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Sevm
10-15-2005, 01:19 AM
<DIV>Is it my level?  I am level 42.  I have been messing around with the CU for several weeks now and still have many issues and am racking up debt MORE regularly and just plain getting owned soloing.  I am not going to say that any other class has it better/worse because I really do not know - BUT it seems like I have to travel all around the world to find a mob that I can fight easily/effectively to get xp. </DIV> <DIV> </DIV> <DIV>Example:  I am Level 42.  Virtually all of my spells are Adept 3.  I just got owned twice by a lvl 32 (YES 32) Heroic Withered Odeum.  I have managed to take out the Odeum but have died twice now by the Nymph Guardians.  This isnt a Named just a heroic.</DIV> <DIV> </DIV> <DIV>I ran away when they were down to 30-40% health and was slowed down (although I still was on a +40% Horse).  A lvl 32 Vallon lugger aggrod on me and hit me 3x for 275 damage in like 5 seconds and I died.</DIV> <DIV> </DIV> <DIV>I cannot do enough damage to solo THESE very well.  I cannot take any damage and I cannot avoid being hit for anything.  </DIV> <DIV> </DIV> <DIV>Now I know there are better mobs suited for our class (melee) but it just makes no sense why these should be so difficult.</DIV> <DIV> </DIV> <DIV>Any comments or criticism encouraged.  Suggestions for line of spells?</DIV> <DIV> </DIV>

pharacyde
10-15-2005, 01:33 AM
<DIV>Stay away from heroics is all I can say, they are not ment to be solo'd. </DIV>

Kalel
10-15-2005, 01:36 AM
<P>If your gonna solo you have to use your roots to your benefit. You cant tank mobs solo unless you burn them fast and stun/stifle. </P> <P>You should be able to take mobs all the way up to when they turn orange with little to no trouble using roots and stuns. </P> <P>Note : The following strat wont last long because they will nerf (This is a good thing) it. So use it while you can. </P> <P>Stack Bony grasp with Cower and when one breaks recast the other. Very rarely do they both break at the same time and if they do drop Vulian Interference and re root. With this strat you can take down anything you can root. Stack the 2 roots, Nil distortion, if a root breaks recast, nuke again.. rinse and repeat. Super easy to solo with this method. Cycle Nil distortion/Soul flay. You can even mix in a Aura of Darkness to put some more dmg up there. As long as you have Vulian up you can really unload without fear of death. If the mob breaks just Vulian and re-root. </P> <P>When they nerf this you will have to be more careful with roots and such but will still be very possible to solo well. </P>

Black_Mark
10-15-2005, 01:48 AM
<DIV> <DIV><BR> <BLOCKQUOTE> <HR> pharacyde wrote:<BR> <DIV>Stay away from heroics is all I can say, they are not ment to be solo'd.</DIV> <P></P> <HR> <P>Agreed.  I know there is alot of personal satisfation in soloing a ^^^ heroic, but we no longer have the roots or burst DPS to continuily/effectively solo these mobs.  Yes, there are stories of people doing this all over the forums...however, for every success there are multiple failures.  Our bread and butter are in AE encounters...groups of no and down arrows are where we shine when soloing.  Now I know that there is no immediate glory in this type of encounter, but if you locate an area with plently of these type of mobs...the xp will roll in.  I would recommend the Harclaves in Split Paw as one area to start.  Thats just free XP...the Harclave Buff and a zone full of AE mobs if worth the 1/2 it takes to clear the zone.  Its been some time since I was in the 40's...I'm sure others can recall good AE places for that level. </P> <P>Just my 2cp...Good Luck <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P></BLOCKQUOTE></DIV></DIV>

