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Joer
07-21-2006, 10:47 PM
<div></div>Hi, two times i can choose from one of the following options:+2,5% more Poweror+5 Power-RegenerationWhat is the best?I start a new Wizzard today and i dont want to make an mistake...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Thanks for helping!<div></div><p>Message Edited by JoergH on <span class=date_text>07-21-2006</span> <span class=time_text>08:48 PM</span>

Bong_water
07-21-2006, 11:15 PM
<blockquote><hr>JoergH wrote:<div></div>Hi, two times i can choose from one of the following options:+2,5% more Poweror+5 Power-RegenerationWhat is the best?I start a new Wizzard today and i dont want to make an mistake...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Thanks for helping!<div></div><p>Message Edited by JoergH on <span class="date_text">07-21-2006</span> <span class="time_text">08:48 PM</span></p><hr></blockquote>that is a good question. i would say max power because i think it scales with you as you lvl where as +5 regen dosent and when you have a few thousand power +5 per tick isnt squat. But i maybe wrong , either way i'd go with max pow<div></div>

Bright_Morn
07-22-2006, 12:18 AM
The next time you get a trait I believe you get to pick from the same list so.... BOTH!<div></div>

lubu1977
07-22-2006, 12:18 AM
<DIV>I would say it's equally important. However, if u ask for my opinion, I would say regen. At lower lvl, u don't have regen items for u so +5 or 10 won't make much dif, but when u get to lvl 67+ u'll encounter more regen items. I have about 51 incombat regen and it helps although my power pool is more than 6k at lvl 70.  I have about 6166 power and 51 regen and If I take off my regen items,  I have about 6670.</DIV> <DIV> </DIV> <DIV>I've tested that with 2 mana spells, manastone, hat mana, and "vit crop" I have plenty of power when I wear 51 incombat regen including race mana regen option than the 500+ power without mana regen.</DIV> <DIV> </DIV> <DIV>If i'm in group with a troub, illu or coer, or couple class with mana regen AA line, I tend to regen mana faster than anyone in raid. It's very impressive, but u have to use other spells and items to eat up health for mana.</DIV> <DIV> </DIV> <DIV>Personal preference, in combat regen is my first priority over power pool.  </DIV>

IllusiveThoughts
07-22-2006, 01:19 AM
<DIV><BR> <BLOCKQUOTE> <HR> JoergH wrote:<BR> Hi, two times i can choose from one of the following options:<BR><BR>+2,5% more Power<BR>or<BR>+5 Power-Regeneration<BR><BR>What is the best?<BR><BR>I start a new Wizzard today and i dont want to make an mistake...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR><BR>Thanks for helping! <P>Message Edited by JoergH on <SPAN class=date_text>07-21-2006</SPAN> <SPAN class=time_text>08:48 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>as far as I know there is no known cap on power pool size, there is however a cap on in-combat power regen.</DIV> <DIV> </DIV> <DIV>If you dont think your going to ever hit the cap (you dont raid) then at the end game your going to have somewhere in the ball park of 20-28 flowing thought.   In this senario it comes down to personal preferance.</DIV> <DIV> </DIV> <DIV>if your in an active raiding guild you will be at the flowing thought cap in little to no time, and thus benefit more by taking the two 2.5% power pool increase aa's. (total 5%) and some races get another 2.5% bonus if im not mistaken as well.</DIV>

Nightwo|f
07-22-2006, 01:48 AM
I've always chosen the two +2.5% power options, as the benefit seems more 'tangible' and visible. I've heard from people that have tested however that the +regen options don't count against the FT cap, and will stack, so you could get up to 115 FT total (instead of 105). I haven't tested it myself though.

Bong_water
07-22-2006, 09:34 AM
i'm not realy one for FT myself ..... at 30 thats still a 10th the cast cost of the vast majority of my spells, and regular combat not lasting more then a few ticks worth of time its just not even worth it. .......I think <div></div>

Faheuc
07-23-2006, 01:30 AM
i went with more power for both choices. seemed that the raw amount of power helps more than having a bit more regen, which gets watered down a bit at higher lvls.

