View Full Version : Just a little "good bye" post to my friends who still play their warlock :(
Andre
10-10-2005, 12:21 PM
<div></div>My main 52 Warclock / 52 Sage was slapped so much times that i have no more breath to "cry a river" about it. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Worst thing was Developers who didn't bother to reply any single issue from dozens posted here since CU. Farewell Warlocks , my most beloved class in eq2. <div></div><p>Message Edited by Andre Z on <span class=date_text>10-10-2005</span> <span class=time_text>10:22 AM</span>
I've found that I'm playing my level 25 Conjuror a LOT more lately, and I play my wifes 53 Wizard some. Atleast there are still some things I can do in this game. Mevlar 54 Warlock Wolfpack - Unrest <div></div>
<P>Before the expansion, it was rare to ever see a warlock master for sale.</P> <P>I made some level 3 toons this weekend and did a tour of the brokers on the busiest servers. There are many more warlock masters for sale than summoners or wizard ones. Tells me that the active warlock population is dropping fast. </P> <P>Topi Majora - 54 Necro, Legionnaires of Light, Blackburrow, and having a total blast</P> <P>Topaz Majora - 50 Warlock, now retired and working as a greeter at Walmart </P> <P>"Necros - the new Warlock" :smileywink:</P> <p>Message Edited by XBrit on <span class=date_text>10-10-2005</span> <span class=time_text>01:52 PM</span>
<P>Good more masters for me!</P> <P>I'll quit too someday but it wont be because of this expansion <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P>
TheBladesCaress
10-11-2005, 02:47 AM
<span><blockquote><hr>Naol wrote:<div></div> <p>Good more masters for me!</p> <p>I'll quit too someday but it wont be because of this expansion <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><hr></blockquote>Exactly what I was thinking.... price drop on Warlock Masters.... </span><div></div>
Araxes
10-11-2005, 03:22 AM
<div></div><div></div>I like my Warlock. I liked him before I like him now. I guess it's jsut perspective. In any parses I've run I'm not being outdamaged ... and I use average gear from quests / drops / broker what I can afford - not all +Bazillion Int stuff. Sure I don't toss out the single nuke DPS I did before ... but honestly. At level 44 Poison Shroud (tank) + Toxic Grasp (scouts or tank/offtank) + Abhorrent Gift (me) + x Curse + whatever nukes I toss off is ... absurd damage. In the best way. On single mobs I drop off Dispel + Dark Pillaging then hop to Aura + Emanations + Dark Pyre ... by that point the mob is already at 1/3 HP and it takes about one Soul Flay + Nil Distortion HO to finish it ... and usually not even that. And tanks and scouts love me for the extra DPS I give them. I mean at level 44 last night we were in a group of 3 taking down grouped mobs of level 51 scorpions, without a healer to help us. Bony Grasp + Grievous Blast + Null Absolution and MAYBE Abysmal Fury and one Soul Flay for good measure on whatever was left standing. How can you say we're no fun? I'm having a blast. Yeah - I go through power pretty quick and yeah I wish my cast time was shorter for Nil Distortion / Absolution but really. The sky isn't falling on me for it. As for aggro ... the tank having Shroud and the scouts having ToxGrasp pretty much keep me from it unless I drop Absolution without debuff and DoT first. When I do get aggro I can use the new gruop fear skill (forget its name now) or another casting of BG and I find it works just fine in most cases. Yeah I die. But not much more than I did before. <div></div><p>Message Edited by Vicontessa on <span class=date_text>10-10-2005</span> <span class=time_text>04:26 PM</span>
Thibor24
10-11-2005, 03:35 AM
<P>I'm having no fun as a warlock.</P> <P>I solo 99% of the time and this is a horrible solo class now.</P> <P>Fights are more about luck than skill with root breaks and interrupts and stuns etc.</P>
maddawg138
10-11-2005, 07:35 AM
<P>k cya</P> <P> </P> <P>dont let the door hit you in the [expletive haxx0red by Raijinn] on the way out.</P>
Tevilspek
10-11-2005, 08:39 AM
