View Full Version : At last...Wizard 50-60 spells
Roenick
08-23-2005, 10:19 AM
<DIV>Int was about 271 (forgot to buff <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> ) when i took these screenshots...enjoy.</DIV> <DIV> </DIV> <DIV><A href="http://img381.imageshack.us/my.php?image=eq20003688ik.jpg" target=_blank>http://img381.imageshack.us/my.php?image=eq20003688ik.jpg</A></DIV> <DIV> </DIV> <DIV><A href="http://img381.imageshack.us/my.php?image=eq20003694mj.jpg" target=_blank>http://img381.imageshack.us/my.php?image=eq20003694mj.jpg</A></DIV> <DIV> </DIV> <DIV><A href="http://img381.imageshack.us/my.php?image=eq20003708pf.jpg" target=_blank>http://img381.imageshack.us/my.php?image=eq20003708pf.jpg</A></DIV> <DIV> </DIV> <DIV><A href="http://img381.imageshack.us/my.php?image=eq20003710rp.jpg" target=_blank>http://img381.imageshack.us/my.php?image=eq20003710rp.jpg</A></DIV> <DIV> </DIV><p>Message Edited by Roenick on <span class=date_text>08-22-2005</span> <span class=time_text>11:26 PM</span>
DresdenMalicaster
08-23-2005, 10:24 AM
Roe asked that I post this........... Fist of the Tyrant buffs 51 Str/Int. It was partially blocked.
Balbaro
08-23-2005, 02:44 PM
<DIV>Great Pics im glad someone managed to show some of our spells <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> i was just wondering one thing i havent seen any lvl 60 spells yet hehe are they not implemented yet or u couldnt get the captures <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> great work im glad i saw that my t4 masters and t5 masters will still own a adept 1 or be similar with adept 3 damage of his upgraded version <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> so i didnt bought all thoses masters for nothing i went into a shopping frenzy <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> Keep thoses pics and info coming us wizards love them <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> Ragnor lvl 50 Wizard Kilticor Server <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>P.S : err i saw sunstrike spell and i was like ohhh its our big nuke but it seem to be the upgrade of flamestrike <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> oh well i guess more surprises to come for a lvl 60 single nasty spell <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
justright
08-23-2005, 04:35 PM
Thanks for the great post! Very intresting reading indeed. I was also wondering if this is all spells to 60th level or if we can expect any more stuff. No badabing badaboom replacement for Ice Comet at lvl 60? Or did i miss something? <span>:smileytongue:</span> <div></div>
greenhor
08-23-2005, 05:07 PM
How old are these screenshots? To me these spells just don't seem as "balanced" as our lower level ones. And what's up with concussive wave, a lvl 58 spell, only effecting targets lvl 48 and below?
iceriven2
08-23-2005, 05:47 PM
Since they are still balancing everything best not to look at the damage numbers but to see what kind of spells we get upgraded and if we get new ones. The new ones interest me the Fire PBAE sound really cool and the LVL 50 cold PBAE which slows and has a chance to root the targets that sound interesting. Wonder if anyone can post what they used it for seems like an Emergancy Grp and solo spell.