Pins
07-23-2006, 02:33 AM
<DIV>At Level 70 I have 7223 power, and I went with both +2.5% power choices, and a 3% power choice from my racial traits as a High Elf.  If I didn't get either of the +2.5% power choices, I'd only have 6889 power.  That would mean 334 power difference, which would take FT10(which is taking both) over 3 minutes to regen that amount of power.  Which considering most fights you won't be in battle for that long, you will gain the advantage with taking the +Power.  If however you somehow end up with a Bard and an Enchanter in your group, the +2.5% power choices wins out completely over the FT5 choices, because of the current power regen cap of 105 at Level 70, which a bard and an enchanter will give you at least 84, and you get 8 from being level 70, which means you're at 94, leaving only 11 FT to reach the cap(Godking weapon and you're capped).  Thus, the +2.5% power choices are your best choices if you plan on raiding.  If you do not plan on raiding, it's probably about equal for which one you choose.</DIV>

Jooneau
07-24-2006, 08:20 AM
If most fights don't last long enough for the power regen bonus to kick in, then does that extra power really help either? Are you out of power after most fights with your extra power even?

Bong_water
07-24-2006, 08:57 AM
If your out of power every fight then your doing something wrong <div></div>

Allowin
07-24-2006, 07:34 PM
<div><blockquote><hr>Pinski wrote:<div>which a bard and an enchanter will give you at least 84, </div><hr></blockquote>do you mean a bard AND a chanter. or a bard or a chanter.either way your numbers are incorrect. there are no master spells for the troub mana regen. its one of those dont does not exist i think. so the max you can get is from a adept 3, which is 41. the chanters mana spell is also 41 per tick @ adept 3. so 82 would be about the best you cant get. IF both classes have adept 3 (which will be rare for a bard because spongy loams are priced too high because sony has its head up its [Removed for Content] and put 2 classes on 1 rare) and the chance you actually have a chanter and a bard in your group (other than in a raid) will be even more rare. troubs are a dying breed. i know i use to wave at many fellow troubs months ago, but now that sony stuck its head further up its [Removed for Content] by totaly screwing over troubs, its like we are virgins in high school. we dont hardly exist now.and i think all of you missed the part when the OP said that he just created a wizard "the other day" which i would guess means hes under lvl 10.you guys have him lvl 70 with great gear and raiding with a raid guild already.my 2 cents would be mana regen > more mana. if your going to ever raid on any sort of regular basis.and more power > mana regen if your going to play this wizard for fun and never plan on raiding.</div>

Allowin
07-24-2006, 07:42 PM
<div><blockquote><hr>Bong_water wrote:If your out of power every fight then your doing something wrong <div></div><hr></blockquote>and for the record, if your in my group and your not running out of power. better start looking for another group.imo if your not low on power after every fight your either,a. not doing anythingb. trying to chat and afk your way to loot/xpc. you bought your toon off ebay and dont know what to dod. all the aboveive asked many a lazy afk loot/xp seeking players to leave my groups. i wont put up with somebody sitting there with 80%+ mana while the rest of the groups leeching mana from mana stones, potions, spells ect because they are oop and one lazy caster/scout/healer sits and does nothing.a parser does not lie. and if i see somebody slacking and not doing anything, ill slip a parse into group chat just to let them know that i (and now the group) knows they are not doing anything. if it keeps up they will be asked to leave the group. nobody wants a leech tagging along on a loot/xp run. it makes everybody else have to work that much harder and the xp/loot come slower when somebody is not doing their job.i mean come on, anybody up for HoF with a group that has a mage/scout slacking and not doing anything? that zone takes a couple of hours even with a nice group. but a group with a slacking dps class makes it like bamboo under the fingernails.</div>