Was optimistic at first. Now and pretty much over this class too.<BR>Still love the game, my Ranger is so much fun to play now.<BR>But Warlock is just a let down.<BR>Not really sure what we bring to a raid that a Wiz doesn't, seeing as adds (AoE) are a small part of the old world raids I've done so far..<BR><BR>I dunno. The class is just really boring me.<BR>He has one great purpose though.<BR>At 52 I'm able to harvest for rares for my 35 Ranger easily :smileyvery-happy:<p>Message Edited by Tevilspek on <span class=date_text>10-17-2005</span> <span class=time_text>04:41 PM</span>
interstellarmatter
10-11-2005, 07:42 PM
<P>I've been playing my warlock since April and I was very apprehensive about the CU. At first the nerf really bothered me but now I'm really enjoying my Warlock again. Every group that I have been with is still impressed by my dps. I solo in DOF and Splitpaw all the time now without any problems. Every once in a while, through bad luck of fizzles and resists that I can get into a little trouble. When soloing, I use Bony Grasp + Auro of Darkness + HO + Nil Distortion + Soul Flay or Deter (depending on HO) then maybe Ice Flame if I need to finish it off. Sometimes I might substitute Null Absolution there if it is more then one in the solo encounter. In groups, if it is a hard encounter, then I'll use more duffs before nuking. If you get into trouble in a melee encounter, then use Deter, backup up and root it then you can use your nukes to finish it off. Sure, I keep a pally and an assassin around as alts, but if I want to kill things fast, I'll play my warlock.</P> <P> </P>
Astery
10-12-2005, 10:03 AM
ok, i'm only 40... i also focus on my other toons atm and wait if anything is gonna change to warlocks that helps in soloing.group encounters are good - if not great- , but i dislike the idea that SOE decided to make a group class out of my warlock...
Personally I'm enjoying my Warlock more now than I did before, I love the class to pieces. I am sad that some people are leaving the class though. Some people were never going to adjust to the new class post CU because that was not what they signed up for, and for better or worse that class has gone. Many are enjoying the new Warlock, many cannot. Those that cannot have my sympathies, and if they feel they have to move on to another class or even game I wish them well.<p>Message Edited by Gaul on <span class=date_text>10-12-2005</span> <span class=time_text>11:15 AM</span>
Kalel
10-14-2005, 02:08 AM
<DIV><BR> <BLOCKQUOTE> <HR> Astery wrote:<BR>ok, i'm only 40... i also focus on my other toons atm and wait if anything is gonna change to warlocks that helps in soloing.<BR>group encounters are good - if not great- ,<FONT color=#ffff00 size=4><STRONG> but i dislike the idea that SOE decided to make a group class out of my warlock...<BR></STRONG></FONT> <HR> </BLOCKQUOTE><BR>I dislike the idea that SOE is deciding to make a solo game out of my group game. </DIV>
Burnout
10-14-2005, 03:36 PM
<BR> <BLOCKQUOTE> <HR> Kalel22 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Astery wrote:<BR>ok, i'm only 40... i also focus on my other toons atm and wait if anything is gonna change to warlocks that helps in soloing.<BR>group encounters are good - if not great- ,<FONT color=#ffff00 size=4><STRONG> but i dislike the idea that SOE decided to make a group class out of my warlock...<BR></STRONG></FONT> <HR> </BLOCKQUOTE><BR>I dislike the idea that SOE is deciding to make a solo game out of my group game.</DIV> <P><BR></P> <HR> <P>I disklike the idea that SOE is deciding to make a casual players only game out of my guild&raidable game</P></BLOCKQUOTE><BR>
Kalel
10-14-2005, 06:01 PM
<BR> <BLOCKQUOTE> <HR> Burnout wrote:<BR> <BR> <BLOCKQUOTE> <HR> Kalel22 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Astery wrote:<BR>ok, i'm only 40... i also focus on my other toons atm and wait if anything is gonna change to warlocks that helps in soloing.<BR>group encounters are good - if not great- ,<FONT color=#ffff00 size=4><STRONG> but i dislike the idea that SOE decided to make a group class out of my warlock...<BR></STRONG></FONT> <HR> </BLOCKQUOTE><BR>I dislike the idea that SOE is deciding to make a solo game out of my group game.</DIV> <P><BR></P> <HR> <P>I disklike the idea that SOE is deciding to make a casual players only game out of my guild&raidable game</P></BLOCKQUOTE><BR> <BR> <HR> </BLOCKQUOTE><BR>Agreed.
