View Full Version : Warlock...is this the class for me?
Laereneth
06-13-2005, 02:40 PM
<DIV>Maybe I'm being too unrealistic, but here is the wish list I'd be looking for in a class. Does the Warlock meet many of these criteria?</DIV> <DIV> </DIV> <DIV> <DIV>1) A class that is fairly well sought after for groups. I enjoy the group aspect of the game, but don't want to be lfg for hours.</DIV></DIV> <DIV>2) A class that has the ability to solo when they can't find groups.</DIV> <DIV>3) A class that can field some good dps.</DIV> <DIV>4) A pretty stright forward or focused class to play. I'm kind of a purist, I would rather be exceptional at a few things than mediocre at many.</DIV> <DIV> </DIV> <DIV>Also, does the Warlock have any decent utility? Though this is a much lower concern of mine.</DIV> <DIV> </DIV> <DIV>Thoughts?</DIV> <DIV> </DIV> <DIV>I thank you for your time!</DIV> <DIV> </DIV>
Sounds like just the class for you to be honest. We do one thing really well and that's front loaded damage. I personally consider myself to be most useful when you need to remove adds from a large encounter before focusing on the named. On long drawn out fights I tend to have aggro issues and my dps can suffer from having to slack off a bit. Our utility comes in the form of straight up power poll increase, out of combat power regen, power transfers (can't say I've ever needed to use mine), resist buffs (mostly poison, some magic), a long duration stun and proc buffs (3 combat, 2 reactive). So from 1-4... 1. I don't know if we're sought after in groups. We have good dps and mediocre utility. I don't see any reason why we'd not be in demand. This is very much dependent on your server population and whether you have a regular group. 2. We can solo very well when grouping is not an option. As an example if you check out the Splitpaw Saga board you will see Warlocks are one of the few classes not whining about not being able to solo it. 3. Our dps is very good but somewhat front loaded. 4. What it comes down to it we are overwhelming front loaded dps. Not much else. I guess that's fairly focused. I think the big question is really do you like wearing dresses? <div></div>
SilentSam
06-13-2005, 06:09 PM
<BR> <BLOCKQUOTE> <HR> Daerv wrote:<BR>Sounds like just the class for you to be honest.<BR><BR>We do one thing really well and that's front loaded damage. I personally consider myself to be most useful when you need to remove adds from a large encounter before focusing on the named. On long drawn out fights I tend to have aggro issues and my dps can suffer from having to slack off a bit.<BR><BR>Our utility comes in the form of straight up power poll increase, out of combat power regen, power transfers (can't say I've ever needed to use mine), resist buffs (mostly poison, some magic), a long duration stun and proc buffs (3 combat, 2 reactive).<BR><BR>So from 1-4...<BR><BR>1. I don't know if we're sought after in groups. We have good dps and mediocre utility. I don't see any reason why we'd not be in demand. This is very much dependent on your server population and whether you have a regular group.<BR><BR>2. We can solo very well when grouping is not an option. As an example if you check out the Splitpaw Saga board you will see Warlocks are one of the few classes not whining about not being able to solo it.<BR><BR>3. Our dps is very good but somewhat front loaded.<BR><BR>4. What it comes down to it we are overwhelming front loaded dps. Not much else. I guess that's fairly focused.<BR><BR>I think the big question is really do you like wearing dresses?<BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Ditto. Very well said <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
Sac_jok
06-13-2005, 08:02 PM
<BR> <BLOCKQUOTE> <HR> Daerv wrote:<BR>Sounds like just the class for you to be honest.<BR><BR>We do one thing really well and that's front loaded damage. I personally consider myself to be most useful when you need to remove adds from a large encounter before focusing on the named. On long drawn out fights I tend to have aggro issues and my dps can suffer from having to slack off a bit.<BR><BR>Our utility comes in the form of straight up power poll increase, out of combat power regen, power transfers (can't say I've ever needed to use mine), resist buffs (mostly poison, some magic), a long duration stun and proc buffs (3 combat, 2 reactive).<BR><BR>So from 1-4...<BR><BR>1. I don't know if we're sought after in groups. We have good dps and mediocre utility. I don't see any reason why we'd not be in demand. This is very much dependent on your server population and whether you have a regular group.<BR><BR>2. We can solo very well when grouping is not an option. As an example if you check out the Splitpaw Saga board you will see Warlocks are one of the few classes not whining about not being able to solo it.<BR><BR>3. Our dps is very good but somewhat front loaded.<BR><BR>4. What it comes down to it we are overwhelming front loaded dps. Not much else. I guess that's fairly focused.<BR><BR>I think the big question is really do you like wearing dresses?<BR> <BR> <HR> </BLOCKQUOTE><BR><FONT face="Comic Sans MS" color=#ff0000 size=2>Couldn't have said it better myself.</FONT>
