View Full Version : Do casters have the ability to stand out?
Naikilian
07-28-2006, 10:27 PM
<DIV>Here is my problem with the casters in eq2. They make it to easy for each and every caster to be just alike in their char's ability to function. Tanks are very distinguished in the fact that their gameplay relies a large amount on gear, and that gear can not just be bought it has to be quested and worked for. A tank that has very good gear makes a HUGE differance on how that character performs. This is why when you get in a group with a tank with uber gear you can tear up a zone in no time, but a crappy geared tank will slow things down to a crawl. When you group with a uber geared caster or a crap geared caster you wont notice the differance(besides that players ability to play the game, which is not what I am talking about)</DIV> <DIV> </DIV> <DIV>I know that a lot of it has to do with the players ability to operate their class, but setting that factor aside since it applies to all classes we see that casters are not very differant. We rely mostly on spell quality and not as much on gear. Yea gear does allow you to fight longer or cast faster or proc more damage, but if you are functioning off Adept 1's it wont matter if you have all fabled gear.</DIV> <DIV> </DIV> <DIV>I guess what I am getting at is that they should not make it so easy for casters to obtain spells. I have never been a fan of the sage class being able to make any spell just for the cost of some measly stone. In EQ1 the spells were all dropped off of mobs and those spells sometimes were very hard to obtain. But that is what made the game so much more fun! People would not get as bored with the game as fast if there was spells still to be obtained that could cause a vast change in their performance.</DIV> <DIV> </DIV> <DIV>Now I know most of you are saying... well isnt that what master spells are for? Well yes in the fact that they are rare to see and not everyone has them, but they are not a game changing differance over the Adept 3 which can be purchased for a few plat( which with t7 gameplay takes less then an hour to obtain). I wish the differance between master 1 and adept 3 was more like the change from adept 1 to master 1.</DIV> <DIV> </DIV> <DIV>A good player can make due with crappy spells and gear, and a bad player can seem like a decent player with good spells and gear, but a good player with good spells and gear can stand out a lot in a group or a raid.</DIV> <DIV> </DIV> <DIV>I am in no way trying to get sages removed from the game, but I am trying to get some individuality added to the classes beyond the AA system( which everyone still picks the same route because it is talked about as "the best" way or something to that effect.</DIV>
Mareth
07-28-2006, 10:42 PM
Funny, each time I mention AA's to another wizzie, we start arguing <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div>
IllusiveThoughts
07-28-2006, 10:56 PM
<P>master spells generally do 15-16% more damage over an adept 3, how much bigger of a gap do you expect with them dropping like candy? </P> <P>Anyone can get a master scroll, off a solo named mob, thus the reward has to be fitting to the difficulty involved.</P> <P>if you compared an all adp3 wizard in treasured gear to a fully fabled / mastered wizard with both classes having equal buffs and skill the fully fabled wizard would out dps the adp3 wizard by larger than 15%.</P> <P>gear - flowing thought, damage procs, + power procs, de-agro procs, plus usually double the mit /stats / power.</P> <P>so the fully fabled/mastered wizard would be able to chain nuke longer, along with also doing extra dps from the masters, with less resists (due to higher resistability on master scrolls).</P> <P>The difference I would think would be rather huge.....like 40-60% difference.</P>
BlackAdderDr
07-28-2006, 11:34 PM
I really dont understand how you think that the wizard class is vanilla. I see alot of differences in playstyle/dps output from one wizard to another. And its more than just doing DPS in a simple group. If their healers dont want u to pull agro, then knowing how to play that line and still do DPS is important. Trust me, good wizards stand out... you dont even need fabled gear to do well either. Our full fabled wizard is *concerned* with going all out because full repairs are 2p for him. Cant blame him for being conecerned. However I on the other hand wear one piece of t7 fabled (Xhavizs) and the rest is legendary/mastercrafted. I am lets say ... uninhibited on raid fights. Additionally a fresh to 70 wizard will be nowhere near as good DPS wise as a seasoned 70 player.-Acelia 70th Wizard of Nektulos<div></div>
