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View Full Version : Pyre, Plasmatic Pulse, Distorted Visions - Anyone use these?


brow27
04-08-2005, 02:26 AM
I'm a level 28 Wizard, almost 29, and I was wondering about these spells.  Plasmatic pulse seems to have fairly low damage, both for the attack, and for the DoT.  Pyre takes an EXTREMELY long time to cast, and doesn't seem to do much damage.  A friend was awesome enough to give me a Master I of Distorted Visions.  I read the description on it (it's red to me of course), but it showed a lower level of invis than Summon Shadows, and the 'defensive bonus' was something that lasted like 2 seconds. Can anyone comment on the usefullness of these spells?  Thanks <div></div>

iceriven2
04-08-2005, 03:09 AM
<DIV>All these spells get better as you lvl up.  U need time to actually master them before they get really good.  Plasmatic i use all the time b/c of the added dot effect.  Also i use it to start my HO's all the time.  Pyre when ever i need to AoE i use it.  When you first get it yeah its not too great but it does get better.  Same goes for your invic Distarted Visions.</DIV>

adamflanagan
04-08-2005, 04:18 AM
<div></div>i dont really use PP due to the lack of damage and ive never seen the DOT pyre is quite useful when there are 4+ MOBs as it does about 120 damage to each MOB even though it has a 5 sec cast time distorted visions i use ALL the time. summon shadows may be better now but in a few levels DV will be better <div></div><p>Message Edited by adamflanagan on <span class=date_text>04-08-2005</span> <span class=time_text>01:19 AM</span>

Eleis
04-08-2005, 04:28 AM
Distorted Visions is awsome, the only way Summon Shadows can be better than it is if you compare adept III/Master Summon Shadows to App 1 Distorted Visions.Just for reference:@lv30--Summon Shadows Adept 1 gives lv30 Invisibility-Distorted Visions Apprentice 1 gives lv31 Invis.-Distorted Visions Adept 1 gives lv32 Invis (...not really worth the upgrade imo)

Skua
04-08-2005, 06:04 AM
<DIV>no1 :S i am 30 and no1 >.< </DIV> <DIV> </DIV> <DIV>pyre just get it and well.. i hope they will be better for now ....no thx</DIV> <DIV> </DIV> <DIV>PP........nah no time to cast this stupid spell i have 3 debufss /dots now...no time to cast this </DIV> <DIV> </DIV> <DIV>and distorted visions...welll for now no...will see in next lvl </DIV> <DIV> </DIV> <DIV>add the nuke tyrant looks cool but do pffffff dmg</DIV>

MentalFoc
04-09-2005, 05:02 PM
PP: Useless spell. Never use it. Never see the DOT and thew DD is a joke. Not even on spellbars. Pyre: Only good if you have likr 6 mobs, but even then it's not very good. Don't bother with it. DV: Good invis until you get higher. Useful, especially in some quest where you just want to sneak by something (drafling?)

Tanit
04-09-2005, 08:03 PM
Distorted Visions rocks <div></div>

Pkac
04-09-2005, 11:08 PM
<P>Also, don't forget that Distorted visions has much less speed reduction, and that it combines with a SoW totem, this means that with both in use you can be moving at approximately normal movement speed, and yet be invis too.</P> <P>Very useful when you are getting around in zones that are not grey to you.</P>

iceriven2
04-09-2005, 11:11 PM
Really never saw the DoT from PP before the enhanced graphic it looked like a "arc" of lightning over th mobs head.  New enhanced graphic when the DoT  Is put on you still get that arc but u see lightning flashing from you to the mob then a "gathering" of light on the mob.   I find it very weird you never saw it b/c at app3 i saw the DoT on every other cast literally,  reason why i always casted it.  After my two debuffs i casted PP next then my big nukes.  During a fight i tend to have a breif few sec where IMM,  BoFlames, and Westfiend, are refreshing so depending on if the DoT went off or i feel like stunning it was a good time to recast the spell.  Also for Solo great for HO starter.  You can save your biggest nuke for the end effect. and PP has a fast recast timer so if its resisted 2 sec recast.   <DIV> </DIV> <DIV>PS. one thing that prob confuses a lot of ppl on PP's DoT effect is that when the hp 3 THAT spamS from above the mob.  The DoT's hit is in GREY. yuppers just try soloing and spam cast PP and 2-3 cast u get i weird sound some effects and bam GREY instead of Orange Hp #'s spamming from above the mobs head</DIV><p>Message Edited by iceriven2 on <span class=date_text>04-09-2005</span> <span class=time_text>12:15 PM</span>

wayywo
04-10-2005, 06:32 PM
<DIV>Distorted visions is great, used it right up until level 43 (Adept I - Only level 49+ mobs saw me) (43.5??) until i got altered vision, which is even nicer because basically every mob except for the raid ones can't see me.</DIV>

