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View Full Version : You know guys I think people say Wizards have more utility based completely on Evac.


TheWhiteRaid
04-30-2005, 12:09 PM
<DIV>The more I look at Wizard and Warlock utility the less I believe that Wizard has more utility than Warlocks.   In fact if we didn't have evac I don't think there would be anything to say that.</DIV>

Nluold
04-30-2005, 04:31 PM
<DIV>No most people say this because....</DIV> <DIV> </DIV> <DIV>1. On fights like Lord nag or Arch lich were the mob can drain your power in a flash wizard are the only key class that can give the mana needed to withhold power so a tank can taunt.. Warlocks can to an extent but theirs is just the lower fourm to our crappy dump.  </DIV> <DIV> </DIV> <DIV>2. We give an Int and wis buff which is not a lot now but the changes comeing in soon ( if the devs dont push it back 4 updates like the priest changes) will make int worth a lot more then it is now.</DIV> <DIV> </DIV> <DIV>3. We give around 2k heat resist, 1.1k cold resist, 1.1k Magic resist, 300 divine, 300 mentel resist ( no other class gives this large of a base in resist standings).</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Now lets look at the warlock for a sec my info might not be 100% right since I am just going off what warlocks have told me.</DIV> <DIV> </DIV> <DIV>1. No Evac</DIV> <DIV>2. 1 crappy dump</DIV> <DIV>3. only buffs up 1 resist 1.7k</DIV> <DIV>4. gives 300 power ( will be less then our 25 int and wis buff after changes)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>To say a Wizard is not a support class is like calling a guard not a tank..</DIV>

Beghard
05-01-2005, 01:37 AM
Since when is naggy attackable? <div></div>

dan
05-01-2005, 02:25 AM
<P>how can 300 pwr be less than 25 int/wiz buff?</P> <P>int to power conversion = 1 to 5 at level 50 (scales approx. 1 per tier, e.g. tier 3 = 1:3 ratio, tier 4 = 1:4 ratio, tier 5 = 1:5 ratio)</P> <P>1. this makes 25 int equal to at maximum 125 power<BR>2. however at high levels you will reach soft cap at 200 and int to pwr ratio is reported to be aroun 1:2, hence 50 pwr<BR>3. only casters and healers profit from int/wiz buff, +pwr is good for all classes</P> <P>Maybe I am wrong but I dont get your point how this buff can be better than +300 power...</P>

TheWhiteRaid
05-01-2005, 02:52 AM
<DIV>Double Post.</DIV><p>Message Edited by TheWhiteRaider on <span class=date_text>04-30-2005</span> <span class=time_text>03:53 PM</span>

TheWhiteRaid
05-01-2005, 02:52 AM
<BR> <BLOCKQUOTE> <HR> Nluoldar wrote:<BR> <DIV>No most people say this because....</DIV> <DIV> </DIV> <DIV>1. On fights like Lord nag or Arch lich were the mob can drain your power in a flash wizard are the only key class that can give the mana needed to withhold power so a tank can taunt.. Warlocks can to an extent but theirs is just the lower fourm to our crappy dump.  <HR> </DIV> <DIV> </DIV></BLOCKQUOTE> <DIV>Instant power maby,  but enchanters and power regen items would do better over a long term.   Besides I didn't become a wizard to power feed people in raids.</DIV> <BLOCKQUOTE> <DIV> <HR> </DIV> <DIV>2. We give an Int and wis buff which is not a lot now but the changes comeing in soon ( if the devs dont push it back 4 updates like the priest changes) will make int worth a lot more then it is now. <HR> </DIV> <DIV> </DIV> <DIV>3. We give around 2k heat resist, 1.1k cold resist, 1.1k Magic resist, 300 divine, 300 mentel resist ( no other class gives this large of a base in resist standings).</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Now lets look at the warlock for a sec my info might not be 100% right since I am just going off what warlocks have told me.</DIV> <DIV> </DIV> <DIV>1. No Evac</DIV> <DIV>2. 1 crappy dump</DIV> <DIV>3. only buffs up 1 resist 1.7k</DIV> <DIV>4. gives 300 power ( will be less then our 25 int and wis buff after changes)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>To say a Wizard is not a support class is like calling a guard not a tank..</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Int is only good up to 200 over that it makes no difference.   </P> <P>Warlocks have AoE power drains,  defensive power drains,  defensive lifetaps,  Posion resist buffs,   and out of combat power regen.   So Warlocks do have quite an arsenal of thier own.</P>

