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View Full Version : Wizard achievment progression.


Saku
08-02-2006, 06:38 PM
<DIV> <DIV>I got my first point today which i put into the familar, my question is what tree or skills to poeple think are best to work toward next for all the future points?</DIV> <DIV> </DIV> <DIV>I mostly solo because i play while im working so afk a lot and soloing works well for me.</DIV></DIV>

MystManPDX
08-03-2006, 02:08 AM
<DIV>Well since you just got your first AA point, I'm guessing you're a lower level player or you only recently purchased the expansion packs.  In my opinion, it's pretty futile to go down an AA line vertically until you atleast have 25 AA points.  And you probably have a free AA respec option so this will help you when you get to that 25 point level and want to change stuff around.  Remember, that you can respec your AA points as much as you want if you have money.  The first 3 paid versions are managable for the coin being spent, 4th time you pay 1p+change and 5th time 13p+change.. thereafter, its the 13p+change unless SOE out of the goodness of their hearts (yeah right) send out another free respec in the future.  So, it's better to figure out where you want to be in the future with your toon now if you want to avoid the cost down the road.</DIV> <DIV> </DIV> <DIV>The first tier of AA options are all about bumping your skill stats (STR, AGI, STA, WIS, INT).  So as a lower level player, getting a bump up in one of those stats will probably be more beneficial then going down a line vertically.  As a solo player, probably staying horizontal on the AA lines and picking 8-AGI, 8-STA, 8-WIS will give you more avoidance and more health.  If your armor and jewelry sucks, maybe INT would be more appropriate so you can max out that 7x-current level for maximum spell damage.  When I first started my AA points I was already a T6 player with good armor, so I picked 8 points of  AGI, STA, STR and WIS till I got about 35 or so points then I respeced and went down the STR line when I was around level 65.  But, I group allot so it was the appropriate option for me.  Also, most of the 2nd layer options horizontily on the AA layer sucks, so it'd probably be better to pick 8 points in one of the layer1 stats until you have enough to reach the 3rd and 4th layers which starts to get more interesting and helpful.  </DIV> <DIV> </DIV> <DIV>Speaking if you had all 50 points and you solo allot, I'd definately go down the STA and WIS lines, or purely STA.  STA will turn you into a battlemage, which bumps your mitigation huge, basically to the level of a leather equiped healer or a crappy armored bruiser/monk and bumps your avoidance too.  This doesn't mean that you can tank a level 70 triple-up heroic by yourself unless you had a druid and a cleric healing your [expletive haxx0red by Raijinn].  But, It will protect you for a certain amount of time to root and get away from it.  The WIS line vertically will give you extra damage hits as a caster but if you go for 8 points on Ward of Sages, you'll get 365 point protective ward against all damage attacks to you.  Which helps a lot if you have a mob beating you up, enough to cast off a root and get out of his melee range.  If you pick the 5th layer option in the WIS line which will cost you 8 points, called Sagacity (I think), your power costs for all spells will be reduced 12%, which will make soloing easy because you wont run out a mana as fast.  </DIV> <DIV> </DIV> <DIV>One thing I will warn you about, is make sure to read the AA picks in comparison to the weapon you equip.  There's alot of dependancies involved with making some of the stats work together.  ie, if you have a two-handed staff, most  of WIS AA point options won't work.  So, really sit down and think what type of weapon you want to carry in the long run and let that lead to how you spend your AA points because of that dependancy.  As a raider/grp wiz, and going down the STR/WIS lines, I've had to carry only a one handed wand and nothing in my secondary slot.  I use Grizzfazzles staff (quest in bonemire) until something better comes along.  </DIV> <DIV> </DIV> <DIV>Anyway, hope that helps you make some decisions.</DIV> <DIV> </DIV> <DIV>-Figo</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by MystManPDX on <span class=date_text>08-02-2006</span> <span class=time_text>03:13 PM</span>

standupwookie
08-03-2006, 06:32 AM
Thats utter nonsense.  Maxing your stats?  Staying on the first line...thats the wrong way to do things. Figure out what you want to do as a character.  Do you want to solo or group and raid.  You are a wizard, andwont be relying on melee hits ever...and if you solo a lot then that pretty much makes any line with agro reduction after a melee hit worthless (which it generally is anyway). There are two schools of thought, WIS line and AGI line.  Wisdom line has you upping spell damage while AGI line has you casting faster.  If you only solo, the agility line might be a good option as getting off those spells faster will save your life...though it can also be said that more damage will end the fights faster. I have found that in a group, mobs die very fast and longer casting spells sometime hinder progress.  Faster casting time would help very much, but as other classes get higher in level they get group casting bonus (abilities and AAs). Only boss battles, assuming that two wizards are equally equipped, the difference between damage and speed is probably not great.  In fact, I read a post by some wizard who parses his damage and a guildies (AGI and WIS line) and it wasnt really that big a difference. There are no must haves in terms of AAs.  Nothing is over powering. I would not suggest putting any points in any base stat other than the 4 you need to advance through the tier you want.  That is just plain dumb.  Also, AA experience is very easy to get after level 20.  All you need to do is go exploring through the various zones/expansions and before you know it you will have 6 or 7 points.  Keep in mind that the lines have weapon restrictions and some require you to have a free off hand.  Also, the very last box requires 8 points so keep that in mind. But basically, the consensus is agility or wisdom.

