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View Full Version : Something for us (casters) in the patch Tuesday


Za'Had
06-25-2005, 11:13 PM
<DIV>From the Splitpaw Saga Thread </DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=splitsaga&message.id=1977" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=splitsaga&message.id=1977</A></DIV> <DIV> </DIV> <DIV><FONT color=#ff0000>Saavedra</FONT> says the instance too easy for casters (lol). Hope they upgrade the gnolls instead of downgrading the casters.</DIV> <DIV>Could be an exploit, but i dont know of any.</DIV> <DIV> </DIV> <DIV> </DIV>

goboy
06-26-2005, 05:24 PM
<P>Trying to make sense of your post - but I cannot.</P> <P>The problem in splitpaw was the NPC groups were too caster heavy.  This caused problems due to nukage damage - rooting a group of casters does no good when they can still blast away at you.</P> <P> </P>

Za'Had
06-26-2005, 08:46 PM
<P>Yes I misread the post (which was very easy to do) :</P> <BLOCKQUOTE> <HR> Saavedra wrote:<BR> <DIV>Hi Everyone!</DIV> <DIV> </DIV> <DIV>We discovered a problem in our data that was allowing for casters to dominate most of the groups in the Splitpaw Saga.  This has been fixed, and will be in the update on Tuesday.</DIV><BR> <HR> </BLOCKQUOTE> <DIV>I sincerely and humbly apologise, but</DIV> <DIV> </DIV> <DIV>1. It could be stated more clearly by saying that <FONT color=#ffff00>'casters are overrepresented in gnoll groups'</FONT></DIV> <DIV> </DIV> <DIV>2. I think that atm casters (btw what is a caster, almost any class can cast, is a heretic or brewer=healer a caster ?) are not overrepresented. Its random. The problem is that too much silencing and interupts occur (especially in melee fight). So they are probably going to reduce the number of mezzer's (deceivers and syccopants)</DIV> <DIV> </DIV> <DIV>Edit when the mobs are rooted i dont have to much problems with their nukes since they do not hit very hard. Exception = the malefactors (=warlocks). If the cast Nil Distortion it hurts :robotmad:</DIV> <DIV> </DIV> <DIV>Edit 2 : Since i was thinking mobs were random, I did the test. Results are here :</DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=splitsaga&message.id=1977" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=splitsaga&message.id=1977</A></DIV> <DIV> </DIV> <DIV>Gonne start thinking twice before i say something again. On the other hand, I'm starting to have doubts on the SOE random number generator</DIV> <P>Message Edited by Za'Hadum on <SPAN class=date_text>06-26-2005</SPAN> <SPAN class=time_text>06:50 PM</SPAN></P><p>Message Edited by Za'Hadum on <span class=date_text>06-26-2005</span> <span class=time_text>08:35 PM</span>