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View Full Version : This Great for Warlocks but SOE really has it in for Wizards.


Lady Uaelr
09-12-2005, 06:49 AM
<DIV>Take a look in case you haven't seen this- what is the problem with SOE and wizards.</DIV> <DIV> </DIV> <DIV>There must be a reason for this treatment. I remember waiting 6 months for a spell to be fixed (protoflame) and it never was.</DIV> <DIV> </DIV> <DIV>Our buffs are single target.</DIV> <DIV> </DIV> <DIV>Roots are not as effective as they were before.</DIV> <DIV> </DIV> <DIV>Damage lower by 50%-100% to aoe targets then warlocks.</DIV> <DIV> </DIV> <DIV>Mana transfers decreased.</DIV> <DIV> </DIV> <DIV>Does this sound like a class you want to play?</DIV> <DIV> </DIV> <DIV>I have heard resistances have been removed or decreased - but no data from the testers regarding raid mobs.</DIV> <DIV> </DIV> <DIV>SOE has something against wizards.</DIV> <DIV> </DIV> <DIV>So we thought things could not get worse...they did.</DIV> <DIV> </DIV> <DIV>Gratz to the warlocks - at least we can all re-roll one.</DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=11354" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=11354</A></DIV>

V4n
09-12-2005, 08:43 AM
I am a warlock and I would rather have the single target nukes of wizards. Even before the revamp I am being told to ease off the AoE because of aggro issues. After the revamp I expect to die a lot more.  The grass is not all that green...

Nazo
09-12-2005, 02:17 PM
<P>A couple of reminders :</P> <P>When I choose Warlock as a fun alt my main being Guardian I didn't think that Warlocks will be AOE specialists or anything. To me it looked like Wiz is elemental and Warlock poison disease. Knowing how things go on tanking side what is happening to Warlock class currently I dearly hate. You are complaining about War-Wiz DPS on AoEable encounters ? I can assure looots of Warlocks would happily trade in some of their AoEs for a decent single target nuke. Yep we dont have much of a single target damage anymore and with everything almost on same timer to finish of a single mob encounter we are frequently resorting using an AoE nuke on a single mob. Is this what you want really ?</P> <P>Healing agro is getting fixed with DoF so you wont have tanks accumulating agro just through reactives. Tanks spend lots of their time stunned stifled still. Now imagine what will happen to that uber Warlock DPS when he opens up with a big AoE nuke.</P> <P>Maximizing AoE DPS is not automatic like single target DPS. Closest anologue would be a Scout going sneak first then hitting with a big CA from exactly behind. IF you have an encounter with 5 mobs then they need to be close together for full AoE efficiency. Imagine all those dungones where mobs go crazy paths. Best example would be Zek Raid encounter. If the tank cannot keep the group compact then 1-2 mobs will not get hit by AoE.</P> <P>You are all behaving as if this whole game consists of 5-mob AoE optimized encounters and full of tanks who can hold perfect agro. What about a single 3 up arrow encounter ? In the end all raids are about killing one big bastid and guess what Warlocks will have to resort using AoE nukes on that 1 single mob.</P> <P>So my friend I can assure you grass is not as green as you think on the other side.. Take care...</P> <p>Message Edited by Nazowa on <span class=date_text>09-12-2005</span> <span class=time_text>03:26 AM</span>

blynchehaun
09-12-2005, 02:46 PM
The 'problem' with SOE and Wizards are whiny players like Lady Uaelrea who don't bother reading all the info out there, and leap to <b>erroneous</b> conclusions purely to yell that the sky is falling. Go read the post in the Wiz forum titled "The 411". Here's a <A HREF="http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=14442" target=_blank>link</a> to it, as you probably won't be able to scroll down, it being about as complicated as reading multiple threads...... <div></div>