<P>yeah i concur. Class is sucking and I am on brink of leaving this class. Mainly because I cannot solo or when I do it takes 5 minutes to battle a mob 10 levels lower than me and I still get beat ([expletive haxx0red by Raijinn]??)</P> <P>I have a 25 templar and a 25 guardian and a 20 summoner I should check out. Summoners are supposed to be alright now and I never had many problems with the other two classes pre-CU. Guess I can give them a try until December or so when they make some more changes (I figure then because they will want to do something to keep people from buying other games that come out arounf the holiday season (plus new xbox, etc).</P>
Kalel
10-15-2005, 01:41 AM
Sorry you cant solo but trust me thats not the class sucking.
WaachBack
10-15-2005, 11:43 PM
Great! One less whiny warlock. :smileyvery-happy:
<DIV><FONT color=#33ccff>I too have left the EQ2 community.(x 2)</FONT></DIV> <DIV><FONT color=#33ccff></FONT> </DIV> <DIV><FONT color=#33ccff>It wasn't what they did to my Warlock... it's what they did to the game. Why is Freeport at war with Quenos... and you cant attack their guards? Why is there no invisible walls..?</FONT></DIV> <DIV><FONT color=#33ccff></FONT> </DIV> <DIV><FONT color=#33ccff>Desert of Flames is a humongious let down.. it is so utterlky small and uninspiring. The lack of SOE's creativity is evident and are surely missing Brad McQuiad's imagination. EQ2 is WAAAAY better than it was when the game came out last year, but SOE took 1 year to make it how it should've been released.. as per EVERY beta tester last year. Yes it's better now.. but the game still sucks.</FONT></DIV> <DIV><FONT color=#33ccff></FONT> </DIV> <DIV><FONT color=#33ccff>Just quit and then stand back from it.. within a few weeks you'll ask yourself how this game ever got off it feet...!</FONT></DIV> <DIV> </DIV>
Onlinedeck
10-18-2005, 05:32 AM
<DIV>Yeah, I just canceled my subscription a minute ago. It's not so much the whole change of the warlock class that caused me to want to leave (it's part of it though) but the whole thought that SOE just seems to have lost their focus on the whole game. I mean, to have to change everything a little less than a year when the game was put out? It makes SOE lose its credibility to me. I don't think this is the game I was looking for now. I'm hoping Vanguard does it the right way. I know I was looking for Everquest 2 in this game but SOE really should have given it a different name it seems. It truly is a different game. Vanguard looks like the true Everquest 2 that I am looking for. Everquest 1 - just tweaked a bit with better graphics. </DIV>
Korpo
10-19-2005, 09:39 AM
<span><blockquote><hr>Kalel22 wrote:Sorry you cant solo but trust me thats not the class sucking. <div></div><hr></blockquote><strike>Heh, agreed. I can solo yellow heroic groups all day long, but usually do blue/white groups since it's so much faster and less risky. I can pull agro off any tank out there (except a pally using amends), and can parse 4 digit dps numbers when I try. Warlocks rock if you ask me.</strike> er... We suck, give us more nukes please.</span><div></div>
Dyshar
10-19-2005, 11:21 AM
<DIV>Yeah i really hate my class now, i love it when im solo but when i am grouped with some other mage classes, like summoners, i find realize that my class is very [expletive haxx0red by Raijinn]ty....i am so sick of seeing "Target is not alive" then waiting another 4 secs just to see it again.</DIV> <DIV> </DIV> <DIV>Debating on which alt to play now, my 41 Illusionist or my 37 Necro...</DIV> <DIV> </DIV> <DIV> <HR> </DIV> <DIV>Dyshar Lvl 55 Warlock</DIV> <DIV>Vigilance Guild</DIV> <DIV>Grobb Server</DIV>
