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View Full Version : What good is Protoflame for soloing?


ActionJacksi
01-11-2006, 04:30 AM
<div>How do you solo with Protoflame.  It loses agro too fast for me.</div>

Wossname
01-11-2006, 06:22 AM
I've had decent success with:RootProtoflamePiercing IciclesImmolationConcussive (should be a conc buff but that's a whole other thread)Ball of FlamesFlame Strikeand continue on as you see fit....Ice Comet is a wonderful finisher <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /><div></div>A real shame you can't apply Frostshield to Protoflame :/

NightGod473
01-11-2006, 09:27 AM
From an earlier thread I posted:I mainly use it when I'm letting Protoflame tank for me-pop proto, pop Convulsions, wait a couple ticks, pop Cremate, pop HOstarter, pop Concussive, drop Ball of Incineration, reapply Cremate, hit Flamestike.Dead mob in about 35 seconds without having to worry about taking any damage. Not the most efficient killing, but its nice when you're just relaxing and getting a little exp.<div></div>

IllusiveThoughts
01-11-2006, 09:57 AM
<div></div><div></div><blockquote><hr>ActionJacksinn wrote:<div>How do you solo with Protoflame.  It loses agro too fast for me.</div><hr></blockquote><p>to directly answer your thread title, if you feel like being a lazy wizard use protoflame 100% of the time.</p><p>somethings to remember about proto.</p><p>cant tank white cons for #$%&!</p><p>can barely tank blue cons</p><p>greens are easier and let you sit back and dot mob to death, mix in a concussive and you can use a big nuke</p><p>grays you can let proto expire without a death.</p><p>Message Edited by IllusiveThoughts on <span class="date_text">01-10-2006</span><span class="time_text">08:58 PM</span></p>

Cecil_Stri
01-11-2006, 11:37 AM
<div></div>I like using it to get multi mob encounters bunched up for AoEs

nailhead
01-11-2006, 02:55 PM
<div>It is a very useful soloing spell.  It lessens the danger of roots breaking and gives you more time 2 kill a mob ( i use both protoflame and roots at same time)  I'm not sure whether you have upgraded protoflame to adept 3 or master, but would advise you to do so if you havent, too low a level and it would be vitually useless. But just remember, its never gonna be a summoner class pet, so try not to compare it as you will be very disappointed!</div><div> </div><div> </div>

Lisabethy
01-11-2006, 07:20 PM
Someone mentioned using it to help bunch mobs up - that's exactly what I use it for.  It can be tricky rooting a mob that is spread out - send in Protoflame, pop Forge of Ro under them and then root them. Add Icy Wind and Shocking Flash and most mobs are at least halfway dead if not more. Wonderful for handling groups of writ mobs.Protoflame is also a great distraction if you're nuking a mob and get an add. Sic Protoflame on the add, it loses immediate interest in you giving you time to root it, finish off the mob you were originally on, then go back to the add.There's lots of different uses for Protoflame - try them out on lesser mobs to see how it moves and ticks and such.Go, go our evil globs of fiery doom!<div></div>

Amataelia
01-11-2006, 08:19 PM
Another little handy trick with Protoflame is it is great to use while harvesting in aggro filled areas.  If you get attacked while harvesting a node, sic Proto on the mob and continue harvesting.........mob is engaged in battle with Protoflame and you are free to finish off the node.  <span>:smileyvery-happy:</span>Amataelia59 Wizzy60 TailorBlackburrowGods of Chaos<div></div>

tass
01-12-2006, 01:20 AM
i use ir for herotic mobs so they all jump it then whip out a roc to freeeze em all then pick em off 1 by 1.<div></div>

tentim
01-12-2006, 02:13 AM
<div></div><div>Also, try and think of it as a dot - a very good dot and long lasting. I always have it up, except when I am trying to avoid getting hit (like when doing heroic mobs). Use it in groups too. Would I be right in saying it does more damage and is more efficient than any other dot in our spell line?</div><div> </div><div>I also use it combined with forge of Ro. Cast forge, pull, cast proto (or park first then cast proto), back off and let forge & proto solo it out together. I can do heroic groups this way, and too in some AEs after forge and proto have got some aggro.</div><div> </div>

IllusiveThoughts
01-12-2006, 07:08 AM
<div></div><blockquote><hr>tentimes wrote:<div></div><div>Also, try and think of it as a dot - a very good dot and long lasting. I always have it up, except when I am trying to avoid getting hit (like when doing heroic mobs). Use it in groups too. Would I be right in saying it does more damage and is more efficient than any other dot in our spell line?</div><div> </div><div>I also use it combined with forge of Ro. Cast forge, pull, cast proto (or park first then cast proto), back off and let forge & proto solo it out together. I can do heroic groups this way, and too in some AEs after forge and proto have got some aggro.</div><div> </div><hr></blockquote><p>dont need proto for aoe heroic groups</p><p>cast forge of ro, then cast frost sheild on self, then cast icebound gift, then cast ring of ice, then icy wind, then shocking flash, and firey inferno when they get close to you = dead mobs.  sometimes frostsheild procs 1-2 times picking up the stragglers.</p><p>you can do up to blue heroics like this if they aren't 3 single arrow ups.</p>