Penguindu
04-11-2005, 02:44 AM
<DIV>From what i know PP is still broken, Pyre however is great on 4+ mobs as it deals ok damage and also it is a debuff, Distorted visions slows you by 20% where as summon shadows is 35% and as you level will give better invisibilty level then summon shadows.</DIV>

Renynz
04-13-2005, 07:44 AM
Distorted Visions Adept I will let you slip past yellow, orange, and even some red mobs at most levels (at least until it maxes out).  One of the best reasons for being a wizard! <div></div>

roarfrost
04-13-2005, 07:59 PM
<P>Distorted Visions much better than summon shadows. It will have a higher level of inivs than SS does once you can use it properly.</P> <P>Did you say you had a master of it? IIRC, the Master of it only has a 10% speed reduction vs. its normal 20%.</P> <P>The defensive bonus you saw is the +2 to Defense, which will raise your avoidance. And it lasts 10 or 15 mins.</P>

DaWodin
04-13-2005, 09:32 PM
<P><img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /></P> <P>Another bonus of DV is that it doesnt share re-cast timer with summon shadows.  So you can invis your friend, then invis urself, and both walk around unseen.</P>

Misseh
04-15-2005, 11:22 PM
<P>I use DV all the time. I know it has a shorter duration, but in my mind, the extra speed and combat bonus at expiration are more than worth the five minutes you exchange<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>I don't use Pyre as it takes too long, and I rarely use Plasmatic Pulse, because the original damage isn't all that much and the DoT effect does crap damage and doesn't activate enough. Especially not dor the power that goes into it.</P> <P>I have them both in my hotbars, though, because you never know when they will be your only option. Hasn't happened yet, but it might...</P> <P> </P> <P> </P>

Zcenicx
04-17-2005, 06:38 PM
<P><FONT face="Comic Sans MS" color=#ffff00>Pyre - or at my level Inferno - is good enough to use as an Adept 3.</FONT></P> <P><FONT face="Comic Sans MS" color=#ffff00>The nuke is slow, granted, but it has a very nice stamina debuff (=lowers mob max health). This adds a quite nice amount of real damage done if you cast it at the beginning of combat, before the rest of the AEs.</FONT></P> <P><FONT face="Comic Sans MS" color=#ffff00>Remember, you don't see the mob maxHP drop as a damage number, but you'll see when the debuff wears off how bad you hit them :smileytongue:</FONT></P>

Falc618
04-18-2005, 03:47 AM
<DIV>I dont use any of them.  Everyone who says distorted visions rocks, it does until its replaced by Altered Visions.  They are on the same timer as well.  Summon shadows is not, but useless at my level.</DIV>

Megloman
04-18-2005, 03:29 PM
<DIV>Plasmatic Pulse must be broken, as the damage and rare DOT effect makes it a completely worthless spell IMO. Even at Adept 3 it is easily outperformed by lesser spells, and I honestly can't see at the moment any reason to have it in my spell cycle or hotbar unfortunately, and given its scaling can't see any reason to have it on for the future either.</DIV> <DIV> </DIV> <DIV>It's sad when you get a new DD and don't even bother to ever use it :smileysad:</DIV> <DIV> </DIV> <DIV> </DIV>

iceriven2
04-18-2005, 08:36 PM
<DIV><BR> <BLOCKQUOTE> <HR> Meglomania wrote:<BR> <DIV>Plasmatic Pulse must be broken, as the damage and rare DOT effect makes it a completely worthless spell IMO. Even at Adept 3 it is easily outperformed by lesser spells, and I honestly can't see at the moment any reason to have it in my spell cycle or hotbar unfortunately, and given its scaling can't see any reason to have it on for the future either.</DIV> <DIV> </DIV> <DIV>It's sad when you get a new DD and don't even bother to ever use it :smileysad:</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>AM i the only one that ever notices that the DOT goes off like every other cast.  Dunno what you guys are doing with PP but i see the dot effect literally every other cast.  I see 40ish spam from above a mobs head around 5 times b/c of PP.  YES i know a nuke like ice spike some more Direct damage but with the DOT it does another 250-300 damage.  I am not trying to say YOU have to use the spell just telling ya its NOT BROKEN.  YOU need to remember the DOT effect is in GREY NOT ORANGE.  so if you grp, with the grey number spam yeah your not going to notice.  BUT when you solo i see it all the time, ok i cast PP see a small effect(pre update #6) i continue to cast my spells, but oh look grey numbers are spamming above the mobs head and there this lightning arc above the mob.  That was PP effect PRE update #6.  After the update the effects are much more noticable and elabrite.  Plus if you have a seperate window for /combat /your hits  it give the numarical value of every nuke.  IT will say Ball of Flames hits for 700 (next line) Plsmatic Pulse hits for 150 next line Plasmatic Pulse hits for 35 (<------ DOT effect) (next line)Plasmatic Pulse hits for 40 and so on........</DIV> <DIV>SO the spell is not broken, Do you have to use no, in no way am i telling everyone you must use this spell now.  Just letting ya all know its not broken.</DIV>