Korpo
10-21-2005, 04:52 AM
Of course, you could just target a different mob when you're letting the AOE fly. Since your nuke is going to hit everything in the group, targeting the same mob that everyone else in the group is targeting provides no benefit, and gives a greater chance that the mob will be dead by the time you cast. Of course, what do I know, except how to play a warlock? <div></div>
tiki-jiki
10-21-2005, 09:20 PM
This class isnt near as bad as a lot of you think it is. It took me a few days to get used to the changes, but i have a blast playing everytime i get on. For those of you who say you cant solo, you need to re-evaluate your tactics. I can easily solo yellow ^ mobs and groups of yellow non heroic mobs. I have soloed heroic mobs but really isnt worth the trouble unless you need it for a quest update. <div></div>
Enigm
10-26-2005, 11:35 PM
<P><BR> </P> <BLOCKQUOTE> <HR> tiki-jiki wrote:<BR>This class isnt near as bad as a lot of you think it is. <BR> <HR> </BLOCKQUOTE> <P><FONT color=#99ff66>It has its ups and downs, but playing my 42 Warlock is a lot more fun then playing my 51 SK :smileyindifferent:</FONT><BR></P>
Amra-c0d
10-26-2005, 11:46 PM
<P></P> <P>My best friend is a warlock and we duo a lot but he also soloes a large portion of the time. He can solo a thousands times better than me on groups of stuff. We dinged 51 last night at the same exact time aeing a group of 53 heroics. We've only been playing less than a month now we don't have uber gear and he used mostly app1s till recently. The point is a lot of you whining about your class sucking really need to just learn how to play your warlock better.</P>
Malkant
10-27-2005, 08:13 PM
<P></P>Lev 48 warlock here... still loving it post combat update... been playing it since launch. Was alittle displeased about some changes, pleased about others. Overall reaction: Still love my warlock. So for the complainers that are leaving EQ2, thank you for leaving... less complainers in my game. Don't let the door hit you on the way out.
ArconisDarkfy
10-29-2005, 10:36 AM
<div></div>Honsestly, I have nothing but praises for this expansion... Only issue i really see is the casting time on AOE's.. otherwise I really am enjoying my warlock post 50... Though i'm only 53, 54 by tomorrow I hope...Also if you have problems soloing... try evaluating how you play, no our root is not /godmode anymore.. nor should it be... but i have no problem soloing level 55 - 57 mobs... as another poster said... you not being able to solo is not the class sucking....Use bony grasp, devestation then dark nebula followed by nil absolution.... few group encounters your level will survive this onslaught... and the few that do will have ~10hp left.We are awesome at soloing groups of mobs!<p>Message Edited by ArconisDarkfyre on <span class=date_text>10-28-2005</span> <span class=time_text>11:39 PM</span>
Naniild
10-31-2005, 08:22 PM
It's a shame people don't spend more time understanding the changes before giving up. I've been disheartened at times in the past, but never gave up hope. Now I can tell you on AE groups, 3 pulls out of 4, I'm at the top of the parse. With the Gift / Maelstrom proc we're putting up insane dps numbers. Warlocks really come into their own lvls 58-60.
