View Full Version : Forge of Ro nerf or bug?
Fingle
02-23-2006, 09:20 PM
I have a master 1 version of this spell, but even at ad3 it was able to tank fairly well.Against KoS mobs it seemed to me it wasn't lasting very long. I've just tested in a Maj'Dul residence agaiinst 3 double downs at a lower level. It lasted maybe 6 seconds. Previously it would have tanked the encounter until the timer ran out.Anyone else seen this?<div></div>
Zyphius
02-23-2006, 09:46 PM
<blockquote><hr>Fingle wrote:I have a master 1 version of this spell, but even at ad3 it was able to tank fairly well.Against KoS mobs it seemed to me it wasn't lasting very long. I've just tested in a Maj'Dul residence agaiinst 3 double downs at a lower level. It lasted maybe 6 seconds. Previously it would have tanked the encounter until the timer ran out.Anyone else seen this?<div></div><hr></blockquote>Same here... mine was dying out extremely quickly last night in Living Tombs. I actually thought I was accidently clicking it again, cancelling it. But after it happened enough times, I knew it couldn't have been me.
IllusiveThoughts
02-23-2006, 09:53 PM
<div></div><blockquote><hr>Fingle wrote:I have a master 1 version of this spell, but even at ad3 it was able to tank fairly well.Against KoS mobs it seemed to me it wasn't lasting very long. I've just tested in a Maj'Dul residence agaiinst 3 double downs at a lower level. It lasted maybe 6 seconds. Previously it would have tanked the encounter until the timer ran out.Anyone else seen this?<div></div><hr></blockquote><a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=21440">http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=21440</a>
Fingle
02-23-2006, 10:30 PM
added to your thread illusive, thanks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
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