Nluold
05-01-2005, 09:05 AM
<BR> <BLOCKQUOTE> <HR> dan.k wrote:<BR> <P>how can 300 pwr be less than 25 int/wiz buff?</P> <P>int to power conversion = 1 to 5 at level 50 (scales approx. 1 per tier, e.g. tier 3 = 1:3 ratio, tier 4 = 1:4 ratio, tier 5 = 1:5 ratio)</P> <P>1. this makes 25 int equal to at maximum 125 power<BR>2. however at high levels you will reach soft cap at 200 and int to pwr ratio is reported to be aroun 1:2, hence 50 pwr<BR>3. only casters and healers profit from int/wiz buff, +pwr is good for all classes</P> <P>Maybe I am wrong but I dont get your point how this buff can be better than +300 power...</P> <BR> <HR> </BLOCKQUOTE> <P>Please read my post before you reply with this.. If you happen to read, which I cant see how you do, you might know that I said it was a change comeing soon that will make int worth more then it is now. And yes there is also another cap at 400 int that makes it not worth anything after this point. This is said to change with 1. Giveing more power 2. Going back to the way sony said it would be in beta that int = higher magic attack.</P> <P>And Lord Nag = Lord Naglik ( raid mob in sol eye, drains around 4k power from your MT every few secs). No chanter or bard or HO's helps trust me he is draining 4k mana every few secs. Like I said the one key class needed for this fight is a wizard dumping.<BR></P> <P><SPAN class=time_text>You never asked why you became a wizard you just said we are not a support class which we are /shrug.</SPAN></P> <P><SPAN class=time_text>I guess your talking about an exp wizard which you should have said this before hand. A raid wizard would know your a support class over dps on 99/9% of raid mobs in the game atm.</SPAN></P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Nluoldar on <span class=date_text>04-30-2005</span> <span class=time_text>10:20 PM</span>

Beghard
05-01-2005, 09:32 AM
"And Lord Nag = Lord Naglik" DOH!!>.<  Thx<span>:smileytongue:</span> Should have thought abou that one a little more <span>:smileyindifferent:</span> <div></div>

dan
05-01-2005, 12:17 PM
<DIV>Well, I read you post and searched the forums over and over. I have not seen any statement from SOE announcing changes on how INT/WIS work. (in fact they have not even told us how it is currently working)</DIV> <DIV> </DIV> <DIV><STRONG>Could you please be so kind to copy a link to the SOE post, where they state this. THANKS, THANKS, THANKS !</STRONG></DIV> <DIV> </DIV> <DIV>More than happy to hear that INT is becoming meaningfull. (besides being a scaling + POWER stat)</DIV> <DIV> </DIV> <DIV>I did not mean to attack you with my first post and was not arguing about your post in general, only about <STRONG>point 4.</STRONG> you made....and am still wondering how....</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>1. this makes 25 int equal to at maximum 125 power <STRONG>[how do we know, even with changes coming up this will be in the range of 300 afterwards]</STRONG><BR>2. however at high levels you will reach soft cap at 200 and int to pwr ratio is reported to be around 1:2, hence 50 pwr <STRONG>[will the soft cap be removed? otherwise this will still make +INT < +POWER]</STRONG><BR>3. only casters and healers profit from int/wiz buff, +pwr is good for all classes <STRONG>[can't belive SOE will change that]</STRONG></DIV> <DIV><STRONG>4. If I understand you correctly, in raid situation atm a wizard 99,9% of the time is a suppor class - in this case even if INT increases max. dmg. no big deal as in raids you are no good for dmg ???</STRONG></DIV><p>Message Edited by dan.k on <span class=date_text>05-01-2005</span> <span class=time_text>01:32 AM</span>

