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View Full Version : I don't raid to be a mana pump...*FIX IT*


Devizi
05-19-2005, 10:45 PM
7/8ths of the epic encounters in this game are resistant to fire and/or Ice, making wizards at higher levels a pile of trash unless you need them to feed mana to healers, etc.  This isn't a fun way to play the game, and has to be fixed so we can actually do damage some of the time.  I'm sure nothing will be done, but atleast I tried.  Good day. <div></div>

spyderopt
05-20-2005, 04:25 PM
It's the self-stun to feed, sure it's probably needed but, it seriously is a tad overkill for the feed. It's a nice feed but 20 seconds-ish is a long time stunned, be nice if the stun duration was 1/2 to 3/4th its current time even. Frustrating to be on a raid at times and you get to watch, and once every 20ish seconds you can cast 1 time. Pretty useless, would have been better served with another class in that spot [ie: feeding healers, would probably had been better just to be replaced by another healer at that point]. Nice utility, but almost seems to hurts a raid more than it helps sometimes [though sometimes with enough power feeders it can help a bit more than if you're the only one].

n0kn0k
05-20-2005, 04:39 PM
Get your healers some power regen gear o/ Problem solved. GEB and Invoker do wonders for that. <div></div>

SalBlu
05-20-2005, 05:13 PM
Or take the power feed training option that only stuns for 6 seconds.  That gives me alot more uptime in raids.

Asterra
05-21-2005, 10:07 AM
Start over as a Warlock.  They've been "flavor of the week" for many months, while Wizards have had DPS issues (quite apart from raid resistances) all their existence, and no changes to the contrary are even hinted at, never mind planned.  This is not the game to play if you want to be a Wizard.  As you have already discovered, Wizards are a liability class - presumably DPS but in fact bested by most other classes in the game -  with the totally unasked-for ability to perform an Enchanter-esque function to a rather ineffectual degree.  By the time SOE figures out this needs changing, Vanguard will be out.  In fact Vanguard may be the deciding impetus, albiet a tad too late.

yzyh
05-22-2005, 01:10 AM
<DIV>Even if they fix it. Face it. You will be a mana battery in all long and hard fight.</DIV> <DIV> </DIV> <DIV>If the healer run out of mana. They mst be re-filled. Or your raid will wipe.</DIV> <DIV> </DIV> <DIV>But I don,t understand  why its not the Necro or the Conjuror that is the mana battery. At leats they can trow their pet. So they were not jst beeing mana batery in EQ1. They were also. Doing some little dmg.</DIV> <DIV> </DIV> <DIV>Your only hope is that SoE give the mana battery job to another class. otherwise, you'll stay the mana battery.</DIV> <DIV> </DIV> <DIV>P.S.</DIV> <DIV> </DIV> <DIV>if w speak about Raid.</DIV> <DIV>Warlock are  DPS.</DIV> <DIV>Wizard are utility.</DIV> <DIV> </DIV> <DIV>If they would be both the same. Why making 2 class ?</DIV>

Kamuj
05-22-2005, 09:46 PM
<BR> <BLOCKQUOTE> <HR> Asterra wrote:<BR>Start over as a Warlock.  They've been "flavor of the week" for many months, while Wizards have had DPS issues (quite apart from raid resistances) all their existence, and no changes to the contrary are even hinted at, never mind planned.  This is not the game to play if you want to be a Wizard.  As you have already discovered, Wizards are a liability class - presumably DPS but in fact bested by most other classes in the game -  with the totally unasked-for ability to perform an Enchanter-esque function to a rather ineffectual degree.  By the time SOE figures out this needs changing, Vanguard will be out.  In fact Vanguard may be the deciding impetus, albiet a tad too late.<BR><BR><BR> <HR> </BLOCKQUOTE> <P><BR>Correct, wizards in EQ2 are not very wizardly at all.</P> <P>I still follow the game and re-activate my subscription once in a while to see what's changed. </P> <P>It usually only takes me a few days to remember why this game didn't thrill me.</P> <P> </P>

Devizi
05-24-2005, 09:58 AM
The true point I was trying to make with this thread was just cut down on some of the resists us wizards have to deal with.  For example, tonight my guild raided voxx and drayek for some people who need them for the prismatic quest.  My adept 3 fire spells (Immolation and ball of flames) were getting resisted.  Please explain to me SOE, how an Ice formed creature can resist fire?  It just boggles my mind to what intellect went into developing this game.  It's so elementary to understand that fire destroys ice, and vice versa. Ying and Yang.  Its to the point of not wanting to play anymore, but I know none of you want to hear that, so I'll end this post now. Devizion lvl 50 Wizard of Descendants Blackburrow <div></div>

n0kn0k
05-24-2005, 06:21 PM
I hardly ever get a resist on those mobs with fire spells. Just use Incinerate to debuff first. <div></div>