VajonaYo
07-24-2006, 07:45 PM
<P>b4 they fixed the cap i would have said go all regen... but now that the cap has effectivly been implemented its a balancing act... </P> <P>  IMO get yourself 4 or 5 pieces of gear with some real nice FT like FT5 and up... as far as the items with FT 1 & 2 if the don't have the base power forget about em..... items with power procs r very nice as well...  but as far as deciding base power or regen for character traits IMO pick the % upgrades to your base power.. you can always find regen items since SOE thinks FT 1 and 2 is so desirable lol....</P> <P> </P> <P>Lyris 70 Wizard Oasis</P> <P>:robotmad:</P>

Nightwo|f
07-24-2006, 08:05 PM
<blockquote><hr>Allowin wrote:<div><blockquote><hr>Pinski wrote:<div>which a bard and an enchanter will give you at least 84,</div><hr></blockquote>do you mean a bard AND a chanter. or a bard or a chanter.either way your numbers are incorrect. there are no master spells for the troub mana regen. its one of those dont does not exist i think. so the max you can get is from a adept 3, which is 41. the chanters mana spell is also 41 per tick @ adept 3. so 82 would be about the best you cant get.</div><hr></blockquote>My brother's coercer can regen 54 mana per tick (Master 2 Ease + Adept3 Beholder's Eye).

Pins
07-24-2006, 08:19 PM
<blockquote><hr>Allowin wrote:<div><blockquote><hr>Pinski wrote:<div>which a bard and an enchanter will give you at least 84, </div><hr></blockquote>do you mean a bard AND a chanter. or a bard or a chanter.either way your numbers are incorrect. there are no master spells for the troub mana regen. its one of those dont does not exist i think. so the max you can get is from a adept 3, which is 41. the chanters mana spell is also 41 per tick @ adept 3. so 82 would be about the best you cant get. IF both classes have adept 3 (which will be rare for a bard because spongy loams are priced too high because sony has its head up its [Removed for Content] and put 2 classes on 1 rare) and the chance you actually have a chanter and a bard in your group (other than in a raid) will be even more rare. troubs are a dying breed. i know i use to wave at many fellow troubs months ago, but now that sony stuck its head further up its [Removed for Content] by totaly screwing over troubs, its like we are virgins in high school. we dont hardly exist now.and i think all of you missed the part when the OP said that he just created a wizard "the other day" which i would guess means hes under lvl 10.you guys have him lvl 70 with great gear and raiding with a raid guild already.my 2 cents would be mana regen > more mana. if your going to ever raid on any sort of regular basis.and more power > mana regen if your going to play this wizard for fun and never plan on raiding.</div><hr></blockquote>Hrm, wait a second my numbers are wrong, I mean 82, not 84! But anyway your numers are more wrong than mine anyway. The bard Power-Regen song master got added into the game in LU24, and it is 45. The Enchanter Power Regen spell is 41 at Master 1, not 41 at Adept 3. I am an Illusionist, I have the spell in my book, I know what it is.Obviously I should have prefaced saying in raids, but either way most Enchanters I find either take the Power-Regen spell at M2(which is 42), or they have it already at M1(which is 41) and take something else. And if a bard doesn't upgrade their spells to adept 3, what use are they at all other than another slacking class who doesn't want to bother upgrading their abilities.Either way, going with Power Regen in traits is not a very good idea, and going with +Power is a better choice all around because of caps.

claimabstra
07-24-2006, 10:24 PM
<DIV>Bria's Inspiring Ballad (Dirge/Troub 69) @ Master 1 regenerates 46, not 45, power per tick.  This has been verified with the EQ2 items database and matches the numbers on the master that I bought this week for a guildie.</DIV> <DIV> </DIV> <DIV>Eladrin</DIV>