Laereneth
06-14-2005, 01:13 AM
<P>How do you solo a Warlock? I noticed the lack of roots in the repretoir when looking over the spell list. I noticed all Sorcereres get a root at lvl 19, then the Warlock gets a root that breaks on ANY dmg in the 30s and finally a group root at 40. Am I overlooking something?</P> <P>Laer</P>
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Laereneth wrote:</P> <P>How do you solo a Warlock? I noticed the lack of roots in the repretoir when looking over the spell list. I noticed all Sorcereres get a root at lvl 19, then the Warlock gets a root that breaks on ANY dmg in the 30s and finally a group root at 40. Am I overlooking something?</P> <P>Laer</P> <BR> <HR> </BLOCKQUOTE> <P>We're actually poor soloers below mid-30's, and excellent (one of the best in game) by level 40. The whole secret of soloing a Warlock is pin them down for a short time and kill fast with massive nukage before they can start seriously tearing into you. Usually if the combat lasts longer than about a minute you'd better run away.</P> <P>Massive nuking damage is no problem at all (mua ha ha), but the really good pin-down spells are the 10 sec stun (level 40 training) and Bony Grasp. Paralyzing Fear and Flashfreeze are decent enough, but no comparison to the later ones.<BR></P>
dlsknight
06-14-2005, 06:20 AM
Glad to hear all of this. I am just made it to sorc for my alt and am on way to Warlock, have a feeling that it may become my prime. Ya'll answered most all the questions I had
Briel
06-16-2005, 08:26 AM
hate to carry on the fantasizable thread with a fantasizable entry, but i would have to ask prematurely that, people say wizards are insufficient at soloing compared to conjurers, but are warlocks better than both? and to add to that, are warlocks actually more powerful than wizards? i hear wizards are undeniably the most powerful in the game, but i would differ, lets see if you do..:] hehe, well thanks, sorry to interrupt the thread with a question, but i had to ask..Jacques
Laereneth
06-29-2005, 02:30 PM
Also, I hear that bony grasp, one of the warlock's main solo tools, either keeps getting broken or has a nerf looming in the horizon. Is either of these true? And if so, do you see your soloability decreasing?
<P>Great reply Daerv you have summed it up nicely:smileyhappy:</P> <P>Now to the next question.</P> <P>Yes it looks like BG will go from a 36 sec root to 12 sec root in the upcoming patch/expansion in Sept. </P> <P>With that being said let me state that BG has made me one lazy Warlock. BG lets me root up to 5 mobs and by the time it breaks I have 3-4 down and then root/stun/nuke the last one/ones until dead. I hardly break a sweat any more.</P> <P>Before I hit 40 I learned to use my roots and stuns to do the same in ferrott with groups of 3 lizards and it kept me on my toes and I'd win most but sometimes I'd die but I felt I had earned the victory.</P> <P>So when BG gets nerfed I'm happy to say I can fall back to the root/stun method of fighting and still be an effective soloer because I took the time to lean how to play with the spells that were given to me.</P> <DIV>Chipper Bogglecog 45 Warlock</DIV><p>Message Edited by Atdan on <span class=date_text>06-29-2005</span> <span class=time_text>06:25 AM</span>
Deathspell
07-05-2005, 03:35 PM
@Atdan, enlighten me, you root a group of mobs, can kill 4-5 before BG (36s) has ended...what mobs are they? While we are at it, can any (lvl 48-50 mage-class) solo the 43^^ Afflicter in Feerrott? Even if he doesn't resist and I have him rooted, he stuns me and drains my health, ....yeh, the story pretty much ends there too, lol. It really sucks when you see that my guildies (Troubadour and warrior classes) can solo him without any problems, they can take a cup of coffee and melée him to death... So far for equal classes I guess. So, nice then when you read this forum afterwards, about the rumours what will happen to our root spells, etc... *sigh* I'm starting to think the other classes are the players in this game and the mage class, well they are just the familiars or squires. If we aren't already, we'll be for sure when they take away our root spells. <div></div>
<P>Right now Deathspell I'm in Splitpaw and I can take groups of 5 gnolls. I kill the casters first and then the scout types and by the time this is done i usually only have 1 warrior type come at me by the time BG wears off. I don't bother with ^^ mobs, the exp gain isn't worth the down time and the chance of dieing in 1-2 hits if I get resisted or stuned just isn't worth it to me. </P> <P>Chipper Bogglecog 47 Warlock</P>
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