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View Full Version : Wizard or conjuror?? arghh


QuietStorm6
05-25-2006, 03:20 AM
<DIV> <DIV>Okay, I really want to play a class that is caster, high damage, raids and groups well (with possible soloing)  I like being on the top of DPS charts in raids especially, but in groups too.  In the past I've had a love for pet classes, but after this nerf im hearing so much about... what the hell.  Should I not even bother with a conjuror since their future DPS will be so crappy and go with a wizard who will regularly out parse them after lu24?</DIV></DIV>

Mastire
05-25-2006, 09:30 AM
No mater what class you pick there will allways be somone above you. Wizzards may top the DPS list after LU 24 they may not. Right now its about even with the 4 T1 classes who wins each DPS fight.

Purita
05-25-2006, 12:17 PM
<P>Wizards are among the biggest crybabies on the forums therefore I suggest rolliing one over the conj who is getting nerf slapped pretty hard soon.  Being one within a community of chumps will help protect your toon from being nerfed later imo, I sold out and rolled wizard too since they are this leet dps class and all that :smileywink:  </P> <P>Whatever, can't beat em join em.  </P>

Irol
05-25-2006, 01:14 PM
<blockquote><hr>Puritain wrote:<div></div> <p>Wizards are among the biggest crybabies on the forums therefore I suggest rolliing one over the conj who is getting nerf slapped pretty hard soon.  Being one within a community of chumps will help protect your toon from being nerfed later imo, I sold out and rolled wizard too since they are this leet dps class and all that :smileywink:  </p> <p>Whatever, can't beat em join em.  </p><hr></blockquote>Says the guy who can't spell his own class name correctly...

Irol
05-25-2006, 01:26 PM
<div></div>Oh and summoner scout pets are getting nerfed because they'd out parse actual scouts..etc.. if you don't see something wrong with that I don't know what to tell you. Not seeing any changes to tank pets or mage pets though so they should still be a good DPS class and nothing should change with their soloing ability. I don't know about anyone else but I have to reroot a lot when I solo anything that has a decent amount of HP and they rarely last the whole duration with master roots etc so I don't see it hurting THAT much, the fact them messing with root duration that is. Conjuror or Wizard is basically a choice between if you like using a pet or not anymore. From most you'll get a biased opinion on things seeing as you are posting on the wizard forums but ya know, judging by Puritain's post I'd say he is very objective on his assumptions about wizards so might want to listen to him! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /><div></div>

Wilko1981
05-25-2006, 02:53 PM
Or how about just roll one of each, doesn't take that long to decide which you prefer or you could just keep both !

Suraklin
05-25-2006, 03:54 PM
<DIV>Summoners will still out dps Sorcerers most likely after LU 24. A sorcerer who still can't control his aggro and is a corpse will do no dps.</DIV>

Magus_Bl
05-25-2006, 05:53 PM
<DIV>Anyone should know by now:  If you pick a class solely to be on top of the dps charts, you may be seriously disappointed later on.</DIV> <DIV> </DIV> <DIV>Just pick a class you think you'll have fun with.  If you want one that does good dps and that should have a good chance of avoiding the SOE nerf bad, my choices would be Warlock or Assassin.</DIV> <DIV> </DIV> <DIV>Summoners will still also do good dps, despite the panic you see on the boards.  </DIV>

Wilko1981
05-25-2006, 07:14 PM
<DIV>Agreed, just pick a class that you think sounds fun rather than just purely thinking DPS Flavour of the Month characters.  </DIV> <DIV> </DIV> <DIV> </DIV>

valkyrja
05-25-2006, 07:22 PM
<div><blockquote><hr>Puritain wrote:<div></div> <p>Wizards are among the biggest crybabies on the forums therefore I suggest rolliing one over the conj who is getting nerf slapped pretty hard soon.  Being one within a community of chumps will help protect your toon from being nerfed later imo, I sold out and rolled wizard too since they are this leet dps class and all that :smileywink:  </p> <p>Whatever, can't beat em join em.  </p><hr></blockquote>Or you could roll a Summoner which is a sure-fire way of letting everyone know you have no concept of the basic mechanics of the game.  </div>

Admh
05-26-2006, 02:25 AM
Wizards who think they suck on dps.. <EM><STRONG>DO</STRONG></EM> suck! nuff said. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