Kalel
10-15-2005, 01:56 AM
<BR> <BLOCKQUOTE> <HR> Black_Market wrote:<BR> <DIV> <DIV><BR> <BLOCKQUOTE> <HR> pharacyde wrote:<BR> <DIV>Stay away from heroics is all I can say, they are not ment to be solo'd.</DIV> <P></P> <HR> <P>Agreed.  I know there is alot of personal satisfation in soloing a ^^^ heroic, but we no longer have the roots or burst DPS to continuily/effectively solo these mobs.  <FONT color=#ffff00><STRONG>Yes, there are stories of people doing this all over the forums...however, for every success there are multiple failures. <BR></STRONG></FONT></P> <HR> </BLOCKQUOTE></DIV></DIV></BLOCKQUOTE>idk.. since DoF came out I have only died a couple times to a ^^^ melee mob that I tried to solo. That was only because I got adds. With the current state of our roots (stacking I mean), it is ridiculously easy to solo even the toughest ^^^'s.<BR>

tiki-jiki
10-15-2005, 02:54 AM
Soloing ^^^ is a waste of time, i get much better xp plowing thru solo mobs. <div></div>

Kalel
10-15-2005, 03:58 AM
<BR> <BLOCKQUOTE> <HR> tiki-jiki wrote:<BR>Soloing ^^^ is a waste of time, i get much better xp plowing thru solo mobs.<BR> <BR> <HR> </BLOCKQUOTE><BR>I agree but I was merely stating its not as dangerous an endevour as others deem it to be. Perhaps he would need to solo a named.. etc etc..

Tanatus
10-15-2005, 04:53 AM
Kalabus fogot to mention 1 but important moment - yes you can solo +++ BUT melee ONLY... If you try solo even ++ caster type you are in deep [expletive haxx0red by Raijinn]. I was need solo couple +++ casters it was PITA I dont intend to explain how it doable but let say not practical by any mean

Dart
10-15-2005, 06:34 PM
<DIV><FONT face=Verdana color=#33cc00 size=1>55 walrock here gonna chime in:</FONT></DIV> <DIV><FONT face=Verdana color=#33cc00 size=1></FONT> </DIV> <DIV><FONT face=Verdana color=#33cc00 size=1>I can somewhat understand the OP's comment: All I am going to say us pre 50 things are a lot tougher, post 50 things get a lot better. IMHO Warlocks pre 50 need a boost. I had similar problems.</FONT></DIV> <DIV><FONT face=Verdana color=#33cc00 size=1></FONT> </DIV> <DIV><FONT face=Verdana color=#33cc00 size=1>AE root earlier in life</FONT></DIV> <DIV><FONT face=Verdana color=#33cc00 size=1>AE stifle earlier in life (less potent of course)</FONT></DIV> <DIV><FONT face=Verdana color=#33cc00 size=1>Up AE DD a little</FONT></DIV> <DIV><FONT face=Verdana color=#33cc00 size=1></FONT> </DIV> <DIV><FONT face=Verdana color=#33cc00 size=1>No reason Warlocks should wait till level 50 to be theAE masters that SOE has invisioned us to be. </FONT></DIV> <DIV><FONT face=Verdana color=#33cc00 size=1></FONT> </DIV> <DIV><FONT face=Verdana color=#33cc00 size=1>Now for suggestions: Pacify line is huge, especially againts casters. If you find your AE's are too weak and cant work around not having an AE stifle, then try this. (Used this in feerrot pre LU13 and the AE boost we got). Example: Feerrott, lizards right side wall as you zone in there are many group arrow down lizard men (good exp). Start by rooting the melee (at max distance), DD healer right away, stun 3rd mob (usually int caster or second healer). Then once first healer down, blow up second healer, once dead blow up melee. This is a non AE style that may or may not work for ya pre 50. I am not sure how viable it is now post lu13 but give it a shot. </FONT></DIV> <DIV><FONT face=Verdana color=#33cc00 size=1></FONT> </DIV> <DIV><FONT face=Verdana color=#33cc00 size=1>Closing note: be patient, work your way to 50 and life gets much better.</FONT></DIV> <DIV><FONT face=Verdana color=#33cc00 size=1></FONT> </DIV> <DIV><FONT face=Verdana color=#33cc00 size=1>Peace~</FONT></DIV> <DIV> </DIV> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Darton on <span class=date_text>10-15-2005</span> <span class=time_text>07:37 AM</span>