Glenolas
08-23-2005, 06:45 PM
Thanks for the great piece of work to get these screenshots posted. Sadly the spells look like a T6 rehash of our T4-T5 spell sequence. We have basically retreaded around 3 times now as we leveled to 50, and it appears more of the same is in the offing. There seems to be no fresh imagination in it, just copy the old spells, change a few numbers. Am I missing something? Is the game any different than click the same icon, kill a different mob? <div></div>
trysta
08-23-2005, 07:21 PM
Is anyone else disappointed by these spells? It just looks like the same exact stuff we get at lower levels, except the numbers have been changed. I didn't see anything that looked new... <div></div>
drajev
08-23-2005, 07:37 PM
<DIV>Hey guys, i'd suggest you take a look at the warlock forum and check their 50-60 spells to have a good laugh, i know i was all teeth from what i saw and read, only one word for the warlock class after revamp - USELESS! We're going to rule not only on single targets, but on AE as well since we have icy wind that is a 16 sec recast and does closely the damage of devastation, but the inferno and its upgrade do quite decent area damage as well. SOE has finally heard us, hope they have done so on the epic resists. I love our new big magic-based nuke which is our gift for raid mobs i assume. Wizards will now rule the DPS kingdom followed by assassins/rangers/conjurers/necros and only then maybe our brothers the warlocks. </DIV> <DIV>Recently i was thinking to reroll a warlock but now i'm happy i didn't as wizards is gonna be SOE's most loved class, finally. </DIV> <DIV> </DIV> <DIV>A post from a very happy wizard waiting for the combat revamp to go live, forgot to say i can't wait? </DIV> <DIV> </DIV> <DIV>P.S. Only one bad news overall - Ring of Cold and the fact we lose our ability to solo and there won't be any more Tundra Jack and Iceberg solo adventures but i prefer group action anyway, much more fun. </DIV>
IllusiveThoughts
08-23-2005, 07:41 PM
<P>whats up with changing our big nukes to 4s cast?</P> <P> </P> <P>Immolation was 4 second cast, and I almost never used it because it took to long to cast. I only used it solo. It got changed to 2second cast and now it takes longer for the dot to go off, so its the same spell it just looks different.</P> <P> </P> <P>I thought if they were going to shorten our roots then they needed to shorten our cast timers as well. </P> <P>I really REALLY dont like the cast timers on these 4seconds is just toooo long in a normal full group fight. Also the cast timer needs to be adjusted for our stun line, and moved back to 1second cast.</P> <p>Message Edited by IllusiveThoughts on <span class=date_text>08-23-2005</span> <span class=time_text>08:42 AM</span>
QQ-Fatman
08-23-2005, 08:14 PM
<BR> <BLOCKQUOTE> <HR> drajev wrote:<BR> <DIV>Hey guys, i'd suggest you take a look at the warlock forum and check their 50-60 spells to have a good laugh, i know i was all teeth from what i saw and read, only one word for the warlock class after revamp - USELESS! We're going to rule not only on single targets, but on AE as well since we have icy wind that is a 16 sec recast and does closely the damage of devastation, but the inferno and its upgrade do quite decent area damage as well. SOE has finally heard us, hope they have done so on the epic resists. I love our new big magic-based nuke which is our gift for raid mobs i assume. Wizards will now rule the DPS kingdom followed by assassins/rangers/conjurers/necros and only then maybe our brothers the warlocks. </DIV> <DIV>Recently i was thinking to reroll a warlock but now i'm happy i didn't as wizards is gonna be SOE's most loved class, finally. </DIV> <DIV> </DIV> <DIV>A post from a very happy wizard waiting for the combat revamp to go live, forgot to say i can't wait? </DIV> <DIV> </DIV> <DIV>P.S. Only one bad news overall - Ring of Cold and the fact we lose our ability to solo and there won't be any more Tundra Jack and Iceberg solo adventures but i prefer group action anyway, much more fun. </DIV><BR> <HR> </BLOCKQUOTE>Wizards should always be the best dder vs. single target. But for AEs, I dont think we will be doing the same dps as warlocks. Icy wind is very nice, but dont forget that warlocks have nil absolution - a 12sec recast AE. They have 4 AE lines (3500, 1800, 1000, 800) and we only have 3 AE lines (2500, 800, 1000.) Warlocks will still out-dmg us vs. multi targets. I have no problem with that tho since they're AE dders compared to wizards <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR>
QQ-Fatman
08-23-2005, 08:19 PM
<BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <P>whats up with changing our big nukes to 4s cast?</P> <P> </P> <P>Immolation was 4 second cast, and I almost never used it because it took to long to cast. I only used it solo. It got changed to 2second cast and now it takes longer for the dot to go off, so its the same spell it just looks different.</P> <P> </P> <P>I thought if they were going to shorten our roots then they needed to shorten our cast timers as well. </P> <P>I really REALLY dont like the cast timers on these 4seconds is just toooo long in a normal full group fight. Also the cast timer needs to be adjusted for our stun line, and moved back to 1second cast.</P> <P>Message Edited by IllusiveThoughts on <SPAN class=date_text>08-23-2005</SPAN> <SPAN class=time_text>08:42 AM</SPAN><BR> <HR> </BLOCKQUOTE>Yea, some of the spells have too long the cast timer. 4sec on ice comet is okay since you only need to cast it once every 45sec. But for ball of flames, I really dont want to spend 3sec every 9sec to cast it. Our flamestrike line will be the best dd spells, it does 50% the dmg as ball of flames but has a 2sec cast, 3sec recast. I think I'll be using this (and maybe immolation during the 3sec recast timer) instead of ball of flames.<BR>
<DIV>There went my drive to care about 51-60. Thankfully I enjoy the wizard class regardless of the devs.</DIV>
<DIV>Good post and thanks for the info...</DIV> <DIV> </DIV> <DIV>Protoflame is now a level 59 spell? Hmm wonder if its an upgrade or being bumped up, was excited to hear they fixed this spell in the revamp as have it master 1 but if its being moved to 59 wonder what will happen with the lower level version.</DIV>
<BR> <BLOCKQUOTE> <HR> greenhorn1 wrote:<BR> How old are these screenshots? To me these spells just don't seem as "balanced" as our lower level ones. And what's up with concussive wave, a lvl 58 spell, only effecting targets lvl 48 and below? <BR> <HR> </BLOCKQUOTE><BR>I agree, what the heck? 58 spell that doesn't affect anything below 48? 48 is GREY is it not at 58?