NightGod473
01-12-2006, 09:33 AM
Numbing Cold > RoI when using Proto to bunch up heroics, IMHO. No worries about root breaks and at AIII the 100ish snare slows the mobs more than enough to pop AEs and nukes to finish off most of a heroic group-root the stragglers and call it a day.<div></div>

tentim
01-15-2006, 10:03 PM
<div></div><p>Trouble with both those is stuns. Ok against green groups, but prob too many perma stuns with the combat bug (stun from low level attacks that dont land but you still get stun component - bug since LU17) on blue and above could kill you easy <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p> </p>

NightGod473
01-16-2006, 11:15 AM
That's why you start off with proto-lil guy sucks up the inital stun attacks, so then you run up and drop Numbing Cold, maybe take a hit or two, and then you're out of range for the duration. Give it a try sometime, it works pretty well. I also tend to avoid fighting heroic insect mobs, since those dam things stun constantly since the LU that added in seperate attacks for non-humanoid mobs.<div></div>

wrave
01-16-2006, 11:11 PM
<div>I choose master 2 for Protoflame (I have BOI master 1) and I have to say Protoflame is a killer spell. Maybe it is because mine is master 2, but he does a little bit more damage and I can land Ice Comet almost directly after casting protoflame with out getting aggro.</div><div> </div><div> </div><div><img src="http://www.guild-karma.com/downloads/pictures/mysig.gif"></div>

notyou
01-18-2006, 04:10 AM
<div>Everyone keeps saying use Proto and then root.. does Protoflame not break root?</div>

Hamzil
01-23-2006, 09:45 AM
<div></div><p>When soloing with protoflame, I notice roots break a lot more quickly,  I mean very quickly.  Without using protoflame, roots don't usually break.  Its my conclussion that protoflame is helping to break your roots.</p><p>Unless you wanna sit there until protoflame is dead(which happens very quickly) cast root, and re-protoflame I don't see it helping too much..</p><p>I mean,  it adds some DPS, but if it breaks roots at the same time, its more trouble than its worth.  Plus, after a few spells, you will ultimately take agro and not be able to return it back to protoflame.</p><p>We're a pajama class...  1-3 hits coult easily take us out..  We need space and distance from the mob in order to avoid being pulped.  If protoflame is helping to break roots, it means you have to re-root and adjust for space, which means more chance that you'll path into other mobs.  Can't solo in tight spots.</p><p> </p>

BlueS
01-23-2006, 11:02 AM
Time for my two cents.Protoflame is good for soloing fairly easy mobs. It can be used to group mobs together so you can hit them with a group root, or other group spell. It can also be useful if something else adds.If I am feeling lazy and taking on easy mobs, I tend to cast protoflame, concussive, group dot, group nuke. About that time they are either dead, or protoflame is dead, or they are considering switching over to beating on me. If they are still up, I will move into their group (if they did not already switch) and do my AOE nuke (assuming there aren't things that would be caused to add from it). If that's not enough, then I toss ice shield on myself and finish them off with quick nukes. Is this the most mana/time effective? No, probably not, but it's easy, and fun to do when I'm just goofing around before bed.Also protoflame can be a MAJOR lifesaver if you are planning on taking something on that does lots of stuns. A group that stuns can kill you even if they are grey, but who cares if they are stunning the protoflame?If I am taking on something seriously, then I usually do it with roots. But since we all know that a root has a chance to break every time it takes damage it's not always wise to put dots on it (more chances for it to break) we usually just do nukes, stuns, roots.So no, protoflame is not very useful when soloing if you are taking on SERIOUS stuff, then it's only use is to group the mobs together before you root or nuke them so you get them in one hit. But when being casual, its useful.<div></div>

snakecharmer
01-27-2006, 01:49 AM
<div></div>Personally, i dont like proto or forge when im soloing ^^^'s. They tend to break root ALOT in return for little damage, just making life harder for me.  In group/raids, they are great for added DPS though.   Just my 2c

Hamzil
01-27-2006, 09:09 AM
<div></div><p>Yeah,  Situation specific.  Groups its not good for me.  I'd rather lay down some high damage quickly.  As when in a group, mobs fall really fast.  No need to take the cast time and the little damage that Proto does to sacrafice a hit with BoF or something.</p><p>It'd be GREAT if this thing didn't break roots and held some more agro,  then it would be a very nice soloing tool.</p><p> </p>