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View Full Version : Hey, what's this? Bonus to Distruption?


Stavenh
03-28-2005, 02:15 AM
<DIV>I got a nice dagger the other day in the second Bloodline quest</DIV> <DIV> </DIV> <DIV>Kris of the Neonate:</DIV> <DIV> </DIV> <DIV>+6 int</DIV> <DIV>+5 sta</DIV> <DIV>+5 agi</DIV> <DIV>+18 Health</DIV> <DIV>+16 power</DIV> <DIV><FONT color=#ff0000 size=4><EM>+1 distruption</EM></FONT></DIV> <DIV><FONT color=#ffffff size=2>-2 piercing.</FONT></DIV> <DIV><FONT size=3></FONT> </DIV> <DIV><FONT size=3>Nice to see items like this coming into the game. Dropped of a Neonate common mob.</FONT></DIV> <P>Message Edited by Stavenham on <SPAN class=date_text>03-27-2005</SPAN> <SPAN class=time_text>01:17 PM</SPAN></P><p>Message Edited by Stavenham on <span class=date_text>03-27-2005</span> <span class=time_text>01:17 PM</span>

Onion
03-28-2005, 02:23 AM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Stavenham wrote:<BR></P> <DIV>Kris of the Neonate:</DIV> <DIV> </DIV> <DIV>+6 int</DIV> <DIV>+5 sta</DIV> <DIV>+5 agi</DIV> <DIV>+18 Health</DIV> <DIV>+16 power</DIV> <DIV><FONT color=#ff0000 size=4><EM>+1 distruption</EM></FONT></DIV> <DIV><FONT color=#ffffff size=2>-2 piercing.</FONT></DIV> <DIV><FONT size=3></FONT> </DIV> <HR> </BLOCKQUOTE> <P>Still like my Frozen Wolf Fang dual wield 13 int, 6 str, 28 health.</P> <P>Does not have power, but thats what the 13int is for... plus my symbol... and you are good to go.  I would still take the 13int before 1 disruption.  250 of 250 on Disruption is no different than 251of 250.  That is personally seen as a waste to me and i personally would not waste my cash on it.  Not only would i not waste my cash on it, if i looted it, i would be quick to consider it merchant junk and sell away.<BR></P>

IllusiveThoughts
03-28-2005, 03:27 AM
<DIV> <DIV><BR> <BLOCKQUOTE> <HR> Onions- wrote:<BR> <BR> <BLOCKQUOTE> <P></P> <HR> <P>Stavenham wrote:<BR></P> <DIV>Kris of the Neonate:</DIV> <DIV> </DIV> <DIV>+6 int</DIV> <DIV>+5 sta</DIV> <DIV>+5 agi</DIV> <DIV>+18 Health</DIV> <DIV>+16 power</DIV> <DIV><FONT color=#ff0000 size=4><EM>+1 distruption</EM></FONT></DIV> <DIV><FONT color=#ffffff size=2>-2 piercing.</FONT></DIV> <DIV><FONT size=3></FONT> </DIV> <HR> </BLOCKQUOTE> <P>Still like my Frozen Wolf Fang dual wield 13 int, 6 str, 28 health.</P> <P>Does not have power, but thats what the 13int is for... plus my symbol... and you are good to go.  I would still take the 13int before 1 disruption.  250 of 250 on Disruption is no different than 251of 250.  That is personally seen as a waste to me and i personally would not waste my cash on it.  Not only would i not waste my cash on it, if i looted it, i would be quick to consider it merchant junk and sell away.<BR></P> <BR> <HR> </BLOCKQUOTE><BR>actually it would make a lot of difference.</DIV> <DIV> </DIV> <DIV>if there's multiple items of these out there, it would be possible and i'd like to know if you can stack them to raise your effective casting lvl, which would allow you to #1 do more dmg and #2 hit higher lvl mobs with less resists.</DIV> <DIV> </DIV> <DIV>5pts is = to one lvl.  therefore 1pt =20% of the next lvl.</DIV> <DIV> </DIV> <DIV>I hope to see more of these items in game</DIV></DIV><p>Message Edited by IllusiveThoughts on <span class=date_text>03-27-2005</span> <span class=time_text>02:28 PM</span>