Kalel
10-15-2005, 06:57 PM
<DIV><BR> <BLOCKQUOTE> <HR> Kalel22 wrote:<BR> <BLOCKQUOTE> <DIV> <DIV> <BLOCKQUOTE>idk.. since DoF came out I have only died a couple times to a <STRONG><FONT size=4><FONT color=#ffff00>^^^ melee mob</FONT> </FONT></STRONG>that I tried to solo. That was only because I got adds. With the current state of our roots (stacking I mean), it is ridiculously easy to solo even the toughest ^^^'s.<BR></BLOCKQUOTE></DIV></DIV></BLOCKQUOTE> <BR> <HR> </BLOCKQUOTE>Looks like I mentioned it right there :smileytongue:<BR></DIV>

Tanatus
10-16-2005, 01:22 AM
<P>Yep you did <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </P> <P>Speaking more about informative part I am not mind to share degree of danger of different casting mobs</P> <P>a) wizard type of mob - moderate to hard to solo (yes even those who cast Ice Commet for 11K damage per pop - like mob for step 4 carpet quest)</P> <P>b) shaman mobs - impossible to solo - if anyone know how to survive those insane damage dots I am happy to hear that</P> <P>c) warlock - hard to impossible - mainly due to resistance problems  otherwise they would be doable same way like wizards</P> <P>d) summoners type of mobs - easy to moderate - they dont have serious attack that cause immidate death and dont have many hp either and oh ya fogot to mention AI summoners not even close to real  PvP skills of real summoners <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>e) other healer type of mob - easy to moderate - just time consuming</P>

Sevm
10-18-2005, 08:18 AM
<P>Hey thanks to all for the support/assitance/suggestions.</P> <P>I've done 3 levels since LU14 and am still working on getting my warlock understood effectively without dying all the time.</P> <P>ok so no heroics even if theyre 10 levels below me (and are casters). </P> <P>I have had good success soloing single mobs and am getting good xp in doing so and have increased my INT and now my damage is a little better.</P> <P>Not too many warlocks on my server so Its hard to get good information on how to improve my game and make sure I am doing things right.</P> <P> </P> <P> </P>

TheSlashman
10-18-2005, 07:02 PM
<DIV>You should be able to take down a single heroic mob.  I can take them down with no problems, its the triple up heroic mob that gives me the beat down.  </DIV> <DIV> </DIV> <DIV>I think SOE still needs to give us a poison debuff and maybe an int buff.  Also,  has anyone seen any different on damage when applying the seal of the ebon?  SOE should show the damage difference when viewing spells, just like you do when u look at ur spell discription and then apply a +32 int potion.  </DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by TheSlashman on <span class=date_text>10-18-2005</span> <span class=time_text>08:03 AM</span>

V4n
10-18-2005, 08:15 PM
Regarding Seal buff, read the many postings here and elsewhere.  Seal of Ebon by original design was a useful spell, but was nerfed to only work on mobs lower than yourself (which is useless).  Furthermore, they seem to have over-done the nerf because no one can tell that it does anything at all.

Darkcreat
10-19-2005, 09:33 PM
<P>At level 48 and 49 I'm getting owned 60% of the time by SOLO single up arrow whites.</P> <P>I don't get any resists, and I cast the right spells. I root and stun and pacify. I just can't damage fast enough to survive. I've even tried summoning the worthless netheros as my first spell hoping that maybe he'd absorb a little damage, and still end up dead.</P> <P>Sure in a very specific situation a warlock can become this fabulous DPS machine. However, in reality that situation is so rare (not to mention a death sentence unless you have a specific group setup) that it was unfair of SOE to make it our starring role. They went off the deep end and need to rethink what they have done. Warlocks can't solo worth a hill of beans, are only useful in a minute set of circumstances, and are generally underpowered.</P> <P>If you notice all the people that make posts about how wonderful their warlock is, they always always always attach  a specific set of circumstances to it. I don't want to useful in one out of every 100000000 fights, I want to good/useful/wanted in EVERY fight!</P> <P>You'd think it was asking the world....</P>

Kalel
10-19-2005, 09:37 PM
So at 49 your getting owned by a ^ solo mob? Simply put, your doing something wrong. Under no circumstances should you die to this mob.