adamflanagan
08-23-2005, 10:00 PM
<span><blockquote><hr>greenhorn1 wrote:<div></div>How old are these screenshots? To me these spells just don't seem as "balanced" as our lower level ones. And what's up with concussive wave, a lvl 58 spell, only effecting targets lvl 48 and below? <hr></blockquote>a dev stated a while ago that the spell descriptions are still being sorted...</span><div></div>
MilkToa
08-23-2005, 10:08 PM
<BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <P>whats up with changing our big nukes to 4s cast?</P> <P> </P> <P>Immolation was 4 second cast, and I almost never used it because it took to long to cast. I only used it solo. It got changed to 2second cast and now it takes longer for the dot to go off, so its the same spell it just looks different.</P> <P> </P> <P>I thought if they were going to shorten our roots then they needed to shorten our cast timers as well. </P> <P>I really REALLY dont like the cast timers on these 4seconds is just toooo long in a normal full group fight. Also the cast timer needs to be adjusted for our stun line, and moved back to 1second cast.</P> <P>Message Edited by IllusiveThoughts on <SPAN class=date_text>08-23-2005</SPAN> <SPAN class=time_text>08:42 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Yes, the long cast times definately reduce the flexibility of a spell (4 seconds seems like forever). They did the same thing to the warlock big nukes and to all the warlock AE spells.
iceriven2
08-24-2005, 08:11 AM
Have any of you guys looked at the other mage sub-class's lvl 50-60 spells. all of our spells really aren't much of an upgrade to the spells they are suppose to actually upgrade. Weird. My guess all though not perfect is something is planned and we can expect some changes especially considering they said they aren't done with the combat revamp. Just my thoughts
<P>Am I the only one ,cant see to able to load up the screenshots , I really love to see them <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></P> <P>I heard there is some new 50 spells introduced, anyone has info, or ss of them too?</P> <P> </P> <P> </P>
dark_vizi
08-24-2005, 01:50 PM
Here's a text description of the new lvl 50 spells, i wont do all the 50-60 ones tho hehe, would take a while <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> -Forge of Ro Summons flames near the target. Anyone near these flames will continually take Heat damage until they leave the area Power 349 (app I) Cast time 2 Recovery 0.5 Recast 10 Duration 36 Range up to 25m Wizard (50) Effect -Summons a limited Pet to aid the caster -Numbing Cold (app I) Reduces movement speed of up to six targets around the Wizard. Also a chance to immobilize the target when they attempt a melee attack. Power 294 Cast time 1 Recovery 0.5 Recast 45 Duration 36 Effect radius 5m Max aoe targets 6 Range up to 50m Wizard (50) Effect -slows caster (target ???) by 60%, -casts dire frost on caster. Lasts for 6 seconds. On a successful melee attack this spell has a 30% chance to : - Roots target (resist chance increased by 20%) Now the good one <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> -Surging Tempest (app I) Does magic damage to the target. Also has a chance to do additional magic damage over time during which additional magic damage can occur, up to 3 times, when the target is affected by magic, heat or cold damage from other spells. Power 392 Cast time 4 Recovery 0.5 Recast time 1min Range up to 35m Wizard (50) Effect - Inflicts 2146-3218 damage on target - Casts Surging Tempest on