 6 mana per tick with just lvls.  So having these items is quite nice, in fact. <BR> <P></P>

tiki-jiki
10-27-2005, 03:30 AM
<span><blockquote><hr>Kalel22 wrote: <blockquote> <hr> Crono1321 wrote:The reason I said Invoker Robe isn't needed is because power regen is capped now.  It is 1.5 x level, aka a level 60 can get 90 mana per tick.  <font color="#ffff00"><strong><u>You automatically regen 1% of your power.</u></strong></font>  If you have 5000power ( very low for a raid, I normally have 5500 in a good group), that is 50 per tick automatically.  Now add in a troubador's mana regen song.  That is 33 points of mana back per tick.  You are 83.  Add in prismatic weapon of +12, you have 95 already.  But wait, mana is capped at 90?  Already without the other things you are capped.  So adding GEB, Invoker, BOTM, etc is just wasted.  Add in an enchanter, you are getting another 30-35 per tick.  This is why power regen items are wasted in raids.  Mana regen from utility class is all you need in raid.  <p></p> <hr> </blockquote>Nope. Its 1 point of regen per 10 lvls. So at 60 you only regen 6 mana per tick with just lvls.  So having these items is quite nice, in fact. <p></p><hr></blockquote>That doesnt sounds right, i was thinking it was 1%. Maybe im wrong, im not really a number cruncher.</span><p></p>

Kalel
10-27-2005, 03:48 AM
<P><BR> <BLOCKQUOTE> <HR> tiki-jiki wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> Kalel22 wrote:<BR><BR> <BLOCKQUOTE> <HR> Crono1321 wrote:<BR>The reason I said Invoker Robe isn't needed is because power regen is capped now.  It is 1.5 x level, aka a level 60 can get 90 mana per tick.  <FONT color=#ffff00><STRONG><U>You automatically regen 1% of your power.</U></STRONG></FONT>  If you have 5000power ( very low for a raid, I normally have 5500 in a good group), that is 50 per tick automatically.  Now add in a troubador's mana regen song.  That is 33 points of mana back per tick.  You are 83.  Add in prismatic weapon of +12, you have 95 already.  But wait, mana is capped at 90?  Already without the other things you are capped.  So adding GEB, Invoker, BOTM, etc is just wasted.  Add in an enchanter, you are getting another 30-35 per tick.  This is why power regen items are wasted in raids.  <BR><BR>Mana regen from utility class is all you need in raid.  <BR> <P></P><BR> <HR> </BLOCKQUOTE>Nope. Its 1 point of regen per 10 lvls. So at 60 you only regen 6 mana per tick with just lvls.  So having these items is quite nice, in fact. <BR> <P></P><BR> <HR> </BLOCKQUOTE>That doesnt sounds right, i was thinking it was 1%. Maybe im wrong, im not really a number cruncher.<BR></SPAN> <P></P><BR> <HR> </BLOCKQUOTE> <P><BR></P>Dont really have to be a number cruncher. Go out and test it. Its simple. Root a mob and see how much power you regen without any regen items on.

Nerga
10-27-2005, 11:21 AM
<P>OMG!</P> <P> </P> <P>Lockjaw have just became my new favorite epic <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></P>

Kalel
10-29-2005, 08:10 PM
<P>Where is Tanatus with his retort? Maybe he finally gave up. Sad he cant just admit hes wrong. :smileysad:</P> <P> </P> <P>Side note - Anyone found and other regen items in DoF?</P>

Tanatus
10-29-2005, 10:18 PM
<DIV>Here I am </DIV> <DIV> </DIV> <DIV>Out-of-combat regeneration total 249 (me)</DIV> <DIV>Mana pool 4200 </DIV> <DIV>Items Primatic (12), GEBS (5), Intuition (14), Drink (33 - I know I know I am cheap [Removed for Content]), traits (10) total mana regeneration via items 74 and rest 175 IS 4.16 % of power pool ...Yes I was wrong it not 4.00% its 4.16  dude lol so once again who been wrong on this question?</DIV>

Kalel
10-29-2005, 11:49 PM
<P>............. wow.... just wow.. Your still trying to prove yourself right.</P> <P> </P> <P>You know dam good and well you were talking about in combat regen. </P> <p>Message Edited by Kalel22 on <span class=date_text>10-29-2005</span> <span class=time_text>12:50 PM</span>

Nerga
10-30-2005, 01:09 AM
<DIV>ROFLLMAO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</DIV> <DIV> </DIV> <DIV>IMO give him a prime time TV show,he will make milions! the new Sienfled!</DIV>

Moonspark
10-30-2005, 02:37 PM
<DIV>Dude when I'm offline I regen 20% per tick.  You're such a newb</DIV>

pharacyde
10-30-2005, 02:50 PM
<div></div>I am pretty sure I saw in the patches, you regen like for 1 tick every 10 levels. Altho, you have to wonder. What is yoru regen then at lvl 10 ? only 1 ? Maybe you have to add something. PFFF if only soe could be a bit more specific about alot of things <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> cfr seal of ebon thought huhu <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> For me it doesn't realy matter to know how much I regen exactly. But it is always better to have more regen items, on that one I won't argue as some do. Leey 60 Warlock Runneye <div></div><p>Message Edited by pharacyde on <span class=date_text>10-30-2005</span> <span class=time_text>01:54 AM</span>