Tanatus
10-20-2005, 12:32 AM
Unless it caster .....

Darkcreat
10-20-2005, 08:07 PM
It's a caster and burns me down with level 10 spells faster than I can damage it with my level 49 spells.

Kalel
10-20-2005, 08:17 PM
You are making it sound like you are getting owned by any old solo mobs. Caster mobs are different and should be treated with different tactics then Melee mobs. Unloading then pacify/stun and root then back up out of casting range until your stuns and stifles are back up. Works pretty well.

tiki-jiki
10-20-2005, 08:19 PM
See what kind of damage its doing and switch out some of your gear to better resist its damage type. <div></div>

Tanatus
10-20-2005, 10:20 PM
<P>Casters mobs are [expletive haxx0red by Raijinn] .... I have been owned many time by shaman type of named mobs in PoF. NPC DOTs alike ours is really brutal and fast to cast as well. </P> <P>Here how I handle casting mobs:</P> <P>Specters type - pull with devastation and use AI of monster that requied from mob chase fleating target (you). So devastation and retreat for 4 tics then stop and root target. Mob will not cast if it forced chase you thats how AI coded. Dont get to close or mob will cast anything. Once root in place - stay outside of casting range and come to max casting distance only then you ready to attack. Cast attack spell and retreat immideatly. AI monster have lag period then will start cast not at same time as you enter in casting range but with little delay - usually long enouth for you to get out unharmed. Then you need reroot - use Vulian Interferance-Intrusion line from max distance then come to rooting distance refresh it and back off. Do not attack untill you VI line get refreshed and ready to cast. Most of the time killing +++ casters solo is just question of patience except for shamans avoid this type of mobs like plague. </P> <P>Shamans type of mob - still doable but bear in mind you oughta kill em faster then they kill you, Rare case of solo practice then you want stack on em as many dots as you can - it give you good chance to interupt mob. Normally you can survive 1 dots, 2 dots if your gear is good, 3 dots will kill you regardless of gear</P>

Kalel
10-20-2005, 11:02 PM
<DIV>Yea, that strat works. Takes practice and alot of patience. </DIV>

Darkcreat
10-21-2005, 10:15 PM
<P>Like I said guys, my tactics are sound. I do know what I'm doing. Yet these mobs still win far more often than I do.</P> <P>Take a step back and look at what some of you are saying. It is a "solo" mob, meaning it is designed to be taken by a single person. If my nukes are so slow casting that I die from an NPC's nukes then something is wrong. It often gets off two spells in the span it takes me to cast one.</P> <P>Just so you guys know, a lower level guildmate (lvl 47 mystic) walked up to and tanked these very same mobs to death without casting a single heal and without falling below 75% health.</P>

Kalel
10-21-2005, 10:38 PM
<P>If your mystic buddy did that then he had high resists. You are getting burned down by his spells so thats the only reason why he didnt have to heal. </P> <P>Sony isnt gonna change solo mobs just because you cant solo it. I can solo it. Alot of others can solo it. I dont know what to tell you. I could tank a 60 ^  caster mob straight to the ground solo easy. Vulian, Deter, Grevious Blast, all stop this mob from attacking. If you cant kill him after that with nukes I dont know what to tell you. I bet you are talking about the Ghouls in Sinking sands. Those are tough and have been since Beta. Dont pigeon-hole every caster solo mob based on one that you have encountered that was hard. Got forbid that something be hard in this game without someone whining about it being to hard. If you cant solo this mob stay away from it. Why is this hard? Caster mobs are tougher then melee mobs so you know what? I stay away from caster mobs. </P>