termination. Lasts 12 seconds (20% chance) - Inflicts 31-38 damage - Decreases health of target by 31-38 every 6 seconds - Casts Gust of Lightning on target. When target is damage with a spell (fire,heat,magic) this spell will : - Inflict 309-378 damage on target. So, basically, Forge of Ro seems to be some sort of stationary pet with a PBAOE of some sort. What is yet to determine about, as i've heard that's what it does atm, is if damage "anything" in its aoe, even players, in which case its a bit less appealing..... For Numbing Cold it seems to be an aoe snare, and if mobs catch you they have 30% chance to be rooted for 6 seconds every time they take a swing. Not bad, not grrreat, but not bad. Surging Tempest is... well... HAWT ! At app 1, deals an avg of 2700dmg, and has a 20% chance to potentially deal 850 extra damage... wow... and its magic based. Hopefully, and someone has yet to confirm this, its not on the same cast timer as the Ice Comet, effectively giving us 2 huge nukes to cycle on (some) raids. <div></div>
Dusty-Hadis
08-24-2005, 02:43 PM
With very few exceptions, it all seems to be replacement spells...how very exciting. And I'm especially anxious to try out that sweet upgraded Descry now that the INT buff is gone. Has anyone actually ever needed the see invis buff from any of our spells? Other than to see that noob who is walking alongside your group while you clear mobs. <div></div>
Zyphius
08-24-2005, 05:16 PM
<BR> <BLOCKQUOTE> <HR> Dusty-Hadishi wrote:<BR>With very few exceptions, it all seems to be replacement spells...how very exciting. And I'm especially anxious to try out that sweet upgraded Descry now that the INT buff is gone. <STRONG>Has anyone actually ever needed the see invis buff from any of our spells? Other than to see that noob who is walking alongside your group while you clear mobs.</STRONG><BR> <BR> <HR> </BLOCKQUOTE><BR>No, but calling the noob out can be funny at times... :smileyvery-happy:
Silentsta
08-24-2005, 05:34 PM
<DIV>You have to remember that our spells dont scale with our level now. The only thing that can affect it now is upgrading it up master status and Intel for damage. Ive noticed this a lot on test server, our "scaleing" comes in a form of a new spell in the "spell line". Early on with my test wizard I was getting insane new spells every 2 or 3 levels, replaceing the older ones (all on same timer). I dont think its as much SOE loseing imagination, but trying to balance new and fresh spells with our spell advancement in certain lines. Over all Im likeing what I see and cant wait for this to hit live.</DIV> <DIV> </DIV> <DIV>Sirous Imperium 50 Wizard</DIV> <DIV> Permafrost</DIV>
iceriven2
08-24-2005, 05:44 PM
<BR> <BLOCKQUOTE> <HR> Silentstalk wrote:<BR> <DIV>You have to remember that our spells dont scale with our level now. The only thing that can affect it now is upgrading it up master status and Intel for damage. Ive noticed this a lot on test server, our "scaleing" comes in a form of a new spell in the "spell line". Early on with my test wizard I was getting insane new spells every 2 or 3 levels, replaceing the older ones (all on same timer). I dont think its as much SOE loseing imagination, but trying to balance new and fresh spells with our spell advancement in certain lines. Over all Im likeing what I see and cant wait for this to hit live.</DIV> <DIV> </DIV> <DIV>Sirous Imperium 50 Wizard</DIV> <DIV> Permafrost</DIV><BR> <HR> </BLOCKQUOTE><BR>I knew something was overlooked in a way but your reason does seem more logical then one i posted.