Cronuslord
09-12-2005, 02:58 PM
<DIV>I honestly don't think SoE hates wizards, thats a little out there, i do however think that not enough work has been done to accurately determine balance, Wizard AoE needs to be boosted or wizards will forever be second class to warlocks due to the majority of mobs being enounter based , just look at DoF.</DIV> <DIV> </DIV> <DIV>As for the warlock saying we don't do single target dps , you clearly don't know what you talking about,  our distortion line may have been nerfed, but our soul line makes up for it more than you think, throw in AoE attacks on single mobs (not effecient) and you have very good single target damage, our nukes are fine.</DIV> <DIV> </DIV> <DIV>Wizards on the other hand have the right to voice their concerns, just as we did when our issues were being ignored and it looked very bleak, we got what we asked for, i won't even mention how much we can do on AoE, we are so far ahead its scary, you will see when DoF hits. Now, we are fine, i'm happy with our AoE damage, i much prefer to have to worry about aggro than to worry about lack of damage thank you, that is a problem wizards dont have on our scale.</DIV> <DIV> </DIV> <DIV>Learn to be fair, we all play this game together, i don't want my wizard friends to quit as much as i don't want my class nerfed.</DIV> <DIV> </DIV> <DIV>Wizards need to be buffed on AoE, its as simple as that.</DIV> <DIV> </DIV> <DIV>Btw, the 411 post was parses that were done before the wizard's AoE's were severely nerfed, and overall dps figures have changed since then, that post now has no value on current state.</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Cronuslord on <span class=date_text>09-12-2005</span> <span class=time_text>04:00 AM</span>

Amistead
09-12-2005, 03:25 PM
<P>Lady, a lot of people seem to have taken my post out of context.  Originally, the Warlock spells from Beta/Test were AWFUL.  We had lvl 58 nukes doing 200 damage, "special" spells that dotted for 300ish and could randomly turn into broodlings that attacked our own party.... the list goes on.  I most certainly did NOT imply that Warlocks were in any way buffed from their previous incarnation.  They were not.  I'd like to clear up two misconceptions.    Wizards will be better single target dps.  Here's why.  </P> <P>Wizard                                                       Warlock</P> <P>Ice Comet                                                 Nothing                Okay.  Should be obvious.</P> <P>BoF/BoI                                                     NilD/NullD            Same Cast times.  Roughly the same damage.   Wizard has better recast timers.</P> <P>Imm/Crem                                                Dp/Sp                   Same Cast times.  Rougly the same damage.   Wizard has better recast timers.</P> <P>FS                                                             SF                        Same Cast times.  Roughly the same damage.  Wizard has better recast timers.</P> <P>Stun Nuke                                                 Stun Nuke            Same Cast time.  Wizard does more damage.  Warlock stuns longer.  Same recast timers.</P> <P>But look at the flip side of the coin.... when it comes to AOEs, Warlocks get a big honking AOE that Wizards don't get an equivalent for.   In all three AOE lines, Wizard AOEs have the same cast times, put out roughly the same damage, but have longer recast timers.  See?</P> <P>Netheros Line=Protoflame Line</P> <P>Wizard DOTS=Warlock DOTS=All around better than they were, but still pretty doody.</P> <P>Wizards get a single target debuff that does damage/Warlock get a sort of AOE debuff that does no damage.</P> <P> </P> <P>You've always been a very reasonable poster Lady, so please don't misinterpret my post.  I was happy because the DEVs fixed a lot of spells that were just awful.   Wizards are better single target damage.  Warlocks will be better aoe damage.    To reassure you of this, at some point past Tuesday, we can pick the same INT value (200, whatever) and I'll post screenies of relevant Warlock DPS spells, and you can post screenies of the relevant wizard spells.  They really did balance them.  I promise.</P> <P> </P> <P>Alezara</P> <P>Warlock of the 50th Order</P> <P>-=Pandemonium/Unrest=-</P> <P> </P> <P> </P> <P> </P>