Timbers
07-24-2006, 10:50 PM
<BR> <BLOCKQUOTE> <HR> Allowin wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Bong_water wrote:<BR>If your out of power every fight then your doing something wrong<BR> <BR> <HR> </BLOCKQUOTE><BR><BR>and for the record, if your in my group and your not running out of power. better start looking for another group.<BR><BR>imo if your not low on power after every fight your either,<BR><BR>a. not doing anything<BR>b. trying to chat and afk your way to loot/xp<BR>c. you bought your toon off ebay and dont know what to do<BR>d. all the above<BR><BR>ive asked many a lazy afk loot/xp seeking players to leave my groups. i wont put up with somebody sitting there with 80%+ mana while the rest of the groups leeching mana from mana stones, potions, spells ect because they are oop and one lazy caster/scout/healer sits and does nothing.<BR><BR><BR>a parser does not lie. and if i see somebody slacking and not doing anything, ill slip a parse into group chat just to let them know that i (and now the group) knows they are not doing anything. if it keeps up they will be asked to leave the group. nobody wants a leech tagging along on a loot/xp run. it makes everybody else have to work that much harder and the xp/loot come slower when somebody is not doing their job.<BR><BR>i mean come on, anybody up for HoF with a group that has a mage/scout slacking and not doing anything? that zone takes a couple of hours even with a nice group. but a group with a slacking dps class makes it like bamboo under the fingernails.<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>Omg.. if your out of mana evey fight.... you really doin something wrong... only fights that drains me is the ones longer then 5min... not even chain pulling gets me dry... and i promise i dont slack.. parse around 1k in fights with no really setup in group.... And HoF we/I do in an hour and a half... max.. <P><SPAN class=time_text>And to give an advice to the op... % is always better then a fixed number... the bigger pool the less regen you need.. and if i remeber correctly.. it was even a out of combat regen?</SPAN></P><p>Message Edited by Timbersky on <span class=date_text>07-24-2006</span> <span class=time_text>11:59 AM</span>

Vayrel
07-25-2006, 03:04 AM
<div><blockquote><hr>Allowin wrote:<div><blockquote><hr>Bong_water wrote:If your out of power every fight then your doing something wrong <div></div><hr></blockquote>and for the record, if your in my group and your not running out of power. better start looking for another group.imo if your not low on power after every fight your either,a. not doing anythingb. trying to chat and afk your way to loot/xpc. you bought your toon off ebay and dont know what to dod. all the above</div></blockquote>I have to comment on this as playing an Inquisitor I use reactive heals and try very hard to conserve power. With a priest constantly out of power the entire group is in mortal danger if another wave comes. You did include healers in your list of slackers, but think hard before you say you want your priest out of power after every round of combat. Secondly reactive heals cost little power for the amount they heal and allows the healer to melee (or cast but once more casting uses precious power for saving lives when needed). My inq out DPS's in melee what I can cast due to AA line, yet all my DPS is from auto attack no power skills, so would I be slacking with 60-70% mana left after a fight and all members at full health... not to me since if we get adds and some people are out of power already and I need to suddenly cats heals on everyone but the tank, you would be very glad I conserved as much power as I could or the party would wipe because the tank is out of power and can no longer taunt of the wizard or scout etc.As for which is better, power or regen... I honesly like both with my Wizzy and my Priest. In combat regen allows me to DOT more often with teh priest and not worry as much about mana consumption with my Wizzy, but a total more power at higher levels seems to be better overall as to me it adds more benefit. Yet I cannot loose my regen at lower levels so I normally take both. Regen at lower level and +power at higher levels.</div>

HerzenFunia
07-25-2006, 07:15 PM
<DIV>for me +% to pwr is better, because my ft is capped and there is a troub in my grp near 90% of raids. and it very nice to see when you have 7.5k pwr slef buffed :smileywink:</DIV>

Isaelee
07-25-2006, 07:25 PM
<DIV>I'm sorry, but where are you getting the two options for power or regen at? I'm starting a Wizard today too, and would like to know. Thanks</DIV>