ChinaC
08-03-2006, 08:11 AM
<BR> <BLOCKQUOTE> <P></P> <HR> standupwookie wrote:<BR><BR>There are two schools of thought, WIS line and AGI line.  Wisdom line has you upping spell damage while AGI line has you casting faster.  If you only solo, the agility line might be a good option as getting off those spells faster will save your life...though it can also be said that more damage will end the fights faster.<BR> <HR> <P><FONT color=#ff6600>I always thought Intelligence increased damage and power pool for mages, and had no idea Agility incresed casting speed.   Are you sure?</FONT></P> <P><FONT color=#ff6600>This is what I though, so helping me see the light would be appreciated.</FONT></P> <P><FONT color=#ff6600>Intel - Power pool for mages.  Damage for Mages</FONT></P> <P><FONT color=#ff6600>Wis - Power pool for Priests.  Resist for all.</FONT></P> <P><FONT color=#ff6600>Agility - Avoidance and Accuracy</FONT></P> <P><FONT color=#ff6600>Str - Melee damage & can carry more</FONT></P> <P><FONT color=#ff6600></FONT> </P> <P><FONT color=#ff6600>Thanks -CC</FONT></P></BLOCKQUOTE>

BlackAdderDr
08-03-2006, 09:42 AM
I would reccomend going down the WIS line first... after the few wis bonuses the freehand sorcery will pay off the fastest for you in terms of enjoying the AAs.  Get used to keeping that  secondary slot free and after a while you wont miss it.  If your low on int use some cheap potions... every little bit helps.  I think the first int potions are available in t5 if I recall, so youll need to be lvl 42 to take advantage of it.  To get cheap int potions just pick up some decanoid loam or luminous dust and find a friendly alchemist to turn each dust/loam into 10 vials,  harvesting some t5 roots helps as well (I find this is the most gouged tier for root prices).  Shouldnt be hard to get done.AGI and STR dont really have fun AAs til you get deeper into the line.  Carry any 2H staff with you and summon that book familiar, the switch back to your 1h item. You wont regret it <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />-Acelia 70th WIzard of Nektulos / 69 Alchemist<div></div>

Saku
08-03-2006, 11:02 AM
thanks for all the answers it gives me some good ideas on what to work for. I didnt know you could respec so that is nice to know if i change my mind later. Just one more question, is there a maxium amount of AA's you can get or is it like eq 1 where as long as you keep earning xp you keep getting the AA?

BlackAdderDr
08-03-2006, 11:42 PM
There is a max of 50 AA's.  first 25 are easy to get.  The other 25 are a grind (except for the occasional dragon kill )-Acelia<div></div>

SgtPmpkn
08-03-2006, 11:55 PM
<DIV>My tree :</DIV> <DIV> </DIV> <DIV>STR line: 4,4,4,8,8 (Catalyst and max crit %)</DIV> <DIV>WIS line: 4,5,4,8 (Freehand Sorcery rank 5 for 24% bonus damage, and Spell Expertise Maxed for 8% increase in min/max spell damage)</DIV> <DIV> </DIV> <DIV>Have not experimented with the AGI line and tested it in raids, but my setup has let me parse top 5 consistently on all encounters.  Obviously, people have different needs as a player, different spell lvls, and different gear, which contributes to your AA choices.  Like was said, nothing is game breaking or more sought after... it is just a way to customize your char closer to your playstlye.</DIV>

Myr
08-04-2006, 01:42 AM
<div></div><blockquote><hr>ChinaCat wrote:<div></div> <blockquote> <p></p> <hr> standupwookie wrote:There are two schools of thought, WIS line and AGI line.  Wisdom line has you upping spell damage while AGI line has you casting faster.  If you only solo, the agility line might be a good option as getting off those spells faster will save your life...though it can also be said that more damage will end the fights faster. <hr> <p><font color="#ff6600">I always thought Intelligence increased damage and power pool for mages, and had no idea Agility incresed casting speed.   Are you sure?</font></p> <p><font color="#ff6600">This is what I though, so helping me see the light would be appreciated.</font></p> <p><font color="#ff6600">Intel - Power pool for mages.  Damage for Mages</font></p> <p><font color="#ff6600">Wis - Power pool for Priests.  Resist for all.</font></p> <p><font color="#ff6600">Agility - Avoidance and Accuracy</font></p> <p><font color="#ff6600">Str - Melee damage & can carry more</font></p> <p><font color="#ff6600"></font> </p> <p><font color="#ff6600">Thanks -CC</font></p></blockquote><hr></blockquote>China, when he was talking about agility increasing casting speed...he was talking about the AGI AA line, If you look at the descriptions on the AA line, it should clear it up <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> hope this helps<div></div><p>Message Edited by Myrah on <span class=date_text>08-03-2006</span> <span class=time_text>04:43 PM</span>

Mirander_1
08-04-2006, 01:51 AM
I haven't maxed out my AAs or anything, but I'm also a soloer and I'm mostly focusing on the Str line at the moment. This line will increase your chance at a spell critical hit (more damage is good for all wizards, no matter play style,) and will also give you the ability to parry attacks, giving you a bit more defense for when the root breaks. After that I've been looking at the Stam line which also gives some defensive bonuses