Visay1
09-12-2005, 03:59 PM
<DIV>You dont use Devastation on single targets Alezara? You should try it sometimes. You will be surprised. Same power cost like Ice Comet and 75% of the damage. With a recast of 45 sec for both it is a DPS difference of 15-20 DPS. With the faster ecast of the other single target damage spells we can top your single target damage maybe 10-15% but we will be oop in no time.</DIV> <DIV> </DIV> <DIV>As soon as there are 2 target Warlocks can do far more damage and are more efficient too. If there are 5 or more targets Wizards can only watch the Warlock damage in awe.</DIV> <DIV> </DIV> <DIV>If Wizard would atleast be more power efficent on single targets I would not be so angry. But being inferior for month now and still after the "revamp" makes me sad. </DIV> <DIV> </DIV> <DIV>For utility. They are at best equal to Warlocks now. Our INT buffs are worthless with the low cap on INT. So it is Evac vs. the casting skill buff (far less resist). I never used for something else than travel. I would happy trade it against you buff.</DIV> <DIV> </DIV> <DIV>Arkanis</DIV>

Magiocracy
09-12-2005, 05:01 PM
<span><blockquote><hr>Visay1 wrote: <div> </div> <div>For utility. They are at best equal to Warlocks now. Our INT buffs are worthless with the low cap on INT. So it is Evac vs. the casting skill buff (far less resist). I never used for something else than travel. I would happy trade it against you buff.</div> <div> </div> <div>Arkanis</div><hr></blockquote>Arkanis, I have to agree with you on the utility side Wizards seem to have gotton very little - group or raidwise that is. Your buff is now essentially useless in a raid situation with such low caps while the casting buff does appear to be very useful, especially now that mob mitigation is ouit of the resist equation. Also the Warlock AE contageous debuff now has an attack speed debuff component as well (8% on Anarchic Maelstrom I believe) - that's a huge huge effect on big groups. I don't believe Wizards get anything like that at all, not to mention Nihilism now procs raidwide. Just to be clear, I'm not in any way gloating, just pointing out a real disparity in utility.</span><div></div>

Lady Uaelr
09-12-2005, 08:02 PM
<BR> <BLOCKQUOTE> <HR> blynchehaun wrote:<BR>The 'problem' with SOE and Wizards are whiny players like Lady Uaelrea who don't bother reading all the info out there, and leap to <B>erroneous</B> conclusions purely to yell that the sky is falling.<BR><BR><BR><BR>Go read the post in the Wiz forum titled "The 411". Here's a <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=14442" target=_blank>link</A> to it, as you probably won't be able to scroll down, it being about as complicated as reading multiple threads......<BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>I do not appreciate you saying that and on this post I am referencing what a warlock posted that is why I added the link. I do read quite a bit - these are my opnions only and if that does not sit well with you then I am sorry.</DIV>

Lady Uaelr
09-12-2005, 08:04 PM
<BR> <BLOCKQUOTE> <HR> blynchehaun wrote:<BR>The 'problem' with SOE and Wizards are whiny players like Lady Uaelrea who don't bother reading all the info out there, and leap to <B>erroneous</B> conclusions purely to yell that the sky is falling.<BR><BR><BR><BR>Go read the post in the Wiz forum titled "The 411". Here's a <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=14442" target=_blank>link</A> to it, as you probably won't be able to scroll down, it being about as complicated as reading multiple threads......<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Also, I do not think that post takes into consideration all the more recent patches on test.</P> <P>You should read more yourself.</P>

