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DaFuNK
04-21-2005, 06:46 PM
<DIV>Hi all,</DIV> <DIV> </DIV> <DIV>I have a 36 Wizzie and find it a blast to go out and solo things.  Here is my strategy:</DIV> <DIV> </DIV> <DIV> <P>- First, I root the mob with my rooting spell then begin to apply DOTs</P> <P>- Nuke as necessary</P> <P>- If root breaks, re-root mob</P> <P>I find that the root spells are essential in this strategy.  I have no problems soloing blue, green, yellows, oranges...</P> <P>*NOTE:  This strategy ONLY works with single solo mobs though.  </P> <P>* QUESTION:  Is it possible for wizards to solo  multiple solo mobs?? (Ie. more than one).  I am finding this *$%#&! near impossible to solo multiples...  Does anyone have any strategy on how to solo multiple mobs???</P> <P>Please share your experiences or strategy...</P> <P>Thanks,</P> <P>FuNK</P></DIV><p>Message Edited by DaFuNK on <span class=date_text>04-21-2005</span> <span class=time_text>07:50 AM</span>

DaFuNK
04-21-2005, 06:49 PM
<P>Please.. if anyone can shed light on how it is possible for a Wizard to solo multiples.  I try to cast my AOE DOT's and scramble to root-re-root multiple mobs.  With all the rooting and running though I find it tough to get my nukes in...</P> <P>WIZARDS need an AOE root spell!!!!!</P> <P> </P><p>Message Edited by DaFuNK on <span class=date_text>04-21-2005</span> <span class=time_text>07:51 AM</span>

Violator
04-21-2005, 06:58 PM
<font size="3"><font face="Century">At 41.5 you get Ring of Cold. Which is the best root you will get. And if it is not broken in patch, which I hear it is. It is a 36 second unbreakeable encounter Root, with a PIA dot at the end of the root. To solo grp mobs before that, use tether to root one of the mobs, it will last 20-25 seconds if the mob takes NO damage. Then apply manticles to the others, and burn them down fast, cause any aggressive cast on any mob can break manticles. And make sure to reapply teather when the second root hits, cause you are running out of time. </font></font><div></div>

DaFuNK
04-21-2005, 07:02 PM
<P>Thanks Viola!!!</P> <P>Anyone else care to share strategy?? good stuff...</P> <P> </P>

brow27
04-21-2005, 07:23 PM
A surefire way to take two mobs at a time is to do as the previous poster said.  You can make it even safer for yourself however.  Root the first mob (tether, which was improved on LU7), then as the 2nd mob is running at you, stun it (with Freeze or Blazing Intimidation, depending on level of mob).  Then proceed to root the 2nd mob with Manacles, then do your thing.  If you do it quick enough, you should be able to take out that second mob before the first breaks its root.  Don't cast any AE spells, especially DoTs, because that could break either of the roots. For people that don't have tether yet, a good strategy is to cast Manacles on the first mob, immediately cast Freeze on the second mob, back up a bit, then cast Blazing Intimidation, and by this time you should be able to cast Manacles on the second mob. Also, I've found that stifling your opponents will help you immensely.  This prevents them from using special attacks on you for a time, instead they just do the auto attack, which will result in much less damage to you.  You can also start/finish HOs quickly and at a very low power cost with the low level stifle (i'm a few ticks away from getting the new one, not sure how quick it is, or how much power it uses).  Hope that helps! <div></div>

Starwind13
04-21-2005, 07:28 PM
<DIV>at lvl 35 I use the Tether methode, and jsut do what i can to kill the second mob before tether breaks. Luckilly it lasts a decent amount of time.</DIV>

dan
04-21-2005, 07:40 PM
<P>usual solo-mob / solo play tactic is.....</P> <P><STRONG>A. High initial damage from distance</STRONG><BR>BoF (Adept3) from fare distance<BR></P> <P><STRONG>B. Root & DOT</STRONG><BR>Blazing Im. (Adept3) or Freeze (Adept3)- freeze target before it reaches me<BR>Frozen Manacles (Adept3) - root target<BR>Incinerate<BR>Freezing Whorl<BR>Icy Coil (I find it has a higher chance to break root and it debuffs most, thats why cast last....)<BR></P> <P><STRONG>C. Re-root & Strike</STRONG><BR>Frozen Manacles (Adept3) - re-root & pray it holds a bit<BR>Arcane chance<BR>BoF (Adept3) - (while debuffs are still active)<BR>Ice Spike (Adept3)<BR></P> <P><STRONG>D. Kill (cycle those spells till killed)</STRONG><BR>Arcance chance<BR>Ice Spike<BR>Icy coil (or any other with short casting time like BoTyrant....)<BR>Ice Spike</P> <P><STRONG>E. only if needed</STRONG><BR>Freeze (Adpet3) - if root breaks and it is to early to start with C. (after Freeze apply root again)<BR>Repalce BoF with Ice Spike (if mana gets an issue)<BR><BR>Ice Spike is my best spell for below level 35 opponents. Combined with Arcane chance it has the highest DPS and the lowest Power consumption. I prefer it over BoF / WIS !</P>