TheWhiteRaid
05-02-2005, 05:18 AM
<BLOCKQUOTE dir=ltr> <HR> And Lord Nag = Lord Naglik ( raid mob in sol eye, drains around 4k power from your MT every few secs). No chanter or bard or HO's helps trust me he is draining 4k mana every few secs. Like I said the one key class needed for this fight is a wizard dumping.<BR> <DIV> <HR> </DIV></BLOCKQUOTE> <P>So basically Warlocks should out damage Wizards at all levels because wizards are needed for one raid mob?...  Sorry that is no balance. </P> <BLOCKQUOTE dir=ltr> <P> </P> <P></P> <HR> <SPAN class=time_text>You never asked why you became a wizard you just said we are not a support class which we are /shrug. <HR> </SPAN></BLOCKQUOTE> <P>Why should you being /shrug?   We are not a support class or at least not intended to be.   If I wanted to be a support class I would have made an enchanter or a healer.   I picked wizard because I was told it would be DPS and now you are telling me that we aren't intended to be a DPS class?   To that I /shrug</P> <BLOCKQUOTE dir=ltr> <P></P> <HR> <P><SPAN class=time_text>I guess your talking about an exp wizard which you should have said this before hand. A raid wizard would know your a support class over dps on 99/9% of raid mobs in the game atm.</P> <P></P> <HR> </SPAN></BLOCKQUOTE> <P>Why should it be any different?  The only reason we are a support class is because our best nuke is resists by almost all raid mobs.   I have no problem with having a few support spells,  but when those spells get in the way of what my class is made to be then I have a problem with it.</P> <P> </P> <P> </P> <P> </P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by TheWhiteRaider on <span class=date_text>05-01-2005</span> <span class=time_text>09:20 PM</span>

Splatterpunk28
05-02-2005, 10:39 AM
<P>I'm confused TheWhiteRaider, the best arguement to support that wizards and warlocks have the same utility is that...wizards shouldn't have to be utility?  Did you loose the point of your post?  Scroll up, you're too funny!  Because the only thing I see you post about is how warlocks are superior.  Why not just create a warlock alt, you'd prolly be higher on your alt than your main by how much you complain on here about it in a matter of a month.</P> <P>Sorry, wizards ARE better utility and it is more than just evac.  It's exactly what was already posted. </P> <P>On top of that on raid encounters, wizard mitigation buffs are not only higher, but more often needed because more mobs are elemental/magical plus the extra effect of +offensive skills can be used while in combat (while our power regen is out of combat).</P> <P>I agree, evac and mezz are not the be-all of utility, but cast them aside and wizards are still better utility. </P> <P>Edit:</P> <P>You know, I post on all the mage boards and time and time again anytime I call crap on some malcontent speaking nonsense, I end up getting 1starred although there is never anything they can possibly contradict.  And it's always here in the wizard forums.  I'm done trying to be helpful.  I've played a wizard (when there was no mentoring) and my main is a warlock and what insight I have to share, will now stick to the warlock boards.  Best of luck!</P><p>Message Edited by Splatterpunk28 on <span class=date_text>05-02-2005</span> <span class=time_text>05:16 PM</span>

