Zayl07
05-24-2005, 10:32 PM
<DIV>I like to read the test server deals tho i havent in a while and this caught my eye.</DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=testdev&message.id=1440" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=testdev&message.id=1440</A></DIV> <DIV> </DIV> <DIV>Finally stacking up INT will actually be worth a [expletive ninja'd by Faarbot] since the power u get isnt all that great. tho this new change will make those pesty healer mobs a little more difficult i find this new change has been needed for a long time cause face it:</DIV> <DIV> </DIV> <DIV>Str for us does nothing....unless u like beatin up mobs in newbie zones</DIV> <DIV> </DIV> <DIV>Sta-we have barely any health anyway, yes every little bit helps but we should be able to kill the mobs before they hit/kill us</DIV> <DIV> </DIV> <DIV>AGI-ok here yes it comes in handy but since int does give us something before this update kinda hard to focus on the 2.</DIV> <DIV> </DIV> <DIV>Wis- this is nice cause if we can pick up some wis, casters might not hit us for as much, tho in the post it seems to [Removed for Content] everyone off that tanks and scouts wont get any better from this update, tho they have had their moment of glory (tho so did we whent hey upgraded spell dmg by like 300% lol)</DIV> <DIV> </DIV> <DIV>INT-finally this will do something, im stuck with eq1 thinking so i still horde all i can but atleast now it does give us some more power, i dun know bout you but i sometimes find it harder to get grps cause they would rather have a scout that can do close to the same dmg but live for more than 2 hits( im not complaining tho cause i like to solo)</DIV> <DIV> </DIV> <DIV>I dont know why people are complaining about the resist bonus from wisdom.....THERE ARE RESIST BONUSES ON ITEMS, like 120 vs magic and everything.....i mean its not like they are getting rid of those.</DIV> <DIV> </DIV> <DIV>And what some people fail to realize is this is just a BONUS!!!!!!!!!! its not like were gonna 50 dmg per 1 int or anything, will prob be a % per every 50 int or something, same with wisdom resist deal.</DIV> <DIV> </DIV> <DIV>I know alot of people prob already have heard but for those that havent i thought i would share, i mean after all it is a good thing for us warlocks.</DIV> <DIV> </DIV> <DIV>Tho to add also in the update mobs spell dmg will now scale closer to ours or something, some poeple see this as bad but hey maybe it will seem more plausible that a mob cant do more than us cause of resists, cause lets face it, when a spell says 1000-1200 dmg, itll barely get close to 1k unless u debuff it, atleast that is the prob i have, even with all adepts and such, and i havent gotten a resist debuff from any mob in a long time, cept for the evil lab created squirell/scorpian things that love to lower agi with an attack that is suppose to hit from behind even tho your 20 feet from them staring right at em.</DIV> <DIV> </DIV> <DIV>plus i know i never go hand to hand since mobs dun run on low hp like they did back in the day but the quality of weapons is a little scary for some of my alts.</DIV>