Dreadwo
10-22-2005, 12:21 AM
<DIV>Pre dof I killed a scion in SH at level 47 took a while maybe 4-5 min (just beating it down hp wise) but just did it for stupid quest I never did.</DIV> <DIV>At level 52 I tried another - after update/dof/revamp - could not take it past 80% health before I died. Tried 4 different tactics just playing round. Ok to me a level 52 warlock should be able to kill a level 26 epic..maybe not fast..maybe take a long while 5-15 minutes whatever..but the mobs shouldnt be able to kill me in 3 hits. Which it did each time. This seems odd and frustrating since all I wanted to do was finish a dumb grey quest. So how the hell does a group  people kill those mobs when they are not 26 levels higher ? and it cons green ? </DIV> <DIV>And I keep reading threads about how people think changes made mobs too easy ? Seems like dof content -stuff which cons white^ - is easier than old world content that is 10 levels below and grey^^. I dont seem to understand the balance here.</DIV><p>Message Edited by Dreadwolf on <span class=date_text>10-21-2005</span> <span class=time_text>01:24 PM</span>

Kalel
10-22-2005, 12:32 AM
Sounds like you tryed to tank him straight up. If you try that on a high HP mob and dont keep him at range you will die. The only reason you did it last time is because you had parry. If you can root him I dont see why it would be any different then pre DoF.

Tanatus
10-24-2005, 01:23 AM
<P>Ya some casters you can simply tank - not many honestly but some yes</P> <P>Classical example is Dust Tornado - 1 arrow up casting mob - ranged attack damaging but melee is not, hitpoints regardless of 1 arrow up is laughtable - basically pulling it with DI + AoE then HO VI + Nul Dist + Thwart  will take this mob down to 10-20% HP left at this point mob stop attack your and will try heal self. Dark Nebula and any nukes usually enouth to finish it off even pointblank one like IceFlame</P>

Dreadwo
10-25-2005, 08:10 PM
<DIV>Well not much range available in dungeons. "Can't see target" pops up alot. Makes warlock usless in dungeons against anything hard.</DIV>

drajev
10-28-2005, 09:40 PM
<DIV>An answer to pharacyde from a 58 Runnyeye wizard to the fact that heroic mobs can't be soloed. I don't really think you've tried hard enough, but mate after a bit of practice EVERYTHING, and i mean everything non caster is soloable. Just go in the silent city and take your time to learn the strategies to solo, i passed my last 5 levels like this or duoing with another wizard and we were wiping the heroic mobs sometimes in less than 25 secs, i mean thats around 25 000 HPs. Karmut the Conqueror has been soloed like 30+ times by me now (he's lvl 56^^^) and he's immune to cold, which means no ice comet, nor ring of ice, all i had was my Heat nukes and my secondary root Truss.  Fight takes a bit longer than the normal consuls of war, but in the end still got the chest, and already 3 times master chest from him - always the same fabled Coif of the Shadow Stalker. So all i wanna say is don't panic, take it calm for a start, learn the different mobs, the best strategies to kill them and you'll see how easy it is. I don't really know the warlock well after revamp but seems u guys still can unload some impressive damage, and the advantage of soloing is you don't have to worry about the agro, all u have to do is root, snare, slow down if possible and blast away. Even when i have adds i can save my butt with the 1.5s cast 52 lvl ancient spell numbing cold - 105% slow+snare, then go away and nuke to death. I have 2 warlocks in guild, 58 and 60 lvls and i know they're uber in raids. AOE impresses me a lot and i try to play second hand with my fiery inferno and icy wind in grp fights, and with 2 wizards and 2 warlocks in raid it's dps heaven. After that big boss is my area, i manage to outdamage everyone except occasionally rangers, but thats why wizards solo so easily. </DIV> <DIV>I'm disappointed many warlocks are quitting the game or rerolling necros or conjurers who are the flavour of the combat revamp cause i love the warlock and if real life allowed me to, i'd have made one. I acknowledge many people are frustrated you took the nerf bat, or so they say, and we, wizards, got a major boost in dps, but it won't be forever, remember how underpowered we were before the update. Just wait the next combat change.</DIV> <DIV> </DIV> <DIV>Velizar, 58 Runnyeye wizard of Redemption</DIV>