<P>well for starters, we're not kings of dps anymore, not much desired utility -- and whoever mentions that evac is a utility, this ain't eq1. Evac is pointless cuz this game is ridiculously easy to a point where all u gatta do is die and repair. Nuff said. no corpse retrievals etc that make the game more interesting for us to actually use such a great utility **back then*** We used to be mana dumpers but.. not anymore.. our dump doesn't even have enough power to cast our best nuke.</P> <P>just keep chuggin and keep droppin those 1.2-1.6k dps <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>
Falcogen
07-29-2006, 05:53 PM
<P>This is a stupid question how can you tell the difference in casters?</P> <P>Answer : The Parse</P> <P>If you were to compare a well equipped wizard with a lesser equipped wizard whilst grouping with a poorly equipped tank then the difference you'll notice would be the well equipped wizard tanking that wizard may or may not choose to back down dps but never the less will do more damage than the noob wizard</P> <P>If it was a lesser equipped wizard a uber tank/good group setup you would notice 400 dps difference its that simple.</P> <P>We aren't ultimate dps but were not the worst either, our job isnt to tank it's to do dps anf there are items in the game that help us to do this. Obtaining these items opens this gap your looking for</P>
BlackAdderDr
07-31-2006, 03:57 AM
<div><blockquote><blockquote><hr>ShaneFalco wrote:<div></div> <p>This is a stupid question how can you tell the difference in casters?</p> <p>Answer : The Parse</p> <p>If you were to compare a well equipped wizard with a lesser equipped wizard whilst grouping with a poorly equipped tank then the difference you'll notice would be the well equipped wizard tanking that wizard may or may not choose to back down dps but never the less will do more damage than the noob wizard</p> <p>If it was a lesser equipped wizard a uber tank/good group setup you would notice 400 dps difference its that simple.</p> <p>We aren't ultimate dps but were not the worst either, our job isnt to tank it's to do dps anf there are items in the game that help us to do this. Obtaining these items opens this gap your looking for</p><hr></blockquote>Answer: The Hairdo!<img src="http://images.google.com/images?q=tbn:ZYb-1UmSRziW-M:www.80smusiclyrics.com/images/falco.jpg"><img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />-Acelia </blockquote></div>
ailees
07-31-2006, 11:51 AM
It is true that the equipment is not very important for a wizzard.Let suppose you are a player, with the AAs you love and a standard equipment but all Adept3 spells. And enough money to have potions.Now I give you very good equipment and all masters.How much DPS will you gain ? I think less than 20 percent.It is not much.<div></div>
Cowtothes
08-01-2006, 06:21 AM
<BR> <BLOCKQUOTE> <HR> Admhel wrote:<BR> <P>well for starters, we're not kings of dps anymore, not much desired utility -- and whoever mentions that evac is a utility, this ain't eq1. Evac is pointless cuz this game is ridiculously easy to a point where all u gatta do is die and repair. Nuff said. no corpse retrievals etc that make the game more interesting for us to actually use such a great utility **back then*** We used to be mana dumpers but.. not anymore.. our dump doesn't even have enough power to cast our best nuke.</P> <P>just keep chuggin and keep droppin those 1.2-1.6k dps <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P><BR> <HR> </BLOCKQUOTE> <P>So true So true. Who casts evac? The only time I use that spell is to save myself running time to get back to the zone in. Experience debt is nothing. I've been getting bored and started up a char on eq1 progression server and dying is a [expletive haxx0red by Raijinn] there LOL. I knew this already from my lvl 68 EQ1 wiz, but was quickly reminded. Evac meant something there. Additionally, in EQ1, the wizards not only had the mighty evac, but was Godly in raid dps. I'm not trying to draw a comparison. Different games. But, there is some truth to all this. We don't stand out.</P> <P>As far as wizards go, I am baffled. I have actually seen wizards that cannot scrape past a consistent 400dps on raids. I am embarassed for them when a parser is posted. The parser is a good indicater though. I can always tell a good wizard from the parser and it's hilarious how our protoferno exits at exactly the same time, almost like we are planning it. <BR></P>
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