brow27
08-24-2005, 06:58 PM
Has anyone on test/DoF beta upgraded Surging Tempest yet? I'd love to see damage numbers on that at app IV, adept I or III <div></div>
<DIV>Devs have stated that they are not fully finished balancing the lvl 1-50 spells yet and that the 51-60 spells will be looked at afterwards. </DIV> <DIV> </DIV> <DIV>Protoflame at lvl 58 is a bug because i recieved Greater Protoflame (adept 1) and that is not in the spell line yet. </DIV> <DIV> </DIV> <DIV>they increased the casting time of our big damage spells so that soloing there is a greater chance of being interrupted, it has nothing to do with dps.</DIV> <DIV> </DIV> <DIV>and the lvl 48 effect on the spell is a typo.</DIV>
<BR> <BLOCKQUOTE> <HR> drajev wrote:<BR> <DIV>Hey guys, i'd suggest you take a look at the warlock forum and check their 50-60 spells to have a good laugh, i know i was all teeth from what i saw and read, only one word for the warlock class after revamp - USELESS! <HR> </DIV> <DIV> </DIV> <DIV>Go f*ck yourself, you vindictive assh*le. </DIV></BLOCKQUOTE><BR> <p>Message Edited by Kuvala on <span class=date_text>08-26-2005</span> <span class=time_text>10:52 AM</span>
Magiocracy
08-26-2005, 10:29 PM
<div></div><span><blockquote><hr>drajev wrote:<div>Hey guys, i'd suggest you take a look at the warlock forum and check their 50-60 spells to have a good laugh, i know i was all teeth from what i saw and read, only one word for the warlock class after revamp - USELESS! We're going to rule not only on single targets, but on AE as well since we have icy wind that is a 16 sec recast and does closely the damage of devastation, but the inferno and its upgrade do quite decent area damage as well. SOE has finally heard us, hope they have done so on the epic resists. I love our new big magic-based nuke which is our gift for raid mobs i assume. Wizards will now rule the DPS kingdom followed by assassins/rangers/conjurers/necros and only then maybe our brothers the warlocks. </div> <div>Recently i was thinking to reroll a warlock but now i'm happy i didn't as wizards is gonna be SOE's most loved class, finally. </div> <div> </div> <div>A post from a very happy wizard waiting for the combat revamp to go live, forgot to say i can't wait? </div> <div> </div> <div>P.S. Only one bad news overall - Ring of Cold and the fact we lose our ability to solo and there won't be any more Tundra Jack and Iceberg solo adventures but i prefer group action anyway, much more fun. </div><hr></blockquote>You know, I thought Tar-Palantir was the only ignorant [Removed for Content] in the Wizard community. Obviously I was wrong. It appears that some Wizards are showing their true colours at last - and it isn't pretty.</span><div></div><p>Message Edited by Magiocracy on <span class=date_text>08-26-2005</span> <span class=time_text>07:33 PM</span>
Angre
08-26-2005, 10:39 PM
<DIV><BR> <BLOCKQUOTE> <HR> Magiocracy wrote:<BR> <SPAN><BR> <BLOCKQUOTE> <HR> drajev wrote:<BR> <DIV>Hey guys, i'd suggest you take a look at the warlock forum and check their 50-60 spells to have a good laugh, i know i was all teeth from what i saw and read, only one word for the warlock class after revamp - USELESS! We're going to rule not only on single targets, but on AE as well since we have icy wind that is a 16 sec recast and does closely the damage of devastation, but the inferno and its upgrade do quite decent area damage as well. SOE has finally heard us, hope they have done so on the epic resists. I love our new big magic-based nuke which is our gift for raid mobs i assume. Wizards will now rule the DPS kingdom followed by assassins/rangers/conjurers/necros and only then maybe our brothers the warlocks. </DIV> <DIV>Recently i was thinking to reroll a warlock but now i'm happy i didn't as wizards is gonna be SOE's most loved class, finally. </DIV> <DIV> </DIV> <DIV>A post from a very happy wizard waiting for the combat revamp to go live, forgot to say i can't wait? </DIV> <DIV> </DIV> <DIV>P.S. Only one bad news overall - Ring of Cold and the fact we lose our ability to solo and there won't be any more Tundra Jack and Iceberg solo adventures but i prefer group action anyway, much more fun. </DIV><BR> <HR> </BLOCKQUOTE>You know, I thought Tar-Palantir was the only ignorant [Removed for Content] in the Wizard community. Obviously I was wrong. It appears that some Wizards are showing their true colours at last - and it isn't pretty.<BR></SPAN> <P>Message Edited by Magiocracy on <SPAN class=date_text>08-26-2005</SPAN> <SPAN class=time_text>07:33 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Maybe if Warlocks had not peppered our forums for months on how we were not broken and laughed because we were reduced to mana pumps on raids, you would not have attitude like this directed to your class as a whole.</DIV>
Magiocracy
08-26-2005, 10:43 PM
