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Dolamaine
10-22-2005, 06:42 PM
<DIV>This is my first post ... I play more than board lurk. I reserved myself from commenting till then. To all you whiners out their, come on, get real. I am in a raiding guild and grinded xp when I needed it and are now PL'ing guildies. Against 2 or more mobs, we will out dps any class in the game. Against a solo mob we will be right up there. I group with a lvl 60 wizard every day, and we are both decked out. She throws up when I'm parsing out 2k damage per sec and she's at 800. </DIV> <DIV> </DIV> <DIV>Most raids have adds adds adds and the guild looks to us warlocks first to burn them, and thats a major responsibility. Even mobs that you would think are single target mobs like The Vision of Vox pop out adds during the fight. When its 1 single mob we are not that far behind a wizard. I repeat, we are almost up there with the wizard, ranger, what ever on single target mobs. Yes she may have a 7k nuke, but thats once every 45 secs, get over it. We have lots of 2k nukes and they are all being rocked back and forth into the dps parser.</DIV> <DIV> </DIV> <DIV>Basically, we have this fury that groups with us that's a parser fiend and I am top of the list above wizards, bruisers, rangers, assassains, and each and every other class about 90% of the time if not more. Puleze, we are not gimped. A exp group or in the future (x-fingers) aa group would always cherish a Lock.</DIV> <DIV> </DIV> <DIV>What do we trade in for this? Alot. We have an AE stun + 91%slow for 10 secs, but we have no evac.  We have no evac which is hella lame. We have no group invis. We have sub-par group buffs. If the mob has poison resist through the roof, then forget it till its debuffed, dps = nada. On raids this kinda evens out because on mobs that have a high poison resist, usually, they also have a poison based AE or nuke, so I get to be in the MT group for the darkness buff and get to call raid AE timers and cure arcane as needed too. I still dps then but knowing it would be down abit in that one particular situation, I take up the slack by doing other helpful things.</DIV> <DIV> </DIV> <DIV>Perfect world? All I'd do is ask that Soul Blister be moved to disease, make the pop out pets on Dark Infestation lvl with you, and do something with the endow energy and shadow pillage line, but hey, those things are no big deal, at all.</DIV> <DIV> </DIV> <DIV>What I dont get is why posters here complain so much.  Find more of your own brothers to group with. The sickest groups I've been in were when I had another warlock with me. 1 paladin (with Amends) 1 healer 4 warlocks omg - that would be my dream non-raid group.</DIV> <DIV> </DIV> <DIV>Quit hating, and if not, just quit</DIV> <DIV> </DIV> <DIV>Salem</DIV> <DIV>60 - Warlock</DIV> <DIV>Grobb</DIV>

V4n
10-22-2005, 06:52 PM
I got to admit, when I have Amends on me, I am a happy warlock.

pharacyde
10-22-2005, 06:56 PM
Agreed, people complain too much. The things that need to change are picky details. We can do 2k dps easy on AE mobs in groups. We can even hit 4k dps if we have a troub and illu in the group. I think most people don't see the potential of their spells. And complain about them instead of trying them. I know what you mean, and know you aren't the only one feeling that way. Our role to raiiding is crucial. We did drayek yesterday to finish off some prismatics, for some new members. And guess what, adds inc, oh nm, keep killing drayek. Yep the adds got  burned down in a matter of seconds. That is our new role ! Burning down adds. Get used to it and learn how to do it fast ! Warlocks rock, never let someone tell you we don't ! Leey 60 Warlock Runnyeye <div></div>

Shipwreck_GPA
10-22-2005, 08:27 PM
<BR> <BLOCKQUOTE> <P></P> <HR> Dolamaine wrote: <DIV>What I dont get is why posters here complain so much.  Find more of your own brothers to group with. The sickest groups I've been in were when I had another warlock with me. 1 paladin (with Amends) 1 healer 4 warlocks omg - that would be my dream non-raid group.</DIV> <DIV> </DIV> <DIV>Quit hating, and if not, just quit <HR> </DIV></BLOCKQUOTE> <P>I like the changes, to be honest.</P> <P>But not everyone will be suited to the new play style that is necessary. And they have every right to say so.</P> <P>If I go to a steak house, order a steak, start eating the steak, and then they come along and take it away and give me chicken, it doesn't really matter that I like chicken too. It might even be the best chicken I ever had, but the fact remains that I ordered steak and that will affect my satisfaction. And what if I am allergic to steak and can't just "adapt"? Should I just quietly "go to another restaurant" without complaining? Would you?</P> <P>It would be one thing if the class was always this way, but to be forced midstream to totally change your playstyle was frustrating to me.</P> <P>Like I said, I like the new changes. Took me awhile to get used to them, but I am having a lot of fun. But I can understand where the people who don't are coming from, and I can sympahize with them if the new style is not something they can comfortably adapt to.</P> <P>And while finding a group with the perfect configuration will certainly allow you a lot more freedom, I sort of wish it didn't need to be that way. But it is what it is, I guess.</P>