Devizi
05-25-2005, 09:12 AM
n0kn0k your telling me a tier 1 spell works on level 55 epic mobs??  Honestly I don't believe you. <div></div>

n0kn0k
05-25-2005, 11:10 AM
Yes, just try it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Ever used Frozen manacles to solo? Same story. We even used 3 wizards to try and permaroot Darathar with it when things went bad :p <div></div>

adamflanagan
05-25-2005, 12:45 PM
incinerate is a tier 2 spell. and yes it does land on lvl 54 grpx2 stuff. it only does 10-20 damage per tick but it has quite a high fire debuff. <div></div>

roarfrost
05-25-2005, 07:40 PM
<DIV>Nerf Incinerate!</DIV>

silk
05-28-2005, 03:15 AM
<P>So why does ice comet still do nothing during a raid. </P> <P>Seemings we're mana batteries, with a long stun, if we're able to at least do one spell why not our biggest spell.</P> <P>Not even a resist message, nothing, it's [expletive ninja'd by Faarbot] frustrating being a wiz in eq2, I'm the only wiz in my guild now, I wonder why......</P> <P>And also why is protoflame still useless? I remember a while ago they fixed it, and was worth using....</P> <P>Once we get over the pretty graphics, which most of us have to turn down during raids anyway, people with seek a different game, I know i've been playing different</P> <P>games, eq1, for 4 years, I really didn't look at any other game.</P> <P>If one thing you do for us wizzy's, if we're lvl 50 and still playing, it means we're raiding..... we are a DPS class!!!</P> <P> FIX OUR ABILITY TO CAST ICE COMET AT LEAST...</P> <P> </P> <P> </P> <P> </P>

Banditman
06-01-2005, 09:03 PM
I had no idea that your ability to mana pump stunned you.  That sucks. I admit that as a raiding guild, we would have a very hard time getting by without this ability, but I am not at all thrilled about asking a Wizard to do this now.  1 cast every 20 seconds that does nothing to the mob is just . . . un-fun. I'm sorry you guys are stuck with this, I'll definitely keep this in mind now when asking my Wizards to do this. Sudedor Raid Leader, Ascending Phoenix, Kithicor <div></div>

Crono1321
06-04-2005, 04:37 AM
<span><blockquote><hr>roarfrost wrote:<div>Nerf Incinerate!</div><hr></blockquote>HAHAHAHAHA!</span><div></div>

Sorano
06-04-2005, 10:56 AM
<BR> <BLOCKQUOTE> <HR> adamflanagan wrote:<BR>incinerate is a tier 2 spell. and yes it does land on lvl 54 grpx2 stuff. it only does 10-20 damage per tick but it has quite a high fire debuff.<BR> <BR> <HR> </BLOCKQUOTE><BR>Incinerate at Adept3 has a 360 heat debuff. Sure it's better than nothing, but by no means a HIGH fire debuff. When facing a mob with high fire resistance, it's a bit like tossing a bucket of water onto a blazing skyscraper. Not much effect. <DIV> </DIV> <DIV>During raids I spend the majority of the time stunned, twiddling my thumbs. The most eventful thing I face is the choice on who to mana feed, the tank or  the healers. It annoys me to no end to see a tank class like a monk outdps me by a mile. Monks can go hard out and not really worry about the mob spinning on them, since even if they do pull aggro they will survive a lot longer than we will. Even in instances like Icespire or Drayek's Chamber, where resistances aren't an issue, I have to be real careful on nuking. The monk does not face the same problem and will in all likelyhood outdps me, just because he doesn't face the same risk of dying when he pulls aggro.</DIV> <DIV> </DIV> <DIV>SOE really need to take a look at raid mob resistances. I am sorry but it is ridiculous to believe that using one debuff that decreases mob mitigation by 360 is the answer to our DPS issues. All those people who don't think there is anything unbalanced with the current resistances are obviously not fighting the right mobs.</DIV>

