View Full Version : Ring Of Cold and Bony Grasp
BarryT
06-23-2005, 06:15 PM
<DIV>So these now both have a 12second duration on them <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>There goes alot of soloability.</DIV>
IllusiveThoughts
06-23-2005, 06:36 PM
<P>[expletive ninja'd by Faarbot] can someone confirm this?</P> <P> </P> <P>12s root is rediculous perma or not.</P>
anshar
06-23-2005, 06:38 PM
<P>There is a screenie of the warlock spell change on this thread:</P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=8656&jump=true" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=8656&jump=true</A></P>
IllusiveThoughts
06-23-2005, 06:45 PM
<P>yeah I just noticed, its on test not live yet.</P> <P> </P> <P>i sure hope thats part of the new combat changes, and doesn't go live until ALL the combat changes are in effect. </P> <P> </P> <P>it seems all our roots are super short duration on test.</P>
SalBlu
06-23-2005, 06:45 PM
<P>Yeah... I just read this... this is harsh. Going to have to rethink my strategy with only 12 seconds of casting time to deal with. Means no more nuke nuke nuke cycle in solo play. Althought it should still be enough time to cast Ring of Cold, Ice Comet, then Truss. But it will be very tight.</P> <P>I think Truss is going to be the new hotness if you ask me, and because when it is broken it casts Tether, that gives us a good enough buffer zone to strategize our next move.</P> <P>But man... this is a heavy hit... more than halving our root.</P>
BarryT
06-23-2005, 07:02 PM
<DIV>Aye disturbing news.</DIV> <DIV> </DIV> <DIV>Sorry I should have stated the above was on test.</DIV>
adamflanagan
06-23-2005, 07:08 PM
has it still got 45 sec recast? <div></div>
SalBlu
06-23-2005, 07:12 PM
Well... I just saw a screenshot of Bony Grasp Adept III, and it says 12 second duration with a 45 second recast. It wouldnt surprise me one bit if Ring of Cold were the exact same way.
dustye
06-23-2005, 07:14 PM
Haha. [expletive ninja'd by Faarbot] this game. <div></div>
Isengrim
06-23-2005, 07:20 PM
Man I LOVE these stealth nerfs. I wonder if there will be any explaination as to why they did it? 12 sec wouldn't be as bad if they changed the cast and recast time. It will be pretty much worthless if it remains in its current state. Nothing like taking a class that is already largely pi $$ ed off, and screwing it some more! WOOT! Izzy <span>:smileyhappy: 50 Wizard/20 Sage Black Talons - Najena </span> <div></div>
Sac_jok
06-23-2005, 07:49 PM
<BR> <BLOCKQUOTE> <HR> Isengrim wrote:<BR>Man I LOVE these stealth nerfs. I wonder if there will be any explaination as to why they did it? 12 sec wouldn't be as bad if they changed the cast and recast time. It will be pretty much worthless if it remains in its current state. <BR><BR>Nothing like taking a class that is already largely pi $$ ed off, and screwing it some more! WOOT!<BR> <BR><BR>Izzy <SPAN>:smileyhappy:<BR>50 Wizard/20 Sage<BR>Black Talons - Najena<BR></SPAN><BR><BR> <BR> <HR> </BLOCKQUOTE> <P><FONT face="Comic Sans MS" size=2>First of all since I am in your house (Wizards Domain) I would like to call a TRUCE to all the Wizards that I have been in disagreement with as of late.</FONT></P> <P><FONT face="Comic Sans MS" size=2>Next, I have an expaination of why they did it...EVERYONE else was crying that we could solo too well. Now I guess we will have to take our "Bathrobes" and possible casting interrupts from getting pounded on and sit in a corner fighting mobs one or two at a tiime while LFG since soloing groups of 4-5 isn't a safe option anymore.</FONT></P> <P><FONT face="Comic Sans MS" size=2>This is sad...first the Fat Boys break up, now this. What's next the fall of the Rocafella empire (OMG it's already started)...the world is coming to end as we know it. J/K :smileywink:</FONT></P>
anshar
06-23-2005, 07:56 PM