Onion
03-28-2005, 11:15 AM
<BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <DIV> <DIV><BR><BR>actually it would make a lot of difference.</DIV> <DIV> </DIV> <DIV>if there's multiple items of these out there, it would be possible and i'd like to know if you can stack them to raise your effective casting lvl, which would allow you to #1 do more dmg and #2 hit higher lvl mobs with less resists.</DIV> <DIV> </DIV> <DIV>5pts is = to one lvl.  therefore 1pt =20% of the next lvl.</DIV> <DIV> </DIV> <DIV>I hope to see more of these items in game</DIV></DIV> <P>Message Edited by IllusiveThoughts on <SPAN class=date_text>03-27-2005</SPAN> <SPAN class=time_text>02:28 PM</SPAN><BR> <P> <HR> <P></P></BLOCKQUOTE><BR> <DIV>Still not worth it.  You lose so much INT -power pool- and AC to get these lower level items that have +1 disruption, you may get +5 in the end.  But is it worth it.  Personally i have seen INT dominate the wizard class.  Not only that, but with the +5 disruption make a diff?  I rarely see myself stop attacks of any kind.  From what you have jeopardize to get that extra disruption if you are really planning on turning into a DISRUPTION wizard, it is just not worth it.  You lose even more Ac, so you start to wear all grey items to keep these when you get higher, you lost INT which is power pool and you ability to nuke, and you lose the affect you have with the name of wizard.</DIV> <DIV> </DIV> <DIV>You will not disrupt that much stuff, and i really dont see the use for it when you have a tank that absorbes all the hits and healers that ward the tank, and illusionists to mez, and scouts to continually hit the mob to cause interrupts, etc.</DIV> <DIV> </DIV> <DIV>Waste of a good possible space for a dagger if you ask me.  Not only wasting a dagger spot, but you waste skill that wont be seen where as the Power Pool and you DPS will.</DIV> <DIV> </DIV> <DIV>So whatever,  Think what you want Mr. Thoughts. </DIV>

Tanit
03-28-2005, 03:40 PM
<span><blockquote><hr>Onions- wrote:<div></div> <div>Still not worth it.  You lose so much INT -power pool- and AC to get these lower level items that have +1 disruption, you may get +5 in the end.  But is it worth it.  Personally i have seen INT dominate the wizard class.  Not only that, but with the +5 disruption make a diff?  I rarely see myself stop attacks of any kind.  From what you have jeopardize to get that extra disruption if you are really planning on turning into a DISRUPTION wizard, it is just not worth it.  You lose even more Ac, so you start to wear all grey items to keep these when you get higher, you lost INT which is power pool and you ability to nuke, and you lose the affect you have with the name of wizard.</div> <div> </div> <div>You will not disrupt that much stuff, and i really dont see the use for it when you have a tank that absorbes all the hits and healers that ward the tank, and illusionists to mez, and scouts to continually hit the mob to cause interrupts, etc.</div> <div> </div> <div>Waste of a good possible space for a dagger if you ask me.  Not only wasting a dagger spot, but you waste skill that wont be seen where as the Power Pool and you DPS will.</div> <div> </div> <div>So whatever,  Think what you want Mr. Thoughts. </div><hr></blockquote>The use of int drops a lot once your int get higher than 200. With my selfbuffed int of 240 i started looking at other stats, like disruption which is 260/260 now. Oh and disruption increases the dmg your spells do, not make the mob get disrupted more like you seem to think...</span><div></div>

Zcenicx
03-28-2005, 04:42 PM
<P>/nod</P> <P>Disruption is the skill we use for our nukes, not roots and stuff which are subjugation.</P> <P> </P> <P>Not worth getting deep down to T4 equipment to get a few extra disruption though.</P>