Galap
11-01-2005, 11:01 PM
<P>When I tried playing like I always had, I thought we were really screwed. We weren't. We might be a little less powerful, but we are more fun. We actually have different tools for different jobs now. We actually have to think a tiny little bit, rather than just mash the button for the biggest nuke available. I like the changes a lot. I had quit for a few months just because the class was so desperately boring.</P> <P>As for soloing, my warlock is phenomenally better than my inquisitor or swashbuckler, and a little better than my monk. I die more often, but I kill so much faster that it doesn't matter.</P>
Lamprey_02
11-02-2005, 03:37 AM
I cancelled my account as well. Warlock was a fun class to play for me because I could solo well; groups were nice to have, but the option to solo is what counts if you only have 5-6 hours a week to blow on eq2.After the nerf, soloing is still possible. Is it fun? Of course it isn't. My three options are to either slowly wear down single mobs for crap exp (my 45 warlock's soul flay master2 is less damage than my 25 wizard's master2 nuke - COME ON!), flirt with death every fight killing ^ single mobs of run halfway around the world looking for groups to fight. Which will kill you often as well since my 2 AE nukes won't kill a lvl 46 group outright, while my single nukes blow and I'm forced to use them.Class is just not fun anymore... it really isn't. Soloing, while possible, sucks, and now that we're only average DPS getting groups is harder - most groups fight single mobs, and so they'll get a wizard/conjurer first if they're available.The class gets good at 58? Who the heck wants to suffer through 58 levels of crap to get there, unless they're under 22 years old and don't have to worry about a real job?
Dhashi
11-02-2005, 04:49 AM
I still love my warlock. Was initially unsure after the expansion, but took the time to relearn the class, and my dps is still huge, and I personally love our increased aoe power. Nothing better than watching 5 linked heroics all dropping at once from deva/nil combos. As for soloing, I can still solo well. Not as well as before dof, but we were overpowered. I can still solo heroics if I can be bothered. As for warlock masters, there have never been many warlocks on inny, but there sure aren't too many on the broker. <div></div>
Maelwy
11-02-2005, 12:29 PM
<P>well, i don't normally troll and flame here on the warlock boards, but...</P> <P>all you people who rolled warlocks because someone gave you the idea we could solo need to quit playing mmo's.</P> <P>Morrowind is a MUCH better single player action rpg than eq2 will every be. and Oblivions a month away.</P> <P>Diablo, Icewind Dale, and many other games come to mind.</P> <P>EQ2 is an MMO(RPG) - Massively Multiplayer Online Role Playing Game (which is truly a misnomer) we're really playing a MMOAA, AA standing for Action Adventure Game</P> <DIV>But lets face it. Sure theres down time between groups, dungeon crawls, etc... which can be spent socializing, or if you're truly wanting to solo, tradeskilling is there for you.</DIV> <DIV> </DIV> <DIV>The game has been dumbed down to the point of absurdity to satisfy people like you who are anti social non groupers, and now that your class isn't as stand alone uber soloer as it was you're quitting? </DIV> <DIV> </DIV> <DIV>Thanks for all the whines and protests in the past. Maybe when you go away the game will be kicked back up a notch so we don't have to cater to your soloing needs.</DIV> <DIV> </DIV> <DIV>Good Bye, Good Riddance, and in the future, I highly suggest you NOT subscribe to an MMO, as we know they change dynamically, and involve interaction, socialization, and flexibility.</DIV> <DIV> </DIV> <DIV>Most of the population playing mmo's plays for those above reasons. Solo'ers needs to get their kicks elsewhere.</DIV> <DIV> </DIV>
Aadar
11-02-2005, 06:02 PM
<DIV>What complete twaddle.</DIV> <DIV> </DIV> <DIV>The multi-player in MMORPG does not mean multiple players are required to group to play it, what is means is lots of players play online together to generate a truely unique experience.</DIV> <DIV> </DIV> <DIV>I challenge you to find anywhere in official documentation that the game requires grouping and that the game is not solo friendly, or indeed that the game has not been specifically designed to support both play styles.</DIV> <DIV> </DIV> <DIV>You sir are a bigot, just as bad as those people that frown on grouping/raiding.</DIV> <DIV> </DIV>