pharacyde
10-29-2005, 05:53 PM
I never said it was impossible. I said you are not ment to be soloing heroic mobs. I solo'd enough heroics to konw it is possible. But look at teh list of "IF's" to be able to do it. IF you get an add you are almost doomed IF you get one resist it's praticaly over. IF it's a caster you can't do it IF ... I have done it. But it is very stressing. You ave to watch our for adds, take your time, replace the mob if there is a wanderer. And so on and so on. It's only worth it for loot. And most of the loot mobs are casters anyway. So back to the IF list. It's not worth it. But as a duo ... hell yeah you can do alot fo those. Oh for the normal heroics, these are alot easier then named, but why kill those ? It takes forever to kill one for one chest. I am sure in the same amount of time, you can get several chests from solo mobs. My point was clear. Don't blame the class, it can't do something, if it's not supposed to be able to do it. If you want to do that you need some skill as a player. Some poeple just don't have it. Leey 60 Warlock Runnyeye <div></div>

Tanatus
10-29-2005, 10:26 PM
<P>Actually you still can afford having add ... IF mob not a caster and IF you solo not casting mob <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Frankly the only problem add cause it shortage of mana. Personally I do deal first with add then go back to my named heroic mob</P>

drajev
10-30-2005, 08:34 AM
<P>Nice to see you leey, what a surprise to post from a guildie<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />) Remember we raid silent city tomorrow:pp</P> <P>On some of your points i do agree, though i don't mind dying a few and more than just a few times to improve my skills and become a better player. So as things stay now i get amazed to see my ring of ice adept III get resisted by blue heroic mobs, which happens every now and then, and thank god not very often. Then i just stun and cast my numbing cold then blast away with all the nukes i have. I've become so used to the adds u talk about that once i managed to kill 2 consuls of war and 3 trash adds in the same fight, finished with 16 health points from the mana feed, and a few magical hits from the trash mobs, and completely oom. This takes a lot of practice and patience but hell, thats what the game is for isn't it? In fact full grps have become some boring to me as far as grinding xp is concerned i lack challenge and excitement, thats why i started forging my solo skills which i believe make me now one of the best wizards in the game. Full grps for poets palace or scornfeather roost rock on the other hand. These zones aren't meant to be soloed nor duod anyway. Today i was having fun drawing around me many trash mobs which i killed only with AEs and thought how cool your class is. Warlocks kick [expletive haxx0red by Raijinn].</P> <P>Cya tomorrow and nuke away<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)</P> <P>Velizar, now 59 wizard of redemption after another long night of xp grinding.</P> <P>Runnyeye</P>

Dreadwo
11-04-2005, 12:17 AM
<DIV>Just an observation. </DIV> <DIV>Seems like a lot of wizzies posting in a warlock thread.</DIV> <DIV> </DIV> <DIV>So my question would be, since I have a 52 warlock and am disenfranchised..do you wizzies think maybe I may find more fun in starting a wizard?</DIV> <DIV> </DIV> <DIV>Also - seems people are mostly talking about mobs in DoF when refering to the combat revamp and its effects. I see the disparity with old world mobs rather DoF mobs. I have minimal problems soloing in the expansion yet old world heroic greys kick my butt. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Tarye Tanghin - Unrest server</DIV>

kr8ztwin
11-04-2005, 01:44 AM
old world greys?  My warlock is lvl 31 and I can take blue^^^(non-casters) if I want to.  What greys are you referring to?  I get better solo xp taking on solo mobs though.....if i find a good spot with solo group of 5's white->yellow I just eat through them like the good candy on halloween :smileyvery-happy:

drajev
11-04-2005, 07:41 AM
<P>An answer to dreadwolf.</P> <P>In fact these last few days apart camping dozer for the fabled cuffs in SC as i have pretty much nothing else to do apart raiding and harvesting and cleaning quests as lvl 60, i could use a lot my best AOE spell - fiery inferno ad3, which does roughly 750-1350 dmg at 369 int self buffed on unlimited number of targets around, i feel so [expletive haxx0red by Raijinn] good i regret not having a warlock. Unfortunately i dont have time for another toon because of busy enough RL and i prefer 1 uber wizard than 2 average sorcerers. So to give you an answer - doing heavy one-target reason is fun and makes getting out of stealing agro situations easier to handle for your tank, assuming you have one, but AOE damage is rockn'roll. You know mate, you always </P>