TheWhiteRaid
05-03-2005, 06:33 AM
<BR> <BLOCKQUOTE> <HR> Splatterpunk28 wrote:<BR> <P>I'm confused TheWhiteRaider, the best arguement to support that wizards and warlocks have the same utility is that...wizards shouldn't have to be utility?  Did you loose the point of your post?  Scroll up, you're too funny!  Because the only thing I see you post about is how warlocks are superior.  Why not just create a warlock alt, you'd prolly be higher on your alt than your main by how much you complain on here about it in a matter of a month.</P> <HR> </BLOCKQUOTE> <P>Because I am not a band wagon player like many.   I stick with a class I like.   Also if you read my sig I am already working on a Warlock Alt,  but I am still putting more time into my wizard.</P> <P>BTW I wouldn't have time to complain if I wasn't camping the Rock.  I have the game open,  but currently just sitting here.  I also managed to do my work out while I waited.</P> <BLOCKQUOTE> <P></P></BLOCKQUOTE> <P> </P> <BLOCKQUOTE> <P></P> <HR> On top of that on raid encounters, wizard mitigation buffs are not only higher, but more often needed because more mobs are elemental/magical  <HR> </BLOCKQUOTE> <P>That is a double edged sword.  It also means our DPS drops even more because the mob is fire or ice based.   Besides there is still Venekor (At least I saw a pet called "A Posion Element" at one raid) and some other mobs that use poison attacks.  </P> <P> </P> <BLOCKQUOTE> <P> </P> <P></P> <HR> Edit: <P>You know, I post on all the mage boards and time and time again anytime I call crap on some malcontent speaking nonsense, I end up getting 1starred although there is never anything they can possibly contradict.  And it's always here in the wizard forums.  I'm done trying to be helpful.  I've played a wizard (when there was no mentoring) and my main is a warlock and what insight I have to share, will now stick to the warlock boards.  Best of luck</P> <HR> </BLOCKQUOTE>I have played a Wizard from day one and I even played it when my nukes were gimped to no end.   My biggest complaint is anytime I talk about gimped power costs or maby a broken spell I hear "Shut up you are better than X class"  or if I talk about a great imbalance I hear "Shut up you have better utility".    I have nothing against other class nor do I think that Wizard should always be the first on the list, but I am so sick at this point of getting told to shut up about my class.<BR>

TheWhiteRaid
05-03-2005, 06:36 AM
<P>Here is some of what I talk about</P> <P>Stuns</P> <P><STRONG>Warlock:<BR></STRONG>Flashfreeze: 3.8s stun,  1s cast, 45s recast<BR>Deter:            8s stun,     4s cast, 45s recast<BR>AoD:              9s stun,     2s cast, 45s recast<BR>TNN:             10.7s stun, 2s cast, 45s recast (lv40 Trainning of AoD)<BR> <BR><STRONG>Wizard:</STRONG><BR>Blazing Intimidation: 3.8s stun, 2s cast, 45s recast<BR>Paralyze:                     6s stun,    1s cast, 180s recast  (Doesn't do any damage I might add)</P> <P> </P> <P>Edit:</P> <P>Also found the stats on Warlock's Power Feed.  Quoted from</P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=5323&query.id=0#M5323" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=5323&query.id=0#M5323</A></P> <P>"I upgraded Endow Energy to Adept III, difference is 14 pts of power heal from Adept I (124 to 13<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />"</P> <P>It doesn't sound too much different from E-Intromission.    The only reason a Wizard has it better is because we get Fiery Surge which we pay dearly to use.</P> <P><SPAN class=time_text></SPAN>  <P><SPAN class=time_text>Edit 2:</SPAN> <P><SPAN class=time_text>Ok now Boon of the Shadowed and Vulian Gift is the warlock's acord series.   It is a proc buff that not only restores power, but also drains power from the attacking mob.  To quote a Warlock "very useful during raids to drain power out of the mob."</SPAN> <P><SPAN class=time_text><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=5683&query.id=0#M5683" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=24&message.id=5683&query.id=0#M5683</A></SPAN></P><p>Message Edited by TheWhiteRaider on <span class=date_text>05-02-2005</span> <span class=time_text>07:58 PM</span>