Lady Uaelr
09-12-2005, 08:06 PM
<BR> <BLOCKQUOTE> <HR> Amistead wrote:<BR> <P>Lady, a lot of people seem to have taken my post out of context.  Originally, the Warlock spells from Beta/Test were AWFUL.  We had lvl 58 nukes doing 200 damage, "special" spells that dotted for 300ish and could randomly turn into broodlings that attacked our own party.... the list goes on.  I most certainly did NOT imply that Warlocks were in any way buffed from their previous incarnation.  They were not.  I'd like to clear up two misconceptions.    Wizards will be better single target dps.  Here's why.  </P> <P>Wizard                                                       Warlock</P> <P>Ice Comet                                                 Nothing                Okay.  Should be obvious.</P> <P>BoF/BoI                                                     NilD/NullD            Same Cast times.  Roughly the same damage.   Wizard has better recast timers.</P> <P>Imm/Crem                                                Dp/Sp                   Same Cast times.  Rougly the same damage.   Wizard has better recast timers.</P> <P>FS                                                             SF                        Same Cast times.  Roughly the same damage.  Wizard has better recast timers.</P> <P>Stun Nuke                                                 Stun Nuke            Same Cast time.  Wizard does more damage.  Warlock stuns longer.  Same recast timers.</P> <P>But look at the flip side of the coin.... when it comes to AOEs, Warlocks get a big honking AOE that Wizards don't get an equivalent for.   In all three AOE lines, Wizard AOEs have the same cast times, put out roughly the same damage, but have longer recast timers.  See?</P> <P>Netheros Line=Protoflame Line</P> <P>Wizard DOTS=Warlock DOTS=All around better than they were, but still pretty doody.</P> <P>Wizards get a single target debuff that does damage/Warlock get a sort of AOE debuff that does no damage.</P> <P> </P> <P>You've always been a very reasonable poster Lady, so please don't misinterpret my post.  I was happy because the DEVs fixed a lot of spells that were just awful.   Wizards are better single target damage.  Warlocks will be better aoe damage.    To reassure you of this, at some point past Tuesday, we can pick the same INT value (200, whatever) and I'll post screenies of relevant Warlock DPS spells, and you can post screenies of the relevant wizard spells.  They really did balance them.  I promise.</P> <P> </P> <P>Alezara</P> <P>Warlock of the 50th Order</P> <P>-=Pandemonium/Unrest=-</P> <P> </P> <P> </P> <P> </P><BR> <HR> </BLOCKQUOTE><BR> <DIV>I apologize.</DIV> <DIV> </DIV> <DIV>But this is what I found from another poster.</DIV> <DIV> </DIV> <DIV>Can anyone verify this then.</DIV> <DIV> </DIV> <DIV> <DIV>AoE Masters                       ----> Warlocks by as much as 50-100% above wizards.</DIV> <DIV>Single Target Masters         ----> Wizards by as much as +-10% above warlocks</DIV> <DIV>Single target Effeciency      ----> Warlocks</DIV> <DIV>AoE Effeciency                    ----> Warlcoks</DIV> <DIV>Single target / AoE Debuffs ----> Warlocks</DIV> <DIV>Goup utility spells                ----> Wizards ( Evac, Int Buffs etc)</DIV> <DIV>AoE Roots                           ----> Warlocks ( i prefer a more stable root than one with a snare <IMG height=16 src="http://eqiiforums.station.sony.com/i/smilies/16x16_smiley-happy.gif" width=16 border=0></DIV> <DIV> </DIV> <DIV>It is from this post <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=15037#M15037" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=15037#M15037</A>.</DIV></DIV><p>Message Edited by Lady Uaelrea on <span class=date_text>09-12-2005</span> <span class=time_text>09:07 AM</span>

Lady Uaelr
09-12-2005, 08:12 PM
<BR> <BLOCKQUOTE> <HR> Cronuslord wrote:<BR> <DIV>I honestly don't think SoE hates wizards, thats a little out there, i do however think that not enough work has been done to accurately determine balance, Wizard AoE needs to be boosted or wizards will forever be second class to warlocks due to the majority of mobs being enounter based , just look at DoF.</DIV> <DIV> </DIV> <DIV>As for the warlock saying we don't do single target dps , you clearly don't know what you talking about,  our distortion line may have been nerfed, but our soul line makes up for it more than you think, throw in AoE attacks on single mobs (not effecient) and you have very good single target damage, our nukes are fine.</DIV> <DIV> </DIV> <DIV>Wizards on the other hand have the right to voice their concerns, just as we did when our issues were being ignored and it looked very bleak, we got what we asked for, i won't even mention how much we can do on AoE, we are so far ahead its scary, you will see when DoF hits. Now, we are fine, i'm happy with our AoE damage, i much prefer to have to worry about aggro than to worry about lack of damage thank you, that is a problem wizards dont have on our scale.</DIV> <DIV> </DIV> <DIV>Learn to be fair, we all play this game together, i don't want my wizard friends to quit as much as i don't want my class nerfed.</DIV> <DIV> </DIV> <DIV>Wizards need to be buffed on AoE, its as simple as that.</DIV> <DIV> </DIV> <DIV>Btw, the 411 post was parses that were done before the wizard's AoE's were severely nerfed, and overall dps figures have changed since then, that post now has no value on current state.</DIV> <DIV> </DIV> <DIV> </DIV> <P>Message Edited by Cronuslord on <SPAN class=date_text>09-12-2005</SPAN> <SPAN class=time_text>04:00 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>Thank you..</P> <P> </P> <P>I never post to make a big deal.</P> <P>I would be happy if they made our roots more effective, buffs more effective and return our mana pumping ability if adjusting the damage was not an option.</P> <P>I want warlocks to be great and I never compare the two. </P> <P>My issue is that warlocks seem to be somewhat happy with some fixes but even warlocks even have noted the issues with wizards.</P> <P><BR> </P>