Kalel
10-30-2005, 08:28 PM
<BR> <BLOCKQUOTE> <HR> pharacyde wrote:<BR> I am pretty sure I saw in the patches, you regen like for 1 tick every 10 levels. Altho, you have to wonder. What is yoru regen then at lvl 10 ? only 1 ? Maybe you have to add something. PFFF if only soe could be a bit more specific about alot of things <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> cfr seal of ebon thought huhu <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><BR><BR>For me it doesn't realy matter to know how much I regen exactly. But it is always better to have more regen items, on that one I won't argue as some do.<BR><BR>Leey<BR>60 Warlock<BR>Runneye<BR> <P>Message Edited by pharacyde on <SPAN class=date_text>10-30-2005</SPAN> <SPAN class=time_text>01:54 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>At lvl 1 you have the inate ability to regen 1 mana per tick. Thats built in. So you will always have to add the 1 to any calculation you use. (eg.. at lvl 60 you regen 7 in combat just from being lvl 60. 6 for your lvls and 1 is inate) Its always nice to know what your regen in combat is so you can set up groups in raids appropriately. Putting a bard and an enchanter in the same group would be a total waste regen wise unless you have zero regen items.

Tanatus
10-31-2005, 05:08 AM
<P>Dude altough I am lazy I'll give 1 simple example about power regeneration scaling UP with increase size of you powers pool</P> <P>SplitPaw Harclave ask yourself why everyone so like level in here? Well answer is simple Harclave Spirit buff do nothing but increase you HP and Power Pool and as result increase actual regeneration rate. It always been that way and still remain that way</P>

Kalel
10-31-2005, 11:40 AM
<BR> <BLOCKQUOTE> <HR> Tanatus wrote:<BR> <P>Dude altough I am lazy I'll give 1 simple example about power regeneration scaling UP with increase size of you powers pool</P> <P>SplitPaw Harclave ask yourself why everyone so like level in here? Well answer is simple Harclave Spirit buff do nothing but increase you HP and Power Pool and as result increase actual regeneration rate. It always been that way and still remain that way</P> <BR> <HR> </BLOCKQUOTE> <P><BR>You sir, are hopeless. </P> <P><U><EM><STRONG>Go test regen yourself</STRONG></EM></U>. </P> <P>Harclave buff boosting your regen has NOTHING to do with your power pool size. Its a % of your power pool being regen'ed per tick. This value has jack to do with your actual in combat regen. </P>

Nerga
10-31-2005, 03:16 PM
<DIV>More comedy!! WOOOOT</DIV> <DIV> </DIV> <DIV>I guess with my puny mage HP in harclave I  must be exploiting.Cause I got HP ticks up to 1.5k there and same for power.</DIV> <DIV>Harclave buff is way more then that,its increase attack speed too and more stats.</DIV> <DIV> </DIV> <DIV>You sir...are a [expletive haxx0red by Raijinn].</DIV>

Crono1321
10-31-2005, 06:19 PM
I tested it the other day and it IS 1 per 10 levels, I think with about 14 to regen items and level 58 I was getting 20 per tick.  Still stand by the fact that its going to be capped all the time anyway. <div></div>

Kalel
10-31-2005, 09:57 PM
<DIV>Well with my current regen items and a bard in my group raiding im not capped. I have the following for regen -</DIV> <DIV> </DIV> <DIV>1. Prismatic - 12 </DIV> <DIV>2. Battlement of the mind - 7</DIV> <DIV>3. GEBs - 5 </DIV> <DIV>4. Natural regen at 60 - 7</DIV> <DIV>5. Troub regen song adept 3 - 32 </DIV> <DIV>6. Traits regen - 10</DIV> <DIV> </DIV> <DIV>Thats a grand total of 73 regen w/o Robe of the Invoker. With it I would be right up there near the cap but I could still use another regen item to maximize my regen on raids. Putting an enchanter in the group would waste his regen just to overkill my cap. An enchanter would be better served going to another group without regen.  So unless you have every different type of regen available then you would be hardpressed to reach the cap without a bard and enchanter in your group. </DIV>

jimmythenun
11-02-2005, 09:10 PM
<P>I can't read Nergall's posts without getting a headache....</P> <P> </P> <P>Please take two seconds to structure your sentences and spell a few words correctly.   You appear game knowledgable but I cannot understand half of what your trying to say.</P> <P> </P>

Nerga
11-03-2005, 03:30 AM
<P>1.I type fast and dont really care and puncuation or grammer and neither about spelling.</P> <P>2.English isnt my native language.</P> <P>3.If you dont like it ,dont read it.I promise you it wont make me lose sleep <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P>