Max122
10-22-2005, 08:37 PM
Thing is we always had alot of aes and specially having devastation the biggest ae in the game to me it would make me think we were more ae based.  Think about before the LU13 we were still the highest ae damage dealer in the game now they just increased it.  People that are thinking we were more single target are just wrong.  Granted the absolution line didnt get used as much as it does now but some of the raids where aes were king Warlocks just owned and you rairly saw a wizard on the dps list.  Just look at the spells its painly obvious that wizards go the DD route and us the AE route.

WAPCE
10-22-2005, 10:01 PM
<blockquote><hr>V4nce wrote: I got to admit, when I have Amends on me, I am a happy warlock. <hr></blockquote> <img src="http://home.comcast.net/~axp696/forumimages/smiley/banana.gif">

XBr
10-23-2005, 12:38 AM
<BR> <BLOCKQUOTE> <HR> Dolamaine wrote:<BR> <DIV> </DIV> <DIV>Most raids have adds adds adds and the guild looks to us warlocks first to burn them<BR> <HR> </DIV></BLOCKQUOTE><BR> <DIV>Necros, Conjurors, Rangers and Berserkers have better AOE capabilities for fights with 7+ mobs, because their AOE's are not llimited to 5 targets. Warlocks are the king of the 3-6 mob fight. However, the 3-6 mob fight is a really important category, of course. </DIV>

pharacyde
10-23-2005, 01:14 AM
<div></div>Wrong, we own on any kind of AE mobs, learn your spells ... <div></div><p>Message Edited by pharacyde on <span class=date_text>10-22-2005</span> <span class=time_text>02:14 PM</span>

Kaj
10-23-2005, 03:16 AM
We have 4 AE spells, 3 of which are limited to 5 mobs, the last is a pbaoe that doesn't do all that much damage...  what is your reasoning Pharacyde? Anyway, I'm pretty happy with the Warlock.  I could stand to have the AE and distortion cast times dropped by a second, but it's not a big deal; and switch something to disease.  I do agree that it wasn't right to switch a class 10 months after launch to a different play style, and they did do that by lowering single target dps and raising AE dps, but I'm still happy with the class overall. <div></div>

Moonspark
10-23-2005, 07:33 AM
When it comes to more than one encounter, we are outclassed by many different classes.

Ingra
10-23-2005, 09:41 AM
If someone is upset about the warlock combat changes they have every right to submit a post. If you do not wish to be bothered by complaints don't read the posts.

pharacyde
10-23-2005, 05:27 PM
<div></div>For 4 or more mobs you can do alot of damage by doing this. Cast corrupt gift at pull on yourself, and as fast as you can Anarachic maelstrom followed by a dd AE spell. And watch the show ... sigh You will see tons of little hits coming from you. It's anarchic maelstrom being transfered from mob to mob an proccing your corrupt gift. <div></div><p>Message Edited by pharacyde on <span class=date_text>10-23-2005</span> <span class=time_text>06:29 AM</span>

Darkcreat
10-23-2005, 11:29 PM
<P>Learn your spells!</P> <P>Maelstrom only contagious within encounter. It doesn't spread to other adds.</P>

Maelwy
10-24-2005, 01:42 AM
<DIV>yes, but gift is not limited...  neither is our pboe, or nihilism.  2-3 encounters?  sure, the big numbers will come off the main targeted encounter, but with nihilism on you o the tank, and gift, and fury, you're still going to be doing huge dps.</DIV> <DIV> </DIV> <DIV> </DIV>