Onion
03-28-2005, 07:11 PM
<BR> <BLOCKQUOTE> <HR> Zcenicx wrote:<BR> <P>/nod</P> <P>Disruption is the skill we use for our nukes, not roots and stuff which are subjugation.</P> <P> </P> <P>Not worth getting deep down to T4 equipment to get a few extra disruption though.</P><BR> <HR> </BLOCKQUOTE> <P> </P> <P>My point.  When i see high T5 armor and items that have this, then it may be different.  The only place that are found is in the adventure pack.  Which is T4 and possible some lvl 40 or the like items.  But the loss of everything sure outways getting 1 extra disruption.<BR></P>

Tanit
03-28-2005, 07:55 PM
<span><blockquote><hr>Onions- wrote: <p>My point.  When i see high T5 armor and items that have this, then it may be different.  The only place that are found is in the adventure pack.  Which is T4 and possible some lvl 40 or the like items.  But the loss of everything sure outways getting 1 extra disruption.</p> <div></div><hr></blockquote>One of the (T5) items that i'm currently using and gives a disruption bonus is a Dark Tome (gives +3 disruption, ordination, subjugation and spellavoidance). I replaced the Stein of moggok with it, which would've given me 88 power (solo, probably less in raids). I dont have it long enough to know if the +3 (+6 total) difference in disruption is big enough or not. </span><div></div>

IllusiveThoughts
03-28-2005, 09:41 PM
<P>anyone check to see if your spell dmg changes in your spell icons with +5 disruption?  hell even +1?</P> <P>you'd probably have to check some high dmg spell to see if theres a diff like west fiends or ball of flames.</P> <P> </P> <P>you could even test it out by removing self buff that increases disruption by 2 and checking spell dmg then casting it and checking again.</P> <P> </P> <P>it would be worth it if it did because then you'd be casting dmg as a lvl 51 wizard instead of a lvl 50.  </P> <P> </P> <P>as of right now there are no parses, not known if it stacks, and no idea how much of a dmg increase 1 to disruption does.  I wouldn't be so quick to pawn it off for more int before its fully understood if it does what it says it does.</P>

Stavenh
03-28-2005, 11:07 PM
<P>Well, I said it comes from Bloodlines. So it's not a level 50 item. It's a level 30 item, where your distruption isn't at 250.</P> <P>Second, at level 30, there aren't that many +6 int weapons out there. Even the Tier 4 Pristine shaped Oak wand is only +5.</P> <P>But hey, if you want to poo poo the item, go ahead. Maybe they won't add more items that increase our skills.</P> <P>Wouldn't that be nice?</P>

Tanit
03-31-2005, 02:20 AM
<span><blockquote><hr>IllusiveThoughts wrote:<p>anyone check to see if your spell dmg changes in your spell icons with +5 disruption?  hell even +1?</p> <p>you'd probably have to check some high dmg spell to see if theres a diff like west fiends or ball of flames.</p> <p> you could even test it out by removing self buff that increases disruption by 2 and checking spell dmg then casting it and checking again.</p> <p> it would be worth it if it did because then you'd be casting dmg as a lvl 51 wizard instead of a lvl 50.  </p> <p> as of right now there are no parses, not known if it stacks, and no idea how much of a dmg increase 1 to disruption does.  I wouldn't be so quick to pawn it off for more int before its fully understood if it does what it says it does.</p> <div></div><hr></blockquote>Increasing the skills isnt as good as i first thought it would be. At the time i didnt think about the fact that my main nukes, like ball of flames, are already at their max (235 disruption). Basicly increasing my skill to 260 only helps ice comet, not BoF or immolation.</span><div></div>

Onion
03-31-2005, 03:16 AM
<BR> <BLOCKQUOTE> <HR> Tanith_ wrote:<BR><SPAN> <BLOCKQUOTE> </BLOCKQUOTE>Increasing the skills isnt as good as i first thought it would be. At the time i didnt think about the fact that my main nukes, like ball of flames, are already at their max (235 disruption). Basicly increasing my skill to 260 only helps ice comet, not BoF or immolation.<BR></SPAN> <P></P> <HR> </BLOCKQUOTE> <DIV> </DIV> <DIV>Ya, i still stick to my INT.  Forget that disruption junk.  I wish like EQ was like Diablo2... But only speaking about the spot where you place you skills.  I mean, the skills are cool and all.  But then we could have a disruption wiz a INT wiz a DoT or debuff specialty wiz.  Just would be fun to have more variety that you could do, like we all are attemping with INT, The extra disruption, The power items, agi items, etc.</DIV>