Sorano
05-03-2005, 12:57 PM
<DIV> <P><SPAN>The difference in recast time on the stuns just illustrates to me that there is no consistency about what the devs do. It’s like they have separate people working on each class, and they just randomly assign properties to spells. A guildy of mine has a very interesting theory that SOE balance stuff on one particular subclass in each of the 4 main classes. Templars for priests, Guardians for tanks and so on. I think Wizards are the mage template and everyone else just gets assigned random stuff around what our spell lines do. I also think Warlocks have lucked out in that they now do excellent DPS, but it could very well have gone the other way. Frankly I don’t think SOE put the same amount of time into Warlocks as they do Wizards. They have probably just assigned values to their spells within certain parameters, and they just happened to work out for the best.</SPAN></P> <P><SPAN>I am hoping that the upcoming combat balance changes are a step in the right direction, since they seem to be taking more time with it. Lets hope they take a good hard look at wizard dps in the endgame, particularly on what exactly our role is supposed to be in raids.</SPAN></P></DIV>

Tanit
05-03-2005, 03:43 PM
<span><blockquote><hr>Splatterpunk28 wrote: On top of that on raid encounters, wizard mitigation buffs are not only higher, but more often needed because more mobs are elemental/magical plus the extra effect of +offensive skills can be used while in combat (while our power regen is out of combat). <p>I agree, evac and mezz are not the be-all of utility, but cast them aside and wizards are still better utility. </p><hr></blockquote></span><span>Mitigation buffs are useless. But then again you're only lvl26, so you'd have no clue about how it really is. Our only usefull utility is evac and manatransfer. Warlocks can do this as well and even summoners in another form. Evac is mostly used to move around quickly, but doesnt have any use in raids. Obviously im talking about the endgame wizard here. The "utility" has even less use (except evac) on lower level exp groups, where dps is all that matters. However, im not complaining about this. My only problem is all the epic mobs who are mostly immune to cold and/or resistant to heat. When fighting those mobs I'm happy to have some use as power feeder. </span><div></div>

Stavenh
05-03-2005, 04:56 PM
<DIV>I think the OP main point is when any discussion over class comparisson comes up, the first thing people toss up is that wizards get evac, no other mage class does, and that gives us an advantage in getting asked to pick up groups.</DIV> <DIV> </DIV> <DIV>First, it doesn't. Level 1-37, I never once got asked to a group based on this, cause I didn't get it till 38.</DIV> <DIV> </DIV> <DIV>By the time I did get it, I had a well established group of other players, so never even looked for pick up groups.</DIV> <DIV> </DIV> <DIV>But any well balanced group should have a scout, with better evac, so thats taken care of. </DIV> <DIV> </DIV> <DIV>It's all about precieved value and appearance. Oh evac, you can save us! Hey, why didn't you save us with evac? I tried but I kept getting interupted trying to cast it when you called for it to late.</DIV>

Tanit
05-04-2005, 03:42 AM
<span><blockquote><hr>Stavenham wrote:But any well balanced group should have a scout, with better evac, so thats taken care of. <div> </div> <div>It's all about precieved value and appearance. Oh evac, you can save us! Hey, why didn't you save us with evac? I tried but I kept getting interupted trying to cast it when you called for it to late.</div><hr></blockquote>I always tried to get at least 1 scout in the group, so i wouldnt have to evac. If i had to do it usually only half the group evacced with me =)</span><div></div>

Nluold
05-04-2005, 05:48 AM
<DIV>Well I know our class is a little out of wack and could use some massive revamps. I also know that we atleast have our resist and mana dumps to work with in raids so we are not 100% useless like some other class. It will take some time for us to get fixed but before we all go crazy about how crappy our class is you all need to take a min and look at what things you do give to a raid which other more useless class dont. Now if you take a conj with his debuffs on a mob thats not cold immune we do fair dps well over scouts who dont have the resist buffs and the mana dumps we give. We all did not pick a wizard to be a support class but if you cant handle what the class gives you and work around it go play another class /shrug. I am happy being a wizard and wont change I have and always will work with what I am given and make the best of it.</DIV>