Galap
11-02-2005, 07:53 PM
<P>"The game has been dumbed down to the point of absurdity to satisfy people like you who are anti social non groupers, "</P> <P> </P> <P>Now that is complete idiocy.</P> <P> </P> <P>Grouping has never required an ounce of thought in this game. It has always been dumbed down so that the holy catechism of grouping - tank, heal, DPS - works all of the time. God forbid that any encounter be designed to make that not work. The robotic masses would freak out. Soloing is the only activity that EVER requires any creativity. I group because I have friends who play, and it is required for many quests. I solo for challenge</P>
pharacyde
11-02-2005, 08:27 PM
Well you know, if you have the 4archetypes its normal you can kill all heroic mobs around your level. Its how the game is designed. But to be able to do so still requires some skill now. I mean the tank has to taunt right away. Taunts can get resisted, which may cause the healer to get agro. And so on. It is straight forward most of the time, but I still see groups wipe out regulary because of a stupid mistake or a stupid add. How challengeing soloing is, is up to you. You can either kill solo mobs and makes it pretty trivial. Or you can kill heroic mobs and take some risk. Its just how hard you want to make the game yourself. The game is just designed that you can either get easy xp or difficult xp depending on what you fight. It is realy up to you how difficult you make the game. But then again if you die alot you will say the game is crap because I get soo many debt. If it too easy you say its boring. And now that you have the choice to choose hard or difficult mobs in group or when soloing you are still complaining. Get a life stop complaining and start to find the mobs that you like to kill. Realy there are hard and easy mobs for each level. <div></div>
Aadar
11-02-2005, 09:58 PM
<BR> <BLOCKQUOTE> <HR> pharacyde wrote:<BR>Well you know, if you have the 4archetypes its normal you can kill all heroic mobs around your level. Its how the game is designed. But to be able to do so still requires some skill now. I mean the tank has to taunt right away. Taunts can get resisted, which may cause the healer to get agro. And so on. It is straight forward most of the time, but I still see groups wipe out regulary because of a stupid mistake or a stupid add. <BR><BR>How challengeing soloing is, is up to you. You can either kill solo mobs and makes it pretty trivial. Or you can kill heroic mobs and take some risk. Its just how hard you want to make the game yourself. <BR><BR>The game is just designed that you can either get easy xp or difficult xp depending on what you fight. It is realy up to you how difficult you make the game. But then again if you die alot you will say the game is crap because I get soo many debt. If it too easy you say its boring. And now that you have the choice to choose hard or difficult mobs in group or when soloing you are still complaining. Get a life stop complaining and start to find the mobs that you like to kill. Realy there are hard and easy mobs for each level.<BR> <BR> <HR> </BLOCKQUOTE> <P>To be fair, warlocks do have somewhat of a legitimate grievance, and to say "Get a life stop complaining and start to find the mobs that you like to kill" is not all that helpful.</P> <P>Warlocks and Wizards (my wife and I have one of each) used to have things far too easy with an unbreakable root and great DPS. They were, in fact, solo kings after they got the uber root. This was an untenable situation, anyone that thinks differently was living in La-La land. </P> <P>So now we have a situation where root is less reliable, where nukes get resisted more, where long casting spells get interrupted more, and where warlocks do pretty poor single target damage. So Warlocks have gone from top of the soloing pile to close to bottom. I dont think it is unreasonable for warlocks (and wizards to a lesser extent because of their great single target DPS) to want some adjustments to help them solo more easily. Just as I dont think it is unreasonable wanting warlocks and wizards to get changes that will allow them to reclaim their right to the top DPS slot in most encounters.</P> <P> </P>
dread du
11-03-2005, 12:18 AM