<P>As I have been saying, friends. We have more reason to work together than to attack one another. Perhaps we should start a POLITE petition on the Sorcerer boards against this going live? Or at least for them doing additional changes if the duration change is to go live?</P> <P> </P>
Quitar
06-23-2005, 08:04 PM
<div></div>First, My main is not a warlock or wizard. However you guys are looking at one small piece of a massive change that is coming. Sony has made it pretty plain that one person should not be soloing heroics, let alone epics. So you can thank all those posts on the warlock and wizzy boards like...."Look at me I solo'ed Tundra Jack"...."Look at me I solo'ed a 50^^ Defender of Tyr at lvl 45"...."Look at me...."..."Look at me..."..."Look at me..."....you get the idea. The warlocks and wizards were the best soloers in the game hands down. You guys flapped yer lips and show-boated a little too much and now its time to come back to reality....err the reality Sony meant...lol Here is a news flash most of you wont like....<font color="#ff0000"><u><i><b>YOU ARE NOT SUPPOSE TO BE ABLE TO SOLO MOBS THAT ARE LABELED AS EPICS</b></i></u></font>.....get over it. Now that Sony has a good size crowd at the high end of the game they can see the downfalls of some of the spells and the general system - The over-powered and under-powered aspects. I for one was getting sick of seeing warlocks running all around Ferrott soloing the epicx2 mobs. Hopefully once they get done with this massive combat change and people settle down and stop whining that the cant solo Darathar (sarcastic) maybe the game will actually be balanced and you will actually need a group the kill a group mob....DUH. I hope they fix all your spells and everything works as intended, and I hope that no class will be able to solo an epic anymore. Maho 50 Ogre Necro/Nektulos Server <div></div><p>Message Edited by Quitar on <span class=date_text>06-23-2005</span> <span class=time_text>09:09 AM</span>
Stavenh
06-23-2005, 08:27 PM
<blockquote><hr>Quitar wrote:<div></div>First, My main is not a warlock or wizard. However you guys are looking at one small piece of a massive change that is coming. Sony has made it pretty plain that one person should not be soloing heroics, let alone epics. So you can thank all those posts on the warlock and wizzy boards like...."Look at me I solo'ed Tundra Jack"...."Look at me I solo'ed a 50^^ Defender of Tyr at lvl 45"...."Look at me...."..."Look at me..."..."Look at me..."....you get the idea. The warlocks and wizards were the best soloers in the game hands down. You guys flapped yer lips and show-boated a little too much and now its time to come back to reality....err the reality Sony meant...lol Here is a news flash most of you wont like....<font color="#ff0000"><u><i><b>YOU ARE NOT SUPPOSE TO BE ABLE TO SOLO MOBS THAT ARE LABELED AS EPICS</b></i></u></font>.....get over it. Now that Sony has a good size crowd at the high end of the game they can see the downfalls of some of the spells and the general system - The over-powered and under-powered aspects. I for one was getting sick of seeing warlocks running all around Ferrott soloing the epicx2 mobs. Hopefully once they get done with this massive combat change and people settle down and stop whining that the cant solo Darathar (sarcastic) maybe the game will actually be balanced and you will actually need a group the kill a group mob....DUH. I hope they fix all your spells and everything works as intended, and I hope that no class will be able to solo an epic anymore. Maho 50 Ogre Necro/Nektulos Server <div></div><p>Message Edited by Quitar on <span class=date_text>06-23-2005</span> <span class=time_text>09:09 AM</span><hr></blockquote>Ring of cold does not work on Epics, and I believe Tundra Jack is Heroic. A tough Heroic, but there's the difference.So, you get over it.And this nerf sucks.You are not making things more a challenge Sony, your making things frustrating.