Splatterpunk28
06-04-2005, 01:00 PM
<P>/agree with OP.  Resists need to be fixed badly.  If anything is not balanced, this is what is the kicker.  Everything else is debateable (to a point), but it's so in your face, they need to do something.  </P> <P>This has been brought up, over and over, along with broken spells, dps imbalances and blah, blah, blah.  </P> <P>It's not about wizard vs warlock (though it almost always degrades to that, or that's the only way people seem to be able to express wizards got the shaft in this aspect.)</P> <P>It's just pure and simple:  fix this one issue and things will be SO much more balanced it's not even funny.  Not just compared to warlocks, but across the board.  Weapons vs spells, the whole shabang.  Resists should be up there on the priority list and in my humble opinion, well above a few broken spells (or spells that don't upgrade properly).</P> <P>It's a massive problem and it needs to get addressed.  Out of all the classes, wizards definitely get it the worst -- and it's the overwhelming cause for so many people to be jaded.  At 50, raids are what the majority want to do.  At 50 we get our most powerful spells, yet...at 50 is where we face the biggest issues.</P> <P>I hope people will begin to focus more on this than all the other little things.</P>

adamflanagan
06-04-2005, 01:04 PM
<span><blockquote><hr>Sorano wrote: <div>I am sorry but it is ridiculous to believe that using one debuff that decreases mob mitigation by 360 is the answer to our DPS issues. All those people who don't think there is anything unbalanced with the current resistances are obviously not fighting the right mobs.</div><hr></blockquote>I never said it was the answer to all our problems. however its better than nothing, it has a 1 second cast time and very rarely gets resisted.</span><div></div>

Sorano
06-04-2005, 01:24 PM
<BR> <BLOCKQUOTE> <HR> adamflanagan wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> Sorano wrote:<BR><BR> <DIV>I am sorry but it is ridiculous to believe that using one debuff that decreases mob mitigation by 360 is the answer to our DPS issues. All those people who don't think there is anything unbalanced with the current resistances are obviously not fighting the right mobs.</DIV><BR> <HR> </BLOCKQUOTE>I never said it was the answer to all our problems. however its better than nothing, it has a 1 second cast time and very rarely gets resisted.<BR></SPAN> <BR> <HR> </BLOCKQUOTE>No I realise you didn't say it, but the poster a few above you brought it up and makes it seem that because he debuffs with Incinerate he gets no resistance on raid mobs. That is what I take issue with, since he is claiming that a 360 heat mitigation debuff is solving all his problems on resistant mobs. I have seen several posts from this particular person on other threads, which are only muddying the wters in regards to what wizards face on endgame raidmobs, and I just though it was time to chime in with some solid facts. <BR>

adamflanagan
06-04-2005, 01:52 PM
<span><blockquote><hr>Sorano wrote: <blockquote> <hr> adamflanagan wrote:<span> <blockquote> <hr> Sorano wrote: <div>I am sorry but it is ridiculous to believe that using one debuff that decreases mob mitigation by 360 is the answer to our DPS issues. All those people who don't think there is anything unbalanced with the current resistances are obviously not fighting the right mobs.</div> <hr> </blockquote>I never said it was the answer to all our problems. however its better than nothing, it has a 1 second cast time and very rarely gets resisted.</span> <div></div> <hr> </blockquote>No I realise you didn't say it, but the poster a few above you brought it up and makes it seem that because he debuffs with Incinerate he gets no resistance on raid mobs. That is what I take issue with, since he is claiming that a 360 heat mitigation debuff is solving all his problems on resistant mobs. I have seen several posts from this particular person on other threads, which are only muddying the wters in regards to what wizards face on endgame raidmobs, and I just though it was time to chime in with some solid facts.  <div></div><hr></blockquote>ahh, didnt see that post.</span><div></div>

Azmode
06-04-2005, 05:45 PM
Convince a Coercer to raid with you.  Ravaged Psyche Master one drops ALL yes ALL magic mitigations by around 1300, and Despair which drops some more mitigiations down another 1100 or so. 

Effulgen
06-05-2005, 04:57 AM
Not even close to 7/8 of the raid mobs in the game are resistant to fire and ice.  1/2 would be more than generous to fight your cause of Wizard gimpness. <div></div>

Asterra
06-05-2005, 05:27 AM
My raid always has a Coercer, and Ravaged Psyche is among the first things he casts.  Also, 7/8ths of raid mobs is not an unreasonable estimation.  Find that thread where resistances are discussed.  In fact, in my experience, there has only ever been one raid mob that wasn't drastically resistant to one or both elemental magics, and that was the Angler, now MIA.  Shrug.  My guild does about eight raids per day on average, and I'm there for everything.  Too bad if that's not good enough to merit being able to judge resistances.