I am glad that there will now be less competition for warlock spells... they always seem to be the higher priced spells on the broker... why don't you go play a coercer, you'll be crawling back to warlock in a day <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>
pharacyde
11-03-2005, 03:34 AM
<span><blockquote><hr>Aadarin wrote: <blockquote> <hr> pharacyde wrote:Well you know, if you have the 4archetypes its normal you can kill all heroic mobs around your level. Its how the game is designed. But to be able to do so still requires some skill now. I mean the tank has to taunt right away. Taunts can get resisted, which may cause the healer to get agro. And so on. It is straight forward most of the time, but I still see groups wipe out regulary because of a stupid mistake or a stupid add. How challengeing soloing is, is up to you. You can either kill solo mobs and makes it pretty trivial. Or you can kill heroic mobs and take some risk. Its just how hard you want to make the game yourself. The game is just designed that you can either get easy xp or difficult xp depending on what you fight. It is realy up to you how difficult you make the game. But then again if you die alot you will say the game is crap because I get soo many debt. If it too easy you say its boring. And now that you have the choice to choose hard or difficult mobs in group or when soloing you are still complaining. Get a life stop complaining and start to find the mobs that you like to kill. Realy there are hard and easy mobs for each level. <div></div> <hr> </blockquote> <p>To be fair, warlocks do have somewhat of a legitimate grievance, and to say "Get a life stop complaining and start to find the mobs that you like to kill" is not all that helpful.</p> <p>Warlocks and Wizards (my wife and I have one of each) used to have things far too easy with an unbreakable root and great DPS. They were, in fact, solo kings after they got the uber root. This was an untenable situation, anyone that thinks differently was living in La-La land. </p> <p>So now we have a situation where root is less reliable, where nukes get resisted more, where long casting spells get interrupted more, and where warlocks do pretty poor single target damage. So Warlocks have gone from top of the soloing pile to close to bottom. I dont think it is unreasonable for warlocks (and wizards to a lesser extent because of their great single target DPS) to want some adjustments to help them solo more easily. Just as I dont think it is unreasonable wanting warlocks and wizards to get changes that will allow them to reclaim their right to the top DPS slot in most encounters.</p> <hr></blockquote>Are you actualy playing a warlock as it should ? We are top dps sigh. I don't know how you play, but on AE mobs (which is alot of encounters now) there is now way another class beats a good warlock. NO WAY. STOP saying that warlocks arent top dps. WE ARE. The truth is that it is harder to be top dps, because now you actualy have to think how to cast your spells. And soloing, isnt that bad compared to other classes. Sigh, I was doing 3times faster xp soloing then some other classes. I think that says enough on how fast we burn mobs down. Warlocks are just the class that can gets the best xp of all classes when soloing. There is no class that can do more xp soloing then us warlocks. OF course you compare your solo experience with what it was pre revamp. Well thats not how you should compare it. Compare to that it is worse. But that doesnt give us the right to reclaim an unbreakable root. It would make the game boring and trivial again. Honestly soloing is fun now. At least for me,</span><div></div>
Elflordmi
11-03-2005, 06:06 AM
It seems to me from testimonies from Warlocks is this: Warlocks of a higher level, lets say 35ish and up, have better time with soloing, DPS, not dying as much, then those of lower levels. At 26 my Warlock does some good damage but only if I get the drop on my target. If the target breaks the root and lands a few good hits I'll be down and out for the count. This is on account of my lower level nukes (I have 4, three deal about 150 damage and are on the same timer, and my main nuke, Dark Distortion). I haven't been able to play much since the changes (only about once or twice) due to computer problems but as of the CU these are the problems I have been faced with. I have decided to leave EQII, not entirely on the warlock changes, but the didn't help to sway my decision.