PIexor
06-23-2005, 08:38 PM
<DIV>They work on any epic as long as it is not a triple up epic, tundra jack and iceberg are a epic x2 consiting of 2 lvl 50 double up mobs, so it works on them.</DIV>
RandomPlay
06-23-2005, 08:56 PM
<P>Given a choice between making roots and stuns not work on more epics, or perhaps unique named group/heroics, their decision seems to be (confirmation any dev?) make the spells almost useless against everything.</P> <P>Here's an example of Warlocks' nerfed "big root" Bony Grasp, a level 40 spell<BR>4s cast<BR>12s duration (BG usually breaks at about 80-90% of the timer, so really 10s)<BR>45s recast<BR>AOE spell (not encounter locked), so easy to get adds aggro'ed on you when using<BR>Not needed when grouping or duoing with a tank<BR>Epics are immune</P> <P>And I think I read they didn't lower the power usage from before, either, when game time duration was 30s+.</P> <P>So now I (a warlock) am left with the following...<BR>Frozen Manacles (which we share) - breaks frequently, but useful against solo mobs to get in one or two nukes<BR>Freeze - stun, mobs over level 34 are immune, not used<BR>Flashfreeze - stun long enough for one spell, useful, but long recast timer, can't use every fight, and nice to have in back pocket for adds<BR>Paralyzing Fear - root that always breaks on first damage, long cast time, only useful for parking half a duo at start of an encounter<BR>Bony Grasp - too long to cast, for too much power, not enough duration, no group usefullness, won't be used solo<BR>Cower - don't have it yet, but sounds like identical and equally useless replacement for PF</P> <P>Since I have no solid roots, and only one stun, I can at least take comfort in my armor. Oh wait.... I meant my dodge abilities....wait...my mezzing...no.......my racial trait that lowers the likelyhood of interrupts....dream on.....umm....</P> <P>Ok, new strategy: Stun!! Run Away!! Run Away!!</P> <P>- RP</P> <P>Edit - forgot one other stun - TNN, a level 40 training ability that is a long duration stun (hopefully unnerfed with all these root changes) but which takes a looong time to cast. Specifically picked it because between BG, TNN which you can cast while BG still holding, and FM the BG recast timer would be up. A wasted training choice. /bah.</P> <P> </P><p>Message Edited by RandomPlayer on <span class=date_text>06-23-2005</span> <span class=time_text>10:45 AM</span>
Quitar
06-23-2005, 08:59 PM
Making things more frustrating? Why? cause you cant decimate everything in your path? You nor anyone else should be able to take on a named Heroic mob solo. PEROID. Sony has stated this time and again. Your just whining cause your idea of enjoyable is mashing your hotbuttons and killing anything and everything in your way. Guess what, the game was not suppose to be like this. Heroic means you need a group. Heroic means you try to solo and you will die. Is it that hard to figure out. I would be willing to bet that Sony, again, has no immediate answer to this problem. Yes it is a problem, wizards and warlocks should not be soloing group encounters. So their quick fix is to nerf your roots which is one of the main reasons you can solo. You as well as everyone else should be soloing....big shocker here....solo mobs of any con really if you spells are upgraded enough you could take on solo red cons in some cases. But to say it is ok for a person to solo a yellow ^^ heroic encounter and think the game is suppose to be that way, you need help. Wizards and Warlocks are presently way overpowered for everyday xping. Sure wizards are screwed when it comes to raid mobs due to high resists, that is being fixed. You guys are all spoiled and now that they are fixing it you are crying about it. Wizards and Warlocks are suppose to be the massive damage behind the tanks. They are the artillery support in this game. You all should be proud of the damage you can output its quite impressive. Lets face it, the game is based on grouping with solo content thrown in to help people grind/explore if there are no groups around. OR if you just like to solo. So me get over it? I have nothing to get over. I know the limits of my char and enjoy all aspects of the game. Sure I have lots of spells that dont work, hopefully they will fix them...sooner than later would be obviously more prefered. Maho 50 Ogre Necro/Nektulos Server <div></div>
Stavenh
06-23-2005, 09:11 PM
<blockquote><hr>Quitar wrote:Making things more frustrating? Why? cause you cant decimate everything in your path? You nor anyone else should be able to take on a named Heroic mob solo. PEROID. Sony has stated this time and again. Your just whining cause your idea of enjoyable is mashing your hotbuttons and killing anything and everything in your way. Guess what, the game was not suppose to be like this. Heroic means you need a group. Heroic means you try to solo and you will die. Is it that hard to figure out. I would be willing to bet that Sony, again, has no immediate answer to this problem. Yes it is a problem, wizards and warlocks should not be soloing group encounters. So their quick fix is to nerf your roots which is one of the main reasons you can solo. You as well as everyone else should be soloing....big shocker here....solo mobs of any con really if you spells are upgraded enough you could take on solo red cons in some cases. But to say it is ok for a person to solo a yellow ^^ heroic encounter and think the game is suppose to be that way, you need help. Wizards and Warlocks are presently way overpowered for everyday xping. Sure wizards are screwed when it comes to raid mobs due to high resists, that is being fixed. You guys are all spoiled and now that they are fixing it you are crying about it. Wizards and Warlocks are suppose to be the massive damage behind the tanks. They are the artillery support in this game. You all should be proud of the damage you can output its quite impressive. Lets face it, the game is based on grouping with solo content thrown in to help people grind/explore if there are no groups around. OR if you just like to solo. So me get over it? I have nothing to get over. I know the limits of my char and enjoy all aspects of the game. Sure I have lots of spells that dont work, hopefully they will fix them...sooner than later would be obviously more prefered. Maho 50 Ogre Necro/Nektulos Server <div></div><hr></blockquote>Quitar, I can't take on a heroic or epic mob solo, and I have robe of invoker and gebs and several pieces of fabled gear, and adept 3's and master spells. I don't try and solo these mobs anyway. I'm not interested in that. So all your, saying it's ok to solo Yellow^^ epic mobs are your words, cause I never said them.Lowering both spells to 12 seconds is horrible. So you can go crammit with walnuts ugly.
Frozen
06-23-2005, 09:17 PM
Wow a necro
Lady Uaelr
06-23-2005, 09:32 PM
<DIV>Ridiculous. </DIV> <DIV> </DIV> <DIV>Now soloing will be difficult because we all know that you can not just cast ice comet and expect it work all the time with a debuff.</DIV> <DIV> </DIV> <DIV>So you are looking at ring of cold, icy coil or piercing icicles (your choice),truss remove debuff dot, re-apply truss, ice comet(cross fingers it works), and then frozen manacles and/or stun if things go south and then reapply truss and ice comet again.</DIV> <DIV> </DIV> <DIV> </DIV>
Quitar
06-23-2005, 09:35 PM
<div></div><span><blockquote><hr>Stavenham wrote:So you can go crammit with walnuts ugly.<hr></blockquote> LOL I love it. You have no rational response so you start to throw stupid insults and irrational phrases around. The roots kept mobs away from you for such a long time that you could get off a barrage of spells pretty much destroying anything you want and stiff have time to stun it or try to re-root it. I have stood and watched warlocks AND wizards solo heroic/epic mobs higher than themselves. So Sony took your long roots away, so what. If you cant solo...solo mobs with the spells you have currently (minus bony grasp or ring of cold) you dont know how to play your class. From what I read wizzies and warlocks have enough stuns and short roots to intermix DD and dots to take down anything reasonable. I am sure if you stopped your whining for 2 minutes and looked at all your spells you could figure out a firing order that kept the mob either stunned or rooted enough to kill it. I have a 28 warlock and I already have 1 root and 2 stuns. I can solo yellow/orange con solo mobs just fine. <span><blockquote><hr>Stavenham wrote:Quitar, I can't take on a heroic or epic mob solo, and I have robe of invoker and gebs and several pieces of fabled gear, and adept 3's and master spells. <hr></blockquote></span> If you need, and cant live without, your massive root to kill solo mobs. Maybe you should be asking yourself if you are doing anything wrong. You're just [Removed for Content] because you are use to doing things a certain way and now that has to change. Do what everyone in the games does....and deal with it. Oh and if your gonna throw insults around have the balls to put your signature in next time ok "tough guy". Maho 50 Ogre Necro/Nektulos Server </span><div></div><p>Message Edited by Quitar on <span class=date_text>06-23-2005</span> <span class=time_text>10:36 AM</span>
Stavenh
06-23-2005, 10:04 PM
<blockquote><hr>Quitar wrote:<div></div><span><blockquote><hr>Stavenham wrote:So you can go crammit with walnuts ugly.<hr></blockquote> LOL I love it. You have no rational response so you start to throw stupid insults and irrational phrases around. The roots kept mobs away from you for such a long time that you could get off a barrage of spells pretty much destroying anything you want and stiff have time to stun it or try to re-root it. I have stood and watched warlocks AND wizards solo heroic/epic mobs higher than themselves. So Sony took your long roots away, so what. If you cant solo...solo mobs with the spells you have currently (minus bony grasp or ring of cold) you dont know how to play your class. From what I read wizzies and warlocks have enough stuns and short roots to intermix DD and dots to take down anything reasonable. I am sure if you stopped your whining for 2 minutes and looked at all your spells you could figure out a firing order that kept the mob either stunned or rooted enough to kill it. I have a 28 warlock and I already have 1 root and 2 stuns. I can solo yellow/orange con solo mobs just fine. <span><blockquote><hr>Stavenham wrote:Quitar, I can't take on a heroic or epic mob solo, and I have robe of invoker and gebs and several pieces of fabled gear, and adept 3's and master spells. <hr></blockquote></span> If you need, and cant live without, your massive root to kill solo mobs. Maybe you should be asking yourself if you are doing anything wrong. You're just [Removed for Content] because you are use to doing things a certain way and now that has to change. Do what everyone in the games does....and deal with it. Oh and if your gonna throw insults around have the balls to put your signature in next time ok "tough guy". Maho 50 Ogre Necro/Nektulos Server </span><div></div><p>Message Edited by Quitar on <span class=date_text>06-23-2005</span> <span class=time_text>10:36 AM</span><hr></blockquote>I had no rational response, because your's was not a rational post.You put all this, grow up and waa waa comments about us not being able to solo epic yellow ^^ mobs.So nice of you to put words in other peoples mouths. And of course you will never be mature enough to admit that you totally went off and made such wild assumtions only to be proven wrong, because ever single wizard is out there soloing Tundra Jack with thier awesome ring of cold, next stop, Lady Vox Solo...weeee. See, you made yourself look stupid with your assumtions about how people play, or what they want. Please, point where I said I should solo yellow ^^ epic mobs and that the nerf to Ring of Cold will ruin that for me. Please point out where I even said there goes soloing for all wizards. Why I NEVER mentioned soloing at all!You started with the with the insults, so don't try and get high and mighty with anyone. Perhaps my name is already included and your just not bright enough to realize it.
Nacoa
06-23-2005, 10:11 PM
<div></div>Devtracker is your friend. <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=8726#M8726" target="_blank">It was a mistake.</a> <div></div>
RandomPlay
06-23-2005, 10:16 PM
<BR> <BLOCKQUOTE> <HR> Nacoa wrote:<BR> Devtracker is your friend.<BR><BR><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=8726#M8726" target=_blank>It was a mistake.</A><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Message board post details are your friend. This thread and most of the replies were here before the note from Blackguard.</P> <P>- RP</P> <DIV> </DIV><p>Message Edited by RandomPlayer on <span class=date_text>06-23-2005</span> <span class=time_text>11:18 AM</span>
Stavenh
06-23-2005, 10:36 PM
Wizards 1Quitar 0
Tanatus
06-23-2005, 10:38 PM
<DIV>Ppl stop panic roflmao</DIV> <DIV>Just get partner Coercer or Illusionist and run business as usual - Sorcs (tm) (R) THE Nukes and Enchanters (tm) (R) THE mez and we all still will be in business</DIV>
Quitar
06-23-2005, 10:40 PM
<div></div><span><blockquote><hr>Stavenham wrote:I had no rational response, because your's was not a rational post. <font color="#ff0000">Not a rational post or a post that you didnt like? Everyone in the game knows once warlocks and wizards get to around 40 they both get a long unbreakable AoE root. You know how much damage a warlock/wizard can do in the time that root takes to expire? This allows them to solo mobs that should not be soloable. How is that an unrational post?</font>You put all this, grow up and waa waa comments about us not being able to solo epic yellow ^^ mobs. <font color="#ff0000">I said "a person <u>could</u> solo yellow ^^ mobs" I never said you and I never said <u>couldnt</u> anywhere. Its the wizards and warlocks (kinda like you) that are doing the whining.</font>So nice of you to put words in other peoples mouths. And of course you will never be mature enough to admit that you totally went off and made such wild assumtions only to be proven wrong, because ever single wizard is out there soloing Tundra Jack with thier awesome ring of cold, next stop, Lady Vox Solo...weeee. <font color="#ff0000">Maybe you should scroll a few pages back on the posts and see who posted what about soloing epics/heroics on the wizard and warlock boards. Many wizards figured out how to solo these guys. Wild assumptions? I stood and watched a wizard soloing the 50^^ defenders in Lavastorm. I stood there and watched a warlock solo a group epic x2 in Feerrott. Just to name a couple times, no assumptions chump only facts which ALL of your posts lack.</font>See, you made yourself look stupid with your assumtions about how people play, or what they want. Please, point where I said I should solo yellow ^^ epic mobs and that the nerf to Ring of Cold will ruin that for me. Please point out where I even said there goes soloing for all wizards. Why I NEVER mentioned soloing at all! <font color="#ff0000">I never said you specifically, I said in general....maybe you should learn to read before posting huh? Please point out where I specifically mentioned you in any post? Put it in a quote in your next response...I have been talking in general the classes not a specific player.</font>You started with the with the insults, so don't try and get high and mighty with anyone. Perhaps my name is already included and your just not bright enough to realize it. <font color="#ff0000">What insults? Who did I personally insult? Please quote me....</font><hr></blockquote>Your entire post is full assumptions and false statements. What are you 12? learn to read and respond intelligently. You are doing nothing but making yourself sound stupid. I will state my arguement one more time since its evident you ride the short bus to school. Sony nerfed(or supposedly nerfed) your roots because, IN GENERAL, wizards and warlocks could....by using said roots...solo epic mobs otherwise unsoloable. Maho 50 Ogre Necro/Nektulos Server</span><div></div><p>Message Edited by Quitar on <span class=date_text>06-23-2005</span> <span class=time_text>11:43 AM</span>
TooFarGo
06-23-2005, 10:51 PM
<div></div>Moorguard replied to the thread in the warlock forum:<b>This change was unintentionally included with Live Update #11, and is meant to be coupled with several other alterations to the spell with the combat changes. It looks like an updated duration table for control spells in general was likely pushed to Test server, so we'll have to look at reverting the change (That means that it probably isn't the only spell that had its duration changed).</b><div><b><font color="#999999">Ryan "Blackguard" Shwayder</font></b></div><div></div>
Nacoa
06-23-2005, 10:59 PM
<span><blockquote><hr>RandomPlayer wrote:<div></div> <div></div> <blockquote> <hr> Nacoa wrote: <div></div>Devtracker is your friend.<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=8726#M8726" target="_blank">It was a mistake.</a> <div></div> <hr> </blockquote> <p>Message board post details are your friend. This thread and most of the replies were here before the note from Blackguard.</p> <p>- RP</p> <hr></blockquote>Never said BG's post made this thread unneccesary. I'm encouraging people to watch devtracker religiously, because then you hear about problems like this and what the devs are going to do about it.</span><div></div>
Stavenh
06-23-2005, 11:04 PM
<blockquote><hr>Quitar wrote:<div></div><span><blockquote><hr>Stavenham wrote:I had no rational response, because your's was not a rational post. <font color="#ff0000">Not a rational post or a post that you didnt like? Everyone in the game knows once warlocks and wizards get to around 40 they both get a long unbreakable AoE root. You know how much damage a warlock/wizard can do in the time that root takes to expire? This allows them to solo mobs that should not be soloable. How is that an unrational post?</font>You put all this, grow up and waa waa comments about us not being able to solo epic yellow ^^ mobs. <font color="#ff0000">I said "a person <u>could</u> solo yellow ^^ mobs" I never said you and I never said <u>couldnt</u> anywhere. Its the wizards and warlocks (kinda like you) that are doing the whining.</font>So nice of you to put words in other peoples mouths. And of course you will never be mature enough to admit that you totally went off and made such wild assumtions only to be proven wrong, because ever single wizard is out there soloing Tundra Jack with thier awesome ring of cold, next stop, Lady Vox Solo...weeee. <font color="#ff0000">Maybe you should scroll a few pages back on the posts and see who posted what about soloing epics/heroics on the wizard and warlock boards. Many wizards figured out how to solo these guys. Wild assumptions? I stood and watched a wizard soloing the 50^^ defenders in Lavastorm. I stood there and watched a warlock solo a group epic x2 in Feerrott. Just to name a couple times, no assumptions chump only facts which ALL of your posts lack.</font>See, you made yourself look stupid with your assumtions about how people play, or what they want. Please, point where I said I should solo yellow ^^ epic mobs and that the nerf to Ring of Cold will ruin that for me. Please point out where I even said there goes soloing for all wizards. Why I NEVER mentioned soloing at all! <font color="#ff0000">I never said you specifically, I said in general....maybe you should learn to read before posting huh? Please point out where I specifically mentioned you in any post? Put it in a quote in your next response...I have been talking in general the classes not a specific player.</font>You started with the with the insults, so don't try and get high and mighty with anyone. Perhaps my name is already included and your just not bright enough to realize it. <font color="#ff0000">What insults? Who did I personally insult? Please quote me....</font><hr></blockquote>Your entire post is full assumptions and false statements. What are you 12? learn to read and respond intelligently. You are doing nothing but making yourself sound stupid. I will state my arguement one more time since its evident you ride the short bus to school. Sony nerfed(or supposedly nerfed) your roots because, IN GENERAL, wizards and warlocks could....by using said roots...solo epic mobs otherwise unsoloable. Maho 50 Ogre Necro/Nektulos Server</span><div></div><p>Message Edited by Quitar on <span class=date_text>06-23-2005</span> <span class=time_text>11:43 AM</span><hr></blockquote>Um, Quitar, you are making yourself look foolish. Please read the posts in this thread which show Moorgard and Blackgard saying that this was a MISTAKE. Who rides the short bus? They are not nerfing our roots. An certainly not because a FEW people have been able to do this.First you call foul on name calling but quickly start off with doing the same? Who's 12?No one likes a nerf. But generally Sony only nerfs when a type of play can be repeated by any player of a class to trivialize content. Soloing Tundra jack is not something just any wizard/warlock level 50 can do just because of ice comet/ring of cold. But again, since you just wanted to attack me, put words in my mouth. Why do I think that? Go read your posts. you start off with saying:Making things more frustrating? Why? cause you cant decimate everything in your path? You nor anyone else should be able to take on a named Heroic mob solo. PEROID.I'm the person that said it makes things more frustrating. So since you are responding to something I said, you are addressing my post. See the part where it's writen "You nor anyone else". That is directly addressing me. You then go on addressing this issue this way.Wizards 2Quitar -1 (for missing his own short bus)
Stavenh
06-23-2005, 11:11 PM
As for insults:Your just whining cause your idea of enjoyable is mashing your hotbuttons and killing anything and everything in your way.This is an insult. An insult doesn't have to be just name calling.So yes, you started it first. And no I'm not so thin skinned to be hurt by this. You brought up flinging insults, and I merely pointed out the mud came from you first.
Za'Had
06-24-2005, 12:54 PM
<DIV>Dang, just discover this thread.</DIV> <DIV>Sure Blackguard says it will not be pushed on Live immediately (although very few Test updates have NOT been pushed so wait and see). Nevertheless its a change that is going to be made in the near future, together with other changes (such as removing our parry ability). Moreover its not only RoC, but all root spells are going to last less long.</DIV> <DIV>I dont want to fight epic/heroic mobs, but I was looking forward to the Splitpaw Saga. The demo dungeon was fun and challenging. However, without an effective area root such as RoC it will become impossible to take down groups of gnolls consistanty, especcially since blue mobs are now able to kill me with one blow :smileymad:</DIV>
anshar
06-24-2005, 06:48 PM
<DIV>Yeah, Splitpaw *may* be a bit tougher, but if damage output is equalized, we should still do ok. As a warlock, against groups of 4, I just nuke down the first mob with my fastest high damage nukes, and then use my additional nukes to take down a second. The first will usually die before the group arrives, and the second moderately quickly. I then use a stun/nuke/stun/nuke/nuke cycle on mob 3, and by this time, my larger nuke usually pops up. Nuke the final mob down. Do not get me wrong, I die somewhat regularly, but Splitpaw xp is so good...who cares. Just know, that even with our awesome aoe root screwed, we will probably be able to do something like this after the combat rebalance. I am not certain how well this would work with a wizard, but...if I understand right, except in raids, you guys can have close to the same dps as warlocks. Hopefully it will be even better after the rebalance. </DIV> <DIV>Before we assume that we will be gimped, lets wait and see what happens. The wording of the post about the unintentional rollout leads me to believe that there will be more changes to the spell than merely duration. Like the cast time and recast time will possibly be changed. The way it *seems* to me that they are wanting coombat to evolve, we will be doing more than a nuke cycle. Maybe the roots and stuns will be shorter, but we can cast them more often. Maybe our nukes will do less damage but be resisted less and castable more frequently. I can see carpal tunnel setting in, but who knows...</DIV> <DIV> </DIV>
Lady Uaelr
06-24-2005, 06:59 PM
<DIV>So what is the final word on this.</DIV> <DIV> </DIV> <DIV>Did it go back to the previous duration or is it still 12 sec.</DIV>
IllusiveThoughts
06-24-2005, 11:36 PM
<BR> <BLOCKQUOTE> <HR> Lady Uaelrea wrote:<BR> <DIV>So what is the final word on this.</DIV> <DIV> </DIV> <DIV>Did it go back to the previous duration or is it still 12 sec.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>good q, did they change it back to 36 sec on test or did they just leave it at 12?</P>
<span><blockquote><hr>anshar wrote:<div>Yeah, Splitpaw *may* be a bit tougher, but if damage output is equalized, we should still do ok. As a warlock, against groups of 4, I just nuke down the first mob with my fastest high damage nukes, and then use my additional nukes to take down a second. </div><hr></blockquote></span>I am a 48 warlock and there is no practical way I could do Splitpaw groups of 4 without an AoE root. The problem with your description above, is even if I can get one mob dead before any of them get to me, I then can't get spells off due to interuptions with the other 3 wailing on me. Maybe in balance it will be OK, but "equalizing damage output" is not going to counter this nerf all by itself. Melee can handle groups by toughing it out. They have the armor to last, and can do some damage without having to cast. Losing an effective AoE root will make *any* group tough or impractical for casters. If the problem is certain epic mobs, then make certain epic mobs immune to root, don't nerf the entire capability.
Nacoa
06-25-2005, 02:25 AM
<span><blockquote><hr>IllusiveThoughts wrote: <blockquote> <hr> Lady Uaelrea wrote: <div>So what is the final word on this.</div> <div> </div> <div>Did it go back to the previous duration or is it still 12 sec.</div> <hr> </blockquote> <p>good q, did they change it back to 36 sec on test or did they just leave it at 12?</p> <div></div><hr></blockquote>According to today's test server patch notes, they changed it back. I don't play on test so I have no way to confirm.</span><div></div>
Tanatus
06-25-2005, 09:18 AM
<DIV>V4nce yes you can do that even w/o BG ... you just need think a little creative...</DIV> <DIV>Here is a little tip for ya ... </DIV> <DIV>ND on first mob (at lvl 48 you WILL kill it outright), FF on second mob, TNN on third mob and root 4th mob with FM or Cover</DIV> <DIV>Step back and execute sequence HO-BSS-NB/Nil Abs-IF. Now you need to have deal only 2 mobs and unless you are using totaly grey gear they should pose no treat to you</DIV>
BarryT
06-25-2005, 12:27 PM
Thank goodness that was a mistake!
goboy
06-25-2005, 04:30 PM
<BR> <BLOCKQUOTE> <HR> BarryT wrote:<BR> Thank goodness that was a mistake!<BR> <HR> </BLOCKQUOTE> <P><BR>Pushing it to test before the rest of the changes was the mistake - rest assured the changes are still coming.</P> <P> </P> <BLOCKQUOTE> <P></P> <HR> <P>Frozen Manacles (which we share) - breaks frequently, but useful against solo mobs to get in one or two nukes<BR></P> <P>Paralyzing Fear - root that always breaks on first damage, long cast time, only useful for parking half a duo at start of an encounter</P> <P></P> <HR> </BLOCKQUOTE> <P><BR>Frozen Manacles was also reduced to about 6 seconds (might have been 9seconds, but hard to time while getting your butt kicked). You might be able to get off one nuke if you dont fizz or get interrupted etc... I actually used it so I could cast tether.</P> <P>Paralyzing fear sounds similar to tether. Tether was reduced to 12 seconds. It also broke early many times and started the countdown to the second stage.</P> <P>And yes, everything has been reverted to normal on test. I do have to say - soloing might be a wee bit easy now. However, alone - those changes to roots are just plain scarey. If the dps of spells goes up with the combat changes, then the roots might be appropriate at those durations.</P> <P> </P>
AkashaSh
06-28-2005, 03:07 PM
<DIV><FONT face="Comic Sans MS" color=#3333cc size=2>hmmmmm this does not sound good i love my ring of cold but all good things all ways get nerfed!</FONT></DIV>
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