<div></div><span><blockquote><hr>Angre wrote:<div> <blockquote> <hr> Magiocracy wrote: <div></div><span> <blockquote> <hr> drajev wrote: <div>Hey guys, i'd suggest you take a look at the warlock forum and check their 50-60 spells to have a good laugh, i know i was all teeth from what i saw and read, only one word for the warlock class after revamp - USELESS! We're going to rule not only on single targets, but on AE as well since we have icy wind that is a 16 sec recast and does closely the damage of devastation, but the inferno and its upgrade do quite decent area damage as well. SOE has finally heard us, hope they have done so on the epic resists. I love our new big magic-based nuke which is our gift for raid mobs i assume. Wizards will now rule the DPS kingdom followed by assassins/rangers/conjurers/necros and only then maybe our brothers the warlocks. </div> <div>Recently i was thinking to reroll a warlock but now i'm happy i didn't as wizards is gonna be SOE's most loved class, finally. </div> <div> </div> <div>A post from a very happy wizard waiting for the combat revamp to go live, forgot to say i can't wait? </div> <div> </div> <div>P.S. Only one bad news overall - Ring of Cold and the fact we lose our ability to solo and there won't be any more Tundra Jack and Iceberg solo adventures but i prefer group action anyway, much more fun. </div> <hr> </blockquote>You know, I thought Tar-Palantir was the only ignorant [Removed for Content] in the Wizard community. Obviously I was wrong. It appears that some Wizards are showing their true colours at last - and it isn't pretty.</span> <div></div> <p>Message Edited by Magiocracy on <span class="date_text">08-26-2005</span> <span class="time_text">07:33 PM</span> </p><hr> </blockquote>Maybe if Warlocks had not peppered our forums for months on how we were not broken and laughed because we were reduced to mana pumps on raids, you would not have attitude like this directed to your class as a whole.</div><hr></blockquote>Two wrongs don't make a right is about the oldest saying in the book. You guys have every right to be delighted at the changes to your class but laughing at the misfortune of others is childish and counterproductive.</span><div></div><p>Message Edited by Magiocracy on <span class=date_text>08-26-2005</span> <span class=time_text>08:02 PM</span>
Mystild
08-26-2005, 11:30 PM
we get no upgrade to augmentation?? may have to choose that as a training spell if that's the case
MilkToa
08-27-2005, 12:35 AM
<BR> <BLOCKQUOTE> <HR> Magiocracy wrote:<BR> <SPAN><BR> <BLOCKQUOTE> <HR> Angre wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Magiocracy wrote:<BR> <SPAN><BR> <BLOCKQUOTE> <HR> drajev wrote:<BR> <DIV>Hey guys, i'd suggest you take a look at the warlock forum and check their 50-60 spells to have a good laugh, i know i was all teeth from what i saw and read, only one word for the warlock class after revamp - USELESS! We're going to rule not only on single targets, but on AE as well since we have icy wind that is a 16 sec recast and does closely the damage of devastation, but the inferno and its upgrade do quite decent area damage as well. SOE has finally heard us, hope they have done so on the epic resists. I love our new big magic-based nuke which is our gift for raid mobs i assume. Wizards will now rule the DPS kingdom followed by assassins/rangers/conjurers/necros and only then maybe our brothers the warlocks. </DIV> <DIV>Recently i was thinking to reroll a warlock but now i'm happy i didn't as wizards is gonna be SOE's most loved class, finally. </DIV> <DIV> </DIV> <DIV>A post from a very happy wizard waiting for the combat revamp to go live, forgot to say i can't wait? </DIV> <DIV> </DIV> <DIV>P.S. Only one bad news overall - Ring of Cold and the fact we lose our ability to solo and there won't be any more Tundra Jack and Iceberg solo adventures but i prefer group action anyway, much more fun. </DIV><BR> <HR> </BLOCKQUOTE>You know, I thought Tar-Palantir was the only ignorant [Removed for Content] in the Wizard community. Obviously I was wrong. It appears that some Wizards are showing their true colours at last - and it isn't pretty.<BR></SPAN> <P>Message Edited by Magiocracy on <SPAN class=date_text>08-26-2005</SPAN> <SPAN class=time_text>07:33 PM</SPAN><BR></P> <HR> </BLOCKQUOTE><BR>Maybe if Warlocks had not peppered our forums for months on how we were not broken and laughed because we were reduced to mana pumps on raids, you would not have attitude like this directed to your class as a whole.</DIV><BR> <HR> </BLOCKQUOTE>Two wrongs don't make a right is about the oldest saying in the book. You guys have every right to be delighted at the changes to your class but laughing at the misfortune of others is childish and counterproductive.<BR></SPAN> <P>Message Edited by Magiocracy on <SPAN class=date_text>08-26-2005</SPAN> <SPAN class=time_text>08:02 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P> </P> <P>Magiocracy,</P> <P>I understand your frustration but responding to these guys is just a waste of time, you just have to hope they eventually grow up. Don't let these few malcontents create more bad blood between wizards and warlocks. We didn't cause the wizard problems and wizards didn't cause ours, we both have SOE to thank for that.</P> <P> </P> <p>Message Edited by MilkToast on <span class=date_text>08-26-2005</span> <span class=time_text>01:36 PM</span>