ak
04-21-2005, 08:19 PM
<P>Soloing mobs, and even taking down 2 mobs (singles) at the same time is quite easy. However, I have yet to succeed with 3.  The above poster is correct, ring of cold at 41  is great. It holds even while u blast and sticks long enough to kill mob while still rooted.  Unfortunately it has a long cast time which makes it hard to use if u get aggroed while attacking another mob. If this happens I will tend to stun add and root with menacles or tether.  Just noticed that tether and menacles doesn't break using DoT's, not sure if it was always like this.</P> <P>I have tried to use ring of cold to root 3 mobs from the start, but there is always 1 mob which will not root, maybe because spell is only App 4  and doesn't have a large radius affect. Furthermore, it can't be cast from far like our DD damage spells so forget about running away and recasting it. </P> <P>Great spell to use at lvl 44 is paralyze, which stuns mob long enough to reapply root.</P> <P>Anyone else able to solo triple mobs ?</P> <P> </P>

IllusiveThoughts
04-21-2005, 08:28 PM
<BR> <BLOCKQUOTE> <HR> DaFuNK wrote:<BR> <DIV>Hi all,</DIV> <DIV> </DIV> <DIV>I have a 36 Wizzie and find it a blast to go out and solo things.  Here is my strategy:</DIV> <DIV> </DIV> <DIV> <P>- First, I root the mob with my rooting spell then begin to apply DOTs</P> <P>- Nuke as necessary</P> <P>- If root breaks, re-root mob</P> <P>I find that the root spells are essential in this strategy.  I have no problems soloing blue, green, yellows, oranges...</P> <P>*NOTE:  This strategy ONLY works with single solo mobs though.  </P> <P>* QUESTION:  Is it possible for wizards to solo  multiple solo mobs?? (Ie. more than one).  I am finding this *$%#&! near impossible to solo multiples...  Does anyone have any strategy on how to solo multiple mobs???</P> <P>Please share your experiences or strategy...</P> <P>Thanks,</P> <P>FuNK</P></DIV> <P>Message Edited by DaFuNK on <SPAN class=date_text>04-21-2005</SPAN> <SPAN class=time_text>07:50 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=8992" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=23&message.id=8992</A></DIV>

Ironcleaver
04-22-2005, 01:06 AM
Currently I am level 38, and am very aggressive in my single solo style: Pull: WIS Stifle: Benumb HO starter Nuke: Ball of Flames Nuke: Ice Flame Stun: Blazing Intimidation Nuke: Ball of Flames Nuke: Ice Spike (if there's anything left) The above is enough to kill level 35's through level 40's (I havent found any 40+ solo critters yet) and only someitmes will I need the last Ice Spike, depending on the damage rolls of the nukes used before hand. When dealing with a group of three in Feerott I use the following: Pull: Tether mob A Move: Backup and keep hitting tab with my pinky fingure to cycle to one of the remaining two Root: Cast Frozen Manicals on B Move: Back up slightly again, and hit tab again to cycle to the last target C Nuke: Start solo nuking chain listed above, onto target C, but start with the Stifle Root: When C is dead, tether the one you had cast frozen manicals on, B, and let the A come to you Nuke: Start the solo nuking chain again on A Nuke: when A is dead go to town on B fun fun fun <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

DaFuNK
04-22-2005, 04:02 PM
<P>Awesome Hark!! Thanks for the strat!!!</P> <P>Can't wait to try this out?  What is your damage mitigation btw? Do you have good armor?</P> <P>FuNK</P> <P> </P>

Ironcleaver
04-22-2005, 06:22 PM
<div></div><div></div><span><blockquote><hr>DaFuNK wrote:<p>Awesome Hark!! Thanks for the strat!!!</p> <p>Can't wait to try this out?  What is your damage mitigation btw? Do you have good armor?</p> <p>FuNK </p> <hr></blockquote> Buffed <b> Health:</b> 1529 <b>Power: </b>1935 <b>Intelligence:</b> 186 (give or take a point or two, as Discry varies) <b>Mitigation: </b>17% <b>Avoidance:</b> 49.3% <b>Armor: </b>Combonation of Fog and Wasp all collected when out soloing. Fog I got from the turtles in EL, the Wasp armor from the Flys in Feerott. <b>Other Gear: </b>Neckless of flowing orbs (did the quest), Enchanted opal earring (broker), pristine imbued opalline ring of Intelligence (broker), pristine imbued opalline ring of agility</span><span> (broker)</span><span>, braclet of shiny shards x2</span><span> (broker and quest)</span><span>, Seamist sylph belt</span><span> (broker)</span><span>, symbol of lethargy</span><span> (broker, for 2 gold lol)</span><span>, bracked entwined dagger (dropped by the glowing spiders in EL).</span><div></div><p>Message Edited by Ironcleaver on <span class="date_text">04-22-2005</span> <span class="time_text">07:23 AM</span></p><p>Message Edited by Ironcleaver on <span class=date_text>04-22-2005</span> <span class=time_text>07:27 AM</span>