Beghard
06-05-2005, 05:44 AM
Yes i rely hope something is done about this. I didnt go threw 49 lvls of suposide DPS only to realize that i am actualy a healer. How worthless.

Devizi
06-09-2005, 09:32 AM
Effulgence(SP), keep your ignorance out of my thread please, you have no Idea what you're talking about. <div></div>

Ranvi
06-09-2005, 09:47 AM
<BR> <BLOCKQUOTE> <HR> Devizion wrote:<BR>Effulgence(SP), keep your ignorance out of my thread please, you have no Idea what you're talking about.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>/Cackle </P> <P>Yeah all warlocks stay clear or Devizion will nuke you over the interweb...or worse yet (and this is actually quite deadly) 1-star you!</P> <P>Don't h8...show the devs that despite the dps rift wizards and warlocks are like brothers. </P>

MeLoo
06-10-2005, 03:49 AM
<P><BR> </P> <BLOCKQUOTE> <HR> Effulgence wrote:<BR>Not even close to 7/8 of the raid mobs in the game are resistant to fire and ice.  1/2 would be more than generous to fight your cause of Wizard gimpness.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Sigh ...</P> <P>Why does the warlocks keep coming to wizard forums over and over and over again, just to post, that wizards do not have any problems what so ever (in raids, power usage etc), the wizards that complain just dont know how to play their subclass - since they are warlocks and "know" this to be true ?</P> <P>Does this mean that as lvl 50 wiz, i know just about everything about warlocks ? If i also had lvl50 warlock alt, mayby then id know little about the warlocks as well. Then again, if i had warlock alt, it would be my main.</P> <P>(NOTE : This is to all those warlocks who still keep posting on the wizard forums that wizards are fine etc.)</P> <P>Roll a wizard, get it to lvl 50 and then go raiding (if you can get invited into one, that is) and then talk about stuff with the expeciences gained.<BR>Once wizards get fixed, then wizards will be just as happy as you warlocks are now. None of us wizards (as far as i can tell) are asking warlock nerfing. We ONLY want our spells fixed, not yours nerfed. The fix of one thing does not mean ruining another.</P> <P>Need SOE to fix wizard spells <> Want SOE to nerf warlocks.</P> <P>See the difference ?</P>

Tabemo
06-10-2005, 05:34 AM
apparently most of these warlocks don't go on high end raids, at least with a wizard with them.  There are basically 4 gx4 instance zones with 18(?) hour timers u can go to everyday (zalak, oxulius, udalan, drayek), 7 6 day timer zones (froglok raid instance, k'dal, spirit of vox, drakota assassins, darathar), and 1 2 day timer zone (tremblar) that our guild does on a regular basis (not counting field mobs).  Of these zones, zalak, oxulius, udalan, drayek, and spirit of vox are completely immune to ice.  Darathar, K'Dal, oxulius, tremblar are pretty highly resistant to fire aka immolation doesn't usually land and ball of flames hits for like 200-300.  The mobs in the spirits of the lost zone and the drakota assassins (the ones you fight right before darathar) are the only instance mobs where both ice and fire land pretty regularly. You can say that not many mobs are immune to ice.  But when you're doing these 4 mobs on a daily basis, a raid night would be the 4 daily instance zones, maybe 1 of the 6 day ones and/or the 2 day instance.  That's more than half the raids for the night that ice don't land on.  This definately prompts for some kind of change for us wizards.  Without our cold damage spells, we can't: 1 debuff elemental resist; 2 do our biggest damage dd.  I have 5 fire spells and 4 ice spells on my hotbar (not counting ice flame which does both)  It really puts a damper on how much damage u can do when you can't cast all of your spells.  Especially the mobs that are both immune to ice and resistant to fire.  those fights, I can basically just sit there with sprint on and no one would notice the loss of dps. <div></div>