IllusiveThoughts
03-31-2005, 03:46 AM
<BR> <BLOCKQUOTE> <HR> Tanith_ wrote:<BR><SPAN> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <P>anyone check to see if your spell dmg changes in your spell icons with +5 disruption?  hell even +1?</P> <P>you'd probably have to check some high dmg spell to see if theres a diff like west fiends or ball of flames.</P> <P> you could even test it out by removing self buff that increases disruption by 2 and checking spell dmg then casting it and checking again.</P> <P> it would be worth it if it did because then you'd be casting dmg as a lvl 51 wizard instead of a lvl 50.  </P> <P> as of right now there are no parses, not known if it stacks, and no idea how much of a dmg increase 1 to disruption does.  I wouldn't be so quick to pawn it off for more int before its fully understood if it does what it says it does.</P> <HR> </BLOCKQUOTE>Increasing the skills isnt as good as i first thought it would be. At the time i didnt think about the fact that my main nukes, like ball of flames, are already at their max (235 disruption). Basicly increasing my skill to 260 only helps ice comet, not BoF or immolation.<BR></SPAN> <BR> <HR> </BLOCKQUOTE> <P><BR>your confusing distruption with elemental mastery.  They're 2 different things.</P> <P> </P> <P>The problem that I keep reitterating is that there is NO hard data on how MUCH of a difference disruption makes to our dps output.</P> <P>It is entirely possible that the higher your disruption the higher your min hits will be thus increasing your dps, simply we just dont know for sure.  All we have to go off is the description in our skill listing that says it affects our ability to do damage.</P>

Stavenh
03-31-2005, 04:41 AM
<P>Also, if you skills are maxxed, they are maxxed. </P> <P>Last time I checked, the wizard class ranges from level 20-50. So this forum is going to have people of all level ranges coming here to find info. I didn't post this for level 50 wizards, I posted it for ALL WIZARDS.</P> <P>I saw an item that increased ordination. My point is, they are starting to put in items that effect a mages performance. Or at least I hope they improve our performance.</P>

Tanit
03-31-2005, 12:02 PM
<span><blockquote><hr>IllusiveThoughts wrote: <blockquote> <hr> Tanith_ wrote:<span> <blockquote> <hr> IllusiveThoughts wrote: <p>anyone check to see if your spell dmg changes in your spell icons with +5 disruption?  hell even +1?</p> <p>you'd probably have to check some high dmg spell to see if theres a diff like west fiends or ball of flames.</p> <p> you could even test it out by removing self buff that increases disruption by 2 and checking spell dmg then casting it and checking again.</p> <p> it would be worth it if it did because then you'd be casting dmg as a lvl 51 wizard instead of a lvl 50.  </p> <p> as of right now there are no parses, not known if it stacks, and no idea how much of a dmg increase 1 to disruption does.  I wouldn't be so quick to pawn it off for more int before its fully understood if it does what it says it does.</p> <div></div> <hr> </blockquote>Increasing the skills isnt as good as i first thought it would be. At the time i didnt think about the fact that my main nukes, like ball of flames, are already at their max (235 disruption). Basicly increasing my skill to 260 only helps ice comet, not BoF or immolation.</span> <div></div> <hr> </blockquote> <p>your confusing distruption with elemental mastery.  They're 2 different things.</p> <p>  The problem that I keep reitterating is that there is NO hard data on how MUCH of a difference disruption makes to our dps output.</p> <p>It is entirely possible that the higher your disruption the higher your min hits will be thus increasing your dps, simply we just dont know for sure.  All we have to go off is the description in our skill listing that says it affects our ability to do damage.</p> <div></div><hr></blockquote>Look at the spell description. Mastery: Disruption (235)</span><div></div>

mewba
03-31-2005, 09:37 PM
Hey, that sounds like a cool item.  Nice find!

Onion
04-01-2005, 05:09 AM
<DIV>I will let this thread die, and bite my lip.</DIV>