Splatterpunk28
05-04-2005, 10:49 AM
<BR> <BLOCKQUOTE> <HR> Tanith_ wrote:<BR> <BLOCKQUOTE><SPAN>Mitigation buffs are useless. But then again you're only lvl26, so you'd have no clue about how it really is. <BR>Our only usefull utility is evac and manatransfer. Warlocks can do this as well and even summoners in another form. Evac is mostly used to move around quickly, but doesnt have any use in raids.<BR>Obviously im talking about the endgame wizard here. The "utility" has even less use (except evac) on lower level exp groups, where dps is all that matters.<BR><BR>However, im not complaining about this. My only problem is all the epic mobs who are mostly immune to cold and/or resistant to heat. When fighting those mobs I'm happy to have some use as power feeder.<BR></SPAN><BR> <HR> </BLOCKQUOTE></BLOCKQUOTE> <P>When was the last time you parsed dmg absorbed with/without mitigation buffs?  Sorry, they make a significant difference.  And my 26warlock is not my highest toon :  <A href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=231249203" target=_blank>http://eq2players.station.sony.com/en/pplayer.vm?characterId=231249203</A>  (feel free to click on Alt tab to see Badjuju).  But then you don't need to be high level to test this out or see the difference when it's in front of your eyes.</P> <P>It was in patch notes that they upgraded the the usefullness of mitigation and if you actually test it out, you'll see that it is very true.<BR></P> <p>Message Edited by Splatterpunk28 on <span class=date_text>05-03-2005</span> <span class=time_text>11:50 PM</span>

Aeva
05-04-2005, 12:57 PM
<P>ya know, the funny thing is originally (back in beta, I have been following this game a while) the warlock and wizard were supposed to share a lot of the same skills, there were going to be sorcerer spells both would get every few levels, and the stuff in between would distinguish them from eachother.  Well, to many people whined about diversity and they scrapped that Idea, I think they should have kept it...</P> <P>A lot of what both of us do is not fire/ice or disease/poison based, where is the elemental in escape?  I think spells like Depart should go to both subclasses, same stun line, same feed line and a couple more things. some things should be knowledge of the arcane not a specific aspect of it.  Just my 2cp, but I think there would be a whole lot less to argue about if we had a common ground to start from.  Look at every subclass forum and you see they want have more of the abilities of the other half of their class. I'll trade in some diversity to be less gimped</P>

Ironcleaver
05-04-2005, 01:37 PM
<span><blockquote><hr>Aevarr wrote:<p>ya know, the funny thing is originally (back in beta, I have been following this game a while) the warlock and wizard were supposed to share a lot of the same skills, there were going to be sorcerer spells both would get every few levels, and the stuff in between would distinguish them from eachother.  Well, to many people whined about diversity and they scrapped that Idea, I think they should have kept it...</p><hr></blockquote><font color="#99ffcc"> </font><font color="#99ffcc">I totaly agree. We, the mages, should share more spell lines at the archetype, then later on with thier adventure class levels. </font><font color="#99ffcc"> </font><font color="#99ffcc"> </font><font color="#99ffcc">I feel, at end game, it should fall like so:</font><font color="#99ff66"> </font><font color="#99ff66"> </font><font color="#99ff66"><font color="#99ffcc">Archetype:</font> Core spell list that expands all levels, 1 through 9 to start then another spell every 5 levels or so. This is where our core shielding spells, a buff spell, and a few damage spells come from. Like I said in another thread, this would help those sub-classes that dont get many damaging spells a lot.</font><font color="#99ff66"> </font><font color="#99ff66"> </font><font color="#99ff66"><font color="#99ffcc">Adventure Class: </font>As it stands currently, but it too also expands to include future levels. I am glad they have started to do this with such spells like Ice Flame. This could include nukes, dots, a few more buffs and maybe a special magi shield specific to this stage of casters (something more elemental as an example for sorcery).</font><font color="#99ff66"> </font><font color="#99ff66"> </font><font color="#99ff66"><font color="#99ffcc">Sub-Class (current final class): </font>This is where we should dishinguish our casting styles for other casters. The big nukes. The trully special shields and buffs, and utility spells, the class defining stuff.</font><font color="#99ff66"> </font><font color="#99ff66"> </font><font color="#99ffcc">just my 2 cents..</font></span><div></div>