Robsco
06-11-2005, 03:49 AM
<DIV><SPAN class=186421523-10062005><FONT face=Arial size=2></FONT></SPAN> </DIV> <DIV><SPAN class=186421523-10062005><FONT face=Arial size=2>I have been on a few dozen raids. I still consider myself very Noobish at this still but I have noticed Warlocks almost always out dps me. However we have other roles such as Debuffs, Group Resistance for Fire/ Ice and mana Feed.</FONT></SPAN></DIV> <DIV><SPAN class=186421523-10062005><FONT face=Arial size=2></FONT></SPAN> </DIV> <DIV><SPAN class=186421523-10062005><FONT face=Arial size=2>The last 4 raids I want on I averaged about 180 dps. </FONT></SPAN></DIV> <DIV><SPAN class=186421523-10062005><FONT face=Arial size=2></FONT></SPAN><FONT face=Arial size=2></FONT> </DIV> <DIV><A href="http://dkp.clanlynx.org/viewraid.php?s=e1f3817cbfab8fd827cfd16c08748d95&r=341" target=_blank>Niscanith(lvl57x4)</A></DIV> <DIV><A href="http://dkp.clanlynx.org/viewraid.php?s=e1f3817cbfab8fd827cfd16c08748d95&r=340" target=_blank>Dythra, the Gloombringer(lvl55x4)</A></DIV> <DIV><A href="http://dkp.clanlynx.org/viewraid.php?s=e1f3817cbfab8fd827cfd16c08748d95&r=339" target=_blank>Vanudozalon the Elusive (lvl57x4)</A></DIV> <DIV><A href="http://dkp.clanlynx.org/viewraid.php?s=e1f3817cbfab8fd827cfd16c08748d95&r=314" target=_blank>Overlord Oxioluxajigger(lvl54x4)</A></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>I don't think this is great or bad but respectable at least. This was not chain casting constantly and My Ice Comet was resisted 2 or 3 times at most for all the raids combined. Ice comet was hitting 3500 Plus on some of these Mobs.</FONT></DIV> <DIV><FONT face=Arial size=2><SPAN class=186421523-10062005></SPAN></FONT> </DIV> <DIV><FONT face=Arial size=2><SPAN class=186421523-10062005>I would say Wizards are Gimped but not as bad as everyone makes it sound like. Yes Warlocks dominate most raids but play the Class you like. Knowing what I know now about Wizards and Warlocks I would still pick my Wizard. </SPAN></FONT></DIV> <DIV><FONT face=Arial size=2><SPAN class=186421523-10062005></SPAN></FONT> </DIV> <DIV><FONT face=Arial size=2><SPAN class=186421523-10062005>I love my Mana Feed. I love that I can Evac and get to places very quickly. When Ice comet Lands it is very rewarding to see such a massive amount of damage from one spell. Plus we all know Warlocks are Evil and Wizards are Good =)</SPAN></FONT></DIV> <DIV><FONT face=Arial size=2><SPAN class=186421523-10062005></SPAN></FONT> </DIV> <DIV><FONT face=Arial size=2><SPAN class=186421523-10062005>Robsco the Humble Gnome on Steamfont.</SPAN></FONT></DIV> <DIV><FONT face=Arial size=2><SPAN class=186421523-10062005>Clan lynx</SPAN></FONT></DIV>

Effulgen
06-13-2005, 05:05 PM
Ignorance?  Youre the one complaining about your utility.  Lets see.  You can evac, feed healers for over 400 mana, cast single target intelligence buffs, buff heat and cold, and deal some good damage against most mobs in the game.  Your best spell does more single target damage than my best 3 nukes combined.  7/8 mobs being resistant is a ridiculous number and you know it.  I'd say about 1/5 raid mobs are heavily resistant to poison, but since our nukes are all poison dmg we are nearly useless outside of a few spells such as Ice Flame against Vaz'gok, Venekor, and about half the mobs in Spirits of the Lost Froglok zone. The only place where Warlock and Wizard dps is greatly different is on group mobs, in which Warlocks become the best dps class in the game.  Against single mobs, Warlocks and Wizards are nearly even, around 200dps.  Is this the problem, or is the problem that beserkers can do 300dps against solo mobs? What i think we should do is cut some slack for the summoners.  Necros and to a lesser extent conjurors are among the worst DPS classes in the game, and have worse resistant buffs than their sorcerer counterparts.  Their pets aggro random invulnerable npc's, are targettable through the tab button [Removed for Content] off every MA in existence, and really have no use at all in most raids. <div></div>

Surkoth
06-13-2005, 05:25 PM
I totally agree with the initial poster. Wizards are a drag in this game. As a matter of fact I have retired my lvl 50 wizard and am now playing a monk till Vanguard is released or SOE fixes wizards.