Ironcleaver
04-23-2005, 08:36 PM
<div></div>I am now level 39 and have access to the wonderful spell which is called Immolation, Muhahah.. This is my new and even more aggressive solo chain: <b> Pull:</b> Immolation (adept 1) <b> Nuke:</b> WIS <b>Stifle: </b>Benumb HO starter <b> Nuke:</b> Ball of Flames <b> Nuke:</b> Ice Flame if there's anything left I continue with: <b> Stun:</b> Blazing Intimidation <b> Nuke: </b>Ball of Flames <b> Nuke:</b> Ice Spike (almost never needed) -- All I have to says is that this chain is Devastating! Level 40 Nightbloods are nothing but kittens now.. lol.. Here's a flawless execution of the chain, prased with EQcompanion: <img src="http://members.cox.net/ironcleaver/images/battle01.gif"> Enjoy! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div><p>Message Edited by Ironcleaver on <span class=date_text>04-23-2005</span> <span class=time_text>10:12 AM</span>

DaFuNK
04-25-2005, 03:59 PM
<P>OMG...</P> <P>get your Immolation to Adept3....</P> <P> </P>

adamflanagan
04-25-2005, 05:12 PM
<span><blockquote><hr>DaFuNK wrote:<p>OMG...</p> <p>get your Immolation to Adept3....</p> <div></div><hr></blockquote>agreed. i usually start withg two debuff and it then hit for 400+ per tick</span><div></div>

Ironcleaver
04-25-2005, 09:34 PM
<div></div>[note: my immolation is at adept 1 level] Well consitering that is only my solo chain above, I can't see killing a level 40 any faster then 12 seconds. If I started with a root, then tossed in a few debuffs, my overall DPS would plumit like a stone in water. I have looked at upgrading immolation but noticed that it only did another 15 damage, currently it can peek at 350, so the upgrade would peek at 365ish; but this is if the printed inspection can be trusted. In time I will upgrade it, but as of right now it is not a priority. I know at level 50 the differance is huge, but at the level you get it, it really isn't; not like the upgrade to ball of flames, which almost doubled the damage of the spell. If anything the upgrade, in time, would remove the need to use the HO chain, but I have to worry about my armor first at this point; as most of it will be turning gray at 40. As far as in group tactics go, I do a pretty darn good amount of damage, and can tick it off pretty fast if all my spell cycles are up. This is when I use my debuffs, then immolation, and yes this is great, you are correct. In solo play though, it's over kill. My chain above just barrly kills a level 40 critter, it's very efficient, meaning power isn't wasted and I can almost chain pull yellows to no end. in this case, being more efficient, is not getting the spell, and to worry about my slight armor problem. I do have an ink I can use, but I personaly see Ice Flame as the better upgrade, for now anyway. The upgrade to Ice Flame would add about 150 more damage, and is on a different timer then Immolation. A well round arsenal is better as immolation gets fully resisted (no damage, no dot) from time to time; and Ice Flame is hardly resisted even on raid mods. In any case, just a different way of looking at things. I soloed from 26 to 39.5, I have done raids, but have found the best money is in soloing by far; unless your the lucky person that wins something when raiding, I know I never have lol.. So to me, the money can be best spent else where then upgrading a spell that really won't help kill the mob any faster then 12 seconds, as posted above. <div></div><p>Message Edited by Ironcleaver on <span class=date_text>04-25-2005</span> <span class=time_text>10:39 AM</span>

dustye
04-26-2005, 11:05 PM
<div></div>I solo level 46-50 ^^ mobs fairly easily (if they don't resist my roots).  Basically I do this... Ring of Cold Icy Wind Piercing Icicles Ice Comet Immolation Ball of Flames Westfend's Ice Spear Ice Flame (if I'm close enough, have enough time, etc.) Frozen Manacles ... wait, hovering over my stuns (as 1-2 hits from these mobs kill me)  -- Paralyze and Blazing Intimidation(if mob is under 49) reapply Frozen Manacles as needed re-cast Ring of Cold and start again -- usually only takes 2 cycles total.  Nameds take 3 or 4 sometimes, depending on HP. Vital Flow master 1 helps a lot here (504 mana for 436 health.. yum.) I should add, though... all these spells are adept 3'd and I have some nice mana regen stuff.  Your results may vary. <div></div><p>Message Edited by dustyeff on <span class=date_text>04-26-2005</span> <span class=time_text>12:08 PM</span>

dustye
04-26-2005, 11:07 PM
And as far as soloing multiples before Ring of Cold... gonna be tough.  Best bet is to root one, stun the other as it comes, and root that one w/ a different root. <div></div>

DaFuNK
04-26-2005, 11:12 PM
<DIV>Great info.. thanks dusty...</DIV> <DIV> </DIV> <DIV>FuNK</DIV>

Sliverhammer
04-27-2005, 01:53 AM
I'd love Vital Flow M1, but I have Ring of Cold M1,, my cycle is same as above, and at 50 I've just found a blue con 2^^ I can kill in one serving of RoC. I'm gonna punish that spawn for all its worth.