Tanit
05-05-2005, 02:24 AM
<span><blockquote><hr>Splatterpunk28 wrote:<div></div> <p>When was the last time you parsed dmg absorbed with/without mitigation buffs?  Sorry, they make a significant difference.  And my 26warlock is not my highest toon :  <a href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=231249203" target="_blank">http://eq2players.station.sony.com/en/pplayer.vm?characterId=231249203</a>  (feel free to click on Alt tab to see Badjuju).  But then you don't need to be high level to test this out or see the difference when it's in front of your eyes.</p> <p>It was in patch notes that they upgraded the the usefullness of mitigation and if you actually test it out, you'll see that it is very true.</p> <div></div><p>Message Edited by Splatterpunk28 on <span class="date_text">05-03-2005</span> <span class="time_text">11:50 PM</span></p><hr></blockquote>Yes its sooo usefull that our (3) wizards in raids (we raid every day) usually end up in the same group. This is because our groupbuffs hardly help the group, compared to other classes. In normal pre50 exp groups it's even more useless, i hope i dont have to explain that to you.</span><div></div>

TheWhiteRaid
05-05-2005, 09:11 AM
<BR> <BLOCKQUOTE> <HR> Splatterpunk28 wrote:<BR> <BR> <BLOCKQUOTE> <HR> Tanith_ wrote:<BR> <BLOCKQUOTE><SPAN>Mitigation buffs are useless. But then again you're only lvl26, so you'd have no clue about how it really is. <BR>Our only usefull utility is evac and manatransfer. Warlocks can do this as well and even summoners in another form. Evac is mostly used to move around quickly, but doesnt have any use in raids.<BR>Obviously im talking about the endgame wizard here. The "utility" has even less use (except evac) on lower level exp groups, where dps is all that matters.<BR><BR>However, im not complaining about this. My only problem is all the epic mobs who are mostly immune to cold and/or resistant to heat. When fighting those mobs I'm happy to have some use as power feeder.<BR></SPAN><BR> <HR> </BLOCKQUOTE></BLOCKQUOTE> <P>When was the last time you parsed dmg absorbed with/without mitigation buffs?  Sorry, they make a significant difference.  And my 26warlock is not my highest toon :  <A href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=231249203" target=_blank>http://eq2players.station.sony.com/en/pplayer.vm?characterId=231249203</A>  (feel free to click on Alt tab to see Badjuju).  But then you don't need to be high level to test this out or see the difference when it's in front of your eyes.</P> <P>It was in patch notes that they upgraded the the usefullness of mitigation and if you actually test it out, you'll see that it is very true.<BR></P> <P>Message Edited by Splatterpunk28 on <SPAN class=date_text>05-03-2005</SPAN> <SPAN class=time_text>11:50 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Just a question.  Why did you make two warlocks?

Nluold
05-07-2005, 03:44 PM
<DIV>I would like to thank another post for finding this for me. As I had seen it before and heard it in beta was haveing a hard time finding it.</DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=47572#M47572" target=_blank><FONT color=#c8c1b5>http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=47572#M47572</FONT></A></DIV> <DIV> </DIV> <DIV>Please take the time to read the end of this post about how Int will effect your nukeing power. I would like to here sorry Nluoldar :smileytongue:......</DIV>