Ennis
06-13-2005, 06:17 PM
<span><blockquote><hr>Surkoth wrote:I totally agree with the initial poster. Wizards are a drag in this game. As a matter of fact I have retired my lvl 50 wizard and am now playing a monk till Vanguard is released or SOE fixes wizards.<hr></blockquote> I am quietly levelling a Fury while my Wizzie sits around doing hardly anything. </span><span>I have no hope of them ever fixing the Wizard class so am trying to decide whether to keep playing as a different class, go to another game such as WoW or Vanguard, go back to EQ1 or just quit altogether.</span> <span> I love the folks who bust in here saying "but Wizzies have evac and can pump mana and have great buffs etc" . Here is a memo to them, it is in caps because they are not quite grasping the clue here. NONE OF US ROLLED A WIZARD TO BE A BUFF [expletive ninja'd by Faarbot], A MANA PUMP OR A TAXI. WE ROLLED A WIZARD TO DO HIGH DPS, TO BE THE "BOOM STICK"-NOT TO BE THE "BAT UTILITY BELT"! </span><div></div>

Lady Uaelr
06-13-2005, 10:54 PM
<BR> <BLOCKQUOTE> <HR> Ennis wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> Surkoth wrote:<BR>I totally agree with the initial poster. Wizards are a drag in this game. As a matter of fact I have retired my lvl 50 wizard and am now playing a monk till Vanguard is released or SOE fixes wizards.<BR> <HR> </BLOCKQUOTE><BR>I am quietly levelling a Fury while my Wizzie sits around doing hardly anything. </SPAN><SPAN>I have no hope of them ever fixing the Wizard class so am trying to decide whether to keep playing as a different class, go to another game such as WoW or Vanguard, go back to EQ1 or just quit altogether.</SPAN><BR><SPAN><BR>I love the folks who bust in here saying "but Wizzies have evac and can pump mana and have great buffs etc" . <BR><BR>Here is a memo to them, it is in caps because they are not quite grasping the clue here.<BR><BR><FONT color=#ff0066><STRONG>NONE OF US ROLLED A WIZARD TO BE A BUFF [expletive ninja'd by Faarbot], A MANA PUMP OR A TAXI. WE ROLLED A WIZARD TO DO HIGH DPS, TO BE THE "BOOM STICK"-NOT TO BE THE "BAT UTILITY BELT"!</STRONG></FONT><BR><BR><BR></SPAN> <BR> <HR> </BLOCKQUOTE> <P>This is sadly true for most people that picked this class.</P> <P>Even thse utilities are mediocre.</P> <P>I am playing still but I am hoping something is done to make things better for this class and every class for that matter. </P> <P>SOE still has a chance to make a change for the better. </P> <P>Maybe in the upcoming levels wizards and warlocks will correctly reign supreme in dps and power. Hopefully they will make mana feeds stun for much less and fix all the broken spells.</P> <P>I am hoping all classes will be working fine by the next expansion.</P> <P>I have decided not to buy any adventure packs or anything until I see what is going to happen with the revamp.  So instead of wasting money for a game I might not play in a couple of months I rather wait and see.</P> <P>No need to be impatient-----wait for the changes and then decide if this is the game for you.</P> <P>There is absolutely no use in posting about class problems as Moorgard has mentioned that every spell and class is being looked at.</P> <P>Try to have fun and make the most of it.</P> <P> </P> <P>Good Luck and do not be upset as this is only a game and completely non-essential to your life.</P> <P> </P> <P> </P> <P> </P> <P><BR> </P>

Robsco
07-06-2005, 01:33 PM
<P> </P> <P>Since the Patch went Life I have played my wizard in a few X2 Raids and 1 x4 raid.</P> <P>I have GEBs, RoI and Prismatic.</P> <P>He goes OOM very quickly even when I dont chain cast which I rarely do anwyays. </P> <P>I use my Manastone and Wizard hp to Mana spell.</P> <P>I feel very uselss going OOM so quickly into a X2 Mob being completely OOM when the Mob is still at 80% or so.</P> <P>I can just imagine fighting a x4 Mob now. All I am going to be doing is feeding the healers.</P> <P>I did do one x4 fight against Darathar since the Nerf but since Darathar has very little HP and each stage goes by quickly if the tank stays up =) Let alone my Fire Resist was the real reason I was their =)  this was not a problem but I dont look forward to any other raids now =(</P> <P>Most of the my Wizard spells are very high Mana cost to actual damage inflicted on the Mob.</P> <P>I think I will be playing more of My monk. At least if he goes OOM I can still Melee for about 100 to 120 dps with out any specials.</P> <P>Robsco Humble Gnome Steamfont</P>