HerzenFunia
07-25-2006, 07:36 PM
on some lvl's (bah i don't remeber on which :smileysad: ) you'll be able to choose traits for pwr/hp regen, +% hp/pwr and something else not rly usefull

Isaelee
07-25-2006, 07:39 PM
<DIV>Is this something specifically for Wizards and mage type? This triat thing?</DIV>

Nightwo|f
07-25-2006, 07:45 PM
No, everyone gets those choices (personal trait) regardless of race or class at level 22 and again at level 42. Certain races get the choice as a racial option (dark/high/wood elves, erudite, human, iksar, troll)

slippery
07-25-2006, 08:34 PM
<div><blockquote><hr>Nightwo|f wrote:I've heard from people that have tested however that the +regen options don't count against the FT cap, and will stack, so you could get up to 115 FT total (instead of 105). I haven't tested it myself though.<hr></blockquote>Having tested this myself this is incorrect. The regen traits still count towards the cap. After testing that I respeced to max power, yay for 7566 power pool self buffed. With a power potion, fury power buff, and shoulders I can get to 9.2k. Somehow need to figure out how to eek out 800 more power to break 10k :p</div>

IllusiveThoughts
07-26-2006, 10:39 PM
<BR> <BLOCKQUOTE> <HR> canoppener wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Nightwo|f wrote:I've heard from people that have tested however that the +regen options don't count against the FT cap, and will stack, so you could get up to 115 FT total (instead of 105). I haven't tested it myself though.<BR> <HR> </BLOCKQUOTE><BR>Having tested this myself this is incorrect. The regen traits still count towards the cap. After testing that I respeced to max power, yay for 7566 power pool self buffed. With a power potion, fury power buff, and shoulders I can get to 9.2k. Somehow need to figure out how to eek out 800 more power to break 10k :p<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>had 9.1k on our labs raid saturday without the shoulders (haven't gotten to that step in claymore yet)</P> <P>300 more from old mental core breech</P> <P>320ish from grandmasters power potion</P> <P>would total 9700 and when i get the shoulders 10185, and im not even fully fabled <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  I bet i could get to 10.5k with full fabled.</P> <P>the missing power you seek canoppener is foretelling <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P>

Pins
07-26-2006, 11:31 PM
<blockquote><hr>IllusiveThoughts wrote:<BR><P><BR>had 9.1k on our labs raid saturday without the shoulders (haven't gotten to that step in claymore yet)</P> <P>300 more from old mental core breech</P> <P>320ish from grandmasters power potion</P> <P>would total 9700 and when i get the shoulders 10185, and im not even fully fabled <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  I bet i could get to 10.5k with full fabled.</P> <P>the missing power you seek canoppener is foretelling <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P><hr></blockquote> Yah, Mystic+Druid(Warden's are better because +WIS adds something, while +INT adds, nothing) makes for some pretty high power combinations, specially if you're an Erudite.

IllusiveThoughts
07-28-2006, 02:30 AM
<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR><BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <P><BR>had 9.1k on our labs raid saturday without the shoulders (haven't gotten to that step in claymore yet)</P> <P>300 more from old mental core breech</P> <P>320ish from grandmasters power potion</P> <P>would total 9700 and when i get the shoulders 10185, and im not even fully fabled <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  I bet i could get to 10.5k with full fabled.</P> <P>the missing power you seek canoppener is foretelling <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P><BR> <HR> </BLOCKQUOTE><BR><BR>Yah, Mystic+Druid(Warden's are better because +WIS adds something, while +INT adds, nothing) makes for some pretty high power combinations, specially if you're an Erudite.<BR> <HR> </BLOCKQUOTE><BR>for a while vim and hawk used to stack with each other (the + power buff) add on a foretelling and said buffs/gear and i bet 11k would of been obtainable.  I'd kill for a screenshot of that, always wanted to have more power than a tanks hp.  and more hp than their power<p>Message Edited by IllusiveThoughts on <span class=date_text>07-27-2006</span> <span class=time_text>03:31 PM</span>