Splatterpunk28
10-24-2005, 10:36 AM
<DIV>There are, if you look, several threads where people ask for comments and feedback about how you like your class.  There are several posts where you could help warlocks who think their dps sucks understand how to optimize it.  </DIV> <DIV> </DIV> <DIV>Yeah, the eq2 boards are notorious for people complaining about this and that.  If there is something, however small, obviously messed up there will be posts and posts about it until it is fixed.</DIV> <DIV> </DIV> <DIV>I don't see many posts about our dps sucking from 50+ warlocks.  What I primarily see are people upset about utility versus classes that have similar dps and our new role that wasn't advertised or put into effect until a year after the game was released.</DIV> <DIV> </DIV> <DIV>IMHO</DIV> <DIV> </DIV> <DIV>Pros:  </DIV> <DIV>-AoE dps we are unchallenged ~95% of the time.  </DIV> <DIV>-In the top 4 classes on single target dps as well ~90% of the time.</DIV> <DIV>-Great at solo'ing, one of the best classes in terms of time efficiency at it.</DIV> <DIV> </DIV> <DIV>Cons:</DIV> <DIV>-No evac, mezz, +int buffs, group invis, defense/physical mitigation buffs, heals, rezzes, feign-death, decent power regen, call of the hero -- basically nearly no utility that other mage dps classes provide.</DIV> <DIV>-If mob is poison immune, we offer nearly nothing.  If you are getting invited to MT group for ~600poison mitigation then your raid organizer is truly uninformed about the basics of post-revamp class buffs.</DIV> <DIV>-Our power efficiency is the worst in the game right now.</DIV> <DIV> </DIV> <DIV>Anyway, gratz on your first post -- it was the first of, I'm sure, a huge contribution to the community.</DIV>

Ickky
10-24-2005, 01:00 PM
<P>I think most/some of the Warlocks complaining about the changes, and I'm one of them, are complaining about the shift in what our class does.</P> <P>I chose a Warlock over a Wizard because of the damage we dealt out on singular and multiple MOBs and manna conservation aspect of the class as well as the few buffs we had. That was taken away from us in one foul swoop, except the AE side was upped, and the class changed to something that I / we did not sign up to be. </P> <P>I stopped playing my Conj at level 46 because of the the crap damage they did, to become a Warlock. I spent time and plat levelling this Warlock only to have it taken away with no compensation whatsoever for time played and plat spent. This was forced upon us by SOE, who, must have a total muppet/muppets desigining the game if it took a year for them to figure out this is not the way we want to go. It also means the game was not fit for release a year ago and still has so many bugs in it from a year ago that I don't understand what they do with their time, apart from counting the Pounds and Dollars they are raking in per calendar month, although probably not as much as that other game out there.</P> <P>They were also somewhat underhand about the way they went about the combat revamp. Where was Moorgard whilst all this was going on. Keeping us up to date on what we were going to get, not on your nellie, he skulked in the background and gave miniscular amounts of info that were basically meaningless and meant to keep the baying or should that be paying public sweet. SOE have always been underhand and sneaky even in EQ1 yrs which I played for 6 yrs, secret nerfs to classes etc etc, they will never ever be up front to us the paying public, it is not in their nature and never will be.</P> <P>The most dissapointing aspect of my Warlock now, is the slow cast times and manna conservation, so many times do I see " The target is not alive" that I dont bother casting much on low con mobs cos they already dead, and yes I do pick the highest con in grps so i can get my spells off if I'm lucky. I also agree our AE damage is awesome now, why on earth did they make the broodlings AOE, this should be made encounter only. I also read,was told they are going to nerf roots, nice.</P> <P>SOE, drop our cast times by a second and I might just get back to enjoying my Warlock. I do not enjoy it now as much as I did pre combat revamp thats for sure.</P> <P>Warlocks need just a little TLC to become great fun once again, when will we get this, who knows:smileymad:</P>

Asgardsfall
10-24-2005, 02:50 PM
Yes ... I still love my Warlock post combat revamp, but then I mainly solo or duo him. Once I understood the change in focus caused by the skill amendments, I think I can do more now than I did before in my small group role.  The AE nukes and roots are just fantastic though I dont seem to get on too well with mezzers. Ive never tried raids so am not qualified to comment on the higher end aspects of the class. Recently I have played within several full groups and have <u>really</u> noticed the long cast times. On heroic mobs it is pointless casting once the mob is down to around 25% as its either dead or on negligable life by time the nuke goes off.  If I really have an itchy trigger finger thats when I pull out Soul Flay which is more or less a waste of time by comparison. I suppose its sort of self imposed mana conservation but then I didnt become a Warlock to be conservative. One second less on the nukes would be "cream" for a great class. Anaerin 45 Warlock Befallen <div></div>