blynchehaun
09-12-2005, 08:26 PM
< these are my opnions only and if that does not sit well with you then I am sorry. > Your last 15 posts (I got bored after reading the same thing over and over again) continually reference the "exodus" of players, of how SOE 'don't know what they're doing', and have an inordinate amount of sentences in ALL CAPS. You are a whiner. This is my opinion only and if that does not sit well with you then I don't really care. <div></div>

Lady Uaelr
09-12-2005, 08:32 PM
<P>Very well....we agree to disagree.</P> <P> </P> <P>I am sorry if I have upset you as those were never my intentions.</P> <P> </P> <P>I just want wizards to be fun to play please understand. I have no other way of verbalizing this except on these forums.</P> <P>I know I post alot and recently my focus has been this but it is because the changes are being made and it is a time when they (the devs) can make us or break us.</P> <P>Example: Protoflame was broken for 6 months or more. I posted relentlessly and a dev responded after the 8th post- the spell is still broken on live. </P> <P>The spell was overpowered at the start of beta and it only required some decrease in it's hp now the spell has been rendered useless again - but it works.</P> <P>You call it whining but in reality it is a consumer trying to help a company improve a component of their product.</P> <P>Take Care and I apologize again for upsetting you.</P> <P> </P>

BlitzDog
09-12-2005, 08:36 PM
<P>They dont hate us they are lazy when it comes to fixing bugs/exploits/balance.  If you think about it tho Wizards are a Hard class to get right and when we are happy then we become a target to any class that inst happy( Just like us and Warlocks).</P> <P> As when combat changes came around the majority of us was happy but at the same time there was a huge difference in soloing abilities and they want to bring it inline to make it a challenge as much as possble.</P> <P>Pet casters was nerfed just as bad( cant verify myself) . So we arnt the only ones in the boat and Illusionists have it worse then us and any other class.</P> <P>I think its when to many of a class can solo and never die then they see it as not challenging when some classes have to run every mob or are low on power and health everyfight. Now how to make it more challenging for the solo wizard?</P> <P>Soe believes to fix wizards and make a challenge for them so other classes can seem them die even at 50. Is to...............</P> <P>Lower roots duration, Widen the gap between max and low damage on spells, lower dps all together, lower resists, lower power pools and he4alth pools.</P> <P>Now you have wizards that can die even the skilled ones cant do much during all encounters with those variables.</P>

massem
09-13-2005, 11:03 AM
<DIV>So once again the only caster class that fares well were Warlocks - anyone see a pattern <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV>

Straylig
09-13-2005, 05:12 PM
<P>OMGZ SONY HATES TEH WIZARDS AND THEY TORTURE US ON PURPOSE!!!1111ELEVEN!!111</P> <P> </P>

massem
09-19-2005, 04:25 PM
<BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <P>OMGZ SONY HATES TEH WIZARDS AND THEY TORTURE US ON PURPOSE!!!1111ELEVEN!!111</P> <HR> </BLOCKQUOTE>Yeah, you are probably right but why all the CAPS ? :smileyvery-happy:<BR>