The Ban
07-28-2006, 04:13 AM
<BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR><BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <P><BR>had 9.1k on our labs raid saturday without the shoulders (haven't gotten to that step in claymore yet)</P> <P>300 more from old mental core breech</P> <P>320ish from grandmasters power potion</P> <P>would total 9700 and when i get the shoulders 10185, and im not even fully fabled <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  I bet i could get to 10.5k with full fabled.</P> <P>the missing power you seek canoppener is foretelling <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P><BR> <HR> </BLOCKQUOTE><BR><BR>Yah, Mystic+Druid(Warden's are better because +WIS adds something, while +INT adds, nothing) makes for some pretty high power combinations, specially if you're an Erudite.<BR> <HR> </BLOCKQUOTE><BR>for a while vim and hawk used to stack with each other (the + power buff) add on a foretelling and said buffs/gear and i bet 11k would of been obtainable.  I'd kill for a screenshot of that, always wanted to have more power than a tanks hp.  and more hp than their power <P>Message Edited by IllusiveThoughts on <SPAN class=date_text>07-27-2006</SPAN> <SPAN class=time_text>03:31 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>What kind of groups do you have to get this much power.</P> <P> </P> <P>Most I have ever had was 6.9k power (I have 6.3k self buffed no potions). I'm interested in seeing how yall reach these godly amounts of power.</P>

IllusiveThoughts
07-28-2006, 11:25 AM
<BR> <BLOCKQUOTE> <HR> The Banff wrote:<BR> <BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR><BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <P><BR>had 9.1k on our labs raid saturday without the shoulders (haven't gotten to that step in claymore yet)</P> <P>300 more from old mental core breech</P> <P>320ish from grandmasters power potion</P> <P>would total 9700 and when i get the shoulders 10185, and im not even fully fabled <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  I bet i could get to 10.5k with full fabled.</P> <P>the missing power you seek canoppener is foretelling <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P><BR> <HR> </BLOCKQUOTE><BR><BR>Yah, Mystic+Druid(Warden's are better because +WIS adds something, while +INT adds, nothing) makes for some pretty high power combinations, specially if you're an Erudite.<BR> <HR> </BLOCKQUOTE><BR>for a while vim and hawk used to stack with each other (the + power buff) add on a foretelling and said buffs/gear and i bet 11k would of been obtainable.  I'd kill for a screenshot of that, always wanted to have more power than a tanks hp.  and more hp than their power <P>Message Edited by IllusiveThoughts on <SPAN class=date_text>07-27-2006</SPAN> <SPAN class=time_text>03:31 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>What kind of groups do you have to get this much power.</P> <P> </P> <P>Most I have ever had was 6.9k power (I have 6.3k self buffed no potions). I'm interested in seeing how yall reach these godly amounts of power.</P><BR> <HR> </BLOCKQUOTE> <P><BR>i'm usually at 6.9k with my flowing thought gear on and at 7100 with out it self buffed no potions.</P> <P>vim or aspect of the hawk m1 + fortelling M1 + old mental core breech (300 power) + grandmaster power potion (320ish) = godly amounts of power.</P> <P>today on lyceum with hawk and fortelling i had 8900, also to note without any group regen, i was running oop at about the 2min mark.  I did one fight just chain nuking, to see how long I could go with that much power and no regen.  With canni's I was stretching it out from 3-5 min.  dps was anywhere from 1100-1400 once I started using canni's.</P><p>Message Edited by IllusiveThoughts on <span class=date_text>07-28-2006</span> <span class=time_text>07:35 AM</span>

HerzenFunia
07-28-2006, 08:02 PM
I have near 7450pwr self buffed (with caped ft) without any potions and drinks. So if i use shoulders from claymore questline +mental core breach+potion i'll have near 8430 pwr. But i still without manaregen class in grp having a lot of pwr doesnt help a lot. Anyway good to see when have a lot of pawa :smileywink: