Log in

View Full Version : Odd focus effects


Skwor
06-19-2005, 08:24 PM
<DIV>Does it bother anyone else that most focus items seem to be melee based? For example most effects tied to mage items require you getting hit and are usually some sort of damage effect. Just seems a little odd to me.</DIV> <DIV>Also where are the mage focus effects, for example</DIV> <DIV>1. spell hast (the game has attack haste)</DIV> <DIV>2. spell duration</DIV> <DIV>3. spell damage for all the various disciplines</DIV> <DIV>4. aqua vision(not sure if this is available or not)</DIV> <DIV>5. mana efficiency</DIV> <DIV>6. ... if anyone remembers others please feel free to post them.</DIV><p>Message Edited by Skwor on <span class=date_text>06-19-2005</span> <span class=time_text>09:25 AM</span>

tennj
06-19-2005, 10:14 PM
<DIV>Spell range.  And yea, I miss these too :smileysad:</DIV>

Stavenh
06-19-2005, 11:37 PM
<P>I suspect we will see more mage focus items in Splitpaw, and Desert.</P> <P>Bloodlines introduced gear that raised skills, which I'm not sure how helpful that is.</P> <P>But since past 40, much of that gear becomes usless, we aren't seeing gear in the late 40's that do anything for us.</P> <P> </P>