MCG_DaMa
05-26-2006, 08:52 AM
<P>I have a 70 wizard a 70 warden, 70 monk, 63 conj</P> <P>The wizard can dps well not usualy at the top but close, however in the Raid situation a wizard is much lower on the DPS as the overall fight outlasts his mana or he over cooks a mob and is dead from aggro.<BR></P> <P>The warden is an awsome healer however other classes have better buffs and heals for spike damage, and his DPS is very limited even with master spells.</P> <P>The monk is realy fun to play I enjoy beating up on mobs however if solo you cant take on heroics that are blue, and in a group situation you are best off being a puller or a off tank rather than the MT, and in Raids well just forget the monk as a tank think of it as a low dps class.</P> <P>The conj is an easy class to play weather solo or in group the dps is always good and the utility is always a plus, I have only taken the Conj to lvl 63 as for me he is very boreing to play you can have your group take on mob after mob and you never run low on mana or anything that makes you work to keep playing you just hit the attack for your pet and cast a spell now and then and your DPS is right up there. </P> <P>There are other problems with these classes and some Pluses however I posted this to show that all classes are differant in their own way each class has some good qualities and some bad I dont realy think SOE has a clue as to how each class plays, if they did and they wanted them to be ballanced the game would have to go through a major change. I think they Nerf one class instead of Fixing other classes. </P> <P>Or they limit classes like the wizard Example</P> <P>They give  wizards a HUGE nuke that can hit up to three mobs Fusion however you have to have the mobs all lined up and be standing withing 5 meters! Granted the DPS is nice however to get that close to a mob in group or raid is kinda foolish for someone who wears wet toilet paper armor, and the spell hits so hard that unless you have the right group setup your going to get aggro and most likely die after you cast it. </P> <P>I could go on and on about all the differances and things that should be addressed with all the classes that I play, but instead I will say that no matter what class you choose you will always have class envy (some other class will do this ____ better than what your playing) So my advice is pick a class you like to play and get good at it SOE will eventualy nerf you at some point and you may make another class or you may just stick it out and suffer through the nerf. It is a game just try to enjoy it. </P> <P>PS In my opinion they should just simply leave the classes/spells alone and let us work with what they gave us and Fix it on the next expaintion. Also they should pay more attention to the Buggs in the game that need fixing like Stuck clouds and things of that nature rather than nerfing roots and other things. </P>

Ligal
05-26-2006, 10:32 AM
If you want more dps , Wizard will be your choice after the next LU.

Asterra
05-27-2006, 12:28 PM
<blockquote><hr><div></div>If you want more dps , Wizard will be your choice after the next LU.<hr></blockquote>Don't really see where this is coming from.  Pay closer attention to Warlocks, have a chat with a competent Conjuror, remember that Assassins and Brigands exist, etc.  The Conjuror in my guild has pretty much stated that he doesn't expect to be affected much at all by the impending "nerfs".  And he always does the most DPS in the guild.  Not some of the time.  Not most of the time.  Always.  By 50 to 100% over the runner up.If you want more DPS, wait for the inevitable fresh parses after the next LU.  And a bit of advice: Wizards are not going to be a prime pick.

Admh
05-27-2006, 04:31 PM
Nan, I think Assassins are up there atm... way beyond us either aE or single target.. it's k tho, I'm not complaining since they're t1 too <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

massem
05-28-2006, 04:00 AM
<P>Huh, I never saw an assassin outDPS  a wizard who really tried in terms of AE damage on a raid.</P> <P> </P><p>Message Edited by masseman on <span class=date_text>05-27-2006</span> <span class=time_text>05:01 PM</span>

Admh
05-28-2006, 03:58 PM
I can't blame you guys, I guess it's dependent on your guild raid setup. My guild, on the other hand, is primarily focuses more on scout dps than mage. As long as we have the Sorcerers paired with a Troubadour, we already call it a dps group. We even split all the mages strategically to make other scouts look good by giving them specific buffs and other good stuff that makes them look good on the parser.

Xarov
05-29-2006, 02:12 AM
<DIV>Massemen have you raided with a real assasin yet ? oh and btw the scout class that owns in AE fights is swashbucklers ( hurricane for the win ) </DIV>

massem
05-29-2006, 03:06 AM
<DIV>Yes, I am under the impression that the assassins in my guild know what they are doing.</DIV> <DIV> </DIV> <DIV>I also play an assassin (only level 60 yet though and have only raided T6 with that char), and I can't see anything in their arsenal that could beat a wizard chaining Frigid Gift, Glacial Wind, Firestorm and Electrifying Flash, maybe with a forge of ro on top of that as well. As far as I know, they have only one AE spell line that is roughly as powerful as our firestorm line.</DIV> <DIV> </DIV> <DIV>Rangers have far better AEs than assassin but also suffer a bit from casting timers in group play when pulls are rapid. We don't have a swashie, but the DPS of our brigand is bizarre given that they are supposed to be a T2 DPS class.</DIV> <DIV> </DIV> <DIV>Single target is another issue though, mainly because scout autoattack damage has gone through the roof with all the nice DWs that are out there.</DIV> <DIV> </DIV><p>Message Edited by masseman on <span class=date_text>05-28-2006</span> <span class=time_text>04:07 PM</span>

Admh
05-29-2006, 04:21 AM
uhh.. yea.. ever seen a scout autoattack for 1k? .. some scouts don't even need to use their CA's to be dps. All they need is haste, couple or one of the uber weapons available, procs and some dps modifier and they're set.

Nimington
05-29-2006, 08:04 PM
<BR> <BLOCKQUOTE> <HR> QuietStorm685 wrote:<BR> <DIV> <DIV>Okay, I really want to play a class that is caster, high damage, raids and groups well (with possible soloing)  I like being on the top of DPS charts in raids especially, but in groups too.  In the past I've had a love for pet classes, but after this nerf im hearing so much about... what the hell.  Should I not even bother with a conjuror since their future DPS will be so crappy and go with a wizard who will regularly out parse them after lu24?</DIV></DIV><BR> <HR> </BLOCKQUOTE><BR><FONT color=#9933ff>I would guess the flavor of the month to be Swasbucklers next month you may want to jump in early so as to be 70 before needing to jump ship in July or August when the numbers make you hop.</FONT>