Lady Uaelr
04-18-2005, 09:49 PM
<BR> <BLOCKQUOTE> <HR> iceriven2 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Meglomania wrote:<BR> <DIV>Plasmatic Pulse must be broken, as the damage and rare DOT effect makes it a completely worthless spell IMO. Even at Adept 3 it is easily outperformed by lesser spells, and I honestly can't see at the moment any reason to have it in my spell cycle or hotbar unfortunately, and given its scaling can't see any reason to have it on for the future either.</DIV> <DIV> </DIV> <DIV>It's sad when you get a new DD and don't even bother to ever use it :smileysad:</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR><STRONG><FONT color=#ff3399>AM i the only one that ever notices that the DOT goes off like every other cast.  Dunno what you guys are doing with PP but i see the dot effect literally every other cast.</FONT>  </STRONG>I see 40ish spam from above a mobs head around 5 times b/c of PP.  YES i know a nuke like ice spike some more Direct damage but with the DOT it does another 250-300 damage.  I am not trying to say YOU have to use the spell just telling ya its NOT BROKEN.  YOU need to remember the DOT effect is in GREY NOT ORANGE.  so if you grp, with the grey number spam yeah your not going to notice.  BUT when you solo i see it all the time, ok i cast PP see a small effect(pre update #6) i continue to cast my spells, but oh look grey numbers are spamming above the mobs head and there this lightning arc above the mob.  That was PP effect PRE update #6.  After the update the effects are much more noticable and elabrite.  Plus if you have a seperate window for /combat /your hits  it give the numarical value of every nuke.  IT will say Ball of Flames hits for 700 (next line) Plsmatic Pulse hits for 150 next line Plasmatic Pulse hits for 35 (<------ DOT effect) (next line)Plasmatic Pulse hits for 40 and so on........</DIV> <DIV>SO the spell is not broken, Do you have to use no, in no way am i telling everyone you must use this spell now.  Just letting ya all know its not broken.</DIV> <P><BR></P> <HR> </BLOCKQUOTE> <BLOCKQUOTE> <P>The dot on Plasmatic Pulse does go off on the 2 or 3rd cast.  But seriously I don't have the luxury to keep casting this spell until it goes off in a tight fight.</P> <P>Think about ...if this is how the spell is intended to work it is useless....a DOT that might or might not take on 2nd and 3rd cast.</P> <P>It appears the majority of wizards agree that this spell is broken and not useful.</P> <P>My recomednation fix spell as well as it's upgrade Flamestrike.........currently the two spells are not beneficial to us.</P> <P> </P> <P> </P> <P><BR></P></BLOCKQUOTE>

Megloman
04-19-2005, 03:34 PM
<P>I'm not in front of my sage at the moment so cannot give any hard numbers, but I'm pretty sure I worked out that even if the DOT effect goes off every time it is cast it is still a waste to have in your spell cycle, even at adept 3 quality, due to the other spells being much more effective / efficient (not sure if this is the case if all your other spells are app1 and an adept 3 PP, but only a complete idiot would do this so...). I think that the only way for it to be a worthwhile spell is if the DOT stacks and goes off every cast, and with the limited testing I did I'm pretty sure that this isn't the case.</P> <P>As mentioned, I have no idea whether this spell becomes a useful spell at the higher levels, but given that you can get Westfelds and BoFl into your DD spell cycle along with Ice Spike with the odd BoTT to cover up the gaps I honestly cannot see it fitting in I'm afraid.</P> <P>I'll post the numbers when I get back this evening, I'd appreciate if someone who has this DOT effect go off (had it go off twice before scrapping the spell) could post the duration of the DOT (it's not listed in the spell description and with no maintained icon for the DOT it's hard to judge) then I can post the hard numbers on PP and find out once and for all whether it's a spell worthy of any use.</P> <P>My definition of broken is when a spell is pointless to cast and have in your spell cycle because it would decrease the overall efficency of the wizard casting it instead of another more worthwhile spell. If it had any other effect than damage then PP could fall into a utility / specific case spell (like the stifle line), but as it is a purely damage spell then that's the criteria I've used to judge it's usefulness.</P> <DIV>Hawkmoon</DIV> <DIV>28th Wizard, 50th Sage, Faydark</DIV> <P>Message Edited by Meglomania on <SPAN class=date_text>04-19-2005</SPAN> <SPAN class=time_text>05:40 AM</SPAN></P><p>Message Edited by Meglomania on <span class=date_text>04-19-2005</span> <span class=time_text>01:46 PM</span>