Magiocracy
08-27-2005, 12:44 AM
<span><blockquote><hr>MilkToast wrote:<div></div> <blockquote> <hr> Magiocracy wrote: <div></div><span> <blockquote> <hr> Angre wrote: <div> <blockquote> <hr> Magiocracy wrote: <div></div><span> <blockquote> <hr> drajev wrote: <div>Hey guys, i'd suggest you take a look at the warlock forum and check their 50-60 spells to have a good laugh, i know i was all teeth from what i saw and read, only one word for the warlock class after revamp - USELESS! We're going to rule not only on single targets, but on AE as well since we have icy wind that is a 16 sec recast and does closely the damage of devastation, but the inferno and its upgrade do quite decent area damage as well. SOE has finally heard us, hope they have done so on the epic resists. I love our new big magic-based nuke which is our gift for raid mobs i assume. Wizards will now rule the DPS kingdom followed by assassins/rangers/conjurers/necros and only then maybe our brothers the warlocks. </div> <div>Recently i was thinking to reroll a warlock but now i'm happy i didn't as wizards is gonna be SOE's most loved class, finally. </div> <div> </div> <div>A post from a very happy wizard waiting for the combat revamp to go live, forgot to say i can't wait? </div> <div> </div> <div>P.S. Only one bad news overall - Ring of Cold and the fact we lose our ability to solo and there won't be any more Tundra Jack and Iceberg solo adventures but i prefer group action anyway, much more fun. </div> <hr> </blockquote>You know, I thought Tar-Palantir was the only ignorant [Removed for Content] in the Wizard community. Obviously I was wrong. It appears that some Wizards are showing their true colours at last - and it isn't pretty.</span> <div></div> <p>Message Edited by Magiocracy on <span class="date_text">08-26-2005</span> <span class="time_text">07:33 PM</span></p> <hr> </blockquote>Maybe if Warlocks had not peppered our forums for months on how we were not broken and laughed because we were reduced to mana pumps on raids, you would not have attitude like this directed to your class as a whole.</div> <hr> </blockquote>Two wrongs don't make a right is about the oldest saying in the book. You guys have every right to be delighted at the changes to your class but laughing at the misfortune of others is childish and counterproductive.</span> <div></div> <p>Message Edited by Magiocracy on <span class="date_text">08-26-2005</span> <span class="time_text">08:02 PM</span> </p><hr> </blockquote> <p>Magiocracy,</p> <p>I understand your frustration but responding to these guys is just a waste of time, you just have to hope they eventually grow up. Don't let these few malcontents create more bad blood between wizards and warlocks. We didn't cause the wizard problems and wizards didn't cause ours, we both have SOE to thank for that.</p> <div></div><p>Message Edited by MilkToast on <span class="date_text">08-26-2005</span> <span class="time_text">01:36 PM</span></p><hr></blockquote>Aye, you're probably right, but it's the optimist in me hoping that if I state the obvious enough times it'll sink in. And besides, the beta server is broken at the moment so I don't have anything better to do. <span>:smileywink:</span></span><div></div>
Promagnumm
08-28-2005, 11:17 AM
<DIV>I agree completely with <SPAN>Glenolas.</SPAN></DIV> <DIV><SPAN><FONT color=#ffffff>It looks as though theyve merely recycled the same skills and nerfed the most useful ones, only thing keeping me playing is the idea that the expansion brings new light to the worst class in this game. Will soon see.</FONT></SPAN></DIV> <DIV><SPAN><FONT color=#ffffff>But this isn't reassuring at all considering the expansion will more then likely make or break this game for me and a lot others. Ive played since launch and have delt with my fare share of degrading [Removed for Content] regarding wizards, if this expansion doesn't show something in the area of useful and balanced skills I'm done. After all, what do I care if soe doesn't want me to play their game.</FONT></SPAN></DIV>
Zyphius
08-30-2005, 12:22 AM
I just found out, two days ago, what all the fuss has been about regarding wizards vs warlocks. I am a 46 lvl wizard. I was in Feerrott and saw a lvl 39 warlock hitting mobs for 1200, 800, 1600 and was flabergasted. All I could think was "holy [Removed for Content]!!". I'm lucky if I break 700, and I am 7 lvls above this guy. When I mentioned something in guild chat, a warlock guildie mentioned that he routinely hits for 700-800 at lvl 32. I do feel sorry for the nerf the warlocks are getting, but I am extremely happy that I am going to finally be able to hit hard.