dread du
11-03-2005, 06:16 AM
My reccomendation for soloing a warlock, as i've done since he was a level 14 sorcerer and it has worked marvels: find an area with double/triple down arrow grouped up mobs and just drop your AEs on them... they will die really fast, you can even take a few hits from them with little risk. the blues you can just wail through very fast. a good place for this are the beavers on behemoth pond for you at 24, or then go to the rumbler caves in the dry river bed in thundering steppes once you are like 25-27. you can just walk through that place just raking up the XP. there are tricky parts... but take the good with the bad, when you find whole areas of groups of blue triple downs, go for it. There is a pretty good chance you can take them down... if you play your cards right. A warlock trying to effectively solo on single mobs just doesn't know their class and deserves the slower XP rate. <div></div>
pharacyde
11-03-2005, 09:31 AM
<span><blockquote><hr>Elflordmick wrote:<div></div>It seems to me from testimonies from Warlocks is this: Warlocks of a higher level, lets say 35ish and up, have better time with soloing, DPS, not dying as much, then those of lower levels. At 26 my Warlock does some good damage but only if I get the drop on my target. If the target breaks the root and lands a few good hits I'll be down and out for the count. This is on account of my lower level nukes (I have 4, three deal about 150 damage and are on the same timer, and my main nuke, Dark Distortion). I haven't been able to play much since the changes (only about once or twice) due to computer problems but as of the CU these are the problems I have been faced with. I have decided to leave EQII, not entirely on the warlock changes, but the didn't help to sway my decision.<hr></blockquote>Its amazing how correct you are on the level (level 35). My guess is because the spells have a 14 level recycle. You are only a true warlock starting from lvl 34 and above. Its not a class problem. It a problem that all classes have because of the 14 level cycles of the spells. I am so happy that my troub is almost 34. It will change alot for me. Just keep that fact in mind when you level toons between level 20 and 34. </span><div></div>
Naniild
11-04-2005, 08:51 PM
<BR> <BLOCKQUOTE> <HR> Lamprey_02 wrote:<BR><BR>The class gets good at 58? Who the heck wants to suffer through 58 levels of crap to get there, unless they're under 22 years old and don't have to worry about a real job?<BR> <HR> </BLOCKQUOTE>I'm over 22 and I do have a career to deal with. So because you don't have the patience or discipline to complete a task you started, you assume that I have no life? I've got two kids to take care of on top of it all.... You know what they say about assumptions right?<BR>
Aggravator2
11-05-2005, 02:15 PM
<P>Gonna have to jump in here on this debate. As a 58th level Warlock i can honestly say i enjoy the class much more because of the revamp combat changes. Not only did it fix some glaring errors, it gave warlocks and wizards the proper differences in class (warlock being ae and wizards being dd). </P> <P>To those that say you can't solo...you have got to be kidding me. Soloing is EASY now, even with out uber root #1 (which it is still [expletive haxx0red by Raijinn] good). (i've soloed from 1-58 at different times, even mentoring).</P> <P>To those who say we aren't at the top of the dps chain.... do some serious parsing (on all mobs not just 1 single target).</P> <P>To those that say the class is crappy now.. use all your spells.. we have a wide range of use and utility STILL.</P> <P>To those who say we are useless in raids... guess you haven't been on many raids eh?</P> <P>I can promise you that i am usually top dps in group if not second (sometimes a swashie might beat me out on single targets, or possibly the wizard) but encounter wise..no one beats me...period.</P> <P>Just some thoughts from my perspective,</P> <P> </P> <P>Regards</P> <P> </P>
Gandi
11-06-2005, 06:37 PM
I have a lvl 50 warlock that i haven't played since shortly after revamp. Sad to say it looks like he'll remain shelved even with LU16. My lvl 53 bruiser is alot more fun to play. <p>Message Edited by Gandino on <span class=date_text>11-06-2005</span> <span class=time_text>07:38 AM</span>
Ultharion
11-07-2005, 12:54 AM
If you consider the first 58 levels of play crap, then I suspect one (or both) of the following: 1.) It's just not the class for you. 2.) You have unrealistic expectations with respect to character performance/power. If you're not having fun, move on. If it's for reason 1, find a new class which better suits your playstyle, and if it's reason 2, quit, wait for the next MMORPG to be released, hop on, and in all odds, when your unrealistic expectations are again not met, start the same cycle again with the next, next game. <div></div>
inzewood
11-09-2005, 02:06 PM
<P>stop cry for nothing guys, warlock is a little different to play but still great for solo, i just finished some exp on 55 +++ mob and i'm 53, them i dont understant where is that big nerf everyone talk about.</P> <P>the time where soloing was just sit and root > nuke is gone, you can now use more skill to have exp and ( at last ) fun .</P> <P> </P>
VentoCurat
11-14-2005, 12:38 PM
I'm glad people are going to be healers and crap. means more raid slots for ME!
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