Oneira
09-19-2005, 05:47 PM
<BR> <BLOCKQUOTE> <HR> Cronuslord wrote:<BR> <DIV>I honestly don't think SoE hates wizards, thats a little out there, i do however think that not enough work has been done to accurately determine balance, Wizard AoE needs to be boosted or wizards will forever be second class to warlocks due to the majority of mobs being enounter based , just look at DoF.</DIV> <DIV> </DIV> <DIV>As for the warlock saying we don't do single target dps , you clearly don't know what you talking about,  our distortion line may have been nerfed, but our soul line makes up for it more than you think, throw in AoE attacks on single mobs (not effecient) and you have very good single target damage, our nukes are fine.</DIV> <DIV> </DIV> <DIV>Wizards on the other hand have the right to voice their concerns, just as we did when our issues were being ignored and it looked very bleak, we got what we asked for, i won't even mention how much we can do on AoE, we are so far ahead its scary, you will see when DoF hits. Now, we are fine, i'm happy with our AoE damage, i much prefer to have to worry about aggro than to worry about lack of damage thank you, that is a problem wizards dont have on our scale.</DIV> <DIV> </DIV> <DIV>Learn to be fair, we all play this game together, i don't want my wizard friends to quit as much as i don't want my class nerfed.</DIV> <DIV> </DIV> <DIV>Wizards need to be buffed on AoE, its as simple as that.</DIV> <DIV> </DIV> <DIV>Btw, the 411 post was parses that were done before the wizard's AoE's were severely nerfed, and overall dps figures have changed since then, that post now has no value on current state.</DIV> <DIV> </DIV> <DIV> </DIV> <P>Message Edited by Cronuslord on <SPAN class=date_text>09-12-2005</SPAN> <SPAN class=time_text>04:00 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>You're kidding, right?  Why should wizard AE be boosted to be in line with Warlock AE when it has been clear for at least 2 months that Wizzies would be tops in DD and Warlocks in AE?  Why don't you let Wizzies have their cake and eat it too?  IF SOE were to improve Wiz AE, then you would be flat-out the most awesome damage class in the game in any situation, no questions asked.</P> <P>As for your argument about encounter-based mobs, this is only partly true.  Yes, there are some 4+ group mobs out there in DoF that I've seen, but most heroic mobs are 3,2, or 1.  In those situation, Wizard DD will be more effective than Warlock AE.  I have grouped with both 51 wizzies and warlocks in DoF and I have noticed several things.  First, as expected, the Wizzie was the main damage-doer to single mobs. . . and say what you like about AE, taking down the mob that the tank is on is still the most important thing.  Second, with large groups of mob the Warlock was fun to watch alright, but along with those nice AE attacks came instant aggro.  And another thing, the Warlock usually was able to get one AE attack off, maybe two if they were lucky, because the timer on the spells was sooooooo long.  In fact, it was so bad at times that the Warlock just simply started casting BEFORE the tank had pulled the mob, got the spell off, and then had the tank pull aggro off of the warlock.</P> <P> </P> <P>To say that wizards have damage probs is just ridiculous.  And to say that Warlock damage is now uber is not an accurate statement, not by a long shot.  <BR></P>