BenjaminCla
09-01-2005, 10:11 PM
<P>Not to tangent off-topic too bad, but look, it's like this. Warlocks have DD spells that do more damage then Wiz at level 37 (Nil Distortion). However, their big nukes don't recycle as fast as Wizard's in general, and I figured this out watching my wife solo mobs that I soloed when I was her level (she is 40 warlock, I am 50 wiz). I was like "Hey why don't you use ND more in your fights", and her answer was simply "There isn't time, too long of recast". I can easily toss in two BoF against the same mobs I saw her killing, which matches the damage more or less. When I have seen DPS parsed, I have been on par, if not higher DPS, then anyone I ever group with, including warlocks. So people need to know [expletive ninja'd by Faarbot] they are arguing about before they argue. The biggest difference between Warlocks and Wiz *was* against Epics that resisted heat/cold but not disease/poison, and also really, really, wimpy things that warlocks kill really fast with Nil Distortion. Yeah it was screwed against epics, boo hoo. How often does the average player fight epic mobs? Not often. 1x per week? 1x per month? Point is, that was the only truly glaring difference which effected high level play.</P> <P>GET THIS THROUGH YOUR THICK HEADS - One spell landing for 1000+ in tier4 does not make their class better than ours, its DPS - Damage Per second - in other words, its how much damage you do over a period of time, not one single nuke. And while your crying about this some more, I hit with Ice Comet Adept 3 for 3200-3600 regularly. So chill about the Wiz/Warlock debate, it lacked legs to stand on since the first day two nerds argued about it.</P> <P>I truly hope by the time of the Expansion/LU13 that they dont over-nerf Warlocks - it's completely uncalled for. Some balancing is forthcoming perhaps, but I fear the worst, that warlocks are going to get over-nerfed. We'll see.</P> <P>I for one am a happy Wizard, people are always glad to have me around - I bring mad DPS, power-feeding, and evac. Now tell me, if you know how to play your class, how that is nerfed or underpowered? If you complain that Wizards are too wimpy in contrast to other caster classes, you either don't know how to play your Wizard or you are listening to the garbage that other unskilled Wizards spout off on these forums.</P> <P>Maybe this can veer back on topic now /endrant.</P>
mippe
09-13-2005, 09:44 PM
<P>BenjaminClarke; very well written! I totally agree. Im playing an evil high elf (by inooruk, we have prevailed!) and have had so much fun with it. I usually dont read or write on forums so I got very suprised when I read that ppl are saying that wizzies are the worst class in the game and that ppl are complaining about the damage they deal. It's far from what I think. And far from what non-wizards think - every group seems happy to have a nuker along! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>/Ninmah, Wiz 47, The Blackhand, Runnyeye</P>
FLLonewu
09-13-2005, 11:58 PM
<DIV> Benjaminclarke,</DIV> <DIV> </DIV> <DIV>1x per week? 1x per month? Point is, that was the only truly glaring difference which effected high level play.</DIV> <DIV> </DIV> <DIV>As the lead wizard of a raiding guild, I typically face 5 to 7 epic mobs every night. There are some raid encounters that it is virtually poinless to bring a wizard on, unless its to play mana feeder or provide some resists (MotM, Arch Lich, Tremblar to name a few). So the epic mob resistance issue is still alive and well, and still a problem.</DIV> <DIV> </DIV> <DIV>As for the rest of you post I have no problem with your views and agree with most of them, but please do not discount those of us who do play at the high end.</DIV> <DIV> </DIV> <DIV> </DIV>
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