View Full Version : Creature Master spells are finally worth using
Zachatan
09-14-2005, 08:54 PM
<DIV>The title says it all... finally they can do a greater amount of dmg and i actually use them now <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </DIV> <DIV>I used Skeleton mastery for havclave last night... was puling off 900s most of the time</DIV> <P>Message Edited by Zachatan on <SPAN class=date_text>09-14-2005</SPAN> <SPAN class=time_text>09:55 AM</SPAN></P><p>Message Edited by Zachatan on <span class=date_text>09-14-2005</span> <span class=time_text>09:55 AM</span>
Zyphius
09-15-2005, 07:56 PM
They are better.. but I think the "higher level" ones should be much higher.. ESPECIALLY for being a "master".
brow27
09-15-2005, 08:12 PM
I'm thinking that 1092 - 1333 damage is pretty dang good. Only Ice Comet beats it every time, and BoFl sometimes. <div></div>
Zyphius
09-15-2005, 09:22 PM
<BR> <BLOCKQUOTE> <HR> brow27 wrote:<BR>I'm thinking that 1092 - 1333 damage is pretty dang good. Only Ice Comet beats it every time, and BoFl sometimes.<BR> <BR> <HR> </BLOCKQUOTE><BR>Exactly... Ice comet App1 will beat it... These are spells geared to a single type mob (specialist ability) only (and are masters no less).. and have a SUPER long recast timer (and are all linked now so if you fight two mobs that you have one of these for each, you can only use one of them). I feel they should best Ice Comet... Yes, they are MUCH better, and I am glad they are... but they are still way underpowered for what they are "supposed" to be. If you are a "specialist" in something, then you are the best, bar none, to those who arent. I should be able to cast "Skeleton Master Strike" on a skeleton and do more damage than someone, that chose to specialize in ghosts, hitting the same skeleton with Ice Comet.
Eumer
09-15-2005, 10:08 PM
<BR> <DIV>The problem with having them able to beat Ice Comet is that they're available to all of the Mage classes. Is it really balanced for Coercers and Illusionists to be running around with a spell that can out-nuke Ice Comet, even if its on a 2 minute recast timer?</DIV> <DIV> </DIV>
Zyphius
09-15-2005, 10:26 PM
<BR> <BLOCKQUOTE> <HR> Eumerin wrote:<BR><BR> <DIV>The problem with having them able to beat Ice Comet is that they're available to all of the Mage classes. Is it really balanced for Coercers and Illusionists to be running around with a spell that can out-nuke Ice Comet, even if its on a 2 minute recast timer?</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>Agreed with assumption... But each class should have a "superior to there type of class" spell/art. So, for Wizards, it should beat Ice comet, of other classes, they should get something superior for them. I.e. each class should have a different "spell" for the mastery's.
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