massem
09-19-2005, 07:48 PM
<BR> <BLOCKQUOTE> <HR> Oneira wrote: <P>To say that wizards have damage probs is just ridiculous.  And to say that Warlock damage is now uber is not an accurate statement, not by a long shot.  <BR></P> <BR> <HR> </BLOCKQUOTE> <DIV>As far as I can tell Wizards and Warlocks seems to be slightly unbalanced in favour of Warlocks, the main differences coming in  DD DPS capacity which is perhaps 10-20 % lower for a warlock than a wizard, whereas the AE DPS capacity for a wizard is perhaps 50 % of that of a warlock. A boost to Wizard AE seems necessary order to make the Warlock/Wizard classes balanced. </DIV> <DIV> </DIV> <DIV>However this is not the main issue. Post revamp I have found myself struggling to keep up with the DPS </DIV> <DIV>of scouts (particularly brigands and rangers - note not assassins). This was never the case before revamp, except for on raid mobs. Why a medium armour class should do  do the same or higher DPS than Sorcerer is a mystery to me. <EM><STRONG>Wizards as well as Warlocks</STRONG> </EM>need aggro reducing spells (as the scouts already have) and higher damage output to keep up with scouts.</DIV> <DIV> </DIV> <DIV>Even though my wizard is still my main, I must say I enjoy playing my assassin more post-revamp.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Zcenicx
09-19-2005, 08:40 PM
<DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>While I will recognize the fact that Warlocks will outdamage us by far in larger encounters, they won't come close in single mobs tho, and we'll be more or less equal in duo mobs. Why? </FONT></DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>Thing is this guys. Our spell lines are basically the same except for Ice Comet and Devastation, and FYI Ice Comet does a lot more damage on a single mob than Devastation does. Also, our DDs have shorter recast timers than the Warlock versions, while the Warlock AEs are faster than ours.</FONT></DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4></FONT> </DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>This means that on a single ^^^ mob, the Wizard will undoubtedly outdamage the Warlock. We have faster, and in some cases like IC and Paralyze stronger, nukes. The difference here can be as much as 30% more damage than the Warlock, I've seen it.</FONT></DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4></FONT> </DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>On two ^^ mobs this will be more even, since the Wizard can use the two high damage AEs (Wind & Inferno) to our advantage when the high damage DDs are refreshing. This results in equal damage output, either can be higher.</FONT></DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4></FONT> </DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>On three ^ mobs the Warlock will outdamage us, though not by as far as ppl think. The key for the Wizard to keep up is still to use the high damage DDs rather than the AEs when able to. 10-20% Warlock lead.</FONT></DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4></FONT> </DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>On four mobs or more, the warlock will do exponentially more damage than the Wizard depending on the amount of mobs. Just remember tho that if there's a lot of encounters you're engaged to, seen this on piranha as an example, the Wizard can and will jump a step since Inferno is point blank, not encounter only.</FONT></DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4></FONT> </DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>Here's a question tho. If you're fighting more than 4 mobs at a time... do you think that poor tank can hold aggro when either sorcerer go AE happy? I can tell you right now that they won't like it - they won't like it one bit. Neither will you when you pull aggro tho, or well... you'll prolly not have time to regret it before you've caused a group wipe or at best just corpsed the main DD - yourself.</FONT></DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4></FONT> </DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>The new balance does give Warlocks a lot more AE damage, but it's far less useful than the Wizard DD capabilities. Especially with a paladin tank and Amends on the Wizard (Redemption/Atonement at earlier levels). Heh, I can chain nuke and the Pally still holds aggro. Not true with a multi mob encounter tho, since the tank will still have to taunt the mobs a few times.</FONT></DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4></FONT> </DIV> <DIV><FONT face="Comic Sans MS" color=#ffff00 size=4>In the end, I'm happy I play a Wizard. Haven't heard the Warlocks in the guild cry either, they're pretty happy, but they are still a bit envious about IC.</FONT></DIV>

Hypnosi
09-21-2005, 07:31 PM
<P>Well stop feeling bad, Warlocks single nukes are lowered like wizard AE are lowered.</P> <P>I have a WL lvl 50 with best gear lvl 50 could get, and i would love to trade account with someone who has a wizard lvl 45+ <BR>Nomatter what server, can always pay SoE to transfer the toon to the server of my / your liking.<BR>If more than one wizard wanna trade, il go for the highest lvl one, and prismatic weapon preferred.</P> <P>if your interested and would rather play a warlock let me know on <A href="mailto:[email protected]" target=_blank>[email protected]</A> </P> <P> </P> <P>kind regards</P> <P>Tim</P> <P>can be contacted in game </P> <P>Timio WL lvl 50 Permafrost server</P> <P>Bigx Wiz lvl 25 Permafrost server</P>